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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-23 11:13:19 +01:00

Qt/Input: add disconnected label to the devicenames

This commit is contained in:
Megamouse 2018-12-22 17:48:42 +01:00
parent bdb5606317
commit 6dcf66b064
11 changed files with 119 additions and 53 deletions

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@ -448,7 +448,7 @@ public:
PadHandlerBase(pad_handler type = pad_handler::null);
virtual ~PadHandlerBase() = default;
//Sets window to config the controller(optional)
virtual void GetNextButtonPress(const std::string& /*padId*/, const std::function<void(u16, std::string, int[])>& /*callback*/, const std::function<void()>& /*fail_callback*/, bool /*get_blacklist*/ = false, std::vector<std::string> /*buttons*/ = {}) {};
virtual void GetNextButtonPress(const std::string& /*padId*/, const std::function<void(u16, std::string, std::string, int[])>& /*callback*/, const std::function<void(std::string)>& /*fail_callback*/, bool /*get_blacklist*/ = false, std::vector<std::string> /*buttons*/ = {}) {};
virtual void TestVibration(const std::string& /*padId*/, u32 /*largeMotor*/, u32 /*smallMotor*/) {};
//Return list of devices for that handler
virtual std::vector<std::string> ListDevices() = 0;

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@ -151,14 +151,14 @@ void ds4_pad_handler::init_config(pad_config* cfg, const std::string& name)
cfg->from_default();
}
void ds4_pad_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
void ds4_pad_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, std::string, int[])>& callback, const std::function<void(std::string)>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
{
if (get_blacklist)
blacklist.clear();
std::shared_ptr<DS4Device> device = GetDevice(padId, true);
if (device == nullptr || device->hidDevice == nullptr)
return fail_callback();
return fail_callback(padId);
// Now that we have found a device, get its status
DS4DataStatus status = GetRawData(device);
@ -168,7 +168,7 @@ void ds4_pad_handler::GetNextButtonPress(const std::string& padId, const std::fu
// this also can mean disconnected, either way deal with it on next loop and reconnect
hid_close(device->hidDevice);
device->hidDevice = nullptr;
return fail_callback();
return fail_callback(padId);
}
// return if nothing new has happened. ignore this to get the current state for blacklist
@ -216,9 +216,9 @@ void ds4_pad_handler::GetNextButtonPress(const std::string& padId, const std::fu
int preview_values[6] = { data[L2], data[R2], data[LSXPos] - data[LSXNeg], data[LSYPos] - data[LSYNeg], data[RSXPos] - data[RSXNeg], data[RSYPos] - data[RSYNeg] };
if (pressed_button.first > 0)
return callback(pressed_button.first, pressed_button.second, preview_values);
return callback(pressed_button.first, pressed_button.second, padId, preview_values);
else
return callback(0, "", preview_values);
return callback(0, "", padId, preview_values);
}
void ds4_pad_handler::TestVibration(const std::string& padId, u32 largeMotor, u32 smallMotor)

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@ -142,7 +142,7 @@ public:
std::vector<std::string> ListDevices() override;
bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device) override;
void ThreadProc() override;
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& buttonCallback, const std::function<void()>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, std::string, int[])>& buttonCallback, const std::function<void(std::string)>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
void TestVibration(const std::string& padId, u32 largeMotor, u32 smallMotor) override;
void init_config(pad_config* cfg, const std::string& name) override;

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@ -257,7 +257,7 @@ evdev_joystick_handler::EvdevDevice* evdev_joystick_handler::get_device(const st
return &dev;
}
void evdev_joystick_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
void evdev_joystick_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, std::string, int[])>& callback, const std::function<void(std::string)>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
{
if (get_blacklist)
blacklist.clear();
@ -265,7 +265,7 @@ void evdev_joystick_handler::GetNextButtonPress(const std::string& padId, const
// Get our evdev device
EvdevDevice* device = get_device(padId);
if (device == nullptr || device->device == nullptr)
return fail_callback();
return fail_callback(padId);
libevdev* dev = device->device;
// Try to query the latest event from the joystick.
@ -381,20 +381,21 @@ void evdev_joystick_handler::GetNextButtonPress(const std::string& padId, const
return it != data.end() && dir == it->second.second ? it->second.first : 0;
};
int preview_values[6] =
int preview_values[6] = { 0, 0, 0, 0, 0, 0 };
if (buttons.size() == 10)
{
find_value(buttons[0]), // Left Trigger
find_value(buttons[1]), // Right Trigger
find_value(buttons[3]) - find_value(buttons[2]), // Left Stick X
find_value(buttons[5]) - find_value(buttons[4]), // Left Stick Y
find_value(buttons[7]) - find_value(buttons[6]), // Right Stick X
find_value(buttons[9]) - find_value(buttons[8]), // Right Stick Y
};
preview_values[0] = find_value(buttons[0]); // Left Trigger
preview_values[1] = find_value(buttons[1]); // Right Trigger
preview_values[2] = find_value(buttons[3]) - find_value(buttons[2]); // Left Stick X
preview_values[3] = find_value(buttons[5]) - find_value(buttons[4]); // Left Stick Y
preview_values[4] = find_value(buttons[7]) - find_value(buttons[6]); // Right Stick X
preview_values[5] = find_value(buttons[9]) - find_value(buttons[8]); // Right Stick Y
}
if (pressed_button.first > 0)
return callback(pressed_button.first, pressed_button.second, preview_values);
return callback(pressed_button.first, pressed_button.second, padId, preview_values);
else
return callback(0, "", preview_values);
return callback(0, "", padId, preview_values);
}
// https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp

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@ -338,7 +338,7 @@ public:
bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device) override;
void ThreadProc() override;
void Close();
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, std::string, int[])>& callback, const std::function<void(std::string)>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
void TestVibration(const std::string& padId, u32 largeMotor, u32 smallMotor) override;
private:

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@ -283,13 +283,13 @@ void mm_joystick_handler::ThreadProc()
}
}
void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, std::string, int[])>& callback, const std::function<void(std::string)>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
{
if (get_blacklist)
blacklist.clear();
if (!Init())
return fail_callback();
return fail_callback(padId);
static std::string cur_pad = "";
static int id = -1;
@ -301,7 +301,7 @@ void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std
if (id < 0)
{
LOG_ERROR(GENERAL, "MMJOY GetNextButtonPress for device [%s] failed with id = %d", padId, id);
return fail_callback();
return fail_callback(padId);
}
}
@ -316,7 +316,7 @@ void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std
switch (status)
{
case JOYERR_UNPLUGGED:
return fail_callback();
return fail_callback(padId);
case JOYERR_NOERROR:
auto data = GetButtonValues(js_info, js_caps);
@ -403,20 +403,21 @@ void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std
return static_cast<u64>(key);
};
int preview_values[6] =
int preview_values[6] = { 0, 0, 0, 0, 0, 0 };
if (buttons.size() == 10)
{
data[find_key(buttons[0])],
data[find_key(buttons[1])],
data[find_key(buttons[3])] - data[find_key(buttons[2])],
data[find_key(buttons[5])] - data[find_key(buttons[4])],
data[find_key(buttons[7])] - data[find_key(buttons[6])],
data[find_key(buttons[9])] - data[find_key(buttons[8])],
};
preview_values[0] = data[find_key(buttons[0])];
preview_values[1] = data[find_key(buttons[1])];
preview_values[2] = data[find_key(buttons[3])] - data[find_key(buttons[2])];
preview_values[3] = data[find_key(buttons[5])] - data[find_key(buttons[4])];
preview_values[4] = data[find_key(buttons[7])] - data[find_key(buttons[6])];
preview_values[5] = data[find_key(buttons[9])] - data[find_key(buttons[8])];
}
if (pressed_button.first > 0)
return callback(pressed_button.first, pressed_button.second, preview_values);
return callback(pressed_button.first, pressed_button.second, padId, preview_values);
else
return callback(0, "", preview_values);
return callback(0, "", padId, preview_values);
break;
}

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@ -108,7 +108,7 @@ public:
std::vector<std::string> ListDevices() override;
bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device) override;
void ThreadProc() override;
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, std::string, int[])>& callback, const std::function<void(std::string)>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
void init_config(pad_config* cfg, const std::string& name) override;
private:

View File

@ -90,13 +90,14 @@ pad_settings_dialog::pad_settings_dialog(QWidget *parent)
connect(ui->chooseHandler, &QComboBox::currentTextChanged, this, &pad_settings_dialog::ChangeInputType);
// Combobox: Devices
connect(ui->chooseDevice, &QComboBox::currentTextChanged, [this](const QString& dev)
connect(ui->chooseDevice, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index)
{
if (dev.isEmpty())
if (index < 0)
{
return;
}
m_device_name = sstr(dev);
const pad_info info = ui->chooseDevice->itemData(index).value<pad_info>();
m_device_name = info.name;
if (!g_cfg_input.player[m_tabs->currentIndex()]->device.from_string(m_device_name))
{
// Something went wrong
@ -316,8 +317,10 @@ void pad_settings_dialog::InitButtons()
});
// Enable Button Remapping
const auto& callback = [=](u16 val, std::string name, int preview_values[6])
const auto& callback = [=](u16 val, std::string name, std::string pad_name, int preview_values[6])
{
SwitchPadInfo(pad_name, true);
if (!m_enable_buttons && !m_timer.isActive())
{
SwitchButtons(true);
@ -354,8 +357,9 @@ void pad_settings_dialog::InitButtons()
};
// Disable Button Remapping
const auto& fail_callback = [this]()
const auto& fail_callback = [this](const std::string& pad_name)
{
SwitchPadInfo(pad_name, false);
if (m_enable_buttons)
{
SwitchButtons(false);
@ -374,6 +378,35 @@ void pad_settings_dialog::InitButtons()
};
m_handler->GetNextButtonPress(m_device_name, callback, fail_callback, false, buttons);
});
// Use timer to refresh pad connection status
connect(&m_timer_pad_refresh, &QTimer::timeout, [this]()
{
for (int i = 0; i < ui->chooseDevice->count(); i++)
{
if (!ui->chooseDevice->itemData(i).canConvert<pad_info>())
{
LOG_FATAL(GENERAL, "Cannot convert itemData for index %d and itemText %s", i, sstr(ui->chooseDevice->itemText(i)));
continue;
}
const pad_info info = ui->chooseDevice->itemData(i).value<pad_info>();
m_handler->GetNextButtonPress(info.name, [=](u16 val, std::string name, std::string pad_name, int preview_values[6]) { SwitchPadInfo(pad_name, true); }, [=](std::string pad_name) { SwitchPadInfo(pad_name, false); }, false);
}
});
}
void pad_settings_dialog::SwitchPadInfo(const std::string& pad_name, bool is_connected)
{
for (int i = 0; i < ui->chooseDevice->count(); i++)
{
const pad_info info = ui->chooseDevice->itemData(i).value<pad_info>();
if (info.name == pad_name && info.is_connected != is_connected)
{
ui->chooseDevice->setItemData(i, QVariant::fromValue(pad_info{ pad_name, is_connected }));
ui->chooseDevice->setItemText(i, is_connected ? qstr(pad_name) : (qstr(pad_name) + Disconnected_suffix));
break;
}
}
}
void pad_settings_dialog::ReloadButtons()
@ -785,7 +818,7 @@ void pad_settings_dialog::ChangeInputType()
// Get this player's current handler and it's currently available devices
m_handler = GetHandler(g_cfg_input.player[player]->handler);
const std::vector<std::string> list_devices = m_handler->ListDevices();
const auto device_list = m_handler->ListDevices();
// Refill the device combobox with currently available devices
switch (m_handler->m_type)
@ -797,7 +830,8 @@ void pad_settings_dialog::ChangeInputType()
const QString name_string = qstr(m_handler->name_string());
for (int i = 1; i <= m_handler->max_devices(); i++) // Controllers 1-n in GUI
{
ui->chooseDevice->addItem(name_string + QString::number(i), i);
const QString device_name = name_string + QString::number(i);
ui->chooseDevice->addItem(device_name, QVariant::fromValue(pad_info{ sstr(device_name), false }));
}
force_enable = true;
break;
@ -805,21 +839,34 @@ void pad_settings_dialog::ChangeInputType()
#endif
default:
{
for (int i = 0; i < list_devices.size(); i++)
for (int i = 0; i < device_list.size(); i++)
{
ui->chooseDevice->addItem(qstr(list_devices[i]), i);
ui->chooseDevice->addItem(qstr(device_list[i]), QVariant::fromValue(pad_info{ device_list[i], true }));
}
break;
}
}
// Handle empty device list
bool config_enabled = force_enable || (m_handler->m_type != pad_handler::null && list_devices.size() > 0);
bool config_enabled = force_enable || (m_handler->m_type != pad_handler::null && ui->chooseDevice->count() > 0);
ui->chooseDevice->setEnabled(config_enabled);
if (config_enabled)
{
ui->chooseDevice->setCurrentText(qstr(device));
for (int i = 0; i < ui->chooseDevice->count(); i++)
{
if (!ui->chooseDevice->itemData(i).canConvert<pad_info>())
{
LOG_FATAL(GENERAL, "Cannot convert itemData for index %d and itemText %s", i, sstr(ui->chooseDevice->itemText(i)));
continue;
}
const pad_info info = ui->chooseDevice->itemData(i).value<pad_info>();
m_handler->GetNextButtonPress(info.name, [=](u16 val, std::string name, std::string pad_name, int preview_values[6]) { SwitchPadInfo(pad_name, true); }, [=](std::string pad_name) { SwitchPadInfo(pad_name, false); }, false);
if (info.name == device)
{
ui->chooseDevice->setCurrentIndex(i);
}
}
QString profile_dir = qstr(PadHandlerBase::get_config_dir(m_handler->m_type));
QStringList profiles = gui::utils::get_dir_entries(QDir(profile_dir), QStringList() << "*.yml");
@ -852,7 +899,7 @@ void pad_settings_dialog::ChangeInputType()
}
// enable configuration and profile list if possible
SwitchButtons(false || config_enabled && m_handler->m_type == pad_handler::keyboard);
SwitchButtons(config_enabled && m_handler->m_type == pad_handler::keyboard);
ui->b_addProfile->setEnabled(config_enabled);
ui->chooseProfile->setEnabled(config_enabled);
}
@ -873,6 +920,10 @@ void pad_settings_dialog::ChangeProfile()
{
m_timer_input.stop();
}
if (m_timer_pad_refresh.isActive())
{
m_timer_pad_refresh.stop();
}
// Change handler
const std::string cfg_name = PadHandlerBase::get_config_dir(m_handler->m_type) + m_profile + ".yml";
@ -917,6 +968,7 @@ void pad_settings_dialog::ChangeProfile()
if (ui->chooseDevice->isEnabled() && ui->chooseDevice->currentIndex() >= 0)
{
m_timer_input.start(1);
m_timer_pad_refresh.start(1000);
}
}

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@ -14,6 +14,14 @@ namespace Ui
class pad_settings_dialog;
}
struct pad_info
{
std::string name;
bool is_connected;
};
Q_DECLARE_METATYPE(pad_info);
class pad_settings_dialog : public QDialog
{
Q_OBJECT
@ -73,6 +81,8 @@ class pad_settings_dialog : public QDialog
QString text;
};
const QString Disconnected_suffix = tr(" (disconnected)");
public:
explicit pad_settings_dialog(QWidget *parent = nullptr);
~pad_settings_dialog();
@ -121,6 +131,7 @@ private:
pad_config m_handler_cfg;
std::string m_device_name;
std::string m_profile;
QTimer m_timer_pad_refresh;
// Remap Timer
const int MAX_SECONDS = 5;
@ -135,6 +146,7 @@ private:
/** Update all the Button Labels with current button mapping */
void UpdateLabel(bool is_reset = false);
void SwitchPadInfo(const std::string& name, bool is_connected);
/** Enable/Disable Buttons while trying to remap an other */
void SwitchButtons(bool is_enabled);

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@ -74,14 +74,14 @@ void xinput_pad_handler::init_config(pad_config* cfg, const std::string& name)
cfg->from_default();
}
void xinput_pad_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
void xinput_pad_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, std::string, int[])>& callback, const std::function<void(std::string)>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
{
if (get_blacklist)
blacklist.clear();
int device_number = GetDeviceNumber(padId);
if (device_number < 0)
return fail_callback();
return fail_callback(padId);
DWORD dwResult;
XINPUT_STATE state;
@ -90,7 +90,7 @@ void xinput_pad_handler::GetNextButtonPress(const std::string& padId, const std:
// Simply get the state of the controller from XInput.
dwResult = (*xinputGetState)(static_cast<u32>(device_number), &state);
if (dwResult != ERROR_SUCCESS)
return fail_callback();
return fail_callback(padId);
// Check for each button in our list if its corresponding (maybe remapped) button or axis was pressed.
// Return the new value if the button was pressed (aka. its value was bigger than 0 or the defined threshold)
@ -131,9 +131,9 @@ void xinput_pad_handler::GetNextButtonPress(const std::string& padId, const std:
int preview_values[6] = { data[LT], data[RT], data[LSXPos] - data[LSXNeg], data[LSYPos] - data[LSYNeg], data[RSXPos] - data[RSXNeg], data[RSYPos] - data[RSYNeg] };
if (pressed_button.first > 0)
return callback(pressed_button.first, pressed_button.second, preview_values);
return callback(pressed_button.first, pressed_button.second, padId, preview_values);
else
return callback(0, "", preview_values);
return callback(0, "", padId, preview_values);
}
void xinput_pad_handler::TestVibration(const std::string& padId, u32 largeMotor, u32 smallMotor)

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@ -107,7 +107,7 @@ public:
std::vector<std::string> ListDevices() override;
bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device) override;
void ThreadProc() override;
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, std::string, int[])>& callback, const std::function<void(std::string)>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
void TestVibration(const std::string& padId, u32 largeMotor, u32 smallMotor) override;
void init_config(pad_config* cfg, const std::string& name) override;