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rsx: Support DMA tiling in the CPU blit path

This commit is contained in:
kd-11 2023-12-24 20:36:12 +03:00 committed by kd-11
parent 51fc193395
commit 69a463ad02

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@ -4,6 +4,7 @@
#include "rsx_utils.h"
#include "rsx_decode.h"
#include "Common/time.hpp"
#include "Common/tiled_dma_copy.hpp"
#include "Core/RSXReservationLock.hpp"
#include "Emu/Cell/PPUCallback.h"
#include "Emu/Cell/lv2/sys_rsx.h"
@ -1677,6 +1678,42 @@ namespace rsx
}
}
std::vector<u8> _mirror_transform(const blit_src_info& src, bool flip_x, bool flip_y)
{
std::vector<u8> temp1;
if (!flip_x && !flip_y)
{
return temp1;
}
const u32 packed_pitch = src.width * src.bpp;
temp1.resize(packed_pitch * src.height);
const s32 stride_y = (flip_y ? -1 : 1) * static_cast<s32>(src.pitch);
for (u32 y = 0; y < src.height; ++y)
{
u8* dst_pixels = temp1.data() + (packed_pitch * y);
u8* src_pixels = src.pixels + (static_cast<s32>(y) * stride_y);
if (flip_x)
{
if (src.bpp == 4) [[ likely ]]
{
rsx::memcpy_r<u32>(dst_pixels, src_pixels, src.width);
continue;
}
rsx::memcpy_r<u16>(dst_pixels, src_pixels, src.width);
continue;
}
std::memcpy(dst_pixels, src_pixels, packed_pitch);
}
return temp1;
}
void image_in(thread* rsx, u32 /*reg*/, u32 /*arg*/)
{
auto [success, src, dst] = _decode_transfer_registers(rsx);
@ -1703,40 +1740,16 @@ namespace rsx
return;
}
std::vector<u8> temp1, temp2, temp3, sw_temp, tile_temp;
bool src_sync = false, dst_sync = false;
std::vector<u8> mirror_tmp;
bool src_is_temp = false;
// Flip source if needed
if (dst.scale_y < 0 || dst.scale_x < 0)
{
const u32 packed_pitch = src.width * src.bpp;
temp1.resize(packed_pitch * src.height);
const s32 stride_y = (dst.scale_y < 0 ? -1 : 1) * static_cast<s32>(src.pitch);
for (u32 y = 0; y < src.height; ++y)
{
u8 *dst_pixels = temp1.data() + (packed_pitch * y);
u8 *src_pixels = src.pixels + (static_cast<s32>(y) * stride_y);
if (dst.scale_x < 0)
{
if (src.bpp == 4) [[ likely ]]
{
rsx::memcpy_r<u32>(dst_pixels, src_pixels, src.width);
continue;
}
rsx::memcpy_r<u16>(dst_pixels, src_pixels, src.width);
continue;
}
std::memcpy(dst_pixels, src_pixels, packed_pitch);
}
src.pixels = temp1.data();
src.pitch = packed_pitch;
src_sync = true;
mirror_tmp = _mirror_transform(src, dst.scale_x < 0, dst.scale_y < 0);
src.pixels = mirror_tmp.data();
src.pitch = src.width * src.bpp;
src_is_temp = true;
}
const AVPixelFormat in_format = (src.format == rsx::blit_engine::transfer_source_format::r5g6b5) ? AV_PIX_FMT_RGB565BE : AV_PIX_FMT_ARGB;
@ -1752,16 +1765,43 @@ namespace rsx
const u32 slice_h = static_cast<u32>(std::ceil(static_cast<f32>(dst.clip_height + dst.clip_y) / dst.scale_y));
const bool interpolate = in_inter == blit_engine::transfer_interpolator::foh;
if (method_registers.blit_engine_context_surface() != blit_engine::context_surface::swizzle2d)
auto real_dst = dst.pixels;
const auto tiled_region = rsx->get_tiled_memory_region(utils::address_range::start_length(dst.rsx_address, dst.pitch * dst.clip_height));
std::vector<u8> tmp;
if (tiled_region)
{
_linear_copy(dst, src, out_w, out_h, slice_h, in_format, out_format, need_convert, need_clip, src_sync, interpolate);
return;
tmp.resize(tiled_region.tile->size);
real_dst = dst.pixels;
dst.pixels = tmp.data();
}
const auto swz_temp = _swizzled_copy_1(dst, src, out_w, out_h, slice_h, in_format, out_format, need_convert, need_clip, src_sync, interpolate);
auto pixels_src = swz_temp.empty() ? dst.pixels : swz_temp.data();
if (method_registers.blit_engine_context_surface() != blit_engine::context_surface::swizzle2d)
{
_linear_copy(dst, src, out_w, out_h, slice_h, in_format, out_format, need_convert, need_clip, src_is_temp, interpolate);
}
else
{
const auto swz_temp = _swizzled_copy_1(dst, src, out_w, out_h, slice_h, in_format, out_format, need_convert, need_clip, src_is_temp, interpolate);
auto pixels_src = swz_temp.empty() ? dst.pixels : swz_temp.data();
_swizzled_copy_2(const_cast<u8*>(pixels_src), dst.pixels, src.pitch, out_w, out_h, dst.bpp);
_swizzled_copy_2(const_cast<u8*>(pixels_src), dst.pixels, src.pitch, out_w, out_h, dst.bpp);
}
if (tiled_region)
{
rsx::tile_texel_data<u32, false>(
real_dst,
dst.pixels,
tiled_region.base_address,
dst.rsx_address - tiled_region.base_address,
tiled_region.tile->size,
tiled_region.tile->bank,
tiled_region.tile->pitch,
dst.clip_width,
dst.clip_height
);
}
}
}