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Update System.cpp

This commit is contained in:
Elad Ashkenazi 2022-07-30 06:39:19 +03:00 committed by Megamouse
parent d99ae3809d
commit 7a8e918519

View File

@ -1552,7 +1552,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
// Check game updates
const std::string hdd0_boot = hdd0_game + m_title_id + "/USRDIR/EBOOT.BIN";
if (!m_ar && disc.empty() && !bdvd_dir.empty() && !title_id.empty() && resolved_path == GetCallbacks().resolve_path(vfs::get("/dev_bdvd/PS3_GAME/USRDIR/EBOOT.BIN")) && resolved_path != GetCallbacks().resolve_path(hdd0_boot) && fs::is_file(hdd0_boot))
if (!m_ar && disc.empty() && !bdvd_dir.empty() && !m_title_id.empty() && resolved_path == GetCallbacks().resolve_path(vfs::get("/dev_bdvd/PS3_GAME/USRDIR/EBOOT.BIN")) && resolved_path != GetCallbacks().resolve_path(hdd0_boot) && fs::is_file(hdd0_boot))
{
// Booting game update
sys_log.success("Updates found at /dev_hdd0/game/%s/", m_title_id);