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v128: A few optimizations (#8432)
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@ -1,4 +1,4 @@
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#pragma once
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#pragma once
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#include "types.h"
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#include "util/endian.hpp"
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@ -355,12 +355,12 @@ union alignas(16) v128
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bool operator==(const v128& right) const
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{
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return _u64[0] == right._u64[0] && _u64[1] == right._u64[1];
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return _mm_movemask_epi8(v128::eq32(*this, right).vi) == 0xffff;
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}
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bool operator!=(const v128& right) const
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{
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return _u64[0] != right._u64[0] || _u64[1] != right._u64[1];
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return !operator==(right);
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}
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// result = (~left) & (right)
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@ -371,8 +371,7 @@ union alignas(16) v128
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void clear()
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{
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_u64[0] = 0;
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_u64[1] = 0;
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*this = {};
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}
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};
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@ -403,7 +402,7 @@ inline v128 operator^(const v128& left, const v128& right)
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inline v128 operator~(const v128& other)
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{
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return v128::from64(~other._u64[0], ~other._u64[1]);
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return other ^ v128::from32p(UINT32_MAX); // XOR with ones
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}
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using stx::se_t;
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@ -85,7 +85,7 @@ static FORCE_INLINE bool cmp_rdata(const decltype(spu_thread::rdata)& lhs, const
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const v128 c = (lhs[4] ^ rhs[4]) | (lhs[5] ^ rhs[5]);
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const v128 d = (lhs[6] ^ rhs[6]) | (lhs[7] ^ rhs[7]);
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const v128 r = (a | b) | (c | d);
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return !(r._u64[0] | r._u64[1]);
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return r == v128{};
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}
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static FORCE_INLINE void mov_rdata_avx(__m256i* dst, const __m256i* src)
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