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BUILD: Refactor zlib submodule (#10393)

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polar 2021-06-02 06:33:50 +01:00 committed by GitHub
parent f2d6b52561
commit 6c44664c19
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 24 additions and 24 deletions

2
.gitmodules vendored
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@ -28,7 +28,7 @@
url = ../../RPCS3/cereal.git url = ../../RPCS3/cereal.git
ignore = dirty ignore = dirty
[submodule "3rdparty/zlib"] [submodule "3rdparty/zlib"]
path = 3rdparty/zlib path = 3rdparty/zlib/zlib
url = ../../madler/zlib url = ../../madler/zlib
ignore = dirty ignore = dirty
[submodule "3rdparty/hidapi"] [submodule "3rdparty/hidapi"]

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@ -7,21 +7,7 @@ add_library(3rdparty_dummy_lib INTERFACE)
# ZLib # ZLib
if (USE_SYSTEM_ZLIB) add_subdirectory(zlib EXCLUDE_FROM_ALL)
find_package(ZLIB QUIET)
endif()
if (NOT ZLIB_FOUND)
message(STATUS "Using builtin ZLIB")
set(SKIP_INSTALL_ALL ON)
add_subdirectory(zlib EXCLUDE_FROM_ALL)
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib" "${CMAKE_CURRENT_BINARY_DIR}/zlib")
set(ZLIB_LIBRARY zlibstatic)
endif()
add_library(3rdparty_zlib INTERFACE)
target_link_libraries(3rdparty_zlib INTERFACE ${ZLIB_LIBRARY})
target_include_directories(3rdparty_zlib INTERFACE ${ZLIB_INCLUDE_DIR})
# 7z sdk # 7z sdk
add_subdirectory(7z EXCLUDE_FROM_ALL) add_subdirectory(7z EXCLUDE_FROM_ALL)

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@ -15,7 +15,7 @@
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
<RootNamespace>libpng</RootNamespace> <RootNamespace>libpng</RootNamespace>
</PropertyGroup> </PropertyGroup>
<Import Project="$(SolutionDir)\3rdparty\zlib.props" /> <Import Project="$(SolutionDir)\3rdparty\zlib\zlib.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" /> <Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" /> <Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" />

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@ -19,7 +19,7 @@
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
</PropertyGroup> </PropertyGroup>
<Import Project="$(SolutionDir)\3rdparty\zlib.props" /> <Import Project="$(SolutionDir)\3rdparty\zlib\zlib.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<PropertyGroup> <PropertyGroup>
<PreferredToolArchitecture>x64</PreferredToolArchitecture> <PreferredToolArchitecture>x64</PreferredToolArchitecture>

14
3rdparty/zlib/CMakeLists.txt vendored Normal file
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@ -0,0 +1,14 @@
if (USE_SYSTEM_ZLIB)
message(STATUS "-- RPCS3: Using syztem ZLIB")
find_package(ZLIB QUIET)
else()
message(STATUS "-- RPCS3: Using builtin ZLIB")
set(SKIP_INSTALL_ALL ON)
add_subdirectory(zlib EXCLUDE_FROM_ALL)
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib" "${CMAKE_CURRENT_BINARY_DIR}/zlib")
set(ZLIB_LIBRARY zlibstatic)
endif()
add_library(3rdparty_zlib INTERFACE)
target_link_libraries(3rdparty_zlib INTERFACE ${ZLIB_LIBRARY})
target_include_directories(3rdparty_zlib INTERFACE ${ZLIB_INCLUDE_DIR})

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@ -32,7 +32,7 @@
versions do not match. The zlib version used in this build is recorded versions do not match. The zlib version used in this build is recorded
below: below:
--> -->
<ZLibSrcDir>$(SolutionDir)3rdparty\zlib\</ZLibSrcDir> <ZLibSrcDir>$(SolutionDir)3rdparty\zlib\zlib\</ZLibSrcDir>
<!-- The following line allows compilation for an ARM target with Visual <!-- The following line allows compilation for an ARM target with Visual
Studio 2012. Notice that this is not supported by the Visual Studio Studio 2012. Notice that this is not supported by the Visual Studio

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@ -28,7 +28,7 @@
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
<RootNamespace>zlib</RootNamespace> <RootNamespace>zlib</RootNamespace>
</PropertyGroup> </PropertyGroup>
<Import Project="$(SolutionDir)\3rdparty\zlib.props" /> <Import Project="$(SolutionDir)\3rdparty\zlib\zlib.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" /> <Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup> <PropertyGroup>

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@ -27,7 +27,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "3rdparty\libpng\l
{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35} {EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "3rdparty\glslang\glslang.vcxproj", "{8F85B6CC-250F-4ACA-A617-E820A74E3E3C}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "3rdparty\glslang\glslang.vcxproj", "{8F85B6CC-250F-4ACA-A617-E820A74E3E3C}"
EndProject EndProject

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@ -40,7 +40,7 @@
<ItemDefinitionGroup> <ItemDefinitionGroup>
<ClCompile> <ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<AdditionalIncludeDirectories>..\3rdparty\wolfssl\;..\3rdparty\flatbuffers\include;..\3rdparty\libusb\libusb\libusb;..\3rdparty\zlib;..\llvm\include;..\llvm_build\include;$(VULKAN_SDK)\Include</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\3rdparty\wolfssl\;..\3rdparty\flatbuffers\include;..\3rdparty\libusb\libusb\libusb;..\3rdparty\zlib\zlib;..\llvm\include;..\llvm_build\include;$(VULKAN_SDK)\Include</AdditionalIncludeDirectories>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
</ClCompile> </ClCompile>
<PreBuildEvent> <PreBuildEvent>

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@ -62,12 +62,12 @@
<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</IgnoreImportLibrary> <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</IgnoreImportLibrary>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\3rdparty\7z\src;..\3rdparty\hidapi\hidapi\hidapi;.\;..\;..\3rdparty\asmjit\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\include;..\3rdparty\cereal\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\XAudio2Redist\include;..\3rdparty\libpng\libpng;..\3rdparty\GL;..\3rdparty\stblib\include;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include;..\3rdparty\zlib</IncludePath> <IncludePath>..\3rdparty\7z\src;..\3rdparty\hidapi\hidapi\hidapi;.\;..\;..\3rdparty\asmjit\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\include;..\3rdparty\cereal\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\XAudio2Redist\include;..\3rdparty\libpng\libpng;..\3rdparty\GL;..\3rdparty\stblib\include;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include;..\3rdparty\zlib\zlib</IncludePath>
<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath> <LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath> <LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
<IncludePath>..\3rdparty\7z\src;..\3rdparty\hidapi\hidapi\hidapi;.\;..\;..\3rdparty\asmjit\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\include;..\3rdparty\cereal\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\XAudio2Redist\include;..\3rdparty\libpng\libpng;..\3rdparty\GL;..\3rdparty\stblib\include;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include;..\3rdparty\zlib</IncludePath> <IncludePath>..\3rdparty\7z\src;..\3rdparty\hidapi\hidapi\hidapi;.\;..\;..\3rdparty\asmjit\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\include;..\3rdparty\cereal\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\XAudio2Redist\include;..\3rdparty\libpng\libpng;..\3rdparty\GL;..\3rdparty\stblib\include;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include;..\3rdparty\zlib\zlib</IncludePath>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile> <ClCompile>