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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-24 19:52:37 +01:00

Inject rpcs3_glslang.props to glslang build

Disable new exception format to remove vcruntime140_1.dll dependency.
This commit is contained in:
Nekotekina 2020-01-04 01:30:52 +03:00
parent 7af7e3cec1
commit 671ae20876
2 changed files with 22 additions and 6 deletions

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@ -41,24 +41,24 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Release /m</NMakeBuildCommandLine>
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)rpcs3_glslang.props /m</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /m</NMakeReBuildCommandLine>
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)rpcs3_glslang.props /m</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /m</NMakeCleanCommandLine>
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)rpcs3_glslang.props /m</NMakeCleanCommandLine>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>
cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /m
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)rpcs3_glslang.props /m
</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>
cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /m
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)rpcs3_glslang.props /m
</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>
cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /m
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)rpcs3_glslang.props /m
</NMakeCleanCommandLine>
</PropertyGroup>
<ItemDefinitionGroup>

16
rpcs3_glslang.props Normal file
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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalOptions>-d2FH4- %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<AdditionalOptions>-d2:-FH4- %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemGroup />
</Project>