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sys_usbd: Better Dimensions Move Handling
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commit
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@ -259,9 +259,9 @@ dimensions_figure& dimensions_toypad::get_figure_by_index(u8 index)
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void dimensions_toypad::random_uid(u8* uid_buffer)
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void dimensions_toypad::random_uid(u8* uid_buffer)
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{
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{
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uid_buffer[0] = 0x04;
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uid_buffer[0] = 0x04;
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uid_buffer[6] = 0x80;
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uid_buffer[7] = 0x80;
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for (u8 i = 1; i < 6; i++)
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for (u8 i = 1; i < 7; i++)
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{
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{
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u8 random = rand() % 255;
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u8 random = rand() % 255;
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uid_buffer[i] = random;
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uid_buffer[i] = random;
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@ -384,10 +384,10 @@ u32 dimensions_toypad::load_figure(const std::array<u8, 0x2D * 0x04>& buf, fs::f
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std::memcpy(figure.data.data(), buf.data(), buf.size());
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std::memcpy(figure.data.data(), buf.data(), buf.size());
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// When a figure is added to the toypad, respond to the game with the pad they were added to, their index,
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// When a figure is added to the toypad, respond to the game with the pad they were added to, their index,
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// the direction (0x00 in byte 6 for added) and their UID
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// the direction (0x00 in byte 6 for added) and their UID
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std::array<u8, 32> figure_change_response = {0x56, 0x0b, figure.pad, 0x00, figure.index, 0x00};
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std::array<u8, 32> figure_change_response = {0x56, 0x0b, figure.pad, 0x00, figure.index, 0x00,
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std::memcpy(&figure_change_response[6], buf.data(), 7);
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buf[0], buf[1], buf[2], buf[4], buf[5], buf[6], buf[7]};
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figure_change_response[13] = generate_checksum(figure_change_response, 13);
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figure_change_response[13] = generate_checksum(figure_change_response, 13);
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m_figure_added_removed_responses.push(figure_change_response);
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m_figure_added_removed_responses.push(std::move(figure_change_response));
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if (lock)
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if (lock)
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{
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{
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@ -396,7 +396,7 @@ u32 dimensions_toypad::load_figure(const std::array<u8, 0x2D * 0x04>& buf, fs::f
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return id;
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return id;
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}
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}
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bool dimensions_toypad::remove_figure(u8 pad, u8 index, bool save, bool lock)
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bool dimensions_toypad::remove_figure(u8 pad, u8 index, bool full_remove, bool lock)
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{
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{
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dimensions_figure& figure = get_figure_by_index(index);
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dimensions_figure& figure = get_figure_by_index(index);
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if (figure.index == 255)
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if (figure.index == 255)
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@ -411,17 +411,20 @@ bool dimensions_toypad::remove_figure(u8 pad, u8 index, bool save, bool lock)
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// When a figure is removed from the toypad, respond to the game with the pad they were removed from, their index,
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// When a figure is removed from the toypad, respond to the game with the pad they were removed from, their index,
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// the direction (0x01 in byte 6 for removed) and their UID
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// the direction (0x01 in byte 6 for removed) and their UID
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std::array<u8, 32> figure_change_response = {0x56, 0x0b, pad, 0x00, figure.index, 0x01};
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if (full_remove)
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std::memcpy(&figure_change_response[6], figure.data.data(), 7);
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if (save)
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{
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{
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std::array<u8, 32> figure_change_response = {0x56, 0x0b, pad, 0x00, figure.index, 0x01,
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figure.data[0], figure.data[1], figure.data[2],
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figure.data[4], figure.data[5], figure.data[6], figure.data[7]};
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figure_change_response[13] = generate_checksum(figure_change_response, 13);
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m_figure_added_removed_responses.push(std::move(figure_change_response));
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figure.save();
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figure.save();
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figure.dim_file.close();
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figure.dim_file.close();
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}
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}
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figure.index = 255;
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figure.index = 255;
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figure.pad = 255;
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figure.pad = 255;
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figure_change_response[13] = generate_checksum(figure_change_response, 13);
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figure.id = 0;
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m_figure_added_removed_responses.push(figure_change_response);
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if (lock)
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if (lock)
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{
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{
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@ -430,23 +433,56 @@ bool dimensions_toypad::remove_figure(u8 pad, u8 index, bool save, bool lock)
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return true;
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return true;
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}
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}
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bool dimensions_toypad::move_figure(u8 pad, u8 index, u8 old_pad, u8 old_index)
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bool dimensions_toypad::temp_remove(u8 index)
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{
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{
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std::lock_guard lock(m_dimensions_mutex);
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std::lock_guard lock(m_dimensions_mutex);
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const dimensions_figure& figure = get_figure_by_index(index);
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if (figure.index == 255)
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return false;
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// Send a response to the game that the figure has been "Picked up" from existing slot,
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// until either the movement is cancelled, or user chooses a space to move to
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std::array<u8, 32> figure_change_response = {0x56, 0x0b, figure.pad, 0x00, figure.index, 0x01,
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figure.data[0], figure.data[1], figure.data[2],
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figure.data[4], figure.data[5], figure.data[6], figure.data[7]};
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figure_change_response[13] = generate_checksum(figure_change_response, 13);
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m_figure_added_removed_responses.push(std::move(figure_change_response));
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return true;
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}
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bool dimensions_toypad::cancel_remove(u8 index)
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{
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std::lock_guard lock(m_dimensions_mutex);
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dimensions_figure& figure = get_figure_by_index(index);
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if (figure.index == 255)
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return false;
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// Cancel the previous movement of the figure
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std::array<u8, 32> figure_change_response = {0x56, 0x0b, figure.pad, 0x00, figure.index, 0x00,
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figure.data[0], figure.data[1], figure.data[2],
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figure.data[4], figure.data[5], figure.data[6], figure.data[7]};
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figure_change_response[13] = generate_checksum(figure_change_response, 13);
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m_figure_added_removed_responses.push(std::move(figure_change_response));
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return true;
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}
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bool dimensions_toypad::move_figure(u8 pad, u8 index, u8 old_pad, u8 old_index)
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{
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if (old_index == index)
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if (old_index == index)
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{
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{
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// Don't bother removing and loading again, just send response to the game
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// Don't bother removing and loading again, just send response to the game
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const dimensions_figure& figure = get_figure_by_index(old_index);
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cancel_remove(index);
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std::array<u8, 32> figure_remove_response = {0x56, 0x0b, pad, 0x00, figure.index, 0x01};
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figure_remove_response[13] = generate_checksum(figure_remove_response, 13);
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std::array<u8, 32> figure_add_response = {0x56, 0x0b, pad, 0x00, figure.index, 0x00};
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figure_add_response[13] = generate_checksum(figure_add_response, 13);
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m_figure_added_removed_responses.push(std::move(figure_remove_response));
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m_figure_added_removed_responses.push(std::move(figure_add_response));
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return true;
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return true;
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}
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}
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std::lock_guard lock(m_dimensions_mutex);
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// When moving figures between spaces on the toypad, remove any figure from the space they are moving to,
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// When moving figures between spaces on the toypad, remove any figure from the space they are moving to,
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// then remove them from their current space, then load them to the space they are moving to
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// then remove them from their current space, then load them to the space they are moving to
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remove_figure(pad, index, true, false);
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remove_figure(pad, index, true, false);
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@ -465,14 +501,16 @@ bool dimensions_toypad::move_figure(u8 pad, u8 index, u8 old_pad, u8 old_index)
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bool dimensions_toypad::create_blank_character(std::array<u8, 0x2D * 0x04>& buf, u16 id)
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bool dimensions_toypad::create_blank_character(std::array<u8, 0x2D * 0x04>& buf, u16 id)
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{
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{
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random_uid(buf.data());
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random_uid(buf.data());
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buf[7] = id & 0xFF;
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buf[3] = id & 0xFF;
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std::array<u8, 7> uid = {buf[0], buf[1], buf[2], buf[4], buf[5], buf[6], buf[7]};
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// Only characters are created with their ID encrypted and stored in pages 36 and 37,
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// Only characters are created with their ID encrypted and stored in pages 36 and 37,
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// as well as a password stored in page 43. Blank tags have their information populated
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// as well as a password stored in page 43. Blank tags have their information populated
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// by the game when it calls the write_block command.
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// by the game when it calls the write_block command.
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if (id != 0)
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if (id != 0)
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{
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{
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// LEGO Dimensions figures use NTAG213 tag types, and the UID for these is stored in
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// bytes 0, 1, 2, 4, 5, 6 and 7 (out of 180 bytes)
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std::array<u8, 7> uid = {buf[0], buf[1], buf[2], buf[4], buf[5], buf[6], buf[7]};
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const std::array<u8, 16> figure_key = generate_figure_key(buf);
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const std::array<u8, 16> figure_key = generate_figure_key(buf);
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std::array<u8, 8> value_to_encrypt = {};
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std::array<u8, 8> value_to_encrypt = {};
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@ -30,7 +30,9 @@ public:
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void get_model(const u8* buf, u8 sequence, std::array<u8, 32>& reply_buf);
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void get_model(const u8* buf, u8 sequence, std::array<u8, 32>& reply_buf);
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std::optional<std::array<u8, 32>> pop_added_removed_response();
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std::optional<std::array<u8, 32>> pop_added_removed_response();
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bool remove_figure(u8 pad, u8 index, bool save, bool lock);
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bool remove_figure(u8 pad, u8 index, bool full_remove, bool lock);
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bool temp_remove(u8 index);
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bool cancel_remove(u8 index);
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u32 load_figure(const std::array<u8, 0x2D * 0x04>& buf, fs::file in_file, u8 pad, u8 index, bool lock);
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u32 load_figure(const std::array<u8, 0x2D * 0x04>& buf, fs::file in_file, u8 pad, u8 index, bool lock);
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bool move_figure(u8 pad, u8 index, u8 old_pad, u8 old_index);
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bool move_figure(u8 pad, u8 index, u8 old_pad, u8 old_index);
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static bool create_blank_character(std::array<u8, 0x2D * 0x04>& buf, u16 id);
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static bool create_blank_character(std::array<u8, 0x2D * 0x04>& buf, u16 id);
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@ -724,6 +724,7 @@ void dimensions_dialog::move_figure(u8 pad, u8 index)
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{
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{
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ensure(index < figure_slots.size());
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ensure(index < figure_slots.size());
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minifig_move_dialog move_dlg(this, index);
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minifig_move_dialog move_dlg(this, index);
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g_dimensionstoypad.temp_remove(index);
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if (move_dlg.exec() == Accepted)
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if (move_dlg.exec() == Accepted)
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{
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{
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g_dimensionstoypad.move_figure(move_dlg.get_new_pad(), move_dlg.get_new_index(), pad, index);
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g_dimensionstoypad.move_figure(move_dlg.get_new_pad(), move_dlg.get_new_index(), pad, index);
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@ -735,6 +736,10 @@ void dimensions_dialog::move_figure(u8 pad, u8 index)
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m_edit_figures[index]->setText(tr("None"));
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m_edit_figures[index]->setText(tr("None"));
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}
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}
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}
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}
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else
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{
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g_dimensionstoypad.cancel_remove(index);
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}
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}
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}
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void dimensions_dialog::load_figure_path(u8 pad, u8 index, const QString& path)
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void dimensions_dialog::load_figure_path(u8 pad, u8 index, const QString& path)
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