mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-25 20:22:30 +01:00
rsx: Move render flip from rsx queue command to flip command
This commit is contained in:
parent
35139ebf5d
commit
699eadc84f
@ -273,20 +273,50 @@ s32 sys_rsx_context_attribute(s32 context_id, u32 package_id, u64 a3, u64 a4, u6
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break;
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case 0x102: // Display flip
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driverInfo.head[a3].flipFlags |= 0x80000000;
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driverInfo.head[a3].lastFlipTime = rsxTimeStamp(); // should rsxthread set this?
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// lets give this a shot for giving bufferid back to gcm
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driverInfo.head[a3].flipBufferId = driverInfo.head[a3].queuedBufferId;
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// seems gcmSysWaitLabel uses this offset, so lets set it to 0 every flip
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vm::_ref<u32>(render->label_addr + 0x10) = 0;
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if (a3 == 0)
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sys_event_port_send(m_sysrsx->rsx_event_port, 0, (1 << 3), 0);
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if (a3 == 1)
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sys_event_port_send(m_sysrsx->rsx_event_port, 0, (1 << 4), 0);
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{
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u32 flip_idx = -1u;
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// high bit signifys grabbing a queued buffer
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// otherwise it contains a display buffer offset
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if ((a4 & 0x80000000) != 0)
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{
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// last half byte gives buffer, 0xf seems to trigger just last queued
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u8 idx_check = a4 & 0xf;
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if (idx_check > 7)
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flip_idx = driverInfo.head[a3].lastQueuedBufferId;
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else
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flip_idx = idx_check;
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// fyi -- u32 hardware_channel = (a4 >> 8) & 0xFF;
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// sanity check, the head should have a 'queued' buffer on it, and it should have been previously 'queued'
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u32 sanity_check = 0x40000000 & (1 << flip_idx);
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if ((driverInfo.head[a3].flipFlags & sanity_check) != sanity_check)
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LOG_ERROR(RSX, "Display Flip Queued: Flipping non previously queued buffer 0x%x", a4);
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}
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else
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{
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for (u32 i = 0; i < render->display_buffers_count; ++i)
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{
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if (render->display_buffers[i].offset == a4)
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{
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flip_idx = i;
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break;
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}
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}
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if (flip_idx == -1u)
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{
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LOG_ERROR(RSX, "Display Flip: Couldn't find display buffer offset, flipping 0. Offset: 0x%x", a4);
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flip_idx = 0;
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}
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}
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render->request_emu_flip(flip_idx);
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}
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break;
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case 0x103: // Display Queue
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driverInfo.head[a3].queuedBufferId = a4;
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driverInfo.head[a3].lastQueuedBufferId = a4;
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driverInfo.head[a3].flipFlags |= 0x40000000 | (1 << a4);
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if (a3 == 0)
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sys_event_port_send(m_sysrsx->rsx_event_port, 0, (1 << 5), 0);
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@ -476,3 +506,27 @@ s32 sys_rsx_attribute(u32 packageId, u32 a2, u32 a3, u32 a4, u32 a5)
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return CELL_OK;
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}
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void sys_rsx_flip_event(u32 buffer)
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{
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auto m_sysrsx = fxm::get<SysRsxConfig>();
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if (!m_sysrsx)
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return;
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auto &driverInfo = vm::_ref<RsxDriverInfo>(m_sysrsx->driverInfo);
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const auto render = rsx::get_current_renderer();
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// we only ever use head 1 for now
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driverInfo.head[1].flipFlags |= 0x80000000;
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driverInfo.head[1].lastFlipTime = rsxTimeStamp(); // should rsxthread set this?
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driverInfo.head[1].flipBufferId = buffer;
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// seems gcmSysWaitLabel uses this offset, so lets set it to 0 every flip
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vm::_ref<u32>(render->label_addr + 0x10) = 0;
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//if (a3 == 0)
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// sys_event_port_send(m_sysrsx->rsx_event_port, 0, (1 << 3), 0);
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//if (a3 == 1)
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sys_event_port_send(m_sysrsx->rsx_event_port, 0, (1 << 4), 0);
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}
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@ -21,9 +21,9 @@ struct RsxDriverInfo
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{
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be_t<u64> lastFlipTime; // 0x0 last flip time
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be_t<u32> flipFlags; // 0x8 flags to handle flip/queue
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be_t<u32> unk1; // 0xC
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be_t<u32> offset; // 0xC
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be_t<u32> flipBufferId; // 0x10
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be_t<u32> queuedBufferId; // 0x14 todo: this is definately not this variable but its 'unused' so im using it for queueId to pass to flip handler
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be_t<u32> lastQueuedBufferId; // 0x14 todo: this is definately not this variable but its 'unused' so im using it for queueId to pass to flip handler
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be_t<u32> unk3; // 0x18
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be_t<u32> unk6; // 0x18 possible low bits of time stamp? used in getlastVBlankTime
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be_t<u64> lastSecondVTime; // 0x20 last time for second vhandler freq
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@ -101,7 +101,7 @@ struct RsxDisplayInfo
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struct SysRsxConfig
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{
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be_t<u32> rsx_event_port{ 0 };
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u32 rsx_event_port{ 0 };
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u32 driverInfo{ 0 };
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u32 rsx_context_addr{ 0 };
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};
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@ -119,3 +119,6 @@ s32 sys_rsx_context_attribute(s32 context_id, u32 package_id, u64 a3, u64 a4, u6
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s32 sys_rsx_device_map(vm::ptr<u64> dev_addr, vm::ptr<u64> a2, u32 dev_id);
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s32 sys_rsx_device_unmap(u32 dev_id);
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s32 sys_rsx_attribute(u32 a1, u32 a2, u32 a3, u32 a4, u32 a5);
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// Custom 'RSX Events', not lv2 syscalls
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void sys_rsx_flip_event(u32 buffer);
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@ -1722,9 +1722,8 @@ void GLGSRender::do_local_task(rsx::FIFO_state state)
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if (m_overlay_manager)
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{
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if (!in_begin_end && native_ui_flip_request.load())
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if (!in_begin_end && async_flip_requested.test_and_reset(flip_request::native_ui))
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{
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native_ui_flip_request.store(false);
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flip((s32)current_display_buffer);
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}
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}
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@ -35,7 +35,7 @@ namespace rsx
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const auto now = get_system_time() - 1000000;
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if ((now - rsxthr->last_flip_time) > min_refresh_duration_us)
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{
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rsxthr->native_ui_flip_request.store(true);
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rsxthr->async_flip_requested.test_and_set(rsx::thread::flip_request::native_ui);
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}
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}
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}
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@ -18,6 +18,9 @@
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#include "Utilities/GSL.h"
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#include "Utilities/StrUtil.h"
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#include <cereal/archives/binary.hpp>
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#include <sstream>
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#include <thread>
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#include <unordered_set>
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#include <fenv.h>
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@ -364,6 +367,11 @@ namespace rsx
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}
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}
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void thread::on_spawn()
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{
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m_rsx_thread = std::this_thread::get_id();
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}
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void thread::on_task()
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{
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if (supports_native_ui)
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@ -1348,6 +1356,12 @@ namespace rsx
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void thread::do_local_task(FIFO_state state)
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{
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if (test(async_flip_requested, flip_request::emu_requested))
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{
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handle_emu_flip(async_flip_buffer);
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async_flip_requested.test_and_reset(flip_request::emu_requested);
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}
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if (!in_begin_end && state != FIFO_state::lock_wait)
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{
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reader_lock lock(m_mtx_task);
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@ -2790,6 +2804,139 @@ namespace rsx
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return performance_counters.approximate_load;
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}
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void thread::request_emu_flip(u32 buffer)
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{
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const bool is_rsxthr = std::this_thread::get_id() == m_rsx_thread;
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// requested through command buffer
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if (is_rsxthr)
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{
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// async flip hasnt been handled before next requested...?
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if (test(async_flip_requested, flip_request::emu_requested))
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{
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handle_emu_flip(async_flip_buffer);
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async_flip_requested.test_and_reset(flip_request::emu_requested);
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}
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handle_emu_flip(buffer);
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}
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else // requested 'manually' through ppu syscall
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{
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// ignore multiple requests until previous happens
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if (test(async_flip_requested, flip_request::emu_requested))
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return;
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async_flip_buffer = buffer;
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async_flip_requested.test_and_set(flip_request::emu_requested);
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}
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}
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void thread::handle_emu_flip(u32 buffer)
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{
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if (user_asked_for_frame_capture && !g_cfg.video.strict_rendering_mode)
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{
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// not dealing with non-strict rendering capture for now
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user_asked_for_frame_capture = false;
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LOG_FATAL(RSX, "RSX Capture: Capture only supported when ran with strict rendering mode.");
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}
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else if (user_asked_for_frame_capture && !capture_current_frame)
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{
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capture_current_frame = true;
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user_asked_for_frame_capture = false;
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frame_debug.reset();
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frame_capture.reset();
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// random number just to jumpstart the size
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frame_capture.replay_commands.reserve(8000);
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// capture first tile state with nop cmd
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rsx::frame_capture_data::replay_command replay_cmd;
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replay_cmd.rsx_command = std::make_pair(NV4097_NO_OPERATION, 0);
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frame_capture.replay_commands.push_back(replay_cmd);
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capture::capture_display_tile_state(this, frame_capture.replay_commands.back());
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}
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else if (capture_current_frame)
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{
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capture_current_frame = false;
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std::stringstream os;
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cereal::BinaryOutputArchive archive(os);
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const std::string& filePath = fs::get_config_dir() + "capture.rrc";
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archive(frame_capture);
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{
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// todo: 'dynamicly' create capture filename, also may want to compress this data?
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fs::file f(filePath, fs::rewrite);
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f.write(os.str());
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}
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LOG_SUCCESS(RSX, "capture successful: %s", filePath.c_str());
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frame_capture.reset();
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Emu.Pause();
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}
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double limit = 0.;
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switch (g_cfg.video.frame_limit)
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{
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case frame_limit_type::none: limit = 0.; break;
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case frame_limit_type::_59_94: limit = 59.94; break;
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case frame_limit_type::_50: limit = 50.; break;
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case frame_limit_type::_60: limit = 60.; break;
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case frame_limit_type::_30: limit = 30.; break;
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case frame_limit_type::_auto: limit = fps_limit; break; // TODO
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}
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if (limit)
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{
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const u64 time = get_system_time() - Emu.GetPauseTime() - start_rsx_time;
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if (int_flip_index == 0)
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{
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start_rsx_time = time;
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}
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else
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{
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// Convert limit to expected time value
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double expected = int_flip_index * 1000000. / limit;
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while (time >= expected + 1000000. / limit)
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{
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expected = int_flip_index++ * 1000000. / limit;
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}
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if (expected > time + 1000)
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{
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const auto delay_us = static_cast<s64>(expected - time);
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std::this_thread::sleep_for(std::chrono::milliseconds{ delay_us / 1000 });
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performance_counters.idle_time += delay_us;
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}
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}
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}
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int_flip_index++;
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current_display_buffer = buffer;
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flip(buffer);
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// After each flip PS3 system is executing a routine that changes registers value to some default.
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// Some game use this default state (SH3).
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if (isHLE)
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reset();
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last_flip_time = get_system_time() - 1000000;
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flip_status = CELL_GCM_DISPLAY_FLIP_STATUS_DONE;
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if (flip_handler)
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{
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intr_thread->cmd_list
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({
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{ ppu_cmd::set_args, 1 }, u64{ 1 },
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{ ppu_cmd::lle_call, flip_handler },
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{ ppu_cmd::sleep, 0 }
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});
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intr_thread->notify();
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}
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sys_rsx_flip_event(buffer);
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}
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namespace reports
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{
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void ZCULL_control::set_enabled(class ::rsx::thread* ptimer, bool state)
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@ -368,8 +368,16 @@ namespace rsx
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}
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performance_counters;
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// Native UI interrupts
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atomic_t<bool> native_ui_flip_request{ false };
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enum class flip_request : u32
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{
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emu_requested,
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native_ui,
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__bitset_enum_max
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};
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atomic_t<bs_t<flip_request>> async_flip_requested{};
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u8 async_flip_buffer{ 0 };
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GcmTileInfo tiles[limits::tiles_count];
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GcmZcullInfo zculls[limits::zculls_count];
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@ -468,8 +476,7 @@ namespace rsx
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thread();
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virtual ~thread();
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void handle_invalidated_memory_range();
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virtual void on_spawn() override;
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virtual void on_task() override;
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virtual void on_exit() override;
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@ -565,6 +572,8 @@ namespace rsx
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std::deque<internal_task_entry> m_internal_tasks;
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void do_internal_task();
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void handle_emu_flip(u32 buffer);
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void handle_invalidated_memory_range();
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public:
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//std::future<void> add_internal_task(std::function<bool()> callback);
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@ -646,6 +655,9 @@ namespace rsx
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tiled_region get_tiled_address(u32 offset, u32 location);
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GcmTileInfo *find_tile(u32 offset, u32 location);
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// Emu App/Game flip, only immediately flips when called from rsxthread
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void request_emu_flip(u32 buffer);
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u32 ReadIO32(u32 addr);
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void WriteIO32(u32 addr, u32 value);
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@ -827,7 +827,7 @@ bool VKGSRender::on_access_violation(u32 address, bool is_writing)
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if (result.num_flushable > 0)
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{
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const bool is_rsxthr = std::this_thread::get_id() == rsx_thread;
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const bool is_rsxthr = std::this_thread::get_id() == m_rsx_thread;
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bool has_queue_ref = false;
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u64 sync_timestamp = 0ull;
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@ -1594,7 +1594,6 @@ void VKGSRender::on_init_thread()
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}
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GSRender::on_init_thread();
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rsx_thread = std::this_thread::get_id();
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zcull_ctrl.reset(static_cast<::rsx::reports::ZCULL_control*>(this));
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if (!supports_native_ui)
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@ -2193,9 +2192,8 @@ void VKGSRender::do_local_task(rsx::FIFO_state state)
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if (m_overlay_manager)
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{
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if (!in_begin_end && native_ui_flip_request.load())
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if (!in_begin_end && async_flip_requested.test_and_reset(flip_request::native_ui))
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{
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native_ui_flip_request.store(false);
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flush_command_queue(true);
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flip((s32)current_display_buffer);
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}
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@ -364,7 +364,6 @@ private:
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shared_mutex m_flush_queue_mutex;
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flush_request_task m_flush_requests;
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std::thread::id rsx_thread;
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std::atomic<u64> m_last_sync_event = { 0 };
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bool render_pass_open = false;
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@ -1,4 +1,4 @@
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#include "stdafx.h"
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#include "stdafx.h"
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#include "rsx_methods.h"
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#include "RSXThread.h"
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#include "Emu/Memory/vm.h"
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@ -9,9 +9,6 @@
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#include "Emu/Cell/lv2/sys_rsx.h"
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#include "Capture/rsx_capture.h"
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#include <sstream>
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#include <cereal/archives/binary.hpp>
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#include <thread>
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template <>
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@ -1119,100 +1116,7 @@ namespace rsx
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void flip_command(thread* rsx, u32, u32 arg)
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{
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if (user_asked_for_frame_capture && !rsx->capture_current_frame)
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{
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rsx->capture_current_frame = true;
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user_asked_for_frame_capture = false;
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frame_debug.reset();
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frame_capture.reset();
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// random number just to jumpstart the size
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frame_capture.replay_commands.reserve(8000);
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// capture first tile state with nop cmd
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rsx::frame_capture_data::replay_command replay_cmd;
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replay_cmd.rsx_command = std::make_pair(NV4097_NO_OPERATION, 0);
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frame_capture.replay_commands.push_back(replay_cmd);
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capture::capture_display_tile_state(rsx, frame_capture.replay_commands.back());
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}
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else if (rsx->capture_current_frame)
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{
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rsx->capture_current_frame = false;
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std::stringstream os;
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cereal::BinaryOutputArchive archive(os);
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||||
const std::string& filePath = fs::get_config_dir() + "captures/" + Emu.GetTitleID() + "_" + date_time::current_time_narrow() +"_capture.rrc";
|
||||
archive(frame_capture);
|
||||
{
|
||||
// todo: 'dynamicly' create capture filename, also may want to compress this data?
|
||||
fs::file f(filePath, fs::rewrite);
|
||||
f.write(os.str());
|
||||
}
|
||||
|
||||
LOG_SUCCESS(RSX, "capture successful: %s", filePath.c_str());
|
||||
|
||||
frame_capture.reset();
|
||||
Emu.Pause();
|
||||
}
|
||||
|
||||
double limit = 0.;
|
||||
switch (g_cfg.video.frame_limit)
|
||||
{
|
||||
case frame_limit_type::none: limit = 0.; break;
|
||||
case frame_limit_type::_59_94: limit = 59.94; break;
|
||||
case frame_limit_type::_50: limit = 50.; break;
|
||||
case frame_limit_type::_60: limit = 60.; break;
|
||||
case frame_limit_type::_30: limit = 30.; break;
|
||||
case frame_limit_type::_auto: limit = rsx->fps_limit; break; // TODO
|
||||
}
|
||||
|
||||
if (limit)
|
||||
{
|
||||
const u64 time = get_system_time() - Emu.GetPauseTime() - rsx->start_rsx_time;
|
||||
|
||||
if (rsx->int_flip_index == 0)
|
||||
{
|
||||
rsx->start_rsx_time = time;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Convert limit to expected time value
|
||||
double expected = rsx->int_flip_index * 1000000. / limit;
|
||||
|
||||
while (time >= expected + 1000000. / limit)
|
||||
{
|
||||
expected = rsx->int_flip_index++ * 1000000. / limit;
|
||||
}
|
||||
|
||||
if (expected > time + 1000)
|
||||
{
|
||||
const auto delay_us = static_cast<s64>(expected - time);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds{delay_us / 1000});
|
||||
rsx->performance_counters.idle_time += delay_us;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rsx->int_flip_index++;
|
||||
rsx->current_display_buffer = arg;
|
||||
rsx->flip(arg);
|
||||
// After each flip cellGcmSys is executing a routine that changes registers value to some default.
|
||||
// Some game use this default state (SH3).
|
||||
if (rsx->isHLE) rsx->reset();
|
||||
|
||||
rsx->last_flip_time = get_system_time() - 1000000;
|
||||
rsx->flip_status = CELL_GCM_DISPLAY_FLIP_STATUS_DONE;
|
||||
|
||||
if (rsx->flip_handler)
|
||||
{
|
||||
rsx->intr_thread->cmd_list
|
||||
({
|
||||
{ ppu_cmd::set_args, 1 }, u64{1},
|
||||
{ ppu_cmd::lle_call, rsx->flip_handler },
|
||||
{ ppu_cmd::sleep, 0 }
|
||||
});
|
||||
|
||||
rsx->intr_thread->notify();
|
||||
}
|
||||
rsx->request_emu_flip(arg);
|
||||
}
|
||||
|
||||
void user_command(thread* rsx, u32, u32 arg)
|
||||
@ -1233,8 +1137,6 @@ namespace rsx
|
||||
|
||||
namespace gcm
|
||||
{
|
||||
// not entirely sure which one should actually do the flip, or if these should be handled separately,
|
||||
// so for now lets flip in queue and just let the driver deal with it
|
||||
template<u32 index>
|
||||
struct driver_flip
|
||||
{
|
||||
@ -1249,7 +1151,6 @@ namespace rsx
|
||||
{
|
||||
static void impl(thread* rsx, u32 _reg, u32 arg)
|
||||
{
|
||||
flip_command(rsx, _reg, arg);
|
||||
sys_rsx_context_attribute(0x55555555, 0x103, index, arg, 0, 0);
|
||||
}
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user