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overlays: fix dirty state of message dialog
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@ -293,8 +293,8 @@ namespace rsx
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{
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if (custom_background_allowed && g_cfg.video.shader_preloading_dialog.use_custom_background)
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{
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bool dirty = std::exchange(background_blur_strength, g_cfg.video.shader_preloading_dialog.blur_strength.get());
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dirty |= std::exchange(background_darkening_strength, g_cfg.video.shader_preloading_dialog.darkening_strength.get());
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bool dirty = std::exchange(background_blur_strength, g_cfg.video.shader_preloading_dialog.blur_strength.get()) != background_blur_strength;
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dirty |= std::exchange(background_darkening_strength, g_cfg.video.shader_preloading_dialog.darkening_strength.get()) != background_darkening_strength;
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if (!background_image)
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{
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