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3rdparty: Update stb_image.h and stb_truetype.h

This commit is contained in:
scribam 2019-06-02 10:05:55 +02:00 committed by Ani
parent b190e1f50b
commit 8646e90832
2 changed files with 196 additions and 82 deletions

View File

@ -1,4 +1,4 @@
/* stb_image - v2.19 - public domain image loader - http://nothings.org/stb
/* stb_image - v2.22 - public domain image loader - http://nothings.org/stb
no warranty implied; use at your own risk
Do this:
@ -48,6 +48,9 @@ LICENSE
RECENT REVISION HISTORY:
2.22 (2019-03-04) gif fixes, fix warnings
2.21 (2019-02-25) fix typo in comment
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
2.19 (2018-02-11) fix warning
2.18 (2018-01-30) fix warnings
2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
@ -84,6 +87,7 @@ RECENT REVISION HISTORY:
Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query)
Arseny Kapoulkine
John-Mark Allen
Carmelo J Fdez-Aguera
Bug & warning fixes
Marc LeBlanc David Woo Guillaume George Martins Mozeiko
@ -99,7 +103,7 @@ RECENT REVISION HISTORY:
Aldo Culquicondor Philipp Wiesemann Dale Weiler github:sammyhw
Oriol Ferrer Mesia Josh Tobin Matthew Gregan github:phprus
Julian Raschke Gregory Mullen Baldur Karlsson github:poppolopoppo
Christian Floisand Kevin Schmidt github:darealshinji
Christian Floisand Kevin Schmidt JR Smith github:darealshinji
Blazej Dariusz Roszkowski github:Michaelangel007
*/
@ -161,6 +165,16 @@ RECENT REVISION HISTORY:
//
// ===========================================================================
//
// UNICODE:
//
// If compiling for Windows and you wish to use Unicode filenames, compile
// with
// #define STBI_WINDOWS_UTF8
// and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert
// Windows wchar_t filenames to utf8.
//
// ===========================================================================
//
// Philosophy
//
// stb libraries are designed with the following priorities:
@ -171,12 +185,12 @@ RECENT REVISION HISTORY:
//
// Sometimes I let "good performance" creep up in priority over "easy to maintain",
// and for best performance I may provide less-easy-to-use APIs that give higher
// performance, in addition to the easy to use ones. Nevertheless, it's important
// performance, in addition to the easy-to-use ones. Nevertheless, it's important
// to keep in mind that from the standpoint of you, a client of this library,
// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all.
//
// Some secondary priorities arise directly from the first two, some of which
// make more explicit reasons why performance can't be emphasized.
// provide more explicit reasons why performance can't be emphasized.
//
// - Portable ("ease of use")
// - Small source code footprint ("easy to maintain")
@ -219,11 +233,10 @@ RECENT REVISION HISTORY:
//
// HDR image support (disable by defining STBI_NO_HDR)
//
// stb_image now supports loading HDR images in general, and currently
// the Radiance .HDR file format, although the support is provided
// generically. You can still load any file through the existing interface;
// if you attempt to load an HDR file, it will be automatically remapped to
// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
// stb_image supports loading HDR images in general, and currently the Radiance
// .HDR file format specifically. You can still load any file through the existing
// interface; if you attempt to load an HDR file, it will be automatically remapped
// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
// both of these constants can be reconfigured through this interface:
//
// stbi_hdr_to_ldr_gamma(2.2f);
@ -257,7 +270,7 @@ RECENT REVISION HISTORY:
//
// By default we convert iphone-formatted PNGs back to RGB, even though
// they are internally encoded differently. You can disable this conversion
// by by calling stbi_convert_iphone_png_to_rgb(0), in which case
// by calling stbi_convert_iphone_png_to_rgb(0), in which case
// you will always just get the native iphone "format" through (which
// is BGR stored in RGB).
//
@ -319,6 +332,7 @@ enum
STBI_rgb_alpha = 4
};
#include <stdlib.h>
typedef unsigned char stbi_uc;
typedef unsigned short stbi_us;
@ -326,11 +340,13 @@ typedef unsigned short stbi_us;
extern "C" {
#endif
#ifndef STBIDEF
#ifdef STB_IMAGE_STATIC
#define STBIDEF static
#else
#define STBIDEF extern
#endif
#endif
//////////////////////////////////////////////////////////////////////////////
//
@ -355,10 +371,6 @@ typedef struct
STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *channels_in_file, int desired_channels);
#ifndef STBI_NO_GIF
STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
#endif
#ifndef STBI_NO_STDIO
STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
@ -366,6 +378,14 @@ STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_in
// for stbi_load_from_file, file pointer is left pointing immediately after image
#endif
#ifndef STBI_NO_GIF
STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
#endif
#ifdef STBI_WINDOWS_UTF8
STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input);
#endif
////////////////////////////////////
//
// 16-bits-per-channel interface
@ -525,6 +545,12 @@ STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const ch
#define STBI_ASSERT(x) assert(x)
#endif
#ifdef __cplusplus
#define STBI_EXTERN extern "C"
#else
#define STBI_EXTERN extern
#endif
#ifndef _MSC_VER
#ifdef __cplusplus
@ -649,14 +675,18 @@ static int stbi__cpuid3(void)
#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
static int stbi__sse2_available(void)
{
int info3 = stbi__cpuid3();
return ((info3 >> 26) & 1) != 0;
}
#endif
#else // assume GCC-style if not VC++
#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
static int stbi__sse2_available(void)
{
// If we're even attempting to compile this on GCC/Clang, that means
@ -664,6 +694,8 @@ static int stbi__sse2_available(void)
// instructions at will, and so are we.
return 1;
}
#endif
#endif
#endif
@ -1070,6 +1102,7 @@ static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel)
}
}
#ifndef STBI_NO_GIF
static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int bytes_per_pixel)
{
int slice;
@ -1081,6 +1114,7 @@ static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int byt
bytes += slice_size;
}
}
#endif
static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
@ -1131,7 +1165,7 @@ static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x,
return (stbi__uint16 *) result;
}
#if !defined(STBI_NO_HDR) || !defined(STBI_NO_LINEAR)
#if !defined(STBI_NO_HDR) && !defined(STBI_NO_LINEAR)
static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp)
{
if (stbi__vertically_flip_on_load && result != NULL) {
@ -1143,10 +1177,38 @@ static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, in
#ifndef STBI_NO_STDIO
#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8)
STBI_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide);
STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
#endif
#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8)
STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input)
{
return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL);
}
#endif
static FILE *stbi__fopen(char const *filename, char const *mode)
{
FILE *f;
#if defined(_MSC_VER) && _MSC_VER >= 1400
#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8)
wchar_t wMode[64];
wchar_t wFilename[1024];
if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename)))
return 0;
if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode)))
return 0;
#if _MSC_VER >= 1400
if (0 != _wfopen_s(&f, wFilename, wMode))
f = 0;
#else
f = _wfopen(wFilename, wMode);
#endif
#elif defined(_MSC_VER) && _MSC_VER >= 1400
if (0 != fopen_s(&f, filename, mode))
f=0;
#else
@ -1539,18 +1601,18 @@ static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int r
// convert source image with img_n components to one with req_comp components;
// avoid switch per pixel, so use switch per scanline and massive macros
switch (STBI__COMBO(img_n, req_comp)) {
STBI__CASE(1,2) { dest[0]=src[0], dest[1]=255; } break;
STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=255; } break;
STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; } break;
STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=255; } break;
STBI__CASE(2,1) { dest[0]=src[0]; } break;
STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; } break;
STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; } break;
STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1]; } break;
STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=255; } break;
STBI__CASE(3,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break;
STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = 255; } break;
STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = 255; } break;
STBI__CASE(4,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break;
STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = src[3]; } break;
STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; } break;
STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = src[3]; } break;
STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break;
default: STBI_ASSERT(0);
}
#undef STBI__CASE
@ -1588,18 +1650,18 @@ static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int r
// convert source image with img_n components to one with req_comp components;
// avoid switch per pixel, so use switch per scanline and massive macros
switch (STBI__COMBO(img_n, req_comp)) {
STBI__CASE(1,2) { dest[0]=src[0], dest[1]=0xffff; } break;
STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=0xffff; } break;
STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=0xffff; } break;
STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=0xffff; } break;
STBI__CASE(2,1) { dest[0]=src[0]; } break;
STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; } break;
STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=0xffff; } break;
STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1]; } break;
STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=0xffff; } break;
STBI__CASE(3,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break;
STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]), dest[1] = 0xffff; } break;
STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = 0xffff; } break;
STBI__CASE(4,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break;
STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]), dest[1] = src[3]; } break;
STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; } break;
STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = src[3]; } break;
STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break;
default: STBI_ASSERT(0);
}
#undef STBI__CASE
@ -1623,7 +1685,11 @@ static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp)
for (k=0; k < n; ++k) {
output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale);
}
if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f;
}
if (n < comp) {
for (i=0; i < x*y; ++i) {
output[i*comp + n] = data[i*comp + n]/255.0f;
}
}
STBI_FREE(data);
return output;
@ -3596,7 +3662,7 @@ static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp
int k;
unsigned int i,j;
stbi_uc *output;
stbi_uc *coutput[4];
stbi_uc *coutput[4] = { NULL, NULL, NULL, NULL };
stbi__resample res_comp[4];
@ -3717,7 +3783,7 @@ static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp
if (n == 1)
for (i=0; i < z->s->img_x; ++i) out[i] = y[i];
else
for (i=0; i < z->s->img_x; ++i) *out++ = y[i], *out++ = 255;
for (i=0; i < z->s->img_x; ++i) { *out++ = y[i]; *out++ = 255; }
}
}
}
@ -4731,7 +4797,7 @@ static void stbi__de_iphone(stbi__png *z)
static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp)
{
stbi_uc palette[1024], pal_img_n=0;
stbi_uc has_trans=0, tc[3];
stbi_uc has_trans=0, tc[3]={0};
stbi__uint16 tc16[3];
stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0;
int first=1,k,interlace=0, color=0, is_iphone=0;
@ -5009,11 +5075,11 @@ static int stbi__high_bit(unsigned int z)
{
int n=0;
if (z == 0) return -1;
if (z >= 0x10000) n += 16, z >>= 16;
if (z >= 0x00100) n += 8, z >>= 8;
if (z >= 0x00010) n += 4, z >>= 4;
if (z >= 0x00004) n += 2, z >>= 2;
if (z >= 0x00002) n += 1, z >>= 1;
if (z >= 0x10000) { n += 16; z >>= 16; }
if (z >= 0x00100) { n += 8; z >>= 8; }
if (z >= 0x00010) { n += 4; z >>= 4; }
if (z >= 0x00004) { n += 2; z >>= 2; }
if (z >= 0x00002) { n += 1; z >>= 1; }
return n;
}
@ -5030,7 +5096,7 @@ static int stbi__bitcount(unsigned int a)
// extract an arbitrarily-aligned N-bit value (N=bits)
// from v, and then make it 8-bits long and fractionally
// extend it to full full range.
static int stbi__shiftsigned(int v, int shift, int bits)
static int stbi__shiftsigned(unsigned int v, int shift, int bits)
{
static unsigned int mul_table[9] = {
0,
@ -5207,6 +5273,8 @@ static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req
out[z++] = pal[color][0];
out[z++] = pal[color][1];
out[z++] = pal[color][2];
if (target == 4) out[z++] = 255;
if (i+1 == (int) s->img_x) break;
if((--bit_offset) < 0) {
bit_offset = 7;
v = stbi__get8(s);
@ -5299,7 +5367,7 @@ static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req
stbi_uc *p1 = out + j *s->img_x*target;
stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target;
for (i=0; i < (int) s->img_x*target; ++i) {
t = p1[i], p1[i] = p2[i], p2[i] = t;
t = p1[i]; p1[i] = p2[i]; p2[i] = t;
}
}
}
@ -5789,7 +5857,7 @@ static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req
// Else if n is 128, noop.
// Endloop
// The RLE-compressed data is preceeded by a 2-byte data count for each row in the data,
// The RLE-compressed data is preceded by a 2-byte data count for each row in the data,
// which we're going to just skip.
stbi__skip(s, h * channelCount * 2 );
@ -6342,22 +6410,27 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
int first_frame;
int pi;
int pcount;
STBI_NOTUSED(req_comp);
// on first frame, any non-written pixels get the background colour (non-transparent)
first_frame = 0;
if (g->out == 0) {
if (!stbi__gif_header(s, g, comp,0)) return 0; // stbi__g_failure_reason set by stbi__gif_header
g->out = (stbi_uc *) stbi__malloc(4 * g->w * g->h);
g->background = (stbi_uc *) stbi__malloc(4 * g->w * g->h);
g->history = (stbi_uc *) stbi__malloc(g->w * g->h);
if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory");
if (!stbi__mad3sizes_valid(4, g->w, g->h, 0))
return stbi__errpuc("too large", "GIF image is too large");
pcount = g->w * g->h;
g->out = (stbi_uc *) stbi__malloc(4 * pcount);
g->background = (stbi_uc *) stbi__malloc(4 * pcount);
g->history = (stbi_uc *) stbi__malloc(pcount);
if (!g->out || !g->background || !g->history)
return stbi__errpuc("outofmem", "Out of memory");
// image is treated as "tranparent" at the start - ie, nothing overwrites the current background;
// image is treated as "transparent" at the start - ie, nothing overwrites the current background;
// background colour is only used for pixels that are not rendered first frame, after that "background"
// color refers to teh color that was there the previous frame.
memset( g->out, 0x00, 4 * g->w * g->h );
memset( g->background, 0x00, 4 * g->w * g->h ); // state of the background (starts transparent)
memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame
// color refers to the color that was there the previous frame.
memset(g->out, 0x00, 4 * pcount);
memset(g->background, 0x00, 4 * pcount); // state of the background (starts transparent)
memset(g->history, 0x00, pcount); // pixels that were affected previous frame
first_frame = 1;
} else {
// second frame - how do we dispoase of the previous one?
@ -6418,6 +6491,13 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
g->cur_x = g->start_x;
g->cur_y = g->start_y;
// if the width of the specified rectangle is 0, that means
// we may not see *any* pixels or the image is malformed;
// to make sure this is caught, move the current y down to
// max_y (which is what out_gif_code checks).
if (w == 0)
g->cur_y = g->max_y;
g->lflags = stbi__get8(s);
if (g->lflags & 0x40) {
@ -6437,7 +6517,7 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
return stbi__errpuc("missing color table", "Corrupt GIF");
o = stbi__process_gif_raster(s, g);
if (o == NULL) return NULL;
if (!o) return NULL;
// if this was the first frame,
pcount = g->w * g->h;
@ -6565,6 +6645,7 @@ static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req
stbi_uc *u = 0;
stbi__gif g;
memset(&g, 0, sizeof(g));
STBI_NOTUSED(ri);
u = stbi__gif_load_next(s, &g, comp, req_comp, 0);
if (u == (stbi_uc *) s) u = 0; // end of animated gif marker
@ -6576,6 +6657,9 @@ static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req
// can be done for multiple frames.
if (req_comp && req_comp != 4)
u = stbi__convert_format(u, 4, req_comp, g.w, g.h);
} else if (g.out) {
// if there was an error and we allocated an image buffer, free it!
STBI_FREE(g.out);
}
// free buffers needed for multiple frame loading;
@ -7238,6 +7322,7 @@ STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user
/*
revision history:
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
2.19 (2018-02-11) fix warning
2.18 (2018-01-30) fix warnings
2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug

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@ -1,4 +1,4 @@
// stb_truetype.h - v1.19 - public domain
// stb_truetype.h - v1.21 - public domain
// authored from 2009-2016 by Sean Barrett / RAD Game Tools
//
// This library processes TrueType files:
@ -49,6 +49,8 @@
//
// VERSION HISTORY
//
// 1.21 (2019-02-25) fix warning
// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics()
// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod
// 1.18 (2018-01-29) add missing function
// 1.17 (2017-07-23) make more arguments const; doc fix
@ -75,7 +77,7 @@
//
// USAGE
//
// Include this file in whatever places neeed to refer to it. In ONE C/C++
// Include this file in whatever places need to refer to it. In ONE C/C++
// file, write:
// #define STB_TRUETYPE_IMPLEMENTATION
// before the #include of this file. This expands out the actual
@ -242,19 +244,6 @@
// recommend it.
//
//
// SOURCE STATISTICS (based on v0.6c, 2050 LOC)
//
// Documentation & header file 520 LOC \___ 660 LOC documentation
// Sample code 140 LOC /
// Truetype parsing 620 LOC ---- 620 LOC TrueType
// Software rasterization 240 LOC \ .
// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation
// Bitmap management 100 LOC /
// Baked bitmap interface 70 LOC /
// Font name matching & access 150 LOC ---- 150
// C runtime library abstraction 60 LOC ---- 60
//
//
// PERFORMANCE MEASUREMENTS FOR 1.06:
//
// 32-bit 64-bit
@ -556,6 +545,8 @@ STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int p
//
// It's inefficient; you might want to c&p it and optimize it.
STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap);
// Query the font vertical metrics without having to create a font first.
//////////////////////////////////////////////////////////////////////////////
@ -641,6 +632,12 @@ STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h
// To use with PackFontRangesGather etc., you must set it before calls
// call to PackFontRangesGatherRects.
STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip);
// If skip != 0, this tells stb_truetype to skip any codepoints for which
// there is no corresponding glyph. If skip=0, which is the default, then
// codepoints without a glyph recived the font's "missing character" glyph,
// typically an empty box by convention.
STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above
int char_index, // character to display
float *xpos, float *ypos, // pointers to current position in screen pixel space
@ -669,6 +666,7 @@ struct stbtt_pack_context {
int height;
int stride_in_bytes;
int padding;
int skip_missing;
unsigned int h_oversample, v_oversample;
unsigned char *pixels;
void *nodes;
@ -694,7 +692,7 @@ STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
// file will only define one font and it always be at offset 0, so it will
// return '0' for index 0, and -1 for all other indices.
// The following structure is defined publically so you can declare one on
// The following structure is defined publicly so you can declare one on
// the stack or as a global or etc, but you should treat it as opaque.
struct stbtt_fontinfo
{
@ -733,6 +731,7 @@ STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codep
// and you want a speed-up, call this function with the character you're
// going to process, then use glyph-based functions instead of the
// codepoint-based functions.
// Returns 0 if the character codepoint is not defined in the font.
//////////////////////////////////////////////////////////////////////////////
@ -820,7 +819,7 @@ STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, s
// returns # of vertices and fills *vertices with the pointer to them
// these are expressed in "unscaled" coordinates
//
// The shape is a series of countours. Each one starts with
// The shape is a series of contours. Each one starts with
// a STBTT_moveto, then consists of a series of mixed
// STBTT_lineto and STBTT_curveto segments. A lineto
// draws a line from previous endpoint to its x,y; a curveto
@ -916,7 +915,7 @@ STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float sc
STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
// These functions compute a discretized SDF field for a single character, suitable for storing
// in a single-channel texture, sampling with bilinear filtering, and testing against
// larger than some threshhold to produce scalable fonts.
// larger than some threshold to produce scalable fonts.
// info -- the font
// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
// glyph/codepoint -- the character to generate the SDF for
@ -2463,6 +2462,7 @@ static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, i
if (valueFormat2 != 0) return 0;
STBTT_assert(coverageIndex < pairSetCount);
STBTT__NOTUSED(pairSetCount);
needle=glyph2;
r=pairValueCount-1;
@ -3160,7 +3160,13 @@ static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e,
if (e->y0 != e->y1) {
stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
if (z != NULL) {
STBTT_assert(z->ey >= scan_y_top);
if (j == 0 && off_y != 0) {
if (z->ey < scan_y_top) {
// this can happen due to subpixel positioning and some kind of fp rounding error i think
z->ey = scan_y_top;
}
}
STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds
// insert at front
z->next = active;
active = z;
@ -3229,7 +3235,7 @@ static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
{
/* threshhold for transitioning to insertion sort */
/* threshold for transitioning to insertion sort */
while (n > 12) {
stbtt__edge t;
int c01,c12,c,m,i,j;
@ -3364,7 +3370,7 @@ static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
points[n].y = y;
}
// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching
static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
{
// midpoint
@ -3789,6 +3795,7 @@ STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, in
spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
spc->h_oversample = 1;
spc->v_oversample = 1;
spc->skip_missing = 0;
stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
@ -3814,6 +3821,11 @@ STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h
spc->v_oversample = v_oversample;
}
STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip)
{
spc->skip_missing = skip;
}
#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1)
static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
@ -3967,6 +3979,9 @@ STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stb
int x0,y0,x1,y1;
int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
int glyph = stbtt_FindGlyphIndex(info, codepoint);
if (glyph == 0 && spc->skip_missing) {
rects[k].w = rects[k].h = 0;
} else {
stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
scale * spc->h_oversample,
scale * spc->v_oversample,
@ -3974,6 +3989,7 @@ STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stb
&x0,&y0,&x1,&y1);
rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
}
++k;
}
}
@ -4026,7 +4042,7 @@ STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const
sub_y = stbtt__oversample_shift(spc->v_oversample);
for (j=0; j < ranges[i].num_chars; ++j) {
stbrp_rect *r = &rects[k];
if (r->was_packed) {
if (r->was_packed && r->w != 0 && r->h != 0) {
stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
int advance, lsb, x0,y0,x1,y1;
int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
@ -4140,6 +4156,19 @@ STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *
return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
}
STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap)
{
int i_ascent, i_descent, i_lineGap;
float scale;
stbtt_fontinfo info;
stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index));
scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size);
stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap);
*ascent = (float) i_ascent * scale;
*descent = (float) i_descent * scale;
*lineGap = (float) i_lineGap * scale;
}
STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
{
float ipw = 1.0f / pw, iph = 1.0f / ph;