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rsx: Add texture readback statistics to the texture cache and debug overlay
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1bd77c2f51
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@ -354,6 +354,10 @@ namespace rsx
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std::atomic<s32> m_unreleased_texture_objects = { 0 }; //Number of invalidated objects not yet freed from memory
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std::atomic<u32> m_texture_memory_in_use = { 0 };
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//Other statistics
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std::atomic<u32> m_num_flush_requests = { 0 };
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std::atomic<u32> m_num_cache_misses = { 0 };
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/* Helpers */
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virtual void free_texture_section(section_storage_type&) = 0;
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virtual image_view_type create_temporary_subresource_view(commandbuffer_type&, image_resource_type* src, u32 gcm_format, u16 x, u16 y, u16 w, u16 h) = 0;
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@ -594,6 +598,8 @@ namespace rsx
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//TODO: Lower severity when successful to keep the cache from overworking
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record_cache_miss(*tex);
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}
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m_num_flush_requests++;
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}
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}
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@ -1073,6 +1079,7 @@ namespace rsx
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for (auto &tex : data.sections_to_flush)
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{
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tex->flush(std::forward<Args>(extras)...);
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m_num_flush_requests++;
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}
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//Restore protection on the sections to reprotect
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@ -1098,6 +1105,8 @@ namespace rsx
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void record_cache_miss(section_storage_type &tex)
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{
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m_num_cache_misses++;
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const u32 memory_address = tex.get_section_base();
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const u32 memory_size = tex.get_section_size();
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const auto fmt = tex.get_format();
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@ -2028,6 +2037,12 @@ namespace rsx
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}
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}
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void reset_frame_statistics()
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{
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m_num_flush_requests.store(0u);
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m_num_cache_misses.store(0u);
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}
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virtual const u32 get_unreleased_textures_count() const
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{
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return m_unreleased_texture_objects;
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@ -2038,6 +2053,17 @@ namespace rsx
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return m_texture_memory_in_use;
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}
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virtual u32 get_num_flush_requests() const
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{
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return m_num_flush_requests;
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}
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virtual f32 get_cache_miss_ratio() const
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{
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const auto num_flushes = m_num_flush_requests.load();
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return (num_flushes == 0u) ? 0.f : (f32)m_num_cache_misses.load() / num_flushes;
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}
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/**
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* The read only texture invalidate flag is set if a read only texture is trampled by framebuffer memory
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* If set, all cached read only textures are considered invalid and should be re-fetched from the texture cache
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@ -1373,8 +1373,11 @@ void GLGSRender::flip(int buffer)
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auto num_dirty_textures = m_gl_texture_cache.get_unreleased_textures_count();
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auto texture_memory_size = m_gl_texture_cache.get_texture_memory_in_use() / (1024 * 1024);
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auto num_flushes = m_gl_texture_cache.get_num_flush_requests();
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auto cache_miss_ratio = (u32)ceil(m_gl_texture_cache.get_cache_miss_ratio() * 100);
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m_text_printer.print_text(0, 108, m_frame->client_width(), m_frame->client_height(), "Unreleased textures: " + std::to_string(num_dirty_textures));
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m_text_printer.print_text(0, 126, m_frame->client_width(), m_frame->client_height(), "Texture memory: " + std::to_string(texture_memory_size) + "M");
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m_text_printer.print_text(0, 144, m_frame->client_width(), m_frame->client_height(), "Flush requests: " + std::to_string(num_flushes) + " (" + std::to_string(cache_miss_ratio) + "% hard faults)");
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}
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m_frame->flip(m_context);
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@ -988,6 +988,7 @@ namespace gl
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clear_temporary_subresources();
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m_temporary_subresource_cache.clear();
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reset_frame_statistics();
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}
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bool blit(rsx::blit_src_info& src, rsx::blit_dst_info& dst, bool linear_interpolate, gl_render_targets& m_rtts)
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@ -3144,9 +3144,12 @@ void VKGSRender::flip(int buffer)
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auto num_dirty_textures = m_texture_cache.get_unreleased_textures_count();
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auto texture_memory_size = m_texture_cache.get_texture_memory_in_use() / (1024 * 1024);
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auto tmp_texture_memory_size = m_texture_cache.get_temporary_memory_in_use() / (1024 * 1024);
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auto num_flushes = m_texture_cache.get_num_flush_requests();
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auto cache_miss_ratio = (u32)ceil(m_texture_cache.get_cache_miss_ratio() * 100);
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m_text_writer->print_text(*m_current_command_buffer, *direct_fbo, 0, 126, direct_fbo->width(), direct_fbo->height(), "Unreleased textures: " + std::to_string(num_dirty_textures));
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m_text_writer->print_text(*m_current_command_buffer, *direct_fbo, 0, 144, direct_fbo->width(), direct_fbo->height(), "Texture cache memory: " + std::to_string(texture_memory_size) + "M");
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m_text_writer->print_text(*m_current_command_buffer, *direct_fbo, 0, 162, direct_fbo->width(), direct_fbo->height(), "Temporary texture memory: " + std::to_string(tmp_texture_memory_size) + "M");
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m_text_writer->print_text(*m_current_command_buffer, *direct_fbo, 0, 180, direct_fbo->width(), direct_fbo->height(), "Flush requests: " + std::to_string(num_flushes) + " (" + std::to_string(cache_miss_ratio) + "% hard faults)");
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}
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vk::change_image_layout(*m_current_command_buffer, target_image, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, subres);
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@ -987,6 +987,7 @@ namespace vk
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});
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m_temporary_subresource_cache.clear();
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reset_frame_statistics();
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}
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template<typename RsxTextureType>
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