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Fix OpenGL crash (#1668)
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6b5ee57718
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7c1ab47262
@ -319,7 +319,7 @@ void GLGSRender::set_vertex_buffer()
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for (const auto &first_count : first_count_commands)
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{
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write_vertex_array_data_to_buffer(dest_span.subspan(offset), src_ptr, first_count.first, first_count.second, vertex_info.type, vertex_info.size, vertex_info.stride, rsx::get_vertex_type_size_on_host(vertex_info.type, vertex_info.stride));
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write_vertex_array_data_to_buffer(dest_span.subspan(offset), src_ptr, first_count.first, first_count.second, vertex_info.type, vertex_info.size, vertex_info.stride, rsx::get_vertex_type_size_on_host(vertex_info.type, vertex_info.size));
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offset += first_count.second * element_size;
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}
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}
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@ -329,7 +329,7 @@ void GLGSRender::set_vertex_buffer()
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gsl::span<gsl::byte> dest_span(vertex_array);
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prepare_buffer_for_writing(vertex_array.data(), vertex_info.type, vertex_info.size, vertex_draw_count);
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write_vertex_array_data_to_buffer(dest_span, src_ptr, 0, max_index + 1, vertex_info.type, vertex_info.size, vertex_info.stride, rsx::get_vertex_type_size_on_host(vertex_info.type, vertex_info.stride));
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write_vertex_array_data_to_buffer(dest_span, src_ptr, 0, max_index + 1, vertex_info.type, vertex_info.size, vertex_info.stride, rsx::get_vertex_type_size_on_host(vertex_info.type, vertex_info.size));
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}
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size_t size = vertex_array.size();
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