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Added dynamic_library utility
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parent
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60
Utilities/dynamic_library.cpp
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60
Utilities/dynamic_library.cpp
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@ -0,0 +1,60 @@
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#include "stdafx.h"
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#include "dynamic_library.h"
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#ifdef _WIN32
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#include <Windows.h>
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#else
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#include <dlfcn.h>
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#endif
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namespace utils
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{
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dynamic_library::dynamic_library(const std::string &path)
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{
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load(path);
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}
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dynamic_library::~dynamic_library()
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{
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close();
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}
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bool dynamic_library::load(const std::string &path)
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{
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#ifdef _WIN32
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m_handle = LoadLibraryA(path.c_str());
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#else
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m_handle = dlopen(path.c_str(), RTLD_LAZY);
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#endif
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return loaded();
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}
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void dynamic_library::close()
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{
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#ifdef _WIN32
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FreeLibrary((HMODULE)m_handle);
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#else
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dlclose(m_handle);
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#endif
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m_handle = nullptr;
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}
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void *dynamic_library::get_impl(const std::string &name) const
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{
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#ifdef _WIN32
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return GetProcAddress((HMODULE)m_handle, name.c_str());
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#else
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return dlsym(m_handle, (char *)name.c_str());
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#endif
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}
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bool dynamic_library::loaded() const
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{
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return !m_handle;
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}
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dynamic_library::operator bool() const
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{
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return loaded();
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}
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}
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41
Utilities/dynamic_library.h
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41
Utilities/dynamic_library.h
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@ -0,0 +1,41 @@
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#include <string>
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namespace utils
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{
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class dynamic_library
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{
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void *m_handle = nullptr;
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public:
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dynamic_library() = default;
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dynamic_library(const std::string &path);
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~dynamic_library();
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bool load(const std::string &path);
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void close();
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private:
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void *get_impl(const std::string &name) const;
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public:
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template<typename Type = void>
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Type *get(const std::string &name) const
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{
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Type *result;
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*(void **)(&result) = get_impl(name);
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return result;
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}
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template<typename Type>
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bool get(Type *&function, const std::string &name) const
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{
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*(void **)(&function) = get_impl(name);
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return !!function;
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}
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bool loaded() const;
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explicit operator bool() const;
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};
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}
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@ -198,7 +198,7 @@ if(WIN32)
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target_link_libraries(rpcs3 avformat.lib avcodec.lib avutil.lib swresample.lib swscale.lib png16_static ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} ${ADDITIONAL_LIBS})
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else()
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target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} ${GLEW_LIBRARY} ${OPENGL_LIBRARIES})
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target_link_libraries(rpcs3 libavformat.a libavcodec.a libavutil.a libswresample.a libswscale.a png16_static ${ZLIB_LIBRARIES} ${ADDITIONAL_LIBS})
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target_link_libraries(rpcs3 libavformat.a libavcodec.a libavutil.a libswresample.a libswscale.a -ldl png16_static ${ZLIB_LIBRARIES} ${ADDITIONAL_LIBS})
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if (NOT APPLE)
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target_link_libraries(rpcs3 vulkan glslang OSDependent OGLCompiler SPIRV)
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endif()
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@ -66,6 +66,7 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\Utilities\AutoPause.cpp" />
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<ClCompile Include="..\Utilities\dynamic_library.cpp" />
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<ClCompile Include="..\Utilities\Log.cpp">
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</ClCompile>
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@ -363,6 +364,7 @@
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<ClInclude Include="..\Utilities\BEType.h" />
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<ClInclude Include="..\Utilities\BitField.h" />
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<ClInclude Include="..\Utilities\BitSet.h" />
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<ClInclude Include="..\Utilities\dynamic_library.h" />
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<ClInclude Include="..\Utilities\event.h" />
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<ClInclude Include="..\Utilities\geometry.h" />
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<ClInclude Include="..\Utilities\GSL.h" />
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@ -854,6 +854,9 @@
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<ClCompile Include="Emu\PSP2\Modules\sceVoiceQoS.cpp">
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<Filter>Emu\PSP2\Modules</Filter>
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</ClCompile>
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<ClCompile Include="..\Utilities\dynamic_library.cpp">
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<Filter>Utilities</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Crypto\aes.h">
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@ -1624,5 +1627,8 @@
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<ClInclude Include="..\Utilities\sync.h">
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<Filter>Utilities</Filter>
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</ClInclude>
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<ClInclude Include="..\Utilities\dynamic_library.h">
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<Filter>Utilities</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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