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d3d12: Fix some unintialised value warning.

This commit is contained in:
Vincent Lejeune 2015-10-26 23:58:05 +01:00
parent 0e3ab35e32
commit 8f84fca0f2

View File

@ -401,6 +401,23 @@ void D3D12GSRender::clear_surface(u32 arg)
} }
} }
namespace
{
UINT get_num_rtt(u8 color_target) noexcept
{
switch (color_target)
{
case CELL_GCM_SURFACE_TARGET_NONE: return 0;
case CELL_GCM_SURFACE_TARGET_0:
case CELL_GCM_SURFACE_TARGET_1: return 1;
case CELL_GCM_SURFACE_TARGET_MRT1: return 2;
case CELL_GCM_SURFACE_TARGET_MRT2: return 3;
case CELL_GCM_SURFACE_TARGET_MRT3: return 4;
}
unreachable("Wrong color target");
}
}
void D3D12GSRender::end() void D3D12GSRender::end()
{ {
std::chrono::time_point<std::chrono::system_clock> startDuration = std::chrono::system_clock::now(); std::chrono::time_point<std::chrono::system_clock> startDuration = std::chrono::system_clock::now();
@ -510,27 +527,7 @@ void D3D12GSRender::end()
std::chrono::time_point<std::chrono::system_clock> textureDurationEnd = std::chrono::system_clock::now(); std::chrono::time_point<std::chrono::system_clock> textureDurationEnd = std::chrono::system_clock::now();
m_timers.m_textureDuration += std::chrono::duration_cast<std::chrono::microseconds>(textureDurationEnd - textureDurationStart).count(); m_timers.m_textureDuration += std::chrono::duration_cast<std::chrono::microseconds>(textureDurationEnd - textureDurationStart).count();
size_t numRTT; size_t numRTT = get_num_rtt(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]);
switch (u32 color_target = rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])
{
case CELL_GCM_SURFACE_TARGET_NONE: break;
case CELL_GCM_SURFACE_TARGET_0:
case CELL_GCM_SURFACE_TARGET_1:
numRTT = 1;
break;
case CELL_GCM_SURFACE_TARGET_MRT1:
numRTT = 2;
break;
case CELL_GCM_SURFACE_TARGET_MRT2:
numRTT = 3;
break;
case CELL_GCM_SURFACE_TARGET_MRT3:
numRTT = 4;
break;
default:
LOG_ERROR(RSX, "Bad surface color target: %d", color_target);
}
getCurrentResourceStorage().m_commandList->OMSetRenderTargets((UINT)numRTT, &m_rtts.m_renderTargetsDescriptorsHeap->GetCPUDescriptorHandleForHeapStart(), true, getCurrentResourceStorage().m_commandList->OMSetRenderTargets((UINT)numRTT, &m_rtts.m_renderTargetsDescriptorsHeap->GetCPUDescriptorHandleForHeapStart(), true,
&CD3DX12_CPU_DESCRIPTOR_HANDLE(m_rtts.m_depthStencilDescriptorHeap->GetCPUDescriptorHandleForHeapStart())); &CD3DX12_CPU_DESCRIPTOR_HANDLE(m_rtts.m_depthStencilDescriptorHeap->GetCPUDescriptorHandleForHeapStart()));