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Merge pull request #1562 from MyaniPT/patch-1

Set Write/Read Color/Depth Buffers to false by default
This commit is contained in:
vlj 2016-03-14 22:14:01 +01:00
commit 7584f29ec7

View File

@ -854,10 +854,10 @@ namespace rpcs3
{
opengl_group(group *grp) : group{ grp, "opengl" } {}
entry<bool> write_color_buffers { this, "Write Color Buffers", true };
entry<bool> write_depth_buffer { this, "Write Depth Buffer", true };
entry<bool> read_color_buffers { this, "Read Color Buffers", true };
entry<bool> read_depth_buffer { this, "Read Depth Buffer", true };
entry<bool> write_color_buffers { this, "Write Color Buffers", false };
entry<bool> write_depth_buffer { this, "Write Depth Buffer", false };
entry<bool> read_color_buffers { this, "Read Color Buffers", false };
entry<bool> read_depth_buffer { this, "Read Depth Buffer", false };
} opengl{ this };
struct d3d12_group : protected group