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Input: simplify InitPadConfig
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cf86b6c107
commit
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@ -233,7 +233,7 @@ u16 PadHandlerBase::Clamp0To1023(f32 input)
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// input has to be [-1,1]. result will be [0,255]
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u16 PadHandlerBase::ConvertAxis(f32 value)
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{
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return static_cast<u16>((value + 1.0)*(255.0 / 2.0));
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return static_cast<u16>((value + 1.0) * (255.0 / 2.0));
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}
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// The DS3, (and i think xbox controllers) give a 'square-ish' type response, so that the corners will give (almost)max x/y instead of the ~30x30 from a perfect circle
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@ -342,7 +342,7 @@ void evdev_joystick_handler::get_next_button_press(const std::string& padId, con
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return it != data.end() && dir == it->second.second ? it->second.first : 0;
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};
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pad_preview_values preview_values = { 0, 0, 0, 0, 0, 0 };
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pad_preview_values preview_values{};
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if (buttons.size() == 10)
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{
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@ -33,7 +33,7 @@ class HidDevice : public PadDevice
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{
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public:
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hid_device* hidDevice{nullptr};
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std::string path{""};
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std::string path;
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std::array<u8, 64> padData{};
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bool new_output_data{true};
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u8 large_motor{0};
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@ -310,7 +310,7 @@ void mm_joystick_handler::get_next_button_press(const std::string& padId, const
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return;
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}
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pad_preview_values preview_values = { 0, 0, 0, 0, 0, 0 };
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pad_preview_values preview_values{};
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if (buttons.size() == 10)
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{
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preview_values[0] = data[find_key(buttons[0])];
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@ -101,14 +101,14 @@ class mm_joystick_handler final : public PadHandlerBase
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struct MMJOYDevice : public PadDevice
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{
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u32 device_id{ 0 };
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std::string device_name{ "" };
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std::string device_name;
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JOYINFOEX device_info{};
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JOYCAPS device_caps{};
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MMRESULT device_status = JOYERR_UNPLUGGED;
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u64 trigger_left = 0;
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u64 trigger_right = 0;
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std::vector<u64> axis_left = { 0,0,0,0 };
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std::vector<u64> axis_right = { 0,0,0,0 };
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std::vector<u64> axis_left{};
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std::vector<u64> axis_right{};
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};
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public:
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@ -469,35 +469,6 @@ void pad_thread::InitPadConfig(cfg_pad& cfg, pad_handler type, std::shared_ptr<P
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handler = GetHandler(type);
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}
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switch (handler->m_type)
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{
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case pad_handler::null:
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static_cast<NullPadHandler*>(handler.get())->init_config(&cfg);
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break;
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case pad_handler::keyboard:
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static_cast<keyboard_pad_handler*>(handler.get())->init_config(&cfg);
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break;
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case pad_handler::ds3:
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static_cast<ds3_pad_handler*>(handler.get())->init_config(&cfg);
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break;
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case pad_handler::ds4:
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static_cast<ds4_pad_handler*>(handler.get())->init_config(&cfg);
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break;
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case pad_handler::dualsense:
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static_cast<dualsense_pad_handler*>(handler.get())->init_config(&cfg);
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break;
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#ifdef _WIN32
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case pad_handler::xinput:
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static_cast<xinput_pad_handler*>(handler.get())->init_config(&cfg);
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break;
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case pad_handler::mm:
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static_cast<mm_joystick_handler*>(handler.get())->init_config(&cfg);
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break;
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#endif
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#ifdef HAVE_LIBEVDEV
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case pad_handler::evdev:
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static_cast<evdev_joystick_handler*>(handler.get())->init_config(&cfg);
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break;
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#endif
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}
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ensure(!!handler);
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handler->init_config(&cfg);
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}
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