mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 02:32:36 +01:00
Qt: enable background images for floating dock widgets
This commit is contained in:
parent
504e3112dd
commit
8db7ef4d5a
@ -226,7 +226,7 @@ QDockWidget {
|
|||||||
font-weight: 500;
|
font-weight: 500;
|
||||||
}
|
}
|
||||||
[floating="true"] {
|
[floating="true"] {
|
||||||
background: #b3ac98;
|
border-image: url("GuiConfigs/YoRHa-background.jpg");
|
||||||
}
|
}
|
||||||
QDockWidget::title {
|
QDockWidget::title {
|
||||||
background: #4d4940;
|
background: #4d4940;
|
||||||
|
@ -1308,6 +1308,7 @@
|
|||||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">.\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp</Outputs>
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">.\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp</Outputs>
|
||||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o ".\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DWIN64 -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_QUICK_LIB -DQT_GUI_LIB -DQT_QML_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -DQT_WINEXTRAS_LIB -DLLVM_AVAILABLE -D_SCL_SECURE_NO_WARNINGS -D_UNICODE "-I.\..\Vulkan\Vulkan-LoaderAndValidationLayers\include" "-I.\.." "-I.\..\3rdparty\minidx12\Include" "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtOpenGL" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtQuick" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtANGLE" "-I$(QTDIR)\include\QtQml" "-I$(QTDIR)\include\QtNetwork" "-I$(QTDIR)\include\QtCore" "-I.\debug" "-I$(QTDIR)\mkspecs\win32-msvc2015" "-I.\QTGeneratedFiles\$(ConfigurationName)\." "-I.\QTGeneratedFiles" "-I$(QTDIR)\include\QtWinExtras"</Command>
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o ".\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DWIN64 -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_QUICK_LIB -DQT_GUI_LIB -DQT_QML_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -DQT_WINEXTRAS_LIB -DLLVM_AVAILABLE -D_SCL_SECURE_NO_WARNINGS -D_UNICODE "-I.\..\Vulkan\Vulkan-LoaderAndValidationLayers\include" "-I.\.." "-I.\..\3rdparty\minidx12\Include" "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtOpenGL" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtQuick" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtANGLE" "-I$(QTDIR)\include\QtQml" "-I$(QTDIR)\include\QtNetwork" "-I$(QTDIR)\include\QtCore" "-I.\debug" "-I$(QTDIR)\mkspecs\win32-msvc2015" "-I.\QTGeneratedFiles\$(ConfigurationName)\." "-I.\QTGeneratedFiles" "-I$(QTDIR)\include\QtWinExtras"</Command>
|
||||||
</CustomBuild>
|
</CustomBuild>
|
||||||
|
<ClInclude Include="rpcs3qt\custom_dock_widget.h" />
|
||||||
<ClInclude Include="rpcs3qt\find_dialog.h" />
|
<ClInclude Include="rpcs3qt\find_dialog.h" />
|
||||||
<ClInclude Include="rpcs3qt\custom_table_widget_item.h" />
|
<ClInclude Include="rpcs3qt\custom_table_widget_item.h" />
|
||||||
<ClInclude Include="rpcs3qt\gamepads_settings_dialog.h" />
|
<ClInclude Include="rpcs3qt\gamepads_settings_dialog.h" />
|
||||||
|
@ -688,6 +688,9 @@
|
|||||||
<ClInclude Include="rpcs3qt\qt_utils.h">
|
<ClInclude Include="rpcs3qt\qt_utils.h">
|
||||||
<Filter>Gui\utils</Filter>
|
<Filter>Gui\utils</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="rpcs3qt\custom_dock_widget.h">
|
||||||
|
<Filter>Gui</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<CustomBuild Include="debug\moc_predefs.h.cbt">
|
<CustomBuild Include="debug\moc_predefs.h.cbt">
|
||||||
@ -817,4 +820,4 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="rpcs3.rc" />
|
<ResourceCompile Include="rpcs3.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
37
rpcs3/rpcs3qt/custom_dock_widget.h
Normal file
37
rpcs3/rpcs3qt/custom_dock_widget.h
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <QDockWidget>
|
||||||
|
#include <QStyleOption>
|
||||||
|
#include <QPainter>
|
||||||
|
|
||||||
|
class custom_dock_widget : public QDockWidget
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
explicit custom_dock_widget(const QString &title, QWidget *parent = Q_NULLPTR, Qt::WindowFlags flags = Qt::WindowFlags())
|
||||||
|
: QDockWidget(title, parent, flags)
|
||||||
|
{
|
||||||
|
connect(this, &QDockWidget::topLevelChanged, [this](bool/* topLevel*/)
|
||||||
|
{
|
||||||
|
style()->unpolish(this);
|
||||||
|
style()->polish(this);
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void paintEvent(QPaintEvent* event) override
|
||||||
|
{
|
||||||
|
// We need to repaint the dock widgets as plain widgets in floating mode.
|
||||||
|
// Source: https://stackoverflow.com/questions/10272091/cannot-add-a-background-image-to-a-qdockwidget
|
||||||
|
if (isFloating())
|
||||||
|
{
|
||||||
|
QStyleOption opt;
|
||||||
|
opt.init(this);
|
||||||
|
QPainter p(this);
|
||||||
|
style()->drawPrimitive(QStyle::PE_Widget, &opt, &p, this);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Use inherited method for docked mode because otherwise the dock would lose the title etc.
|
||||||
|
QDockWidget::paintEvent(event);
|
||||||
|
}
|
||||||
|
};
|
@ -10,7 +10,7 @@ constexpr auto qstr = QString::fromStdString;
|
|||||||
extern bool user_asked_for_frame_capture;
|
extern bool user_asked_for_frame_capture;
|
||||||
|
|
||||||
debugger_frame::debugger_frame(std::shared_ptr<gui_settings> settings, QWidget *parent)
|
debugger_frame::debugger_frame(std::shared_ptr<gui_settings> settings, QWidget *parent)
|
||||||
: QDockWidget(tr("Debugger"), parent), xgui_settings(settings)
|
: custom_dock_widget(tr("Debugger"), parent), xgui_settings(settings)
|
||||||
{
|
{
|
||||||
m_update = new QTimer(this);
|
m_update = new QTimer(this);
|
||||||
connect(m_update, &QTimer::timeout, this, &debugger_frame::UpdateUI);
|
connect(m_update, &QTimer::timeout, this, &debugger_frame::UpdateUI);
|
||||||
|
@ -13,11 +13,11 @@
|
|||||||
#include "Emu/Cell/SPUDisAsm.h"
|
#include "Emu/Cell/SPUDisAsm.h"
|
||||||
#include "Emu/Cell/PPUInterpreter.h"
|
#include "Emu/Cell/PPUInterpreter.h"
|
||||||
|
|
||||||
|
#include "custom_dock_widget.h"
|
||||||
#include "instruction_editor_dialog.h"
|
#include "instruction_editor_dialog.h"
|
||||||
#include "register_editor_dialog.h"
|
#include "register_editor_dialog.h"
|
||||||
#include "gui_settings.h"
|
#include "gui_settings.h"
|
||||||
|
|
||||||
#include <QDockWidget>
|
|
||||||
#include <QListWidget>
|
#include <QListWidget>
|
||||||
#include <QPushButton>
|
#include <QPushButton>
|
||||||
#include <QComboBox>
|
#include <QComboBox>
|
||||||
@ -29,7 +29,7 @@
|
|||||||
|
|
||||||
class debugger_list;
|
class debugger_list;
|
||||||
|
|
||||||
class debugger_frame : public QDockWidget
|
class debugger_frame : public custom_dock_widget
|
||||||
{
|
{
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
|
@ -24,7 +24,7 @@ inline std::string sstr(const QString& _in) { return _in.toStdString(); }
|
|||||||
inline QSize sizeFromSlider(const int& pos) { return gui::gl_icon_size_min + (gui::gl_icon_size_max - gui::gl_icon_size_min) * (pos / (float)gui::gl_max_slider_pos); }
|
inline QSize sizeFromSlider(const int& pos) { return gui::gl_icon_size_min + (gui::gl_icon_size_max - gui::gl_icon_size_min) * (pos / (float)gui::gl_max_slider_pos); }
|
||||||
|
|
||||||
game_list_frame::game_list_frame(std::shared_ptr<gui_settings> guiSettings, std::shared_ptr<emu_settings> emuSettings, QWidget *parent)
|
game_list_frame::game_list_frame(std::shared_ptr<gui_settings> guiSettings, std::shared_ptr<emu_settings> emuSettings, QWidget *parent)
|
||||||
: QDockWidget(tr("Game List"), parent), xgui_settings(guiSettings), xemu_settings(emuSettings)
|
: custom_dock_widget(tr("Game List"), parent), xgui_settings(guiSettings), xemu_settings(emuSettings)
|
||||||
{
|
{
|
||||||
m_isListLayout = xgui_settings->GetValue(gui::gl_listMode).toBool();
|
m_isListLayout = xgui_settings->GetValue(gui::gl_listMode).toBool();
|
||||||
m_icon_size_index = xgui_settings->GetValue(gui::gl_iconSize).toInt();
|
m_icon_size_index = xgui_settings->GetValue(gui::gl_iconSize).toInt();
|
||||||
|
@ -3,12 +3,12 @@
|
|||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "Emu/GameInfo.h"
|
#include "Emu/GameInfo.h"
|
||||||
|
|
||||||
|
#include "custom_dock_widget.h"
|
||||||
#include "game_list.h"
|
#include "game_list.h"
|
||||||
#include "game_list_grid.h"
|
#include "game_list_grid.h"
|
||||||
#include "emu_settings.h"
|
#include "emu_settings.h"
|
||||||
#include "game_compatibility.h"
|
#include "game_compatibility.h"
|
||||||
|
|
||||||
#include <QDockWidget>
|
|
||||||
#include <QMainWindow>
|
#include <QMainWindow>
|
||||||
#include <QToolBar>
|
#include <QToolBar>
|
||||||
#include <QLineEdit>
|
#include <QLineEdit>
|
||||||
@ -170,7 +170,7 @@ struct GUI_GameInfo
|
|||||||
bool hasCustomConfig;
|
bool hasCustomConfig;
|
||||||
};
|
};
|
||||||
|
|
||||||
class game_list_frame : public QDockWidget
|
class game_list_frame : public custom_dock_widget
|
||||||
{
|
{
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
|
@ -103,7 +103,8 @@ struct gui_listener : logs::listener
|
|||||||
// GUI Listener instance
|
// GUI Listener instance
|
||||||
static gui_listener s_gui_listener;
|
static gui_listener s_gui_listener;
|
||||||
|
|
||||||
log_frame::log_frame(std::shared_ptr<gui_settings> guiSettings, QWidget *parent) : QDockWidget(tr("Log"), parent), xgui_settings(guiSettings)
|
log_frame::log_frame(std::shared_ptr<gui_settings> guiSettings, QWidget *parent)
|
||||||
|
: custom_dock_widget(tr("Log"), parent), xgui_settings(guiSettings)
|
||||||
{
|
{
|
||||||
m_tabWidget = new QTabWidget;
|
m_tabWidget = new QTabWidget;
|
||||||
m_tabWidget->setObjectName("tab_widget_log");
|
m_tabWidget->setObjectName("tab_widget_log");
|
||||||
|
@ -3,19 +3,19 @@
|
|||||||
#include "Utilities/File.h"
|
#include "Utilities/File.h"
|
||||||
#include "Utilities/Log.h"
|
#include "Utilities/Log.h"
|
||||||
|
|
||||||
|
#include "custom_dock_widget.h"
|
||||||
#include "gui_settings.h"
|
#include "gui_settings.h"
|
||||||
#include "find_dialog.h"
|
#include "find_dialog.h"
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
#include <QDockWidget>
|
|
||||||
#include <QTabWidget>
|
#include <QTabWidget>
|
||||||
#include <QTextEdit>
|
#include <QTextEdit>
|
||||||
#include <QActionGroup>
|
#include <QActionGroup>
|
||||||
#include <QTimer>
|
#include <QTimer>
|
||||||
#include <QKeyEvent>
|
#include <QKeyEvent>
|
||||||
|
|
||||||
class log_frame : public QDockWidget
|
class log_frame : public custom_dock_widget
|
||||||
{
|
{
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
|
@ -1328,11 +1328,6 @@ void main_window::CreateDockWindows()
|
|||||||
guiSettings->SetValue(gui::mw_logger, false);
|
guiSettings->SetValue(gui::mw_logger, false);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
connect(m_logFrame, &log_frame::topLevelChanged, [=](bool/* topLevel*/)
|
|
||||||
{
|
|
||||||
m_logFrame->style()->unpolish(m_logFrame);
|
|
||||||
m_logFrame->style()->polish(m_logFrame);
|
|
||||||
});
|
|
||||||
|
|
||||||
connect(m_debuggerFrame, &debugger_frame::DebugFrameClosed, [=]()
|
connect(m_debuggerFrame, &debugger_frame::DebugFrameClosed, [=]()
|
||||||
{
|
{
|
||||||
@ -1342,11 +1337,6 @@ void main_window::CreateDockWindows()
|
|||||||
guiSettings->SetValue(gui::mw_debugger, false);
|
guiSettings->SetValue(gui::mw_debugger, false);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
connect(m_debuggerFrame, &log_frame::topLevelChanged, [=](bool/* topLevel*/)
|
|
||||||
{
|
|
||||||
m_debuggerFrame->style()->unpolish(m_debuggerFrame);
|
|
||||||
m_debuggerFrame->style()->polish(m_debuggerFrame);
|
|
||||||
});
|
|
||||||
|
|
||||||
connect(m_gameListFrame, &game_list_frame::GameListFrameClosed, [=]()
|
connect(m_gameListFrame, &game_list_frame::GameListFrameClosed, [=]()
|
||||||
{
|
{
|
||||||
@ -1356,11 +1346,6 @@ void main_window::CreateDockWindows()
|
|||||||
guiSettings->SetValue(gui::mw_gamelist, false);
|
guiSettings->SetValue(gui::mw_gamelist, false);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
connect(m_gameListFrame, &log_frame::topLevelChanged, [=](bool/* topLevel*/)
|
|
||||||
{
|
|
||||||
m_gameListFrame->style()->unpolish(m_gameListFrame);
|
|
||||||
m_gameListFrame->style()->polish(m_gameListFrame);
|
|
||||||
});
|
|
||||||
|
|
||||||
connect(m_gameListFrame, &game_list_frame::RequestBoot, [this](const std::string& path){ Boot(path); });
|
connect(m_gameListFrame, &game_list_frame::RequestBoot, [this](const std::string& path){ Boot(path); });
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user