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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-25 12:12:50 +01:00

remove local copy of wxWidgets

This commit is contained in:
Peter Tissen 2014-02-09 21:45:53 +01:00
parent d85c26aa8b
commit 8f7ceee36a
1873 changed files with 0 additions and 995399 deletions

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@ -1,24 +0,0 @@
/* XPM */
static const char * addbookm_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 3 1",
". c Black",
"X c #00C000",
" c None",
/* pixels */
" ....... ",
" .XXXXX. ",
" .. .XXXXX. ",
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" .XXXXX. ",
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" .XXXXX. ",
" .XX.XX. ",
" .X. .X. ",
" .. .. "
};

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@ -1,21 +0,0 @@
/* XPM */
static const char * back_xpm[] = {
"16 15 3 1",
" c None",
". c Black",
"X c Gray100",
" ",
" ",
" . ",
" .. ",
" .X. ",
" .XX........ ",
" .XXXXXXXXXX. ",
" .XXXXXXXXXXX. ",
" .XXXXXXXXXXX. ",
" .XXXXXXXXXX. ",
" .XX........ ",
" .X. ",
" .. ",
" . ",
" "};

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@ -1,57 +0,0 @@
/* XPM */
static const char * cdrom_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 36 1",
"= c #9BACC2",
"y c #547B99",
"$ c #FFFFFF",
"@ c #839CB5",
"o c #547897",
"4 c #4D7492",
"% c #F1F4F7",
"X c #5A809C",
"< c #8497A5",
"0 c #7898AD",
"+ c #CAD2DC",
"r c #ACAEB2",
"2 c #BECAD9",
"* c #65839D",
"e c #DCE2EA",
"- c #ADBED2",
"t c #597B9A",
" c None",
"1 c #467291",
"9 c #D6DFE7",
"O c #7393AB",
"u c #49708B",
"5 c #A0BACB",
"& c #AABFCD",
"8 c #B9CBD5",
"; c #B4C4D3",
": c #6F90A6",
"3 c #A8B6CA",
"# c #ADBACE",
"w c #E4E9ED",
". c #8EA9BC",
"> c #B3BFD1",
", c #C2CBDB",
"6 c #C0D1DC",
"7 c #A2B3C5",
"q c #5D7C93",
/* pixels */
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" t>$$$$$$$$$$$>o",
" XXXtyyyoo44411u"
};

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/* XPM */
static const char * copy_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 23 1",
"o c #97C4E7",
"* c #FFFFFF",
"@ c #60A9DA",
"= c #D1E5F5",
"& c #C3DDF1",
". c #7EA6C0",
" c None",
"X c #2F93CD",
"O c #85BBE2",
", c #EFF6FC",
"; c #DEEDF8",
"+ c #72B2DD",
"3 c #F7FBFD",
"4 c #FAFCFE",
": c #DAEAF7",
"< c #E9F3FA",
"1 c #E2EFF8",
"- c #FDFDFE",
"% c #B6D5EE",
"$ c #A5CCEA",
"> c #E5F0F9",
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};

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/* XPM */
static const char * cross_xpm[] = {
/* columns rows colors chars-per-pixel */
"10 10 2 1",
" c Gray0",
"# c None",
/* pixels */
" ######## ",
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"# ## #",
"## ##",
"### ###",
"### ###",
"## ##",
"# ## #",
" #### ",
" ###### "};

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@ -1,46 +0,0 @@
/* XPM */
static const char * cut_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 25 1",
"6 c #D8BDC0",
": c #C3C3C4",
"- c #FFFFFF",
". c #6C6D70",
"2 c #AD3A45",
"o c #DBDBDB",
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"< c #E42234",
"& c #C3C5C8",
"; c #C6CCD3",
"% c #B7B7B8",
" c None",
"* c #DFE0E2",
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"3 c #9C2A35",
"1 c #CFCFD0",
", c #AB5C64",
"+ c #D2D3D4",
"$ c #BCBDBE",
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"> c #CDC0C1",
"O c #826F72",
"X c #979BA0",
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" 6225 522> "
};

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/* XPM */
static const char * deffile_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 16 32 1",
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": c #72A8D2",
"1 c #FFFFFF",
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"X c #6B98B8",
". c #5A89A6",
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", c #D1E5F5",
"< c #67A1CF",
"> c #F1F4F7",
"e c #85A7BC",
"% c #C3DDF1",
"0 c #749BB4",
"2 c #7EA6C0",
"; c #5F9BC8",
" c None",
"O c #538DB3",
"- c #85BBE2",
"$ c #D6DFE7",
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"q c #FDFDFE",
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"# c #8EA9BC",
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" #3--------3w ",
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" ##########e# ",
" "
};

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@ -1,24 +0,0 @@
/* XPM */
static const char * delbookm_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 3 1",
". c Black",
" c None",
"X c #FF4040",
/* pixels */
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};

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/* XPM */
static const char * delete_xpm[] = {
/* columns rows colors chars-per-pixel */
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};

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/* XPM */
static const char * dir_up_xpm[] = {
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": c #D1D9E5",
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};

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@ -1,21 +0,0 @@
/* XPM */
static const char * down_xpm[] = {
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". c Black",
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" "};

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/* XPM */
static const char * exefile_xpm[] = {
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};

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/* XPM */
static const char * fileopen_xpm[] = {
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};

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@ -1,42 +0,0 @@
/* XPM */
static const char * filesave_xpm[] = {
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"> c #D5D6D8",
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};

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@ -1,44 +0,0 @@
/* XPM */
static const char * filesaveas_xpm[] = {
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"+ c #FFFFFF",
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" c #5F666D",
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"1 c #DCE2EA",
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": c #E1E6EE",
". c #FFFF00",
"- c #C6CCD3",
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"; c #D2D9E0",
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};

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@ -1,62 +0,0 @@
/* XPM */
static const char * find_xpm[] = {
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"u c #C2CBDB",
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@ -1,63 +0,0 @@
/* XPM */
static const char * findrepl_xpm[] = {
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"t c #6B98B8",
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"u c #C2CBDB",
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" yy d d "
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@ -1,39 +0,0 @@
/* XPM */
static const char * floppy_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 18 1",
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"+ c #FFFFFF",
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"- c #545B63",
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/* pixels */
" .XoooooooXO ",
" .o+++++++.O ",
" .o+OOOOO+.O ",
" .o+++++++.O ",
" .o@@@@@@@.O ",
" ..........O ",
" ..#+++++#.O ",
" ..+$O+++#.O ",
" ..+$O+++#.O ",
" %&.........*% ",
"%=+++++++++++&% ",
"--------------; ",
"-:::::::::::::- ",
"-:X:XXXXXXXXX:> ",
"-*************, "
};

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@ -1,43 +0,0 @@
/* XPM */
static const char * folder_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 22 1",
"> c #9BACC2",
". c #547897",
"1 c #7F99B4",
"X c #D1D9E5",
"< c #EAEDF3",
"+ c #CAD2DC",
"3 c #718BA7",
"O c #BECAD9",
"$ c #E1E6EE",
"* c #F5F6F7",
", c #8DA0B9",
" c None",
"# c #D6DFE7",
"@ c #D2D9E0",
"- c #FAFCFE",
"; c #ADBACE",
"& c #EEF1F3",
"= c #F8F9FA",
"o c #B3BFD1",
"2 c #7A90AC",
": c #A2B3C5",
"% c #E5EAF1",
/* pixels */
" ",
" ..... ",
" .XXXX. ",
" ............. ",
" .oO+@#$%&*=-. ",
" .oO+@#$%&*=-. ",
" .;oO+X#$%&*=. ",
" .:;oO+X#$%&*. ",
" .>:;oO+X#$%&. ",
" .,>:;oO+X#$<. ",
" .1,>:;oO+X#$. ",
" .21,>:;oO+X#. ",
" .321,>:;oO+X. ",
" ............. ",
" "
};

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@ -1,52 +0,0 @@
/* XPM */
static const char * folder_open_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 31 1",
"6 c #9BACC2",
"w c #547B99",
"5 c #94A5BD",
". c #376485",
"; c #F1F4F7",
"o c #7F99B4",
"2 c #D1D9E5",
"- c #EAEDF3",
"O c #718BA7",
"0 c #65839D",
"* c #DCE2EA",
": c #F5F6F7",
"7 c #597B9A",
"X c #8DA0B9",
" c None",
"+ c #467291",
"q c #305F81",
"& c #D6DFE7",
"3 c #6A89A2",
"1 c #A8B6CA",
"= c #E4E9ED",
"> c #F8F9FA",
", c #FDFDFE",
"9 c #215579",
"8 c #7F97B0",
"@ c #B3BFD1",
"< c #7A90AC",
"$ c #C2CBDB",
"4 c #A2B3C5",
"% c #CAD6E1",
"# c #BBC4D6",
/* pixels */
" ",
"..... ",
".XXXo. ",
".XXXXO........ ",
".XXXXXXXXXXXX. ",
".XXXXXXXXXXXX. ",
".X++++++++++++++",
".X+@#$%&*=-;:>,+",
".<.1@#$%2*=-;:23",
"..X41@#$%2*=-;3 ",
"..X561@#$%2*=-3 ",
".78X561@#$%2*%3 ",
"90<8X561@#$%23 ",
"q++++++++++++w ",
" "
};

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@ -1,21 +0,0 @@
/* XPM */
static const char * forward_xpm[] = {
"16 15 3 1",
" c None",
". c Black",
"X c Gray100",
" ",
" ",
" . ",
" .. ",
" .X. ",
" ........XX. ",
" .XXXXXXXXXX. ",
" .XXXXXXXXXXX. ",
" .XXXXXXXXXXX. ",
" .XXXXXXXXXX. ",
" ........XX. ",
" .X. ",
" .. ",
" . ",
" "};

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@ -1,60 +0,0 @@
/* XPM */
static const char * harddisk_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 39 1",
"7 c #E3E4E6",
"4 c #FFFFFF",
"5 c #839CB5",
". c #547897",
"1 c #4D7492",
"@ c #376485",
"o c #7A92A3",
"u c #D1D9E5",
"y c #446A8C",
"i c #51B03D",
"> c #CAD2DC",
"O c #718BA7",
"2 c #65839D",
"6 c #DCE2EA",
"0 c #C3C5C8",
"9 c #F5F6F7",
": c #EBEBEC",
"< c #597B9A",
"t c #C6CCD3",
" c None",
"* c #DFE0E2",
"e c #467291",
"a c #526E8B",
", c #7393AB",
"p c #130A0B",
"# c #AABFCD",
"r c #B4C4D3",
"; c #CFCFD0",
"X c #6F90A6",
"+ c #6A89A2",
"- c #D2D3D4",
"= c #DCDBDA",
"w c #E4E9ED",
"q c #C6C8CA",
"% c #215579",
"$ c #E7E7E7",
"3 c #7F97B0",
"8 c #C0D1DC",
"& c #5D7C93",
/* pixels */
" ",
" .XoooXO+@ ",
" #$$%%%%$$$X ",
" &$*==-;$$$& ",
" &:>+,<1234o5 ",
" ###+67;;78242 ",
" &4,49*0q*9we4. ",
" &4+49*,,*9wo4. ",
"&4%r,67;;782t%4.",
"&44468rrrr84444,",
"y11111111111111e",
"1uu1:::::::::::1",
"1uu1::::::::ip:1",
"auu&:::::::::::1",
"1111111111111111"
};

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@ -1,44 +0,0 @@
/* XPM */
static const char * helpicon_xpm[] = {
/* columns rows colors chars-per-pixel */
"32 32 6 1",
" c Gray0",
". c Blue",
"X c #808080808080",
"o c #c0c0c0c0c0c0",
"O c Gray100",
"+ c None",
/* pixels */
"+++++++++++XXXXXXXX+++++++++++++",
"++++++++XXXoOOOOOOoXXX++++++++++",
"++++++XXoOOOOOOOOOOOOoXX++++++++",
"+++++XoOOOOOOOOOOOOOOOOoX+++++++",
"++++XOOOOOOOOOOOOOOOOOOOO ++++++",
"+++XOOOOOOOo......oOOOOOOO +++++",
"++XOOOOOOOo.oOO....oOOOOOOO ++++",
"+XoOOOOOOO..OOOO....OOOOOOOo +++",
"+XOOOOOOOO....OO....OOOOOOOO X++",
"XoOOOOOOOO....Oo....OOOOOOOOo X+",
"XOOOOOOOOOo..oO....OOOOOOOOOO X+",
"XOOOOOOOOOOOOOo...OOOOOOOOOOO XX",
"XOOOOOOOOOOOOO...OOOOOOOOOOOO XX",
"XOOOOOOOOOOOOO..oOOOOOOOOOOOO XX",
"XOOOOOOOOOOOOO..OOOOOOOOOOOOO XX",
"XoOOOOOOOOOOOOOOOOOOOOOOOOOOo XX",
"+XOOOOOOOOOOOo..oOOOOOOOOOOO XXX",
"+XoOOOOOOOOOO....OOOOOOOOOOo XXX",
"++XOOOOOOOOOO....OOOOOOOOOO XXX+",
"+++ OOOOOOOOOo..oOOOOOOOOO XXXX+",
"++++ OOOOOOOOOOOOOOOOOOOO XXXX++",
"+++++ oOOOOOOOOOOOOOOOOo XXXX+++",
"++++++ oOOOOOOOOOOOOo XXXX++++",
"+++++++X oOOOOOOo XXXXX+++++",
"++++++++XXX oOOO XXXXXXX++++++",
"++++++++++XXXX OOO XXXXX++++++++",
"+++++++++++++X OOO XX+++++++++++",
"+++++++++++++++ OO XX+++++++++++",
"++++++++++++++++ O XX+++++++++++",
"+++++++++++++++++ XX+++++++++++",
"++++++++++++++++++XXX+++++++++++",
"+++++++++++++++++++XX+++++++++++"
};

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@ -1,24 +0,0 @@
/* XPM */
static const char * home_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 3 1",
". c Black",
"X c #FFFFFF",
" c None",
/* pixels */
" .... ",
" .XXXX. ",
" .XXXXXX. ",
" .XXXXXXXX. ",
" .XXXXXXXXXX. ",
" .............. ",
" .XXXXXXXXXXXX. ",
" .XXXXXXXXXXXX. ",
" .XXXXXXXXXXXX. ",
" .X.....X....X. ",
" .X. .X. .X. ",
" .X. .X. .X. ",
" .X.....X. .X. ",
" .XXXXXXX. .X. ",
" ......... ... "
};

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@ -1,25 +0,0 @@
/* XPM */
static const char * htmbook_xpm[] = {
"16 16 6 1",
" c None",
". c Black",
"X c #000080",
"o c #c0c0c0",
"O c #808080",
"+ c Gray100",
" ",
" .. ",
" ..XX. ",
" ..XXXXX. ",
" ..XXXXXXXX. ",
".oXXXXXXXXXX. ",
".XoXXXXXXXXXX. ",
".XXoXXXXXXXXXX. ",
".XXXoXXXXXXXXX..",
".XXXXoXXXXXX..O ",
" .XXXXoXXX..O+O ",
" .XXXXo..O++o..",
" .XXX.O+++o.. ",
" .XX.o+o.. ",
" .X.o.. ",
" ... "};

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@ -1,25 +0,0 @@
/* XPM */
static const char * htmfoldr_xpm[] = {
"16 16 6 1",
" c None",
". c Black",
"X c #000080",
"o c #c0c0c0",
"O c #808080",
"+ c Gray100",
" ",
" .. ",
" ..XX. ",
" ..XXXXX. ",
" ..XXXXXXXX. ",
".oXXXXXXXXXX. ",
".XoXXXXXXXXXX. ",
".XXoXXXXXXXXXX. ",
".XXXoXXXXXXXXX..",
".XXXXoXXXXXX..O ",
" .XXXXoXXX..O+O ",
" .XXXXo..O++o..",
" .XXX.O+++o.. ",
" .XX.o+o.. ",
" .X.o.. ",
" ... "};

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@ -1,20 +0,0 @@
/* XPM */
static const char * htmoptns_xpm[] = {
"16 15 2 1",
" c None",
". c #000000",
" ",
" .. ",
" ... ",
" .... ",
" . ... ",
" .. ... ",
" . .. ",
" .. ... ",
" . .. ",
" ......... ",
" .. ... ",
" . ... ",
" .. ... ",
" .... ....... ",
" "};

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@ -1,23 +0,0 @@
/* XPM */
static const char * htmpage_xpm[] = {
"16 16 4 1",
" c None",
". c #808080",
"X c Gray100",
"o c Black",
" ",
" .......... ",
" .XXXXXXXX.. ",
" .XXXXXXXXooo ",
" .X......XXXo ",
" .XXXXXXXXXXo ",
" .X........Xo ",
" .XXXXXXXXXXo ",
" .X........Xo ",
" .XXXXXXXXXXo ",
" .X........Xo ",
" .XXXXXXXXXXo ",
" .X........Xo ",
" .XXXXXXXXXXo ",
" .XXXXXXXXXXo ",
" oooooooooooo "};

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@ -1,27 +0,0 @@
/* XPM */
static const char * htmsidep_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 6 1",
". c Black",
"X c #FFFFFF",
"+ c #808080",
" c None",
"O c #0000C0",
"o c #C0C0C0",
/* pixels */
" ",
" .............. ",
" .XXXX.ooooooo. ",
" .XOXX.oo...oo. ",
" .XXOX.ooooooo. ",
" .OOOO.o...+.o. ",
" .XXOX.ooooooo. ",
" .XOXX.ooooooo. ",
" .XXXX.o..+ooo. ",
" .XXOX.ooooooo. ",
" .XOXX.o...+.o. ",
" .OOOO.ooooooo. ",
" .XOXX.o.+...o. ",
" .XXOX.ooooooo. ",
" .............. "
};

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@ -1,25 +0,0 @@
/* XPM */
static const char * listview_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 4 1",
" c Black",
". c #FFFFFF",
"X c #000084",
"o c #848484",
/* pixels */
" ",
" .............. ",
" .XXX.......... ",
" .XXX. o o . ",
" .XXX.......... ",
" .............. ",
" .XXX.......... ",
" .XXX. o . ",
" .XXX.......... ",
" .............. ",
" .XXX.......... ",
" .XXX. o o . ",
" .XXX.......... ",
" .............. ",
" "
};

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@ -1,43 +0,0 @@
/* XPM */
static const char * missimg_xpm[] = {
/* columns rows colors chars-per-pixel */
"32 32 5 1",
"X c Black",
"o c #FFFFFF",
" c None",
". c #C0C0C0",
"O c #E0E0E0",
/* pixels */
" .............................X ",
" .ooooooooooooooooooooooooooooX ",
" .ooooooooooooooooooooooooooooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOXOOOOOOOOOOOOOOOOooX ",
" XXXOOOOOXX XOOOOOOOOOOOOOOOooX ",
" XXXXX XOOOOOOOOOOOOOOooX ",
" XOOOXXXOOOOOOOooX ",
" XXX XXOOOOOooX ",
" XOOOOooX ",
" . XOOOooX ",
" .. XXOooX ",
" .o.. XooX ",
" .ooO... XXX ",
" .ooOOOO.......... ",
" .ooOOOOOOOOOOOOOO.. ",
" .ooOOOOOOOOOOOOOOOO.. ",
" .ooOOOOOOOOOOOOOOOOOO......... ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooOOOOOOOOOOOOOOOOOOOOOOOOooX ",
" .ooooooooooooooooooooooooooooX ",
" .ooooooooooooooooooooooooooooX ",
" XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX "
};

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@ -1,50 +0,0 @@
/* XPM */
static const char * new_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 29 1",
"* c #97C4E7",
"- c #72A8D2",
": c #FFFFFF",
"9 c #839CB5",
"o c #6B98B8",
"X c #5A89A6",
"# c #3A749C",
", c #D1E5F5",
"0 c #85A7BC",
"$ c #C3DDF1",
"8 c #749BB4",
"; c #5F9BC8",
" c None",
"+ c #538DB3",
"= c #85BBE2",
"3 c #EFF6FC",
"O c #6591AE",
"5 c #F7FBFD",
"7 c #FAFCFE",
"< c #DAEAF7",
"4 c #E9F3FA",
"6 c #FDFDFE",
"1 c #E2EFF8",
". c #8EA9BC",
"% c #B6D5EE",
"& c #A5CCEA",
"> c #ACE95B",
"2 c #F4F9FD",
"@ c #4581AA",
/* pixels */
" .XoOO+@#. ",
" .$$%&*=O-; ",
" @@@@$%&*O:*o ",
" @>>@$$%&O::*o ",
"@@@>>@@@$%OOoO+ ",
"@>>>>>>@,$%&*=+ ",
"@>>>>>>@<,$%&*+ ",
"@@@>>@@@1<,$%&O ",
" @>>@2341<,$%O ",
" @@@@52341<,$o ",
" .:6752341<,8 ",
" .::6752341<8 ",
" .:::67523419 ",
" .::::6752340 ",
" ............ "
};

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@ -1,43 +0,0 @@
/* XPM */
static const char * new_dir_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 22 1",
"X c Black",
"> c #9BACC2",
"o c #547897",
"1 c #7F99B4",
"O c #D1D9E5",
"< c #EAEDF3",
"# c #CAD2DC",
"3 c #718BA7",
"@ c #BECAD9",
"& c #E1E6EE",
"; c #F5F6F7",
". c #FFFF00",
", c #8DA0B9",
" c None",
"% c #D6DFE7",
"$ c #D2D9E0",
"- c #ADBACE",
"= c #EEF1F3",
"+ c #B3BFD1",
"2 c #7A90AC",
": c #A2B3C5",
"* c #E5EAF1",
/* pixels */
" .X .XX.",
" ooooo .X.X. ",
" oOOOOo XX...XX",
" oooooooo.......",
" o+@#$%&*XX...XX",
" o+@#$%&*=.X.X. ",
" o-+@#O%&.X;.X .",
" o:-+@#O%&*=;o ",
" o>:-+@#O%&*=o ",
" o,>:-+@#O%&<o ",
" o1,>:-+@#O%&o ",
" o21,>:-+@#O%o ",
" o321,>:-+@#Oo ",
" ooooooooooooo ",
" "
};

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@ -1,46 +0,0 @@
/* XPM */
static const char * paste_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 25 1",
"< c #FEECE4",
"> c #FEE3D7",
"O c #FFFFFF",
"o c #7B767D",
"% c #F79586",
"& c #CAE1F3",
"@ c #F08B62",
"# c #FCCBB8",
"- c #FDD8C9",
"4 c #FFF8F4",
"5 c #FFF5F0",
" c None",
"$ c #F8AA8F",
", c #EFF6FC",
"1 c #F7FBFD",
"2 c #FAFCFE",
"; c #DAEAF7",
": c #E9F3FA",
"6 c #FFFAF8",
". c #3C78A6",
"3 c #FFF1ED",
"X c #9B8687",
"+ c #FBBCA4",
"* c #B6D5EE",
"= c #F4F9FD",
/* pixels */
" ...... ",
" .XoOOOOoo. ",
".+XOOOOOOX@. ",
".+XXXXXXXX@. ",
".#++$$%@..... ",
".##++$$%.&*.=. ",
".-##++$$.;&.==. ",
".--##++$.:;.... ",
".>--##++.,:;&*. ",
".<>--##+.1,:;&. ",
".<<>--##.21,:;. ",
".3<<>--#.O21=:. ",
".45<<>--....... ",
".6453<>----. ",
"............ "
};

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@ -1,60 +0,0 @@
/* XPM */
static const char * print_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 39 1",
"< c #E3E4E6",
"+ c #C3C3C4",
"i c #FFFFFF",
": c #74879B",
"# c #5A89A6",
"a c #F1F4F7",
"r c #5A809C",
"@ c #BDCCD9",
"e c #7A92A4",
"% c #3F6F93",
"t c #9FA2A6",
"3 c #939495",
"w c #5F666D",
"9 c #65839E",
"5 c #4A7291",
"$ c #4B7F9E",
" c None",
"O c #DFE0E2",
"o c #F3F3F3",
"; c #84A5BB",
"& c #467291",
". c #7897AD",
"* c #407598",
"4 c #CFCFD0",
"7 c #6F90A6",
"y c #6A89A2",
"0 c #AAADB2",
"1 c #D2D3D4",
"u c #4F7592",
", c #BCBDBE",
"p c #57778E",
"q c #979BA0",
"2 c #ABABAC",
"- c #E7E7E7",
"= c #D6DEE6",
"> c #9FA0A0",
"8 c #829EB5",
"X c #8FB0C3",
"6 c #5D7C93",
/* pixels */
" .XXXXXXXX ",
" .oooooooX ",
" .OOOOOOOX ",
" .+++++++X ",
"@##$%&&&&&%*##@ ",
"$=-;:>,<123$-=$ ",
".44.5678.96$44. ",
"7,,,,,,,,,,,,,7 ",
"900qwwwwwwwe009 ",
"rtt9ryyyyyyuttr ",
"6qq6iiiiiii%qq6 ",
"633paiiiiii%336 ",
"XXX*iiiiiii%XXX ",
" 6iiiiiii% ",
" $XXXXXXX# "
};

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@ -1,90 +0,0 @@
/* XPM */
static const char * quit_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 69 1",
"@ c Black",
"i c #9AEA53",
"D c #7E9BB1",
"H c #839FB4",
", c #B7C7D3",
"8 c #BCCBD6",
"7 c #C1CFDA",
"v c #92ABBD",
"- c #D0DBE2",
"O c #547897",
"+ c #376485",
"L c #7090A8",
"t c #AEC0CE",
"g c #B3C4D1",
"S c #84A0B4",
"G c #89A4B8",
"> c #BDCCD7",
"F c #5A809C",
"2 c #C2D0DA",
"k c #93ACBE",
"= c #D6E0E6",
"* c #446A8C",
"z c #A5B9C8",
"# c #DEE5EB",
"0 c #AFC1CE",
"r c #B4C5D2",
"p c #B9C9D5",
"A c #8AA5B8",
"M c #92AABD",
"j c #A6BAC9",
"K c #7796AC",
"l c #ABBECC",
"o c #E4EAEF",
"9 c #B5C6D2",
" c None",
"; c #C9D6DF",
"X c #305F81",
"m c #98AFC0",
"V c #9DB3C3",
"% c #D1DBE3",
"u c #A2B7C6",
"y c #A7BBCA",
"h c #ACBFCD",
"4 c #B6C7D3",
"w c #C0CFD9",
"d c #982106",
"B c #85A0B5",
"6 c #C8D4DE",
"c c #99B0C1",
"x c #9EB4C4",
"$ c #D7E0E7",
"q c #A8BCCA",
"s c #ADC0CD",
"3 c #BCCCD7",
"N c #8BA5B9",
": c #C4D1DB",
"1 c #C9D5DE",
"f c #9AB1C2",
"n c #A4B9C8",
"a c #B3C5D1",
". c #215579",
"J c #7D9AB0",
"& c #829EB5",
"e c #BBCAD6",
"b c #8CA6B9",
"Z c #91AABC",
"C c #96AEC0",
"< c #CFDAE2",
"5 c #AFC2CF",
/* pixels */
" ..XXXXXXXXXX ",
" XoO+X@@@@@@X ",
" X#$%&X*@@@@X ",
" X=-;:>,X@@@X ",
" X<12345X@@@X ",
" X67890qX@XXX ",
" XwertyuX@XiX ",
" XpasddfX++iiX ",
" XghjddkXiiiiiX ",
" XlzxcvbXiiiiiiX",
" XnxmMNBXiiiiiX ",
" XVCZASDXXXiiX ",
" XXFGHJKX XiX ",
" FXXFLX XX ",
" XX* "
};

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@ -1,58 +0,0 @@
/* XPM */
static const char * redo_xpm[] = {
/* columns rows colors chars-per-pixel */
"16 15 37 1",
"4 c #9BACC2",
"; c #4C7398",
"3 c #547B99",
"* c #547897",
"# c #5A89A6",
"8 c #3A749C",
"5 c #5A809C",
", c #7F99B4",
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/* XPM */
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<ClInclude Include="..\..\include\wx\xrc\xh_menu.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_notbk.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_odcombo.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_panel.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_propdlg.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_radbt.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_radbx.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_scrol.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_scwin.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_sizer.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_slidr.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_spin.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_split.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_statbar.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_stbmp.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_stbox.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_stlin.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_sttxt.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_text.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_tglbtn.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_toolb.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_tree.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_treebk.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_unkwn.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xh_wizrd.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xrc\xmlres.h">
<Filter>Common Headers</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\include\wx\msw\setup.h">
<Filter>Setup Headers</Filter>
</CustomBuild>
<CustomBuild Include="..\..\include\wx\univ\setup.h">
<Filter>Setup Headers</Filter>
</CustomBuild>
<CustomBuild Include="..\..\include\wx\msw\genrcdefs.h">
<Filter>MSW Headers</Filter>
</CustomBuild>
</ItemGroup>
</Project>

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@ -1,249 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: msvc/wx/msw/setup.h
// Purpose: wrapper around the real wx/setup.h for Visual C++
// Author: Vadim Zeitlin
// Modified by:
// Created: 2004-12-12
// RCS-ID: $Id: setup.h 43687 2006-11-27 15:03:59Z VZ $
// Copyright: (c) 2004 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// VC++ IDE predefines _DEBUG and _UNICODE for the new projects itself, but
// the other symbols (WXUSINGDLL, __WXUNIVERSAL__, ...) should be defined
// explicitly!
#ifdef _MSC_VER
#ifdef _UNICODE
#ifdef WXUSINGDLL
#ifdef _DEBUG
#include "../../../lib/vc_dll/mswud/wx/setup.h"
#else
#include "../../../lib/vc_dll/mswu/wx/setup.h"
#endif
#else
#ifdef _DEBUG
#include "../../../lib/vc_lib/mswud/wx/setup.h"
#else
#include "../../../lib/vc_lib/mswu/wx/setup.h"
#endif
#endif
#ifdef _DEBUG
#pragma comment(lib,"wxbase28ud")
#pragma comment(lib,"wxbase28ud_net")
#pragma comment(lib,"wxbase28ud_xml")
#if wxUSE_REGEX
#pragma comment(lib,"wxregexud")
#endif
#if wxUSE_GUI
#if wxUSE_XML
#pragma comment(lib,"wxexpatd")
#endif
#if wxUSE_LIBJPEG
#pragma comment(lib,"wxjpegd")
#endif
#if wxUSE_LIBPNG
#pragma comment(lib,"wxpngd")
#endif
#if wxUSE_LIBTIFF
#pragma comment(lib,"wxtiffd")
#endif
#if wxUSE_ZLIB
#pragma comment(lib,"wxzlibd")
#endif
#pragma comment(lib,"wxmsw28ud_adv")
#pragma comment(lib,"wxmsw28ud_core")
#pragma comment(lib,"wxmsw28ud_html")
#if wxUSE_GLCANVAS
#pragma comment(lib,"wxmsw28ud_gl")
#endif
#if wxUSE_DEBUGREPORT
#pragma comment(lib,"wxmsw28ud_qa")
#endif
#if wxUSE_XRC
#pragma comment(lib,"wxmsw28ud_xrc")
#endif
#if wxUSE_AUI
#pragma comment(lib,"wxmsw28ud_aui")
#endif
#if wxUSE_RICHTEXT
#pragma comment(lib,"wxmsw28ud_richtext")
#endif
#if wxUSE_MEDIACTRL
#pragma comment(lib,"wxmsw28ud_media")
#endif
#if wxUSE_ODBC
#pragma comment(lib,"wxbase28ud_odbc")
#endif
#endif // wxUSE_GUI
#else // release
#pragma comment(lib,"wxbase28u")
#pragma comment(lib,"wxbase28u_net")
#pragma comment(lib,"wxbase28u_xml")
#if wxUSE_REGEX
#pragma comment(lib,"wxregexu")
#endif
#if wxUSE_GUI
#if wxUSE_XML
#pragma comment(lib,"wxexpat")
#endif
#if wxUSE_LIBJPEG
#pragma comment(lib,"wxjpeg")
#endif
#if wxUSE_LIBPNG
#pragma comment(lib,"wxpng")
#endif
#if wxUSE_LIBTIFF
#pragma comment(lib,"wxtiff")
#endif
#if wxUSE_ZLIB
#pragma comment(lib,"wxzlib")
#endif
#pragma comment(lib,"wxmsw28u_adv")
#pragma comment(lib,"wxmsw28u_core")
#pragma comment(lib,"wxmsw28u_html")
#if wxUSE_GLCANVAS
#pragma comment(lib,"wxmsw28u_gl")
#endif
#if wxUSE_DEBUGREPORT
#pragma comment(lib,"wxmsw28u_qa")
#endif
#if wxUSE_XRC
#pragma comment(lib,"wxmsw28u_xrc")
#endif
#if wxUSE_AUI
#pragma comment(lib,"wxmsw28u_aui")
#endif
#if wxUSE_RICHTEXT
#pragma comment(lib,"wxmsw28u_richtext")
#endif
#if wxUSE_MEDIACTRL
#pragma comment(lib,"wxmsw28u_media")
#endif
#if wxUSE_ODBC
#pragma comment(lib,"wxbase28u_odbc")
#endif
#endif // wxUSE_GUI
#endif // debug/release
#else // !_UNICODE
#ifdef WXUSINGDLL
#ifdef _DEBUG
#include "../../../lib/vc_dll/mswd/wx/setup.h"
#else
#include "../../../lib/vc_dll/msw/wx/setup.h"
#endif
#else // static lib
#ifdef _DEBUG
#include "../../../lib/vc_lib/mswd/wx/setup.h"
#else
#include "../../../lib/vc_lib/msw/wx/setup.h"
#endif
#endif // shared/static
#ifdef _DEBUG
#pragma comment(lib,"wxbase28d")
#pragma comment(lib,"wxbase28d_net")
#pragma comment(lib,"wxbase28d_xml")
#if wxUSE_REGEX
#pragma comment(lib,"wxregexd")
#endif
#if wxUSE_GUI
#if wxUSE_XML
#pragma comment(lib,"wxexpatd")
#endif
#if wxUSE_LIBJPEG
#pragma comment(lib,"wxjpegd")
#endif
#if wxUSE_LIBPNG
#pragma comment(lib,"wxpngd")
#endif
#if wxUSE_LIBTIFF
#pragma comment(lib,"wxtiffd")
#endif
#if wxUSE_ZLIB
#pragma comment(lib,"wxzlibd")
#endif
#pragma comment(lib,"wxmsw28d_adv")
#pragma comment(lib,"wxmsw28d_core")
#pragma comment(lib,"wxmsw28d_html")
#if wxUSE_GLCANVAS
#pragma comment(lib,"wxmsw28d_gl")
#endif
#if wxUSE_DEBUGREPORT
#pragma comment(lib,"wxmsw28d_qa")
#endif
#if wxUSE_XRC
#pragma comment(lib,"wxmsw28d_xrc")
#endif
#if wxUSE_AUI
#pragma comment(lib,"wxmsw28d_aui")
#endif
#if wxUSE_RICHTEXT
#pragma comment(lib,"wxmsw28d_richtext")
#endif
#if wxUSE_MEDIACTRL
#pragma comment(lib,"wxmsw28d_media")
#endif
#if wxUSE_ODBC
#pragma comment(lib,"wxbase28d_odbc")
#endif
#endif // wxUSE_GUI
#else // release
#pragma comment(lib,"wxbase28")
#pragma comment(lib,"wxbase28_net")
#pragma comment(lib,"wxbase28_xml")
#if wxUSE_REGEX
#pragma comment(lib,"wxregex")
#endif
#if wxUSE_GUI
#if wxUSE_XML
#pragma comment(lib,"wxexpat")
#endif
#if wxUSE_LIBJPEG
#pragma comment(lib,"wxjpeg")
#endif
#if wxUSE_LIBPNG
#pragma comment(lib,"wxpng")
#endif
#if wxUSE_LIBTIFF
#pragma comment(lib,"wxtiff")
#endif
#if wxUSE_ZLIB
#pragma comment(lib,"wxzlib")
#endif
#pragma comment(lib,"wxmsw28_adv")
#pragma comment(lib,"wxmsw28_core")
#pragma comment(lib,"wxmsw28_html")
#if wxUSE_GLCANVAS
#pragma comment(lib,"wxmsw28_gl")
#endif
#if wxUSE_DEBUGREPORT
#pragma comment(lib,"wxmsw28_qa")
#endif
#if wxUSE_XRC
#pragma comment(lib,"wxmsw28_xrc")
#endif
#if wxUSE_AUI
#pragma comment(lib,"wxmsw28_aui")
#endif
#if wxUSE_RICHTEXT
#pragma comment(lib,"wxmsw28_richtext")
#endif
#if wxUSE_MEDIACTRL
#pragma comment(lib,"wxmsw28_media")
#endif
#if wxUSE_ODBC
#pragma comment(lib,"wxbase28_odbc")
#endif
#endif // wxUSE_GUI
#endif // debug/release
#endif // _UNICODE/!_UNICODE
#else
#error "This file should only be included when using Microsoft Visual C++"
#endif

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@ -1,161 +0,0 @@
///////////////////////////////////////////////////////////////////////////////
// Name: wx/aboutdlg.h
// Purpose: declaration of wxAboutDialog class
// Author: Vadim Zeitlin
// Created: 2006-10-07
// RCS-ID: $Id: aboutdlg.h 58748 2009-02-08 09:46:03Z VZ $
// Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ABOUTDLG_H_
#define _WX_ABOUTDLG_H_
#include "wx/defs.h"
#if wxUSE_ABOUTDLG
#include "wx/app.h"
#include "wx/icon.h"
// ----------------------------------------------------------------------------
// wxAboutDialogInfo: information shown by the standard "About" dialog
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_ADV wxAboutDialogInfo
{
public:
// all fields are initially uninitialized
wxAboutDialogInfo() { }
// accessors for various simply fields
// -----------------------------------
// name of the program, if not used defaults wxApp::GetAppName()
void SetName(const wxString& name) { m_name = name; }
wxString GetName() const
{ return m_name.empty() ? wxTheApp->GetAppName() : m_name; }
// version of the program, in free format (but without "version" word)
void SetVersion(const wxString& version) { m_version = version; }
bool HasVersion() const { return !m_version.empty(); }
wxString GetVersion() const { return m_version; }
// brief, but possibly multiline, description of the program
void SetDescription(const wxString& desc) { m_description = desc; }
bool HasDescription() const { return !m_description.empty(); }
wxString GetDescription() const { return m_description; }
// short string containing the program copyright information
void SetCopyright(const wxString& copyright) { m_copyright = copyright; }
bool HasCopyright() const { return !m_copyright.empty(); }
wxString GetCopyright() const { return m_copyright; }
// long, multiline string containing the text of the program licence
void SetLicence(const wxString& licence) { m_licence = licence; }
void SetLicense(const wxString& licence) { m_licence = licence; }
bool HasLicence() const { return !m_licence.empty(); }
wxString GetLicence() const { return m_licence; }
// icon to be shown in the dialog, defaults to the main frame icon
void SetIcon(const wxIcon& icon) { m_icon = icon; }
bool HasIcon() const { return m_icon.Ok(); }
wxIcon GetIcon() const;
// web site for the program and its description (defaults to URL itself if
// empty)
void SetWebSite(const wxString& url, const wxString& desc = wxEmptyString)
{
m_url = url;
m_urlDesc = desc.empty() ? url : desc;
}
bool HasWebSite() const { return !m_url.empty(); }
wxString GetWebSiteURL() const { return m_url; }
wxString GetWebSiteDescription() const { return m_urlDesc; }
// accessors for the arrays
// ------------------------
// the list of developers of the program
void SetDevelopers(const wxArrayString& developers)
{ m_developers = developers; }
void AddDeveloper(const wxString& developer)
{ m_developers.push_back(developer); }
bool HasDevelopers() const { return !m_developers.empty(); }
const wxArrayString& GetDevelopers() const { return m_developers; }
// the list of documentation writers
void SetDocWriters(const wxArrayString& docwriters)
{ m_docwriters = docwriters; }
void AddDocWriter(const wxString& docwriter)
{ m_docwriters.push_back(docwriter); }
bool HasDocWriters() const { return !m_docwriters.empty(); }
const wxArrayString& GetDocWriters() const { return m_docwriters; }
// the list of artists for the program art
void SetArtists(const wxArrayString& artists)
{ m_artists = artists; }
void AddArtist(const wxString& artist)
{ m_artists.push_back(artist); }
bool HasArtists() const { return !m_artists.empty(); }
const wxArrayString& GetArtists() const { return m_artists; }
// the list of translators
void SetTranslators(const wxArrayString& translators)
{ m_translators = translators; }
void AddTranslator(const wxString& translator)
{ m_translators.push_back(translator); }
bool HasTranslators() const { return !m_translators.empty(); }
const wxArrayString& GetTranslators() const { return m_translators; }
// implementation only
// -------------------
// "simple" about dialog shows only textual information (with possibly
// default icon but without hyperlink nor any long texts such as the
// licence text)
bool IsSimple() const
{ return !HasWebSite() && !HasIcon() && !HasLicence(); }
// get the description and credits (i.e. all of developers, doc writers,
// artists and translators) as a one long multiline string
wxString GetDescriptionAndCredits() const;
#if wxABI_VERSION >= 20810
// returns the copyright with the (C) string substituted by the Unicode
// character U+00A9
wxString GetCopyrightToDisplay() const;
#endif // wx 2.8.10+
private:
wxString m_name,
m_version,
m_description,
m_copyright,
m_licence;
wxIcon m_icon;
wxString m_url,
m_urlDesc;
wxArrayString m_developers,
m_docwriters,
m_artists,
m_translators;
};
// functions to show the about dialog box
WXDLLIMPEXP_ADV void wxAboutBox(const wxAboutDialogInfo& info);
#endif // wxUSE_ABOUTDLG
#endif // _WX_ABOUTDLG_H_

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@ -1,170 +0,0 @@
///////////////////////////////////////////////////////////////////////////////
// Name: wx/accel.h
// Purpose: wxAcceleratorEntry and wxAcceleratorTable classes
// Author: Julian Smart, Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 31.05.01 (extracted from other files)
// RCS-ID: $Id: accel.h 66927 2011-02-16 23:27:30Z JS $
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ACCEL_H_BASE_
#define _WX_ACCEL_H_BASE_
#include "wx/defs.h"
#if wxUSE_ACCEL
#include "wx/object.h"
class WXDLLIMPEXP_FWD_CORE wxAcceleratorTable;
class WXDLLIMPEXP_FWD_CORE wxMenuItem;
class WXDLLIMPEXP_FWD_CORE wxKeyEvent;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// wxAcceleratorEntry flags
enum
{
wxACCEL_NORMAL = 0x0000, // no modifiers
wxACCEL_ALT = 0x0001, // hold Alt key down
wxACCEL_CTRL = 0x0002, // hold Ctrl key down
wxACCEL_SHIFT = 0x0004, // hold Shift key down
#if defined(__WXMAC__) || defined(__WXCOCOA__)
wxACCEL_CMD = 0x0008 // Command key on OS X
#else
wxACCEL_CMD = wxACCEL_CTRL
#endif
};
// ----------------------------------------------------------------------------
// an entry in wxAcceleratorTable corresponds to one accelerator
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxAcceleratorEntry
{
public:
wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmd = 0,
wxMenuItem *item = NULL)
: m_flags(flags)
, m_keyCode(keyCode)
, m_command(cmd)
, m_item(item)
{ }
wxAcceleratorEntry(const wxAcceleratorEntry& entry)
: m_flags(entry.m_flags)
, m_keyCode(entry.m_keyCode)
, m_command(entry.m_command)
, m_item(entry.m_item)
{ }
// create accelerator corresponding to the specified string, return NULL if
// string couldn't be parsed or a pointer to be deleted by the caller
static wxAcceleratorEntry *Create(const wxString& str);
wxAcceleratorEntry& operator=(const wxAcceleratorEntry& entry)
{
Set(entry.m_flags, entry.m_keyCode, entry.m_command, entry.m_item);
return *this;
}
void Set(int flags, int keyCode, int cmd, wxMenuItem *item = NULL)
{
m_flags = flags;
m_keyCode = keyCode;
m_command = cmd;
m_item = item;
}
void SetMenuItem(wxMenuItem *item) { m_item = item; }
int GetFlags() const { return m_flags; }
int GetKeyCode() const { return m_keyCode; }
int GetCommand() const { return m_command; }
wxMenuItem *GetMenuItem() const { return m_item; }
bool operator==(const wxAcceleratorEntry& entry) const
{
return m_flags == entry.m_flags &&
m_keyCode == entry.m_keyCode &&
m_command == entry.m_command &&
m_item == entry.m_item;
}
bool operator!=(const wxAcceleratorEntry& entry) const
{ return !(*this == entry); }
#if defined(__WXMOTIF__)
// Implementation use only
bool MatchesEvent(const wxKeyEvent& event) const;
#endif
bool IsOk() const
{
return m_keyCode != 0;
}
// string <-> wxAcceleratorEntry conversion
// ----------------------------------------
// returns a wxString for the this accelerator.
// this function formats it using the <flags>-<keycode> format
// where <flags> maybe a hyphen-separed list of "shift|alt|ctrl"
wxString ToString() const;
// returns true if the given string correctly initialized this object
// (i.e. if IsOk() returns true after this call)
bool FromString(const wxString& str);
private:
// common part of Create() and FromString()
static bool ParseAccel(const wxString& str, int *flags, int *keycode);
int m_flags; // combination of wxACCEL_XXX constants
int m_keyCode; // ASCII or virtual keycode
int m_command; // Command id to generate
// the menu item this entry corresponds to, may be NULL
wxMenuItem *m_item;
// for compatibility with old code, use accessors now!
friend class WXDLLIMPEXP_FWD_CORE wxMenu;
};
// ----------------------------------------------------------------------------
// include wxAcceleratorTable class declaration, it is only used by the library
// and so doesn't have any published user visible interface
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/generic/accel.h"
#elif defined(__WXMSW__)
#include "wx/msw/accel.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/accel.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/accel.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/accel.h"
#elif defined(__WXMAC__)
#include "wx/mac/accel.h"
#elif defined(__WXCOCOA__)
#include "wx/generic/accel.h"
#elif defined(__WXPM__)
#include "wx/os2/accel.h"
#endif
extern WXDLLEXPORT_DATA(wxAcceleratorTable) wxNullAcceleratorTable;
#endif // wxUSE_ACCEL
#endif
// _WX_ACCEL_H_BASE_

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@ -1,377 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: wx/access.h
// Purpose: Accessibility classes
// Author: Julian Smart
// Modified by:
// Created: 2003-02-12
// RCS-ID: $Id: access.h 51246 2008-01-16 12:56:37Z VZ $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ACCESSBASE_H_
#define _WX_ACCESSBASE_H_
// ----------------------------------------------------------------------------
// headers we have to include here
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#if wxUSE_ACCESSIBILITY
#include "wx/variant.h"
typedef enum
{
wxACC_FAIL,
wxACC_FALSE,
wxACC_OK,
wxACC_NOT_IMPLEMENTED,
wxACC_NOT_SUPPORTED
} wxAccStatus;
// Child ids are integer identifiers from 1 up.
// So zero represents 'this' object.
#define wxACC_SELF 0
// Navigation constants
typedef enum
{
wxNAVDIR_DOWN,
wxNAVDIR_FIRSTCHILD,
wxNAVDIR_LASTCHILD,
wxNAVDIR_LEFT,
wxNAVDIR_NEXT,
wxNAVDIR_PREVIOUS,
wxNAVDIR_RIGHT,
wxNAVDIR_UP
} wxNavDir;
// Role constants
typedef enum {
wxROLE_NONE,
wxROLE_SYSTEM_ALERT,
wxROLE_SYSTEM_ANIMATION,
wxROLE_SYSTEM_APPLICATION,
wxROLE_SYSTEM_BORDER,
wxROLE_SYSTEM_BUTTONDROPDOWN,
wxROLE_SYSTEM_BUTTONDROPDOWNGRID,
wxROLE_SYSTEM_BUTTONMENU,
wxROLE_SYSTEM_CARET,
wxROLE_SYSTEM_CELL,
wxROLE_SYSTEM_CHARACTER,
wxROLE_SYSTEM_CHART,
wxROLE_SYSTEM_CHECKBUTTON,
wxROLE_SYSTEM_CLIENT,
wxROLE_SYSTEM_CLOCK,
wxROLE_SYSTEM_COLUMN,
wxROLE_SYSTEM_COLUMNHEADER,
wxROLE_SYSTEM_COMBOBOX,
wxROLE_SYSTEM_CURSOR,
wxROLE_SYSTEM_DIAGRAM,
wxROLE_SYSTEM_DIAL,
wxROLE_SYSTEM_DIALOG,
wxROLE_SYSTEM_DOCUMENT,
wxROLE_SYSTEM_DROPLIST,
wxROLE_SYSTEM_EQUATION,
wxROLE_SYSTEM_GRAPHIC,
wxROLE_SYSTEM_GRIP,
wxROLE_SYSTEM_GROUPING,
wxROLE_SYSTEM_HELPBALLOON,
wxROLE_SYSTEM_HOTKEYFIELD,
wxROLE_SYSTEM_INDICATOR,
wxROLE_SYSTEM_LINK,
wxROLE_SYSTEM_LIST,
wxROLE_SYSTEM_LISTITEM,
wxROLE_SYSTEM_MENUBAR,
wxROLE_SYSTEM_MENUITEM,
wxROLE_SYSTEM_MENUPOPUP,
wxROLE_SYSTEM_OUTLINE,
wxROLE_SYSTEM_OUTLINEITEM,
wxROLE_SYSTEM_PAGETAB,
wxROLE_SYSTEM_PAGETABLIST,
wxROLE_SYSTEM_PANE,
wxROLE_SYSTEM_PROGRESSBAR,
wxROLE_SYSTEM_PROPERTYPAGE,
wxROLE_SYSTEM_PUSHBUTTON,
wxROLE_SYSTEM_RADIOBUTTON,
wxROLE_SYSTEM_ROW,
wxROLE_SYSTEM_ROWHEADER,
wxROLE_SYSTEM_SCROLLBAR,
wxROLE_SYSTEM_SEPARATOR,
wxROLE_SYSTEM_SLIDER,
wxROLE_SYSTEM_SOUND,
wxROLE_SYSTEM_SPINBUTTON,
wxROLE_SYSTEM_STATICTEXT,
wxROLE_SYSTEM_STATUSBAR,
wxROLE_SYSTEM_TABLE,
wxROLE_SYSTEM_TEXT,
wxROLE_SYSTEM_TITLEBAR,
wxROLE_SYSTEM_TOOLBAR,
wxROLE_SYSTEM_TOOLTIP,
wxROLE_SYSTEM_WHITESPACE,
wxROLE_SYSTEM_WINDOW
} wxAccRole;
// Object types
typedef enum {
wxOBJID_WINDOW = 0x00000000,
wxOBJID_SYSMENU = 0xFFFFFFFF,
wxOBJID_TITLEBAR = 0xFFFFFFFE,
wxOBJID_MENU = 0xFFFFFFFD,
wxOBJID_CLIENT = 0xFFFFFFFC,
wxOBJID_VSCROLL = 0xFFFFFFFB,
wxOBJID_HSCROLL = 0xFFFFFFFA,
wxOBJID_SIZEGRIP = 0xFFFFFFF9,
wxOBJID_CARET = 0xFFFFFFF8,
wxOBJID_CURSOR = 0xFFFFFFF7,
wxOBJID_ALERT = 0xFFFFFFF6,
wxOBJID_SOUND = 0xFFFFFFF5
} wxAccObject;
// Accessible states
#define wxACC_STATE_SYSTEM_ALERT_HIGH 0x00000001
#define wxACC_STATE_SYSTEM_ALERT_MEDIUM 0x00000002
#define wxACC_STATE_SYSTEM_ALERT_LOW 0x00000004
#define wxACC_STATE_SYSTEM_ANIMATED 0x00000008
#define wxACC_STATE_SYSTEM_BUSY 0x00000010
#define wxACC_STATE_SYSTEM_CHECKED 0x00000020
#define wxACC_STATE_SYSTEM_COLLAPSED 0x00000040
#define wxACC_STATE_SYSTEM_DEFAULT 0x00000080
#define wxACC_STATE_SYSTEM_EXPANDED 0x00000100
#define wxACC_STATE_SYSTEM_EXTSELECTABLE 0x00000200
#define wxACC_STATE_SYSTEM_FLOATING 0x00000400
#define wxACC_STATE_SYSTEM_FOCUSABLE 0x00000800
#define wxACC_STATE_SYSTEM_FOCUSED 0x00001000
#define wxACC_STATE_SYSTEM_HOTTRACKED 0x00002000
#define wxACC_STATE_SYSTEM_INVISIBLE 0x00004000
#define wxACC_STATE_SYSTEM_MARQUEED 0x00008000
#define wxACC_STATE_SYSTEM_MIXED 0x00010000
#define wxACC_STATE_SYSTEM_MULTISELECTABLE 0x00020000
#define wxACC_STATE_SYSTEM_OFFSCREEN 0x00040000
#define wxACC_STATE_SYSTEM_PRESSED 0x00080000
#define wxACC_STATE_SYSTEM_PROTECTED 0x00100000
#define wxACC_STATE_SYSTEM_READONLY 0x00200000
#define wxACC_STATE_SYSTEM_SELECTABLE 0x00400000
#define wxACC_STATE_SYSTEM_SELECTED 0x00800000
#define wxACC_STATE_SYSTEM_SELFVOICING 0x01000000
#define wxACC_STATE_SYSTEM_UNAVAILABLE 0x02000000
// Selection flag
typedef enum
{
wxACC_SEL_NONE = 0,
wxACC_SEL_TAKEFOCUS = 1,
wxACC_SEL_TAKESELECTION = 2,
wxACC_SEL_EXTENDSELECTION = 4,
wxACC_SEL_ADDSELECTION = 8,
wxACC_SEL_REMOVESELECTION = 16
} wxAccSelectionFlags;
// Accessibility event identifiers
#define wxACC_EVENT_SYSTEM_SOUND 0x0001
#define wxACC_EVENT_SYSTEM_ALERT 0x0002
#define wxACC_EVENT_SYSTEM_FOREGROUND 0x0003
#define wxACC_EVENT_SYSTEM_MENUSTART 0x0004
#define wxACC_EVENT_SYSTEM_MENUEND 0x0005
#define wxACC_EVENT_SYSTEM_MENUPOPUPSTART 0x0006
#define wxACC_EVENT_SYSTEM_MENUPOPUPEND 0x0007
#define wxACC_EVENT_SYSTEM_CAPTURESTART 0x0008
#define wxACC_EVENT_SYSTEM_CAPTUREEND 0x0009
#define wxACC_EVENT_SYSTEM_MOVESIZESTART 0x000A
#define wxACC_EVENT_SYSTEM_MOVESIZEEND 0x000B
#define wxACC_EVENT_SYSTEM_CONTEXTHELPSTART 0x000C
#define wxACC_EVENT_SYSTEM_CONTEXTHELPEND 0x000D
#define wxACC_EVENT_SYSTEM_DRAGDROPSTART 0x000E
#define wxACC_EVENT_SYSTEM_DRAGDROPEND 0x000F
#define wxACC_EVENT_SYSTEM_DIALOGSTART 0x0010
#define wxACC_EVENT_SYSTEM_DIALOGEND 0x0011
#define wxACC_EVENT_SYSTEM_SCROLLINGSTART 0x0012
#define wxACC_EVENT_SYSTEM_SCROLLINGEND 0x0013
#define wxACC_EVENT_SYSTEM_SWITCHSTART 0x0014
#define wxACC_EVENT_SYSTEM_SWITCHEND 0x0015
#define wxACC_EVENT_SYSTEM_MINIMIZESTART 0x0016
#define wxACC_EVENT_SYSTEM_MINIMIZEEND 0x0017
#define wxACC_EVENT_OBJECT_CREATE 0x8000
#define wxACC_EVENT_OBJECT_DESTROY 0x8001
#define wxACC_EVENT_OBJECT_SHOW 0x8002
#define wxACC_EVENT_OBJECT_HIDE 0x8003
#define wxACC_EVENT_OBJECT_REORDER 0x8004
#define wxACC_EVENT_OBJECT_FOCUS 0x8005
#define wxACC_EVENT_OBJECT_SELECTION 0x8006
#define wxACC_EVENT_OBJECT_SELECTIONADD 0x8007
#define wxACC_EVENT_OBJECT_SELECTIONREMOVE 0x8008
#define wxACC_EVENT_OBJECT_SELECTIONWITHIN 0x8009
#define wxACC_EVENT_OBJECT_STATECHANGE 0x800A
#define wxACC_EVENT_OBJECT_LOCATIONCHANGE 0x800B
#define wxACC_EVENT_OBJECT_NAMECHANGE 0x800C
#define wxACC_EVENT_OBJECT_DESCRIPTIONCHANGE 0x800D
#define wxACC_EVENT_OBJECT_VALUECHANGE 0x800E
#define wxACC_EVENT_OBJECT_PARENTCHANGE 0x800F
#define wxACC_EVENT_OBJECT_HELPCHANGE 0x8010
#define wxACC_EVENT_OBJECT_DEFACTIONCHANGE 0x8011
#define wxACC_EVENT_OBJECT_ACCELERATORCHANGE 0x8012
// ----------------------------------------------------------------------------
// wxAccessible
// All functions return an indication of success, failure, or not implemented.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxAccessible;
class WXDLLIMPEXP_FWD_CORE wxWindow;
class WXDLLIMPEXP_FWD_CORE wxPoint;
class WXDLLIMPEXP_FWD_CORE wxRect;
class WXDLLEXPORT wxAccessibleBase : public wxObject
{
DECLARE_NO_COPY_CLASS(wxAccessibleBase)
public:
wxAccessibleBase(wxWindow* win): m_window(win) {}
virtual ~wxAccessibleBase() {}
// Overridables
// Can return either a child object, or an integer
// representing the child element, starting from 1.
// pt is in screen coordinates.
virtual wxAccStatus HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
{ return wxACC_NOT_IMPLEMENTED; }
// Returns the rectangle for this object (id = 0) or a child element (id > 0).
// rect is in screen coordinates.
virtual wxAccStatus GetLocation(wxRect& WXUNUSED(rect), int WXUNUSED(elementId))
{ return wxACC_NOT_IMPLEMENTED; }
// Navigates from fromId to toId/toObject.
virtual wxAccStatus Navigate(wxNavDir WXUNUSED(navDir), int WXUNUSED(fromId),
int* WXUNUSED(toId), wxAccessible** WXUNUSED(toObject))
{ return wxACC_NOT_IMPLEMENTED; }
// Gets the name of the specified object.
virtual wxAccStatus GetName(int WXUNUSED(childId), wxString* WXUNUSED(name))
{ return wxACC_NOT_IMPLEMENTED; }
// Gets the number of children.
virtual wxAccStatus GetChildCount(int* WXUNUSED(childCount))
{ return wxACC_NOT_IMPLEMENTED; }
// Gets the specified child (starting from 1).
// If *child is NULL and return value is wxACC_OK,
// this means that the child is a simple element and
// not an accessible object.
virtual wxAccStatus GetChild(int WXUNUSED(childId), wxAccessible** WXUNUSED(child))
{ return wxACC_NOT_IMPLEMENTED; }
// Gets the parent, or NULL.
virtual wxAccStatus GetParent(wxAccessible** WXUNUSED(parent))
{ return wxACC_NOT_IMPLEMENTED; }
// Performs the default action. childId is 0 (the action for this object)
// or > 0 (the action for a child).
// Return wxACC_NOT_SUPPORTED if there is no default action for this
// window (e.g. an edit control).
virtual wxAccStatus DoDefaultAction(int WXUNUSED(childId))
{ return wxACC_NOT_IMPLEMENTED; }
// Gets the default action for this object (0) or > 0 (the action for a child).
// Return wxACC_OK even if there is no action. actionName is the action, or the empty
// string if there is no action.
// The retrieved string describes the action that is performed on an object,
// not what the object does as a result. For example, a toolbar button that prints
// a document has a default action of "Press" rather than "Prints the current document."
virtual wxAccStatus GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
{ return wxACC_NOT_IMPLEMENTED; }
// Returns the description for this object or a child.
virtual wxAccStatus GetDescription(int WXUNUSED(childId), wxString* WXUNUSED(description))
{ return wxACC_NOT_IMPLEMENTED; }
// Returns help text for this object or a child, similar to tooltip text.
virtual wxAccStatus GetHelpText(int WXUNUSED(childId), wxString* WXUNUSED(helpText))
{ return wxACC_NOT_IMPLEMENTED; }
// Returns the keyboard shortcut for this object or child.
// Return e.g. ALT+K
virtual wxAccStatus GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
{ return wxACC_NOT_IMPLEMENTED; }
// Returns a role constant.
virtual wxAccStatus GetRole(int WXUNUSED(childId), wxAccRole* WXUNUSED(role))
{ return wxACC_NOT_IMPLEMENTED; }
// Returns a state constant.
virtual wxAccStatus GetState(int WXUNUSED(childId), long* WXUNUSED(state))
{ return wxACC_NOT_IMPLEMENTED; }
// Returns a localized string representing the value for the object
// or child.
virtual wxAccStatus GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
{ return wxACC_NOT_IMPLEMENTED; }
// Selects the object or child.
virtual wxAccStatus Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
{ return wxACC_NOT_IMPLEMENTED; }
// Gets the window with the keyboard focus.
// If childId is 0 and child is NULL, no object in
// this subhierarchy has the focus.
// If this object has the focus, child should be 'this'.
virtual wxAccStatus GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
{ return wxACC_NOT_IMPLEMENTED; }
#if wxUSE_VARIANT
// Gets a variant representing the selected children
// of this object.
// Acceptable values:
// - a null variant (IsNull() returns TRUE)
// - a list variant (GetType() == wxT("list"))
// - an integer representing the selected child element,
// or 0 if this object is selected (GetType() == wxT("long"))
// - a "void*" pointer to a wxAccessible child object
virtual wxAccStatus GetSelections(wxVariant* WXUNUSED(selections))
{ return wxACC_NOT_IMPLEMENTED; }
#endif // wxUSE_VARIANT
// Accessors
// Returns the window associated with this object.
wxWindow* GetWindow() { return m_window; }
// Sets the window associated with this object.
void SetWindow(wxWindow* window) { m_window = window; }
// Operations
// Each platform's implementation must define this
// static void NotifyEvent(int eventType, wxWindow* window, wxAccObject objectType,
// int objectId);
private:
// Data members
wxWindow* m_window;
};
// ----------------------------------------------------------------------------
// now include the declaration of the real class
// ----------------------------------------------------------------------------
#if defined(__WXMSW__)
#include "wx/msw/ole/access.h"
#endif
#endif // wxUSE_ACCESSIBILITY
#endif // _WX_ACCESSBASE_H_

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///////////////////////////////////////////////////////////////////////////////
// Name: include/wx/afterstd.h
// Purpose: #include after STL headers
// Author: Vadim Zeitlin
// Modified by:
// Created: 07/07/03
// RCS-ID: $Id: afterstd.h 61871 2009-09-09 22:29:51Z VZ $
// Copyright: (c) 2003 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
/**
See the comments in beforestd.h.
*/
#if defined(__WXMSW__)
#include "wx/msw/winundef.h"
#endif
// undo what we did in wx/beforestd.h
#if defined(__VISUALC__) && __VISUALC__ <= 1201
// MSVC 5 does not have this
#if _MSC_VER > 1100
// don't restore this one for VC6, it gives it in each try/catch which is a
// bit annoying to say the least
#if _MSC_VER >= 0x1300
// unreachable code
#pragma warning(default:4702)
#endif // VC++ >= 7
#pragma warning(pop)
#else
// 'expression' : signed/unsigned mismatch
#pragma warning(default:4018)
// 'identifier' : unreferenced formal parameter
#pragma warning(default:4100)
// 'conversion' : conversion from 'type1' to 'type2',
// possible loss of data
#pragma warning(default:4244)
// C++ language change: to explicitly specialize class template
// 'identifier' use the following syntax
#pragma warning(default:4663)
#endif
#endif
/*
Redefine _T if we undefined it in wx/beforestd.h (see comment there about
why do we do it) and if we need it (we always do when building wx itself
and might also need when compiling the user code but this must be indicated
by the special wxNEEDS__T macro)
*/
#if defined(__SUNPRO_CC) || defined(__SUNPRO_C)
#if defined(WXBUILDING) || defined(wxNEEDS_T)
/*
Undefine _T in case it was defined in the standard header.
*/
#undef _T
/*
And define it again in the same way as it's done in wx/wxchar.h.
*/
#if wxUSE_UNICODE
#define _T(x) wxCONCAT_HELPER(L, x)
#else /* !Unicode */
#define _T(x) x
#endif /* Unicode/!Unicode */
#endif /* we need _T() to be defined */
#endif /* defined(__SUNPRO_CC) || defined(__SUNPRO_C) */

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/anidecod.h
// Purpose: wxANIDecoder, ANI reader for wxImage and wxAnimation
// Author: Francesco Montorsi
// CVS-ID: $Id: anidecod.h 45563 2007-04-21 18:17:50Z VZ $
// Copyright: (c) 2006 Francesco Montorsi
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ANIDECOD_H
#define _WX_ANIDECOD_H
#include "wx/defs.h"
#if wxUSE_STREAMS && wxUSE_ICO_CUR
#include "wx/stream.h"
#include "wx/image.h"
#include "wx/animdecod.h"
#include "wx/dynarray.h"
class /*WXDLLEXPORT*/ wxANIFrameInfo;
WX_DECLARE_EXPORTED_OBJARRAY(wxANIFrameInfo, wxANIFrameInfoArray);
WX_DECLARE_EXPORTED_OBJARRAY(wxImage, wxImageArray);
// --------------------------------------------------------------------------
// wxANIDecoder class
// --------------------------------------------------------------------------
class WXDLLEXPORT wxANIDecoder : public wxAnimationDecoder
{
public:
// constructor, destructor, etc.
wxANIDecoder();
~wxANIDecoder();
virtual wxSize GetFrameSize(unsigned int frame) const;
virtual wxPoint GetFramePosition(unsigned int frame) const;
virtual wxAnimationDisposal GetDisposalMethod(unsigned int frame) const;
virtual long GetDelay(unsigned int frame) const;
virtual wxColour GetTransparentColour(unsigned int frame) const;
// implementation of wxAnimationDecoder's pure virtuals
virtual bool CanRead( wxInputStream& stream ) const;
virtual bool Load( wxInputStream& stream );
bool ConvertToImage(unsigned int frame, wxImage *image) const;
wxAnimationDecoder *Clone() const
{ return new wxANIDecoder; }
wxAnimationType GetType() const
{ return wxANIMATION_TYPE_ANI; }
private:
// frames stored as wxImage(s): ANI files are meant to be used mostly for animated
// cursors and thus they do not use any optimization to encode differences between
// two frames: they are just a list of images to display sequentially.
wxImageArray m_images;
// the info about each image stored in m_images.
// NB: m_info.GetCount() may differ from m_images.GetCount()!
wxANIFrameInfoArray m_info;
// this is the wxCURHandler used to load the ICON chunk of the ANI files
static wxCURHandler sm_handler;
DECLARE_NO_COPY_CLASS(wxANIDecoder)
};
#endif // wxUSE_STREAM && wxUSE_ICO_CUR
#endif // _WX_ANIDECOD_H

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/animate.h
// Purpose: wxAnimation and wxAnimationCtrl
// Author: Julian Smart and Guillermo Rodriguez Garcia
// Modified by: Francesco Montorsi
// Created: 13/8/99
// RCS-ID: $Id: animate.h 53135 2008-04-12 02:31:04Z VZ $
// Copyright: (c) Julian Smart and Guillermo Rodriguez Garcia
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ANIMATE_H_
#define _WX_ANIMATE_H_
#include "wx/defs.h"
#if wxUSE_ANIMATIONCTRL
#include "wx/animdecod.h"
#include "wx/control.h"
#include "wx/timer.h"
#include "wx/bitmap.h"
class WXDLLIMPEXP_FWD_ADV wxAnimation;
extern WXDLLIMPEXP_DATA_ADV(wxAnimation) wxNullAnimation;
extern WXDLLIMPEXP_DATA_ADV(const wxChar) wxAnimationCtrlNameStr[];
// ----------------------------------------------------------------------------
// wxAnimationBase
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_ADV wxAnimationBase : public wxGDIObject
{
public:
wxAnimationBase() {}
virtual bool IsOk() const = 0;
// can be -1
virtual int GetDelay(unsigned int frame) const = 0;
virtual unsigned int GetFrameCount() const = 0;
virtual wxImage GetFrame(unsigned int frame) const = 0;
virtual wxSize GetSize() const = 0;
virtual bool LoadFile(const wxString& name,
wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
virtual bool Load(wxInputStream& stream,
wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
protected:
DECLARE_ABSTRACT_CLASS(wxAnimationBase)
};
// ----------------------------------------------------------------------------
// wxAnimationCtrlBase
// ----------------------------------------------------------------------------
// do not autoresize to the animation's size when SetAnimation() is called
#define wxAC_NO_AUTORESIZE (0x0010)
// default style does not include wxAC_NO_AUTORESIZE, that is, the control
// auto-resizes by default to fit the new animation when SetAnimation() is called
#define wxAC_DEFAULT_STYLE (wxNO_BORDER)
class WXDLLIMPEXP_ADV wxAnimationCtrlBase : public wxControl
{
public:
wxAnimationCtrlBase() { }
// public API
virtual bool LoadFile(const wxString& filename,
wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
virtual void SetAnimation(const wxAnimation &anim) = 0;
virtual wxAnimation GetAnimation() const = 0;
virtual bool Play() = 0;
virtual void Stop() = 0;
virtual bool IsPlaying() const = 0;
virtual void SetInactiveBitmap(const wxBitmap &bmp);
// always return the original bitmap set in this control
wxBitmap GetInactiveBitmap() const
{ return m_bmpStatic; }
protected:
// the inactive bitmap as it was set by the user
wxBitmap m_bmpStatic;
// the inactive bitmap currently shown in the control
// (may differ in the size from m_bmpStatic)
wxBitmap m_bmpStaticReal;
// updates m_bmpStaticReal from m_bmpStatic if needed
virtual void UpdateStaticImage();
// called by SetInactiveBitmap
virtual void DisplayStaticImage() = 0;
private:
DECLARE_ABSTRACT_CLASS(wxAnimationCtrlBase)
};
// ----------------------------------------------------------------------------
// include the platform-specific version of the wxAnimationCtrl class
// ----------------------------------------------------------------------------
#if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__)
#include "wx/gtk/animate.h"
#else
#include "wx/generic/animate.h"
#endif
#endif // wxUSE_ANIMATIONCTRL
#endif // _WX_ANIMATE_H_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/animdecod.h
// Purpose: wxAnimationDecoder
// Author: Francesco Montorsi
// CVS-ID: $Id: animdecod.h 49563 2007-10-31 20:46:21Z VZ $
// Copyright: (c) 2006 Francesco Montorsi
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ANIMDECOD_H
#define _WX_ANIMDECOD_H
#include "wx/defs.h"
#if wxUSE_STREAMS
#include "wx/colour.h"
#include "wx/gdicmn.h"
class WXDLLIMPEXP_FWD_BASE wxInputStream;
class WXDLLIMPEXP_FWD_CORE wxImage;
/*
Differences between a wxAnimationDecoder and a wxImageHandler:
1) wxImageHandlers always load an input stream directly into a given wxImage
object converting from the format-specific data representation to the
wxImage native format (RGB24).
wxAnimationDecoders always load an input stream using some optimized format
to store it which is format-depedent. This allows to store a (possibly big)
animation using a format which is a good compromise between required memory
and time required to blit in on the screen.
2) wxAnimationDecoders contain the animation data in some internal var.
That's why they derive from wxObjectRefData: they are data which can be shared.
3) wxAnimationDecoders can be used by a wxImageHandler to retrieve a frame
in wxImage format; the viceversa cannot be done.
4) wxAnimationDecoders are decoders only, thus do not support save features.
5) wxAnimationDecoders are directly used by wxAnimation (generic implementation)
as wxObjectRefData while they need to be 'wrapped' by a wxImageHandler for
wxImage uses.
*/
// --------------------------------------------------------------------------
// Constants
// --------------------------------------------------------------------------
// NB: the values of these enum items are not casual but coincide with the
// GIF disposal codes. Do not change them !!
enum wxAnimationDisposal
{
// No disposal specified. The decoder is not required to take any action.
wxANIM_UNSPECIFIED = -1,
// Do not dispose. The graphic is to be left in place.
wxANIM_DONOTREMOVE = 0,
// Restore to background color. The area used by the graphic must be
// restored to the background color.
wxANIM_TOBACKGROUND = 1,
// Restore to previous. The decoder is required to restore the area
// overwritten by the graphic with what was there prior to rendering the graphic.
wxANIM_TOPREVIOUS = 2
};
enum wxAnimationType
{
wxANIMATION_TYPE_INVALID,
wxANIMATION_TYPE_GIF,
wxANIMATION_TYPE_ANI,
wxANIMATION_TYPE_ANY
};
// --------------------------------------------------------------------------
// wxAnimationDecoder class
// --------------------------------------------------------------------------
class WXDLLEXPORT wxAnimationDecoder : public wxObjectRefData
{
public:
wxAnimationDecoder()
{
m_background = wxNullColour;
m_nFrames = 0;
}
virtual ~wxAnimationDecoder() { }
virtual bool Load( wxInputStream& stream ) = 0;
virtual bool CanRead( wxInputStream& stream ) const = 0;
virtual wxAnimationDecoder *Clone() const = 0;
virtual wxAnimationType GetType() const = 0;
// convert given frame to wxImage
virtual bool ConvertToImage(unsigned int frame, wxImage *image) const = 0;
// frame specific data getters
// not all frames may be of the same size; e.g. GIF allows to
// specify that between two frames only a smaller portion of the
// entire animation has changed.
virtual wxSize GetFrameSize(unsigned int frame) const = 0;
// the position of this frame in case it's not as big as m_szAnimation
// or wxPoint(0,0) otherwise.
virtual wxPoint GetFramePosition(unsigned int frame) const = 0;
// what should be done after displaying this frame.
virtual wxAnimationDisposal GetDisposalMethod(unsigned int frame) const = 0;
// the number of milliseconds this frame should be displayed.
// if returns -1 then the frame must be displayed forever.
virtual long GetDelay(unsigned int frame) const = 0;
// the transparent colour for this frame if any or wxNullColour.
virtual wxColour GetTransparentColour(unsigned int frame) const = 0;
// get global data
wxSize GetAnimationSize() const { return m_szAnimation; }
wxColour GetBackgroundColour() const { return m_background; }
unsigned int GetFrameCount() const { return m_nFrames; }
protected:
wxSize m_szAnimation;
unsigned int m_nFrames;
// this is the colour to use for the wxANIM_TOBACKGROUND disposal.
// if not specified by the animation, it's set to wxNullColour
wxColour m_background;
};
#endif // wxUSE_STREAM
#endif // _WX_ANIMDECOD_H

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/app.h
// Purpose: wxAppBase class and macros used for declaration of wxApp
// derived class in the user code
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: app.h 51592 2008-02-08 08:17:41Z VZ $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_APP_H_BASE_
#define _WX_APP_H_BASE_
// ----------------------------------------------------------------------------
// headers we have to include here
// ----------------------------------------------------------------------------
#include "wx/event.h" // for the base class
#include "wx/build.h"
#include "wx/init.h" // we must declare wxEntry()
#include "wx/intl.h" // for wxLayoutDirection
class WXDLLIMPEXP_FWD_BASE wxAppConsole;
class WXDLLIMPEXP_FWD_BASE wxAppTraits;
class WXDLLIMPEXP_FWD_BASE wxCmdLineParser;
class WXDLLIMPEXP_FWD_BASE wxLog;
class WXDLLIMPEXP_FWD_BASE wxMessageOutput;
#if wxUSE_GUI
class WXDLLIMPEXP_FWD_BASE wxEventLoop;
struct WXDLLIMPEXP_FWD_CORE wxVideoMode;
#endif
// ----------------------------------------------------------------------------
// typedefs
// ----------------------------------------------------------------------------
// the type of the function used to create a wxApp object on program start up
typedef wxAppConsole* (*wxAppInitializerFunction)();
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
enum
{
wxPRINT_WINDOWS = 1,
wxPRINT_POSTSCRIPT = 2
};
// ----------------------------------------------------------------------------
// wxAppConsole: wxApp for non-GUI applications
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxAppConsole : public wxEvtHandler
{
public:
// ctor and dtor
wxAppConsole();
virtual ~wxAppConsole();
// the virtual functions which may/must be overridden in the derived class
// -----------------------------------------------------------------------
// This is the very first function called for a newly created wxApp object,
// it is used by the library to do the global initialization. If, for some
// reason, you must override it (instead of just overriding OnInit(), as
// usual, for app-specific initializations), do not forget to call the base
// class version!
virtual bool Initialize(int& argc, wxChar **argv);
// This gives wxCocoa a chance to call OnInit() with a memory pool in place
virtual bool CallOnInit() { return OnInit(); }
// Called before OnRun(), this is a good place to do initialization -- if
// anything fails, return false from here to prevent the program from
// continuing. The command line is normally parsed here, call the base
// class OnInit() to do it.
virtual bool OnInit();
// this is here only temporary hopefully (FIXME)
virtual bool OnInitGui() { return true; }
// This is the replacement for the normal main(): all program work should
// be done here. When OnRun() returns, the programs starts shutting down.
virtual int OnRun() = 0;
// This is only called if OnInit() returned true so it's a good place to do
// any cleanup matching the initializations done there.
virtual int OnExit();
// This is the very last function called on wxApp object before it is
// destroyed. If you override it (instead of overriding OnExit() as usual)
// do not forget to call the base class version!
virtual void CleanUp();
// Called when a fatal exception occurs, this function should take care not
// to do anything which might provoke a nested exception! It may be
// overridden if you wish to react somehow in non-default way (core dump
// under Unix, application crash under Windows) to fatal program errors,
// however extreme care should be taken if you don't want this function to
// crash.
virtual void OnFatalException() { }
// Called from wxExit() function, should terminate the application a.s.a.p.
virtual void Exit();
// application info: name, description, vendor
// -------------------------------------------
// NB: all these should be set by the application itself, there are no
// reasonable default except for the application name which is taken to
// be argv[0]
// set/get the application name
wxString GetAppName() const
{
return m_appName.empty() ? m_className : m_appName;
}
void SetAppName(const wxString& name) { m_appName = name; }
// set/get the app class name
wxString GetClassName() const { return m_className; }
void SetClassName(const wxString& name) { m_className = name; }
// set/get the vendor name
const wxString& GetVendorName() const { return m_vendorName; }
void SetVendorName(const wxString& name) { m_vendorName = name; }
// cmd line parsing stuff
// ----------------------
// all of these methods may be overridden in the derived class to
// customize the command line parsing (by default only a few standard
// options are handled)
//
// you also need to call wxApp::OnInit() from YourApp::OnInit() for all
// this to work
#if wxUSE_CMDLINE_PARSER
// this one is called from OnInit() to add all supported options
// to the given parser (don't forget to call the base class version if you
// override it!)
virtual void OnInitCmdLine(wxCmdLineParser& parser);
// called after successfully parsing the command line, return true
// to continue and false to exit (don't forget to call the base class
// version if you override it!)
virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
// called if "--help" option was specified, return true to continue
// and false to exit
virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
// called if incorrect command line options were given, return
// false to abort and true to continue
virtual bool OnCmdLineError(wxCmdLineParser& parser);
#endif // wxUSE_CMDLINE_PARSER
// miscellaneous customization functions
// -------------------------------------
// create the app traits object to which we delegate for everything which
// either should be configurable by the user (then he can change the
// default behaviour simply by overriding CreateTraits() and returning his
// own traits object) or which is GUI/console dependent as then wxAppTraits
// allows us to abstract the differences behind the common façade
wxAppTraits *GetTraits();
// the functions below shouldn't be used now that we have wxAppTraits
#if WXWIN_COMPATIBILITY_2_4
#if wxUSE_LOG
// override this function to create default log target of arbitrary
// user-defined class (default implementation creates a wxLogGui
// object) -- this log object is used by default by all wxLogXXX()
// functions.
wxDEPRECATED( virtual wxLog *CreateLogTarget() );
#endif // wxUSE_LOG
// similar to CreateLogTarget() but for the global wxMessageOutput
// object
wxDEPRECATED( virtual wxMessageOutput *CreateMessageOutput() );
#endif // WXWIN_COMPATIBILITY_2_4
// event processing functions
// --------------------------
// this method allows to filter all the events processed by the program, so
// you should try to return quickly from it to avoid slowing down the
// program to the crawl
//
// return value should be -1 to continue with the normal event processing,
// or TRUE or FALSE to stop further processing and pretend that the event
// had been already processed or won't be processed at all, respectively
virtual int FilterEvent(wxEvent& event);
#if wxUSE_EXCEPTIONS
// call the specified handler on the given object with the given event
//
// this method only exists to allow catching the exceptions thrown by any
// event handler, it would lead to an extra (useless) virtual function call
// if the exceptions were not used, so it doesn't even exist in that case
virtual void HandleEvent(wxEvtHandler *handler,
wxEventFunction func,
wxEvent& event) const;
// Called when an unhandled C++ exception occurs inside OnRun(): note that
// the exception type is lost by now, so if you really want to handle the
// exception you should override OnRun() and put a try/catch around
// MainLoop() call there or use OnExceptionInMainLoop()
virtual void OnUnhandledException() { }
#endif // wxUSE_EXCEPTIONS
// process all events in the wxPendingEvents list -- it is necessary to
// call this function to process posted events. This happens during each
// event loop iteration in GUI mode but if there is no main loop, it may be
// also called directly.
virtual void ProcessPendingEvents();
// doesn't do anything in this class, just a hook for GUI wxApp
virtual bool Yield(bool WXUNUSED(onlyIfNeeded) = false) { return true; }
// make sure that idle events are sent again
virtual void WakeUpIdle() { }
// this is just a convenience: by providing its implementation here we
// avoid #ifdefs in the code using it
static bool IsMainLoopRunning() { return false; }
// debugging support
// -----------------
#ifdef __WXDEBUG__
// this function is called when an assert failure occurs, the base class
// version does the normal processing (i.e. shows the usual assert failure
// dialog box)
//
// the arguments are the location of the failed assert (func may be empty
// if the compiler doesn't support C99 __FUNCTION__), the text of the
// assert itself and the user-specified message
virtual void OnAssertFailure(const wxChar *file,
int line,
const wxChar *func,
const wxChar *cond,
const wxChar *msg);
// old version of the function without func parameter, for compatibility
// only, override OnAssertFailure() in the new code
virtual void OnAssert(const wxChar *file,
int line,
const wxChar *cond,
const wxChar *msg);
#endif // __WXDEBUG__
// check that the wxBuildOptions object (constructed in the application
// itself, usually the one from IMPLEMENT_APP() macro) matches the build
// options of the library and abort if it doesn't
static bool CheckBuildOptions(const char *optionsSignature,
const char *componentName);
#if WXWIN_COMPATIBILITY_2_4
wxDEPRECATED( static bool CheckBuildOptions(const wxBuildOptions& buildOptions) );
#endif
// implementation only from now on
// -------------------------------
// helpers for dynamic wxApp construction
static void SetInitializerFunction(wxAppInitializerFunction fn)
{ ms_appInitFn = fn; }
static wxAppInitializerFunction GetInitializerFunction()
{ return ms_appInitFn; }
// accessors for ms_appInstance field (external code might wish to modify
// it, this is why we provide a setter here as well, but you should really
// know what you're doing if you call it), wxTheApp is usually used instead
// of GetInstance()
static wxAppConsole *GetInstance() { return ms_appInstance; }
static void SetInstance(wxAppConsole *app) { ms_appInstance = app; }
// command line arguments (public for backwards compatibility)
int argc;
wxChar **argv;
protected:
// the function which creates the traits object when GetTraits() needs it
// for the first time
virtual wxAppTraits *CreateTraits();
// function used for dynamic wxApp creation
static wxAppInitializerFunction ms_appInitFn;
// the one and only global application object
static wxAppConsole *ms_appInstance;
// application info (must be set from the user code)
wxString m_vendorName, // vendor name (ACME Inc)
m_appName, // app name
m_className; // class name
// the class defining the application behaviour, NULL initially and created
// by GetTraits() when first needed
wxAppTraits *m_traits;
// the application object is a singleton anyhow, there is no sense in
// copying it
DECLARE_NO_COPY_CLASS(wxAppConsole)
};
// ----------------------------------------------------------------------------
// wxAppBase: the common part of wxApp implementations for all platforms
// ----------------------------------------------------------------------------
#if wxUSE_GUI
class WXDLLIMPEXP_CORE wxAppBase : public wxAppConsole
{
public:
wxAppBase();
virtual ~wxAppBase();
// the virtual functions which may/must be overridden in the derived class
// -----------------------------------------------------------------------
// very first initialization function
//
// Override: very rarely
virtual bool Initialize(int& argc, wxChar **argv);
// a platform-dependent version of OnInit(): the code here is likely to
// depend on the toolkit. default version does nothing.
//
// Override: rarely.
virtual bool OnInitGui();
// called to start program execution - the default version just enters
// the main GUI loop in which events are received and processed until
// the last window is not deleted (if GetExitOnFrameDelete) or
// ExitMainLoop() is called. In console mode programs, the execution
// of the program really starts here
//
// Override: rarely in GUI applications, always in console ones.
virtual int OnRun();
// a matching function for OnInit()
virtual int OnExit();
// very last clean up function
//
// Override: very rarely
virtual void CleanUp();
// the worker functions - usually not used directly by the user code
// -----------------------------------------------------------------
// return true if we're running main loop, i.e. if the events can
// (already) be dispatched
static bool IsMainLoopRunning()
{
wxAppBase *app = wx_static_cast(wxAppBase *, GetInstance());
return app && app->m_mainLoop != NULL;
}
// execute the main GUI loop, the function returns when the loop ends
virtual int MainLoop();
// exit the main loop thus terminating the application
virtual void Exit();
// exit the main GUI loop during the next iteration (i.e. it does not
// stop the program immediately!)
virtual void ExitMainLoop();
// returns true if there are unprocessed events in the event queue
virtual bool Pending();
// process the first event in the event queue (blocks until an event
// appears if there are none currently, use Pending() if this is not
// wanted), returns false if the event loop should stop and true
// otherwise
virtual bool Dispatch();
// process all currently pending events right now
//
// it is an error to call Yield() recursively unless the value of
// onlyIfNeeded is true
//
// WARNING: this function is dangerous as it can lead to unexpected
// reentrancies (i.e. when called from an event handler it
// may result in calling the same event handler again), use
// with _extreme_ care or, better, don't use at all!
virtual bool Yield(bool onlyIfNeeded = false) = 0;
// this virtual function is called in the GUI mode when the application
// becomes idle and normally just sends wxIdleEvent to all interested
// parties
//
// it should return true if more idle events are needed, false if not
virtual bool ProcessIdle();
// Send idle event to window and all subwindows
// Returns true if more idle time is requested.
virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event);
#if wxUSE_EXCEPTIONS
// Function called if an uncaught exception is caught inside the main
// event loop: it may return true to continue running the event loop or
// false to stop it (in the latter case it may rethrow the exception as
// well)
virtual bool OnExceptionInMainLoop();
#endif // wxUSE_EXCEPTIONS
// top level window functions
// --------------------------
// return true if our app has focus
virtual bool IsActive() const { return m_isActive; }
// set the "main" top level window
void SetTopWindow(wxWindow *win) { m_topWindow = win; }
// return the "main" top level window (if it hadn't been set previously
// with SetTopWindow(), will return just some top level window and, if
// there are none, will return NULL)
virtual wxWindow *GetTopWindow() const;
// control the exit behaviour: by default, the program will exit the
// main loop (and so, usually, terminate) when the last top-level
// program window is deleted. Beware that if you disable this behaviour
// (with SetExitOnFrameDelete(false)), you'll have to call
// ExitMainLoop() explicitly from somewhere.
void SetExitOnFrameDelete(bool flag)
{ m_exitOnFrameDelete = flag ? Yes : No; }
bool GetExitOnFrameDelete() const
{ return m_exitOnFrameDelete == Yes; }
// display mode, visual, printing mode, ...
// ------------------------------------------------------------------------
// Get display mode that is used use. This is only used in framebuffer
// wxWin ports (such as wxMGL or wxDFB).
virtual wxVideoMode GetDisplayMode() const;
// Set display mode to use. This is only used in framebuffer wxWin
// ports (such as wxMGL or wxDFB). This method should be called from
// wxApp::OnInitGui
virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return true; }
// set use of best visual flag (see below)
void SetUseBestVisual( bool flag, bool forceTrueColour = false )
{ m_useBestVisual = flag; m_forceTrueColour = forceTrueColour; }
bool GetUseBestVisual() const { return m_useBestVisual; }
// set/get printing mode: see wxPRINT_XXX constants.
//
// default behaviour is the normal one for Unix: always use PostScript
// printing.
virtual void SetPrintMode(int WXUNUSED(mode)) { }
int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
// Return the layout direction for the current locale or wxLayout_Default
// if it's unknown
virtual wxLayoutDirection GetLayoutDirection() const;
// command line parsing (GUI-specific)
// ------------------------------------------------------------------------
#if wxUSE_CMDLINE_PARSER
virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
virtual void OnInitCmdLine(wxCmdLineParser& parser);
#endif
// miscellaneous other stuff
// ------------------------------------------------------------------------
// called by toolkit-specific code to set the app status: active (we have
// focus) or not and also the last window which had focus before we were
// deactivated
virtual void SetActive(bool isActive, wxWindow *lastFocus);
#if WXWIN_COMPATIBILITY_2_6
// OBSOLETE: don't use, always returns true
//
// returns true if the program is successfully initialized
wxDEPRECATED( bool Initialized() );
#endif // WXWIN_COMPATIBILITY_2_6
// perform standard OnIdle behaviour, ensure that this is always called
void OnIdle(wxIdleEvent& event);
protected:
// delete all objects in wxPendingDelete list
void DeletePendingObjects();
// override base class method to use GUI traits
virtual wxAppTraits *CreateTraits();
// the main event loop of the application (may be NULL if the loop hasn't
// been started yet or has already terminated)
wxEventLoop *m_mainLoop;
// the main top level window (may be NULL)
wxWindow *m_topWindow;
// if Yes, exit the main loop when the last top level window is deleted, if
// No don't do it and if Later -- only do it once we reach our OnRun()
//
// the explanation for using this strange scheme is given in appcmn.cpp
enum
{
Later = -1,
No,
Yes
} m_exitOnFrameDelete;
// true if the app wants to use the best visual on systems where
// more than one are available (Sun, SGI, XFree86 4.0 ?)
bool m_useBestVisual;
// force TrueColour just in case "best" isn't TrueColour
bool m_forceTrueColour;
// does any of our windows have focus?
bool m_isActive;
DECLARE_NO_COPY_CLASS(wxAppBase)
};
#if WXWIN_COMPATIBILITY_2_6
inline bool wxAppBase::Initialized() { return true; }
#endif // WXWIN_COMPATIBILITY_2_6
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// now include the declaration of the real class
// ----------------------------------------------------------------------------
#if wxUSE_GUI
#if defined(__WXPALMOS__)
#include "wx/palmos/app.h"
#elif defined(__WXMSW__)
#include "wx/msw/app.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/app.h"
#elif defined(__WXMGL__)
#include "wx/mgl/app.h"
#elif defined(__WXDFB__)
#include "wx/dfb/app.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/app.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/app.h"
#elif defined(__WXX11__)
#include "wx/x11/app.h"
#elif defined(__WXMAC__)
#include "wx/mac/app.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/app.h"
#elif defined(__WXPM__)
#include "wx/os2/app.h"
#endif
#else // !GUI
// allow using just wxApp (instead of wxAppConsole) in console programs
typedef wxAppConsole wxApp;
#endif // GUI/!GUI
// ----------------------------------------------------------------------------
// the global data
// ----------------------------------------------------------------------------
// for compatibility, we define this macro to access the global application
// object of type wxApp
//
// note that instead of using of wxTheApp in application code you should
// consider using DECLARE_APP() after which you may call wxGetApp() which will
// return the object of the correct type (i.e. MyApp and not wxApp)
//
// the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in
// console mode it does nothing at all
#define wxTheApp wx_static_cast(wxApp*, wxApp::GetInstance())
// ----------------------------------------------------------------------------
// global functions
// ----------------------------------------------------------------------------
// event loop related functions only work in GUI programs
// ------------------------------------------------------
// Force an exit from main loop
extern void WXDLLIMPEXP_BASE wxExit();
// avoid redeclaring this function here if it had been already declated by
// wx/utils.h, this results in warnings from g++ with -Wredundant-decls
#ifndef wx_YIELD_DECLARED
#define wx_YIELD_DECLARED
// Yield to other apps/messages
extern bool WXDLLIMPEXP_BASE wxYield();
#endif // wx_YIELD_DECLARED
// Yield to other apps/messages
extern void WXDLLIMPEXP_BASE wxWakeUpIdle();
// ----------------------------------------------------------------------------
// macros for dynamic creation of the application object
// ----------------------------------------------------------------------------
// Having a global instance of this class allows wxApp to be aware of the app
// creator function. wxApp can then call this function to create a new app
// object. Convoluted, but necessary.
class WXDLLIMPEXP_BASE wxAppInitializer
{
public:
wxAppInitializer(wxAppInitializerFunction fn)
{ wxApp::SetInitializerFunction(fn); }
};
// the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if
// your compiler really, really wants main() to be in your main program (e.g.
// hello.cpp). Now IMPLEMENT_APP should add this code if required.
#define IMPLEMENT_WXWIN_MAIN_CONSOLE \
int main(int argc, char **argv) { return wxEntry(argc, argv); }
// port-specific header could have defined it already in some special way
#ifndef IMPLEMENT_WXWIN_MAIN
#define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE
#endif // defined(IMPLEMENT_WXWIN_MAIN)
#ifdef __WXUNIVERSAL__
#include "wx/univ/theme.h"
#ifdef wxUNIV_DEFAULT_THEME
#define IMPLEMENT_WX_THEME_SUPPORT \
WX_USE_THEME(wxUNIV_DEFAULT_THEME);
#else
#define IMPLEMENT_WX_THEME_SUPPORT
#endif
#else
#define IMPLEMENT_WX_THEME_SUPPORT
#endif
// Use this macro if you want to define your own main() or WinMain() function
// and call wxEntry() from there.
#define IMPLEMENT_APP_NO_MAIN(appname) \
wxAppConsole *wxCreateApp() \
{ \
wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
"your program"); \
return new appname; \
} \
wxAppInitializer \
wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
DECLARE_APP(appname) \
appname& wxGetApp() { return *wx_static_cast(appname*, wxApp::GetInstance()); }
// Same as IMPLEMENT_APP() normally but doesn't include themes support in
// wxUniversal builds
#define IMPLEMENT_APP_NO_THEMES(appname) \
IMPLEMENT_APP_NO_MAIN(appname) \
IMPLEMENT_WXWIN_MAIN
// Use this macro exactly once, the argument is the name of the wxApp-derived
// class which is the class of your application.
#define IMPLEMENT_APP(appname) \
IMPLEMENT_APP_NO_THEMES(appname) \
IMPLEMENT_WX_THEME_SUPPORT
// Same as IMPLEMENT_APP(), but for console applications.
#define IMPLEMENT_APP_CONSOLE(appname) \
IMPLEMENT_APP_NO_MAIN(appname) \
IMPLEMENT_WXWIN_MAIN_CONSOLE
// this macro can be used multiple times and just allows you to use wxGetApp()
// function
#define DECLARE_APP(appname) extern appname& wxGetApp();
// declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed
// anywhere else but at the very least it suppresses icc warnings about
// defining extern symbols without prior declaration, and it shouldn't do any
// harm
extern wxAppConsole *wxCreateApp();
extern wxAppInitializer wxTheAppInitializer;
#endif // _WX_APP_H_BASE_

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@ -1,272 +0,0 @@
///////////////////////////////////////////////////////////////////////////////
// Name: wx/apptrait.h
// Purpose: declaration of wxAppTraits and derived classes
// Author: Vadim Zeitlin
// Modified by:
// Created: 19.06.2003
// RCS-ID: $Id: apptrait.h 49804 2007-11-10 01:09:42Z VZ $
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_APPTRAIT_H_
#define _WX_APPTRAIT_H_
#include "wx/string.h"
#include "wx/platinfo.h"
class WXDLLIMPEXP_FWD_BASE wxObject;
class WXDLLIMPEXP_FWD_BASE wxAppTraits;
#if wxUSE_FONTMAP
class WXDLLIMPEXP_FWD_CORE wxFontMapper;
#endif // wxUSE_FONTMAP
class WXDLLIMPEXP_FWD_BASE wxLog;
class WXDLLIMPEXP_FWD_BASE wxMessageOutput;
class WXDLLIMPEXP_FWD_CORE wxRendererNative;
class WXDLLIMPEXP_FWD_BASE wxString;
class GSocketGUIFunctionsTable;
// ----------------------------------------------------------------------------
// wxAppTraits: this class defines various configurable aspects of wxApp
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_BASE wxStandardPathsBase;
class WXDLLIMPEXP_BASE wxAppTraitsBase
{
public:
// needed since this class declares virtual members
virtual ~wxAppTraitsBase() { }
// hooks for creating the global objects, may be overridden by the user
// ------------------------------------------------------------------------
#if wxUSE_LOG
// create the default log target
virtual wxLog *CreateLogTarget() = 0;
#endif // wxUSE_LOG
// create the global object used for printing out messages
virtual wxMessageOutput *CreateMessageOutput() = 0;
#if wxUSE_FONTMAP
// create the global font mapper object used for encodings/charset mapping
virtual wxFontMapper *CreateFontMapper() = 0;
#endif // wxUSE_FONTMAP
// get the renderer to use for drawing the generic controls (return value
// may be NULL in which case the default renderer for the current platform
// is used); this is used in GUI only and always returns NULL in console
//
// NB: returned pointer will be deleted by the caller
virtual wxRendererNative *CreateRenderer() = 0;
#if wxUSE_STDPATHS
// wxStandardPaths object is normally the same for wxBase and wxGUI
// except in the case of wxMac and wxCocoa
virtual wxStandardPathsBase& GetStandardPaths();
#endif // wxUSE_STDPATHS
// functions abstracting differences between GUI and console modes
// ------------------------------------------------------------------------
#ifdef __WXDEBUG__
// show the assert dialog with the specified message in GUI or just print
// the string to stderr in console mode
//
// base class version has an implementation (in spite of being pure
// virtual) in base/appbase.cpp which can be called as last resort.
//
// return true to suppress subsequent asserts, false to continue as before
virtual bool ShowAssertDialog(const wxString& msg) = 0;
#endif // __WXDEBUG__
// return true if fprintf(stderr) goes somewhere, false otherwise
virtual bool HasStderr() = 0;
// managing "pending delete" list: in GUI mode we can't immediately delete
// some objects because there may be unprocessed events for them and so we
// only do it during the next idle loop iteration while this is, of course,
// unnecessary in wxBase, so we have a few functions to abstract these
// operations
// add the object to the pending delete list in GUI, delete it immediately
// in wxBase
virtual void ScheduleForDestroy(wxObject *object) = 0;
// remove this object from the pending delete list in GUI, do nothing in
// wxBase
virtual void RemoveFromPendingDelete(wxObject *object) = 0;
#if wxUSE_SOCKETS
// return table of GUI callbacks for GSocket code or NULL in wxBase. This
// is needed because networking classes are in their own library and so
// they can't directly call GUI functions (the same net library can be
// used in both GUI and base apps). To complicate it further, GUI library
// ("wxCore") doesn't depend on networking library and so only a functions
// table can be passed around
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
#endif
// return information about the (native) toolkit currently used and its
// runtime (not compile-time) version.
// returns wxPORT_BASE for console applications and one of the remaining
// wxPORT_* values for GUI applications.
virtual wxPortId GetToolkitVersion(int *majVer, int *minVer) const = 0;
// return true if the port is using wxUniversal for the GUI, false if not
virtual bool IsUsingUniversalWidgets() const = 0;
// return the name of the Desktop Environment such as
// "KDE" or "GNOME". May return an empty string.
virtual wxString GetDesktopEnvironment() const { return wxEmptyString; }
protected:
#if wxUSE_STACKWALKER && defined( __WXDEBUG__ )
// utility function: returns the stack frame as a plain wxString
virtual wxString GetAssertStackTrace();
#endif
};
// ----------------------------------------------------------------------------
// include the platform-specific version of the class
// ----------------------------------------------------------------------------
// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
// Unix code (and otherwise __UNIX__ wouldn't be defined)
// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
#if defined(__WXPALMOS__)
#include "wx/palmos/apptbase.h"
#elif defined(__WIN32__)
#include "wx/msw/apptbase.h"
#elif defined(__UNIX__) && !defined(__EMX__)
#include "wx/unix/apptbase.h"
#elif defined(__WXMAC__)
#include "wx/mac/apptbase.h"
#elif defined(__OS2__)
#include "wx/os2/apptbase.h"
#else // no platform-specific methods to add to wxAppTraits
// wxAppTraits must be a class because it was forward declared as class
class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
{
};
#endif // platform
// ============================================================================
// standard traits for console and GUI applications
// ============================================================================
// ----------------------------------------------------------------------------
// wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits
{
public:
#if wxUSE_LOG
virtual wxLog *CreateLogTarget();
#endif // wxUSE_LOG
virtual wxMessageOutput *CreateMessageOutput();
#if wxUSE_FONTMAP
virtual wxFontMapper *CreateFontMapper();
#endif // wxUSE_FONTMAP
virtual wxRendererNative *CreateRenderer();
#if wxUSE_SOCKETS
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
#endif
#ifdef __WXDEBUG__
virtual bool ShowAssertDialog(const wxString& msg);
#endif // __WXDEBUG__
virtual bool HasStderr();
virtual void ScheduleForDestroy(wxObject *object);
virtual void RemoveFromPendingDelete(wxObject *object);
// the GetToolkitVersion for console application is always the same
virtual wxPortId GetToolkitVersion(int *verMaj, int *verMin) const
{
// no toolkits (wxBase is for console applications without GUI support)
// NB: zero means "no toolkit", -1 means "not initialized yet"
// so we must use zero here!
if (verMaj) *verMaj = 0;
if (verMin) *verMin = 0;
return wxPORT_BASE;
}
virtual bool IsUsingUniversalWidgets() const { return false; }
};
// ----------------------------------------------------------------------------
// wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
// ----------------------------------------------------------------------------
#if wxUSE_GUI
class WXDLLEXPORT wxGUIAppTraitsBase : public wxAppTraits
{
public:
#if wxUSE_LOG
virtual wxLog *CreateLogTarget();
#endif // wxUSE_LOG
virtual wxMessageOutput *CreateMessageOutput();
#if wxUSE_FONTMAP
virtual wxFontMapper *CreateFontMapper();
#endif // wxUSE_FONTMAP
virtual wxRendererNative *CreateRenderer();
#if wxUSE_SOCKETS
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
#endif
#ifdef __WXDEBUG__
virtual bool ShowAssertDialog(const wxString& msg);
#endif // __WXDEBUG__
virtual bool HasStderr();
virtual void ScheduleForDestroy(wxObject *object);
virtual void RemoveFromPendingDelete(wxObject *object);
virtual bool IsUsingUniversalWidgets() const
{
#ifdef __WXUNIVERSAL__
return true;
#else
return false;
#endif
}
};
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// include the platform-specific version of the classes above
// ----------------------------------------------------------------------------
// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
#if defined(__WXPALMOS__)
#include "wx/palmos/apptrait.h"
#elif defined(__WIN32__)
#include "wx/msw/apptrait.h"
#elif defined(__OS2__)
#include "wx/os2/apptrait.h"
#elif defined(__UNIX__)
#include "wx/unix/apptrait.h"
#elif defined(__WXMAC__)
#include "wx/mac/apptrait.h"
#elif defined(__DOS__)
#include "wx/msdos/apptrait.h"
#else
#if wxUSE_GUI
class wxGUIAppTraits : public wxGUIAppTraitsBase
{
};
#endif // wxUSE_GUI
class wxConsoleAppTraits: public wxConsoleAppTraitsBase
{
};
#endif // platform
#endif // _WX_APPTRAIT_H_

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@ -1,381 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: wx/archive.h
// Purpose: Streams for archive formats
// Author: Mike Wetherell
// RCS-ID: $Id: archive.h 43445 2006-11-16 14:30:20Z MW $
// Copyright: (c) 2004 Mike Wetherell
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ARCHIVE_H__
#define _WX_ARCHIVE_H__
#include "wx/defs.h"
#if wxUSE_STREAMS && wxUSE_ARCHIVE_STREAMS
#include "wx/stream.h"
#include "wx/filename.h"
/////////////////////////////////////////////////////////////////////////////
// wxArchiveNotifier
class WXDLLIMPEXP_BASE wxArchiveNotifier
{
public:
virtual ~wxArchiveNotifier() { }
virtual void OnEntryUpdated(class wxArchiveEntry& entry) = 0;
};
/////////////////////////////////////////////////////////////////////////////
// wxArchiveEntry
//
// Holds an entry's meta data, such as filename and timestamp.
class WXDLLIMPEXP_BASE wxArchiveEntry : public wxObject
{
public:
virtual ~wxArchiveEntry() { }
virtual wxDateTime GetDateTime() const = 0;
virtual wxFileOffset GetSize() const = 0;
virtual wxFileOffset GetOffset() const = 0;
virtual bool IsDir() const = 0;
virtual bool IsReadOnly() const = 0;
virtual wxString GetInternalName() const = 0;
virtual wxPathFormat GetInternalFormat() const = 0;
virtual wxString GetName(wxPathFormat format = wxPATH_NATIVE) const = 0;
virtual void SetDateTime(const wxDateTime& dt) = 0;
virtual void SetSize(wxFileOffset size) = 0;
virtual void SetIsDir(bool isDir = true) = 0;
virtual void SetIsReadOnly(bool isReadOnly = true) = 0;
virtual void SetName(const wxString& name,
wxPathFormat format = wxPATH_NATIVE) = 0;
wxArchiveEntry *Clone() const { return DoClone(); }
void SetNotifier(wxArchiveNotifier& notifier);
virtual void UnsetNotifier() { m_notifier = NULL; }
protected:
wxArchiveEntry() : m_notifier(NULL) { }
wxArchiveEntry(const wxArchiveEntry& e) : wxObject(e), m_notifier(NULL) { }
virtual void SetOffset(wxFileOffset offset) = 0;
virtual wxArchiveEntry* DoClone() const = 0;
wxArchiveNotifier *GetNotifier() const { return m_notifier; }
wxArchiveEntry& operator=(const wxArchiveEntry& entry);
private:
wxArchiveNotifier *m_notifier;
DECLARE_ABSTRACT_CLASS(wxArchiveEntry)
};
/////////////////////////////////////////////////////////////////////////////
// wxArchiveInputStream
//
// GetNextEntry() returns an wxArchiveEntry object containing the meta-data
// for the next entry in the archive (and gives away ownership). Reading from
// the wxArchiveInputStream then returns the entry's data. Eof() becomes true
// after an attempt has been made to read past the end of the entry's data.
//
// When there are no more entries, GetNextEntry() returns NULL and sets Eof().
class WXDLLIMPEXP_BASE wxArchiveInputStream : public wxFilterInputStream
{
public:
typedef wxArchiveEntry entry_type;
virtual ~wxArchiveInputStream() { }
virtual bool OpenEntry(wxArchiveEntry& entry) = 0;
virtual bool CloseEntry() = 0;
wxArchiveEntry *GetNextEntry() { return DoGetNextEntry(); }
virtual char Peek() { return wxInputStream::Peek(); }
protected:
wxArchiveInputStream(wxInputStream& stream, wxMBConv& conv);
wxArchiveInputStream(wxInputStream *stream, wxMBConv& conv);
virtual wxArchiveEntry *DoGetNextEntry() = 0;
wxMBConv& GetConv() const { return m_conv; }
private:
wxMBConv& m_conv;
};
/////////////////////////////////////////////////////////////////////////////
// wxArchiveOutputStream
//
// PutNextEntry is used to create a new entry in the output archive, then
// the entry's data is written to the wxArchiveOutputStream.
//
// Only one entry can be open for output at a time; another call to
// PutNextEntry closes the current entry and begins the next.
//
// The overload 'bool PutNextEntry(wxArchiveEntry *entry)' takes ownership
// of the entry object.
class WXDLLIMPEXP_BASE wxArchiveOutputStream : public wxFilterOutputStream
{
public:
virtual ~wxArchiveOutputStream() { }
virtual bool PutNextEntry(wxArchiveEntry *entry) = 0;
virtual bool PutNextEntry(const wxString& name,
const wxDateTime& dt = wxDateTime::Now(),
wxFileOffset size = wxInvalidOffset) = 0;
virtual bool PutNextDirEntry(const wxString& name,
const wxDateTime& dt = wxDateTime::Now()) = 0;
virtual bool CopyEntry(wxArchiveEntry *entry,
wxArchiveInputStream& stream) = 0;
virtual bool CopyArchiveMetaData(wxArchiveInputStream& stream) = 0;
virtual bool CloseEntry() = 0;
protected:
wxArchiveOutputStream(wxOutputStream& stream, wxMBConv& conv);
wxArchiveOutputStream(wxOutputStream *stream, wxMBConv& conv);
wxMBConv& GetConv() const { return m_conv; }
private:
wxMBConv& m_conv;
};
/////////////////////////////////////////////////////////////////////////////
// wxArchiveIterator
//
// An input iterator that can be used to transfer an archive's catalog to
// a container.
#if wxUSE_STL || defined WX_TEST_ARCHIVE_ITERATOR
#include <iterator>
#include <utility>
template <class X, class Y> inline
void _wxSetArchiveIteratorValue(
X& val, Y entry, void *WXUNUSED(d))
{
val = X(entry);
}
template <class X, class Y, class Z> inline
void _wxSetArchiveIteratorValue(
std::pair<X, Y>& val, Z entry, Z WXUNUSED(d))
{
val = std::make_pair(X(entry->GetInternalName()), Y(entry));
}
#if defined _MSC_VER && _MSC_VER < 1300
template <class Arc, class T = Arc::entry_type*>
#else
template <class Arc, class T = typename Arc::entry_type*>
#endif
class wxArchiveIterator
{
public:
typedef std::input_iterator_tag iterator_category;
typedef T value_type;
typedef ptrdiff_t difference_type;
typedef T* pointer;
typedef T& reference;
wxArchiveIterator() : m_rep(NULL) { }
wxArchiveIterator(Arc& arc) {
typename Arc::entry_type* entry = arc.GetNextEntry();
m_rep = entry ? new Rep(arc, entry) : NULL;
}
wxArchiveIterator(const wxArchiveIterator& it) : m_rep(it.m_rep) {
if (m_rep)
m_rep->AddRef();
}
~wxArchiveIterator() {
if (m_rep)
m_rep->UnRef();
}
const T& operator *() const {
return m_rep->GetValue();
}
const T* operator ->() const {
return &**this;
}
wxArchiveIterator& operator =(const wxArchiveIterator& it) {
if (it.m_rep)
it.m_rep.AddRef();
if (m_rep)
m_rep.UnRef();
m_rep = it.m_rep;
return *this;
}
wxArchiveIterator& operator ++() {
m_rep = m_rep->Next();
return *this;
}
wxArchiveIterator operator ++(int) {
wxArchiveIterator it(*this);
++(*this);
return it;
}
bool operator ==(const wxArchiveIterator& j) const {
return m_rep == j.m_rep;
}
bool operator !=(const wxArchiveIterator& j) const {
return !(*this == j);
}
private:
class Rep {
Arc& m_arc;
typename Arc::entry_type* m_entry;
T m_value;
int m_ref;
public:
Rep(Arc& arc, typename Arc::entry_type* entry)
: m_arc(arc), m_entry(entry), m_value(), m_ref(1) { }
~Rep()
{ delete m_entry; }
void AddRef() {
m_ref++;
}
void UnRef() {
if (--m_ref == 0)
delete this;
}
Rep *Next() {
typename Arc::entry_type* entry = m_arc.GetNextEntry();
if (!entry) {
UnRef();
return NULL;
}
if (m_ref > 1) {
m_ref--;
return new Rep(m_arc, entry);
}
delete m_entry;
m_entry = entry;
m_value = T();
return this;
}
const T& GetValue() {
if (m_entry) {
_wxSetArchiveIteratorValue(m_value, m_entry, m_entry);
m_entry = NULL;
}
return m_value;
}
} *m_rep;
};
typedef wxArchiveIterator<wxArchiveInputStream> wxArchiveIter;
typedef wxArchiveIterator<wxArchiveInputStream,
std::pair<wxString, wxArchiveEntry*> > wxArchivePairIter;
#endif // wxUSE_STL || defined WX_TEST_ARCHIVE_ITERATOR
/////////////////////////////////////////////////////////////////////////////
// wxArchiveClassFactory
//
// A wxArchiveClassFactory instance for a particular archive type allows
// the creation of the other classes that may be needed.
void WXDLLIMPEXP_BASE wxUseArchiveClasses();
class WXDLLIMPEXP_BASE wxArchiveClassFactory : public wxFilterClassFactoryBase
{
public:
typedef wxArchiveEntry entry_type;
typedef wxArchiveInputStream instream_type;
typedef wxArchiveOutputStream outstream_type;
typedef wxArchiveNotifier notifier_type;
#if wxUSE_STL || defined WX_TEST_ARCHIVE_ITERATOR
typedef wxArchiveIter iter_type;
typedef wxArchivePairIter pairiter_type;
#endif
virtual ~wxArchiveClassFactory() { }
wxArchiveEntry *NewEntry() const
{ return DoNewEntry(); }
wxArchiveInputStream *NewStream(wxInputStream& stream) const
{ return DoNewStream(stream); }
wxArchiveOutputStream *NewStream(wxOutputStream& stream) const
{ return DoNewStream(stream); }
wxArchiveInputStream *NewStream(wxInputStream *stream) const
{ return DoNewStream(stream); }
wxArchiveOutputStream *NewStream(wxOutputStream *stream) const
{ return DoNewStream(stream); }
virtual wxString GetInternalName(
const wxString& name,
wxPathFormat format = wxPATH_NATIVE) const = 0;
void SetConv(wxMBConv& conv) { m_pConv = &conv; }
wxMBConv& GetConv() const
{ if (m_pConv) return *m_pConv; else return wxConvLocal; }
static const wxArchiveClassFactory *Find(const wxChar *protocol,
wxStreamProtocolType type
= wxSTREAM_PROTOCOL);
static const wxArchiveClassFactory *GetFirst();
const wxArchiveClassFactory *GetNext() const { return m_next; }
void PushFront() { Remove(); m_next = sm_first; sm_first = this; }
void Remove();
protected:
// old compilers don't support covarient returns, so 'Do' methods are
// used to simulate them
virtual wxArchiveEntry *DoNewEntry() const = 0;
virtual wxArchiveInputStream *DoNewStream(wxInputStream& stream) const = 0;
virtual wxArchiveOutputStream *DoNewStream(wxOutputStream& stream) const = 0;
virtual wxArchiveInputStream *DoNewStream(wxInputStream *stream) const = 0;
virtual wxArchiveOutputStream *DoNewStream(wxOutputStream *stream) const = 0;
wxArchiveClassFactory() : m_pConv(NULL), m_next(this) { }
wxArchiveClassFactory& operator=(const wxArchiveClassFactory& WXUNUSED(f))
{ return *this; }
private:
wxMBConv *m_pConv;
static wxArchiveClassFactory *sm_first;
wxArchiveClassFactory *m_next;
DECLARE_ABSTRACT_CLASS(wxArchiveClassFactory)
};
#endif // wxUSE_STREAMS && wxUSE_ARCHIVE_STREAMS
#endif // _WX_ARCHIVE_H__

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