mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 18:53:28 +01:00
rsx: Do not overflow the program buffer!
- Some games overflow the program buffer e.g Resistance games The observed overflow is one instruction longer, likely an engine bug with counting instructions
This commit is contained in:
parent
dd21e43ed5
commit
7915dcb23c
@ -348,7 +348,7 @@ namespace rsx
|
||||
if (address >= 468)
|
||||
{
|
||||
// Ignore addresses outside the usable [0, 467] range
|
||||
LOG_ERROR(RSX, "Invalid transform register index (load=%d, index=%d)", load, index);
|
||||
LOG_WARNING(RSX, "Invalid transform register index (load=%d, index=%d)", load, index);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -367,6 +367,15 @@ namespace rsx
|
||||
{
|
||||
static void impl(thread* rsx, u32 _reg, u32 arg)
|
||||
{
|
||||
if (rsx::method_registers.transform_program_load() >= 512)
|
||||
{
|
||||
// PS3 seems to allow exceeding the program buffer by upto 32 instructions before crashing
|
||||
// Discard the "excess" instructions to not overflow our transform program buffer
|
||||
// TODO: Check if the instructions in the overflow area are executed by PS3
|
||||
LOG_WARNING(RSX, "Program buffer overflow!");
|
||||
return;
|
||||
}
|
||||
|
||||
method_registers.commit_4_transform_program_instructions(index);
|
||||
rsx->m_graphics_state |= rsx::pipeline_state::vertex_program_dirty;
|
||||
}
|
||||
|
@ -1181,6 +1181,11 @@ namespace rsx
|
||||
return u16(registers[NV308A_SIZE_OUT] & 0xFFFF);
|
||||
}
|
||||
|
||||
u32 transform_program_load()
|
||||
{
|
||||
return registers[NV4097_SET_TRANSFORM_PROGRAM_LOAD];
|
||||
}
|
||||
|
||||
void commit_4_transform_program_instructions(u32 index)
|
||||
{
|
||||
u32& load = registers[NV4097_SET_TRANSFORM_PROGRAM_LOAD];
|
||||
@ -1194,7 +1199,7 @@ namespace rsx
|
||||
|
||||
u32 transform_constant_load()
|
||||
{
|
||||
return decode<NV4097_SET_TRANSFORM_CONSTANT_LOAD>().transform_constant_load();
|
||||
return registers[NV4097_SET_TRANSFORM_CONSTANT_LOAD];
|
||||
}
|
||||
|
||||
u32 transform_branch_bits()
|
||||
|
Loading…
Reference in New Issue
Block a user