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Qt: remove trophy_tree_widget_item.h

This commit is contained in:
Megamouse 2018-05-17 11:41:09 +02:00 committed by Ivan
parent d275c36e0a
commit 6f0bad34f4
3 changed files with 0 additions and 53 deletions

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@ -1663,7 +1663,6 @@
<ClInclude Include="rpcs3qt\trophy_manager_dialog.h" />
<ClInclude Include="rpcs3qt\trophy_notification_frame.h" />
<ClInclude Include="rpcs3qt\trophy_notification_helper.h" />
<ClInclude Include="rpcs3qt\trophy_tree_widget_item.h" />
<ClInclude Include="xinput_pad_handler.h" />
<ClInclude Include="\rpcs3qt\*.h" />
</ItemGroup>

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@ -709,9 +709,6 @@
<ClInclude Include="rpcs3qt\trophy_manager_dialog.h">
<Filter>Gui\trophy</Filter>
</ClInclude>
<ClInclude Include="rpcs3qt\trophy_tree_widget_item.h">
<Filter>Gui\trophy</Filter>
</ClInclude>
<ClInclude Include="evdev_joystick_handler.h">
<Filter>Io\evdev</Filter>
</ClInclude>

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@ -1,49 +0,0 @@
#pragma once
#include <rpcs3/rpcs3qt/trophy_manager_dialog.h>
#include <QTreeWidgetItem>
class trophy_tree_widget_item : public QTreeWidgetItem
{
public:
trophy_tree_widget_item(QTreeWidget* parent) : QTreeWidgetItem(parent) {};
trophy_tree_widget_item(QTreeWidgetItem* parent) : QTreeWidgetItem(parent) {};
private:
bool operator<(const QTreeWidgetItem &other) const override
{
auto GetTrophyRank = [](const QString& name)
{
if (name.toLower() == "bronze")
{
return 0;
}
else if (name.toLower() == "silver")
{
return 1;
}
else if (name.toLower() == "gold")
{
return 2;
}
else if (name.toLower() == "platinum")
{
return 3;
}
return -1;
};
int column = treeWidget()->sortColumn();
switch (column)
{
case TrophyColumns::Name: return text(TrophyColumns::Name).toLower() < other.text(TrophyColumns::Name).toLower();
case TrophyColumns::Description: return text(TrophyColumns::Description).toLower() < other.text(TrophyColumns::Description).toLower();
case TrophyColumns::Type: return GetTrophyRank(text(TrophyColumns::Type)) < GetTrophyRank(other.text(TrophyColumns::Type));
case TrophyColumns::IsUnlocked: return text(TrophyColumns::IsUnlocked).toLower() > other.text(TrophyColumns::IsUnlocked).toLower();
case TrophyColumns::Id:
default:
return text(TrophyColumns::Id).toInt() < other.text(TrophyColumns::Id).toInt();
}
}
};