mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 02:32:36 +01:00
Fixed conflicts
This commit is contained in:
commit
931929a82c
4
.gitignore
vendored
4
.gitignore
vendored
@ -28,6 +28,7 @@
|
||||
*.unsuccessfulbuild
|
||||
*.res
|
||||
*.dump
|
||||
*.wav
|
||||
|
||||
/libs
|
||||
/ipch
|
||||
@ -52,3 +53,6 @@ rpcs3/git-version.h
|
||||
!/bin/dev_hdd0/game/
|
||||
/bin/dev_hdd0/game/*
|
||||
!/bin/dev_hdd0/game/TEST12345/
|
||||
|
||||
# Ignore other system generated files
|
||||
bin/dev_hdd0/home/00000001/trophy
|
||||
|
@ -52,11 +52,12 @@ void ThreadBase::Start()
|
||||
});
|
||||
}
|
||||
|
||||
void ThreadBase::Stop(bool wait)
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||||
void ThreadBase::Stop(bool wait, bool send_destroy)
|
||||
{
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||||
std::lock_guard<std::mutex> lock(m_main_mutex);
|
||||
|
||||
m_destroy = true;
|
||||
if (send_destroy)
|
||||
m_destroy = true;
|
||||
|
||||
if(!m_executor)
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||||
return;
|
||||
|
@ -41,7 +41,7 @@ protected:
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||||
|
||||
public:
|
||||
void Start();
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void Stop(bool wait = true);
|
||||
void Stop(bool wait = true, bool send_destroy = true);
|
||||
|
||||
bool Join() const;
|
||||
bool IsAlive() const;
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||||
|
@ -1,38 +1,52 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
using namespace std::chrono;
|
||||
|
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class Timer
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||||
{
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private:
|
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bool stopped;
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high_resolution_clock::time_point start;
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high_resolution_clock::time_point end;
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bool m_stopped;
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std::chrono::high_resolution_clock::time_point m_start;
|
||||
std::chrono::high_resolution_clock::time_point m_end;
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||||
|
||||
public:
|
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Timer() : stopped(false)
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||||
Timer() : m_stopped(false)
|
||||
{
|
||||
}
|
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|
||||
void Start()
|
||||
{
|
||||
stopped = false;
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||||
start = high_resolution_clock::now();
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m_stopped = false;
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||||
m_start = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
|
||||
void Stop()
|
||||
{
|
||||
stopped = true;
|
||||
end = high_resolution_clock::now();
|
||||
m_stopped = true;
|
||||
m_end = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
|
||||
double GetElapsedTimeInSec(){return GetElapsedTimeInMicroSec() / 1000000.0;}
|
||||
double GetElapsedTimeInMilliSec(){return GetElapsedTimeInMicroSec() / 1000.0;}
|
||||
double GetElapsedTimeInMicroSec()
|
||||
double GetElapsedTimeInSec() const
|
||||
{
|
||||
if (!stopped)
|
||||
end = high_resolution_clock::now();
|
||||
return duration_cast<microseconds>(end - start).count();
|
||||
return GetElapsedTimeInMicroSec() / 1000000.0;
|
||||
}
|
||||
|
||||
double GetElapsedTimeInMilliSec() const
|
||||
{
|
||||
return GetElapsedTimeInMicroSec() / 1000.0;
|
||||
}
|
||||
|
||||
double GetElapsedTimeInMicroSec() const
|
||||
{
|
||||
std::chrono::high_resolution_clock::time_point now = m_stopped ? m_end : std::chrono::high_resolution_clock::now();
|
||||
|
||||
return std::chrono::duration_cast<std::chrono::microseconds>(now - m_start).count();
|
||||
}
|
||||
|
||||
double GetElapsedTimeInNanoSec() const
|
||||
{
|
||||
std::chrono::high_resolution_clock::time_point now = m_stopped ? m_end : std::chrono::high_resolution_clock::now();
|
||||
|
||||
return std::chrono::duration_cast<std::chrono::nanoseconds>(now - m_start).count();
|
||||
}
|
||||
};
|
||||
|
1
bin/dev_hdd0/home/00000001/localusername
Normal file
1
bin/dev_hdd0/home/00000001/localusername
Normal file
@ -0,0 +1 @@
|
||||
User
|
4
bin/dev_hdd1/.gitignore
vendored
4
bin/dev_hdd1/.gitignore
vendored
@ -1,4 +1,6 @@
|
||||
# Ignore everything in this directory
|
||||
*
|
||||
# Except this file
|
||||
!.gitignore
|
||||
!.gitignore
|
||||
!cache
|
||||
!cache/README.txt
|
1
bin/dev_hdd1/cache/README.txt
vendored
Normal file
1
bin/dev_hdd1/cache/README.txt
vendored
Normal file
@ -0,0 +1 @@
|
||||
every Folder in this directory gets cleared when cellSysCacheClear() is called, so don't store important data here
|
193
rpcs3.sln
193
rpcs3.sln
@ -1,7 +1,5 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.30110.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
# Visual Studio 2012
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rpcs3", "rpcs3\rpcs3.vcxproj", "{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23} = {CD478F02-7550-58A5-E085-CE4BC0C0AD23}
|
||||
@ -10,6 +8,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rpcs3", "rpcs3\rpcs3.vcxpro
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606} = {23E1C437-A951-5943-8639-A17F3CF2E606}
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A} = {22B14659-C5B6-B775-868D-A49198FEAD4A}
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2} = {9ED1866B-D4AE-3440-24E4-7A9475B163B2}
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9} = {6EDC3B79-D217-F11A-406F-F11D856493F9}
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24} = {3111D679-7796-23C4-BA0C-271F1145DA24}
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA} = {AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774} = {FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}
|
||||
@ -123,10 +122,6 @@ Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
DLL Debug|Win32 = DLL Debug|Win32
|
||||
DLL Debug|x64 = DLL Debug|x64
|
||||
DLL Release|Win32 = DLL Release|Win32
|
||||
DLL Release|x64 = DLL Release|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
@ -135,14 +130,6 @@ Global
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Debug|x64.Build.0 = Debug|x64
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.DLL Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.DLL Debug|Win32.Build.0 = Debug|Win32
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.DLL Debug|x64.ActiveCfg = Debug|x64
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.DLL Debug|x64.Build.0 = Debug|x64
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.DLL Release|Win32.ActiveCfg = Release|Win32
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.DLL Release|Win32.Build.0 = Release|Win32
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.DLL Release|x64.ActiveCfg = Release|x64
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.DLL Release|x64.Build.0 = Release|x64
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Release|Win32.Build.0 = Release|Win32
|
||||
{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -151,14 +138,6 @@ Global
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.Debug|x64.Build.0 = Debug|x64
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.Release|Win32.Build.0 = Release|Win32
|
||||
{6FCB55A5-563F-4039-1D79-1EB6ED8AAB82}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -167,14 +146,6 @@ Global
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.Debug|x64.Build.0 = Debug|x64
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.Release|Win32.Build.0 = Release|Win32
|
||||
{7047EE97-7F80-A70D-6147-BC11102DB6F4}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -183,14 +154,6 @@ Global
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.Debug|x64.Build.0 = Debug|x64
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.Release|Win32.Build.0 = Release|Win32
|
||||
{3111D679-7796-23C4-BA0C-271F1145DA24}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -199,14 +162,6 @@ Global
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.Debug|x64.Build.0 = Debug|x64
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.Release|Win32.Build.0 = Release|Win32
|
||||
{067D9406-2A93-DACA-9449-93A2D356357D}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -215,14 +170,6 @@ Global
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.Debug|x64.Build.0 = Debug|x64
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.Release|Win32.Build.0 = Release|Win32
|
||||
{9ED1866B-D4AE-3440-24E4-7A9475B163B2}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -231,14 +178,6 @@ Global
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.Debug|x64.Build.0 = Debug|x64
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.Release|Win32.Build.0 = Release|Win32
|
||||
{99C9EB95-DB4C-1996-490E-5212EFBF07C3}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -247,14 +186,6 @@ Global
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.Debug|x64.Build.0 = Debug|x64
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.Release|Win32.Build.0 = Release|Win32
|
||||
{6EDC3B79-D217-F11A-406F-F11D856493F9}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -263,14 +194,6 @@ Global
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.Debug|x64.Build.0 = Debug|x64
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.Release|Win32.Build.0 = Release|Win32
|
||||
{A9AC9CF5-8E6C-0BA2-0769-6E42EDB88E25}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -279,14 +202,6 @@ Global
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.Debug|x64.Build.0 = Debug|x64
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.Release|Win32.Build.0 = Release|Win32
|
||||
{CD478F02-7550-58A5-E085-CE4BC0C0AD23}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -295,14 +210,6 @@ Global
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.Debug|x64.Build.0 = Debug|x64
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.Release|Win32.Build.0 = Release|Win32
|
||||
{22B14659-C5B6-B775-868D-A49198FEAD4A}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -311,14 +218,6 @@ Global
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.Debug|x64.Build.0 = Debug|x64
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.Release|Win32.Build.0 = Release|Win32
|
||||
{FAF0CB93-F7CE-A6B8-8342-19CE99BAF774}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -327,14 +226,6 @@ Global
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.Debug|x64.Build.0 = Debug|x64
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.Release|Win32.Build.0 = Release|Win32
|
||||
{46333DC3-B4A5-3DCC-E8BF-A3F20ADC56D2}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -343,14 +234,6 @@ Global
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.Debug|x64.Build.0 = Debug|x64
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.Release|Win32.Build.0 = Release|Win32
|
||||
{5C363C34-4741-7036-861C-2E2279CF552E}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -359,14 +242,6 @@ Global
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.Debug|x64.Build.0 = Debug|x64
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.Release|Win32.Build.0 = Release|Win32
|
||||
{76169FE8-0814-4F36-6409-699EF1A23001}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -375,14 +250,6 @@ Global
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.Debug|x64.Build.0 = Debug|x64
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.Release|Win32.Build.0 = Release|Win32
|
||||
{949C6DB8-E638-6EC6-AB31-BCCFD1379E01}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -391,14 +258,6 @@ Global
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.Debug|x64.Build.0 = Debug|x64
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.Release|Win32.Build.0 = Release|Win32
|
||||
{B87216CD-6C64-1DB0-D900-BC6E745C1DF9}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -407,14 +266,6 @@ Global
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.Debug|x64.Build.0 = Debug|x64
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.Release|Win32.Build.0 = Release|Win32
|
||||
{AFF2C68B-B867-DD50-6AC5-74B09D41F8EA}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -423,14 +274,6 @@ Global
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.Debug|x64.Build.0 = Debug|x64
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.Release|Win32.Build.0 = Release|Win32
|
||||
{6FDC76D5-CB44-B9F8-5EF6-C59B020719DF}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -439,14 +282,6 @@ Global
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.Debug|x64.Build.0 = Debug|x64
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.Release|Win32.Build.0 = Release|Win32
|
||||
{8BECCA95-C7D7-CFF8-FDB1-4950E9F8E8E6}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -455,14 +290,6 @@ Global
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.Debug|x64.Build.0 = Debug|x64
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.Release|Win32.Build.0 = Release|Win32
|
||||
{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -471,14 +298,6 @@ Global
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.Debug|x64.Build.0 = Debug|x64
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.Release|Win32.Build.0 = Release|Win32
|
||||
{23E1C437-A951-5943-8639-A17F3CF2E606}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -487,14 +306,6 @@ Global
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.Debug|x64.Build.0 = Debug|x64
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.DLL Debug|x64.Build.0 = DLL Debug|x64
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.DLL Release|Win32.Build.0 = DLL Release|Win32
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.DLL Release|x64.ActiveCfg = DLL Release|x64
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.DLL Release|x64.Build.0 = DLL Release|x64
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.Release|Win32.Build.0 = Release|Win32
|
||||
{74827EBD-93DC-5110-BA95-3F2AB029B6B0}.Release|x64.ActiveCfg = Release|x64
|
||||
|
@ -96,21 +96,21 @@ bool CPUThread::Sync()
|
||||
|
||||
int CPUThread::ThreadStatus()
|
||||
{
|
||||
if (Emu.IsStopped() || IsStopped())
|
||||
if(Emu.IsStopped() || IsStopped() || IsPaused())
|
||||
{
|
||||
return CPUThread_Stopped;
|
||||
}
|
||||
|
||||
if (m_is_step)
|
||||
{
|
||||
return CPUThread_Step;
|
||||
}
|
||||
|
||||
if (TestDestroy() || IsPaused())
|
||||
if(TestDestroy())
|
||||
{
|
||||
return CPUThread_Break;
|
||||
}
|
||||
|
||||
if(m_is_step)
|
||||
{
|
||||
return CPUThread_Step;
|
||||
}
|
||||
|
||||
if (Emu.IsPaused() || Sync())
|
||||
{
|
||||
return CPUThread_Sleeping;
|
||||
@ -284,8 +284,10 @@ void CPUThread::ExecOnce()
|
||||
#ifndef QT_UI
|
||||
wxGetApp().SendDbgCommand(DID_EXEC_THREAD, this);
|
||||
#endif
|
||||
m_status = Running;
|
||||
ThreadBase::Start();
|
||||
ThreadBase::Stop();
|
||||
ThreadBase::Stop(true,false);
|
||||
m_status = Paused;
|
||||
#ifndef QT_UI
|
||||
wxGetApp().SendDbgCommand(DID_PAUSE_THREAD, this);
|
||||
wxGetApp().SendDbgCommand(DID_PAUSED_THREAD, this);
|
||||
|
@ -1,6 +1,7 @@
|
||||
#include "stdafx.h"
|
||||
#include "VFS.h"
|
||||
#include "Emu/HDD/HDD.h"
|
||||
#include "vfsDeviceLocalFile.h"
|
||||
|
||||
int sort_devices(const void* _a, const void* _b)
|
||||
{
|
||||
@ -22,7 +23,7 @@ void VFS::Mount(const wxString& ps3_path, const wxString& local_path, vfsDevice*
|
||||
|
||||
if(m_devices.GetCount() > 1)
|
||||
{
|
||||
std::qsort(m_devices.GetPtr(), m_devices.GetCount(), sizeof(vfsDevice*), sort_devices);
|
||||
//std::qsort(m_devices.GetPtr(), m_devices.GetCount(), sizeof(vfsDevice*), sort_devices);
|
||||
}
|
||||
}
|
||||
|
||||
@ -49,37 +50,166 @@ void VFS::UnMountAll()
|
||||
}
|
||||
}
|
||||
|
||||
vfsStream* VFS::Open(const wxString& ps3_path, vfsOpenMode mode)
|
||||
vfsFileBase* VFS::OpenFile(const wxString& ps3_path, vfsOpenMode mode) const
|
||||
{
|
||||
vfsDevice* stream = nullptr;
|
||||
|
||||
wxString path;
|
||||
if(vfsDevice* dev = GetDevice(ps3_path, path))
|
||||
{
|
||||
stream = dev->GetNew();
|
||||
stream->Open(path, mode);
|
||||
if(vfsFileBase* res = dev->GetNewFileStream())
|
||||
{
|
||||
res->Open(path, mode);
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
return stream;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void VFS::Create(const wxString& ps3_path)
|
||||
vfsDirBase* VFS::OpenDir(const wxString& ps3_path) const
|
||||
{
|
||||
wxString path;
|
||||
|
||||
if(vfsDevice* dev = GetDevice(ps3_path, path))
|
||||
{
|
||||
dev->Create(path);
|
||||
if(vfsDirBase* res = dev->GetNewDirStream())
|
||||
{
|
||||
res->Open(path);
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void VFS::Close(vfsStream*& device)
|
||||
bool VFS::CreateFile(const wxString& ps3_path) const
|
||||
{
|
||||
delete device;
|
||||
device = nullptr;
|
||||
wxString path;
|
||||
if(vfsDevice* dev = GetDevice(ps3_path, path))
|
||||
{
|
||||
std::shared_ptr<vfsFileBase> res(dev->GetNewFileStream());
|
||||
|
||||
if(res)
|
||||
{
|
||||
return res->Create(path);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
vfsDevice* VFS::GetDevice(const wxString& ps3_path, wxString& path)
|
||||
bool VFS::CreateDir(const wxString& ps3_path) const
|
||||
{
|
||||
wxString path;
|
||||
if(vfsDevice* dev = GetDevice(ps3_path, path))
|
||||
{
|
||||
std::shared_ptr<vfsDirBase> res(dev->GetNewDirStream());
|
||||
|
||||
if(res)
|
||||
{
|
||||
return res->Create(path);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool VFS::RemoveFile(const wxString& ps3_path) const
|
||||
{
|
||||
wxString path;
|
||||
if(vfsDevice* dev = GetDevice(ps3_path, path))
|
||||
{
|
||||
std::shared_ptr<vfsFileBase> res(dev->GetNewFileStream());
|
||||
|
||||
if(res)
|
||||
{
|
||||
return res->Remove(path);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool VFS::RemoveDir(const wxString& ps3_path) const
|
||||
{
|
||||
wxString path;
|
||||
if(vfsDevice* dev = GetDevice(ps3_path, path))
|
||||
{
|
||||
std::shared_ptr<vfsDirBase> res(dev->GetNewDirStream());
|
||||
|
||||
if(res)
|
||||
{
|
||||
return res->Remove(path);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool VFS::ExistsFile(const wxString& ps3_path) const
|
||||
{
|
||||
wxString path;
|
||||
if(vfsDevice* dev = GetDevice(ps3_path, path))
|
||||
{
|
||||
std::shared_ptr<vfsFileBase> res(dev->GetNewFileStream());
|
||||
|
||||
if(res)
|
||||
{
|
||||
return res->Exists(path);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool VFS::ExistsDir(const wxString& ps3_path) const
|
||||
{
|
||||
wxString path;
|
||||
if(vfsDevice* dev = GetDevice(ps3_path, path))
|
||||
{
|
||||
std::shared_ptr<vfsDirBase> res(dev->GetNewDirStream());
|
||||
|
||||
if(res)
|
||||
{
|
||||
return res->IsExists(path);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool VFS::RenameFile(const wxString& ps3_path_from, const wxString& ps3_path_to) const
|
||||
{
|
||||
wxString path;
|
||||
if(vfsDevice* dev = GetDevice(ps3_path_from, path))
|
||||
{
|
||||
std::shared_ptr<vfsFileBase> res(dev->GetNewFileStream());
|
||||
|
||||
if(res)
|
||||
{
|
||||
return res->Rename(path, ps3_path_to);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool VFS::RenameDir(const wxString& ps3_path_from, const wxString& ps3_path_to) const
|
||||
{
|
||||
wxString path;
|
||||
if(vfsDevice* dev = GetDevice(ps3_path_from, path))
|
||||
{
|
||||
std::shared_ptr<vfsDirBase> res(dev->GetNewDirStream());
|
||||
|
||||
if(res)
|
||||
{
|
||||
return res->Rename(path, ps3_path_to);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
vfsDevice* VFS::GetDevice(const wxString& ps3_path, wxString& path) const
|
||||
{
|
||||
u32 max_eq;
|
||||
s32 max_i=-1;
|
||||
@ -101,14 +231,18 @@ vfsDevice* VFS::GetDevice(const wxString& ps3_path, wxString& path)
|
||||
return &m_devices[max_i];
|
||||
}
|
||||
|
||||
vfsDevice* VFS::GetDeviceLocal(const wxString& local_path, wxString& path)
|
||||
vfsDevice* VFS::GetDeviceLocal(const wxString& local_path, wxString& path) const
|
||||
{
|
||||
u32 max_eq;
|
||||
s32 max_i=-1;
|
||||
|
||||
wxFileName file_path(local_path);
|
||||
file_path.Normalize();
|
||||
wxString mormalized_path = file_path.GetFullPath();
|
||||
|
||||
for(u32 i=0; i<m_devices.GetCount(); ++i)
|
||||
{
|
||||
const u32 eq = m_devices[i].CmpLocalPath(local_path);
|
||||
const u32 eq = m_devices[i].CmpLocalPath(mormalized_path);
|
||||
|
||||
if(max_i < 0 || eq > max_eq)
|
||||
{
|
||||
@ -135,11 +269,11 @@ void VFS::Init(const wxString& path)
|
||||
switch(entries[i].device)
|
||||
{
|
||||
case vfsDevice_LocalFile:
|
||||
dev = new vfsLocalFile();
|
||||
dev = new vfsDeviceLocalFile();
|
||||
break;
|
||||
|
||||
case vfsDevice_HDD:
|
||||
dev = new vfsHDD(entries[i].device_path);
|
||||
dev = new vfsDeviceHDD(entries[i].device_path);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -36,11 +36,19 @@ struct VFS
|
||||
void UnMount(const wxString& ps3_path);
|
||||
void UnMountAll();
|
||||
|
||||
vfsStream* Open(const wxString& ps3_path, vfsOpenMode mode);
|
||||
void Create(const wxString& ps3_path);
|
||||
void Close(vfsStream*& device);
|
||||
vfsDevice* GetDevice(const wxString& ps3_path, wxString& path);
|
||||
vfsDevice* GetDeviceLocal(const wxString& local_path, wxString& path);
|
||||
vfsFileBase* OpenFile(const wxString& ps3_path, vfsOpenMode mode) const;
|
||||
vfsDirBase* OpenDir(const wxString& ps3_path) const;
|
||||
bool CreateFile(const wxString& ps3_path) const;
|
||||
bool CreateDir(const wxString& ps3_path) const;
|
||||
bool RemoveFile(const wxString& ps3_path) const;
|
||||
bool RemoveDir(const wxString& ps3_path) const;
|
||||
bool ExistsFile(const wxString& ps3_path) const;
|
||||
bool ExistsDir(const wxString& ps3_path) const;
|
||||
bool RenameFile(const wxString& ps3_path_from, const wxString& ps3_path_to) const;
|
||||
bool RenameDir(const wxString& ps3_path_from, const wxString& ps3_path_to) const;
|
||||
|
||||
vfsDevice* GetDevice(const wxString& ps3_path, wxString& path) const;
|
||||
vfsDevice* GetDeviceLocal(const wxString& local_path, wxString& path) const;
|
||||
|
||||
void Init(const wxString& path);
|
||||
void SaveLoadDevices(Array<VFSManagerEntry>& res, bool is_load);
|
||||
|
@ -45,14 +45,20 @@ u32 vfsDevice::CmpLocalPath(const wxString& local_path)
|
||||
if(local_path.Len() < m_local_path.Len())
|
||||
return 0;
|
||||
|
||||
const u32 lim = min(m_local_path.Len(), local_path.Len());
|
||||
wxFileName path0(m_local_path);
|
||||
path0.Normalize();
|
||||
|
||||
wxArrayString arr0 = wxSplit(path0.GetFullPath(), '\\');
|
||||
wxArrayString arr1 = wxSplit(local_path, '\\');
|
||||
|
||||
const u32 lim = min(arr0.GetCount(), arr1.GetCount());
|
||||
u32 ret = 0;
|
||||
|
||||
for(u32 i=0; i<lim; ++i, ++ret)
|
||||
for(u32 i=0; i<lim; ret += arr0[i++].Len() + 1)
|
||||
{
|
||||
if(m_local_path[i] != local_path[i])
|
||||
if(arr0[i].CmpNoCase(arr1[i]) != 0)
|
||||
{
|
||||
return 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -175,7 +181,9 @@ wxString vfsDevice::GetWinPath(const wxString& p, bool is_dir)
|
||||
|
||||
if(is_dir && ret[ret.Len() - 1] != '\\') ret += '\\';
|
||||
|
||||
return ret;
|
||||
wxFileName res(ret);
|
||||
res.Normalize();
|
||||
return res.GetFullPath();
|
||||
}
|
||||
|
||||
wxString vfsDevice::GetWinPath(const wxString& l, const wxString& r)
|
||||
@ -195,7 +203,7 @@ wxString vfsDevice::GetPs3Path(const wxString& p, bool is_dir)
|
||||
|
||||
for(u32 i=0; i<p.Len(); ++i)
|
||||
{
|
||||
if(p[i] == '/' || p[i] == '\\')
|
||||
if(p[i] == L'/' || p[i] == L'\\')
|
||||
{
|
||||
if(!is_ls)
|
||||
{
|
||||
|
@ -1,19 +1,8 @@
|
||||
#pragma once
|
||||
#include "vfsStream.h"
|
||||
#include <mutex>
|
||||
#include "vfsFileBase.h"
|
||||
#include "vfsDirBase.h"
|
||||
|
||||
enum vfsOpenMode
|
||||
{
|
||||
vfsRead = 0x1,
|
||||
vfsWrite = 0x2,
|
||||
vfsExcl = 0x4,
|
||||
vfsAppend = 0x8,
|
||||
vfsReadWrite = vfsRead | vfsWrite,
|
||||
vfsWriteExcl = vfsWrite | vfsExcl,
|
||||
vfsWriteAppend = vfsWrite | vfsAppend,
|
||||
};
|
||||
|
||||
class vfsDevice : public vfsStream
|
||||
class vfsDevice
|
||||
{
|
||||
wxString m_ps3_path;
|
||||
wxString m_local_path;
|
||||
@ -23,9 +12,9 @@ public:
|
||||
vfsDevice(const wxString& ps3_path, const wxString& local_path);
|
||||
vfsDevice() {}
|
||||
|
||||
virtual vfsDevice* GetNew()=0;
|
||||
virtual bool Open(const wxString& path, vfsOpenMode mode = vfsRead)=0;
|
||||
virtual bool Create(const wxString& path)=0;
|
||||
virtual vfsFileBase* GetNewFileStream()=0;
|
||||
virtual vfsDirBase* GetNewDirStream()=0;
|
||||
|
||||
wxString GetLocalPath() const;
|
||||
wxString GetPs3Path() const;
|
||||
|
||||
|
14
rpcs3/Emu/FS/vfsDeviceLocalFile.cpp
Normal file
14
rpcs3/Emu/FS/vfsDeviceLocalFile.cpp
Normal file
@ -0,0 +1,14 @@
|
||||
#include "stdafx.h"
|
||||
#include "vfsDeviceLocalFile.h"
|
||||
#include "vfsLocalFile.h"
|
||||
#include "vfsLocalDir.h"
|
||||
|
||||
vfsFileBase* vfsDeviceLocalFile::GetNewFileStream()
|
||||
{
|
||||
return new vfsLocalFile(this);
|
||||
}
|
||||
|
||||
vfsDirBase* vfsDeviceLocalFile::GetNewDirStream()
|
||||
{
|
||||
return new vfsLocalDir(this);
|
||||
}
|
9
rpcs3/Emu/FS/vfsDeviceLocalFile.h
Normal file
9
rpcs3/Emu/FS/vfsDeviceLocalFile.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include "vfsDevice.h"
|
||||
|
||||
class vfsDeviceLocalFile : public vfsDevice
|
||||
{
|
||||
public:
|
||||
virtual vfsFileBase* GetNewFileStream() override;
|
||||
virtual vfsDirBase* GetNewDirStream() override;
|
||||
};
|
70
rpcs3/Emu/FS/vfsDir.cpp
Normal file
70
rpcs3/Emu/FS/vfsDir.cpp
Normal file
@ -0,0 +1,70 @@
|
||||
#include "stdafx.h"
|
||||
#include "vfsDir.h"
|
||||
|
||||
vfsDir::vfsDir()
|
||||
: vfsDirBase(nullptr)
|
||||
, m_stream(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
vfsDir::vfsDir(const wxString path)
|
||||
: vfsDirBase(nullptr)
|
||||
, m_stream(nullptr)
|
||||
{
|
||||
Open(path);
|
||||
}
|
||||
|
||||
bool vfsDir::Open(const wxString& path)
|
||||
{
|
||||
Close();
|
||||
|
||||
m_stream.reset(Emu.GetVFS().OpenDir(path));
|
||||
|
||||
return m_stream && m_stream->IsOpened();
|
||||
}
|
||||
|
||||
bool vfsDir::Create(const wxString& path)
|
||||
{
|
||||
return m_stream->Create(path);
|
||||
}
|
||||
|
||||
bool vfsDir::IsExists(const wxString& path) const
|
||||
{
|
||||
return m_stream->IsExists(path);
|
||||
}
|
||||
|
||||
const Array<DirEntryInfo>& vfsDir::GetEntries() const
|
||||
{
|
||||
return m_stream->GetEntries();
|
||||
}
|
||||
|
||||
bool vfsDir::Rename(const wxString& from, const wxString& to)
|
||||
{
|
||||
return m_stream->Rename(from, to);
|
||||
}
|
||||
|
||||
bool vfsDir::Remove(const wxString& path)
|
||||
{
|
||||
return m_stream->Remove(path);
|
||||
}
|
||||
|
||||
const DirEntryInfo* vfsDir::Read()
|
||||
{
|
||||
return m_stream->Read();
|
||||
}
|
||||
|
||||
void vfsDir::Close()
|
||||
{
|
||||
m_stream.reset();
|
||||
return vfsDirBase::Close();
|
||||
}
|
||||
|
||||
wxString vfsDir::GetPath() const
|
||||
{
|
||||
return m_stream->GetPath();
|
||||
}
|
||||
|
||||
bool vfsDir::IsOpened() const
|
||||
{
|
||||
return m_stream && m_stream->IsOpened() && vfsDirBase::IsOpened();
|
||||
}
|
25
rpcs3/Emu/FS/vfsDir.h
Normal file
25
rpcs3/Emu/FS/vfsDir.h
Normal file
@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
#include "vfsDirBase.h"
|
||||
|
||||
class vfsDir : public vfsDirBase
|
||||
{
|
||||
private:
|
||||
std::shared_ptr<vfsDirBase> m_stream;
|
||||
|
||||
public:
|
||||
vfsDir();
|
||||
vfsDir(const wxString path);
|
||||
|
||||
virtual bool Open(const wxString& path) override;
|
||||
virtual bool IsOpened() const override;
|
||||
virtual bool IsExists(const wxString& path) const override;
|
||||
virtual const Array<DirEntryInfo>& GetEntries() const override;
|
||||
virtual void Close() override;
|
||||
virtual wxString GetPath() const override;
|
||||
|
||||
virtual bool Create(const wxString& path) override;
|
||||
//virtual bool Create(const DirEntryInfo& info) override;
|
||||
virtual bool Rename(const wxString& from, const wxString& to) override;
|
||||
virtual bool Remove(const wxString& path) override;
|
||||
virtual const DirEntryInfo* Read() override;
|
||||
};
|
@ -1,9 +1,10 @@
|
||||
#include "stdafx.h"
|
||||
#include "vfsDirBase.h"
|
||||
|
||||
vfsDirBase::vfsDirBase(const wxString& path)
|
||||
vfsDirBase::vfsDirBase(vfsDevice* device)
|
||||
: m_pos(0)
|
||||
, m_device(device)
|
||||
{
|
||||
Open(path);
|
||||
}
|
||||
|
||||
vfsDirBase::~vfsDirBase()
|
||||
@ -18,6 +19,7 @@ bool vfsDirBase::Open(const wxString& path)
|
||||
if(!IsExists(path))
|
||||
return false;
|
||||
|
||||
m_pos = 0;
|
||||
m_cwd += '/' + path;
|
||||
return true;
|
||||
}
|
||||
@ -46,4 +48,12 @@ void vfsDirBase::Close()
|
||||
wxString vfsDirBase::GetPath() const
|
||||
{
|
||||
return m_cwd;
|
||||
}
|
||||
|
||||
const DirEntryInfo* vfsDirBase::Read()
|
||||
{
|
||||
if (m_pos >= m_entries.GetCount())
|
||||
return nullptr;
|
||||
|
||||
return &m_entries[m_pos++];
|
||||
}
|
@ -32,9 +32,11 @@ class vfsDirBase
|
||||
protected:
|
||||
wxString m_cwd;
|
||||
Array<DirEntryInfo> m_entries;
|
||||
uint m_pos;
|
||||
vfsDevice* m_device;
|
||||
|
||||
public:
|
||||
vfsDirBase(const wxString& path);
|
||||
vfsDirBase(vfsDevice* device);
|
||||
virtual ~vfsDirBase();
|
||||
|
||||
virtual bool Open(const wxString& path);
|
||||
@ -48,4 +50,5 @@ public:
|
||||
//virtual bool Create(const DirEntryInfo& info)=0;
|
||||
virtual bool Rename(const wxString& from, const wxString& to)=0;
|
||||
virtual bool Remove(const wxString& path)=0;
|
||||
virtual const DirEntryInfo* Read();
|
||||
};
|
@ -2,55 +2,51 @@
|
||||
#include "vfsFile.h"
|
||||
|
||||
vfsFile::vfsFile()
|
||||
: vfsFileBase()
|
||||
: vfsFileBase(nullptr)
|
||||
, m_stream(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
vfsFile::vfsFile(const wxString path, vfsOpenMode mode)
|
||||
: vfsFileBase()
|
||||
: vfsFileBase(nullptr)
|
||||
, m_stream(nullptr)
|
||||
{
|
||||
Open(path, mode);
|
||||
}
|
||||
|
||||
vfsFile::~vfsFile()
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
vfsDevice* vfsFile::GetNew()
|
||||
{
|
||||
return new vfsFile();
|
||||
}
|
||||
|
||||
bool vfsFile::Open(const wxString& path, vfsOpenMode mode)
|
||||
{
|
||||
Close();
|
||||
|
||||
m_stream = Emu.GetVFS().Open(path, mode);
|
||||
m_stream.reset(Emu.GetVFS().OpenFile(path, mode));
|
||||
|
||||
return m_stream && m_stream->IsOpened();
|
||||
}
|
||||
|
||||
bool vfsFile::Create(const wxString& path)
|
||||
{
|
||||
if(wxFileExists(path)) return false;
|
||||
return m_stream->Create(path);
|
||||
}
|
||||
|
||||
wxFile f;
|
||||
return f.Create(path);
|
||||
bool vfsFile::Exists(const wxString& path)
|
||||
{
|
||||
return m_stream->Exists(path);
|
||||
}
|
||||
|
||||
bool vfsFile::Rename(const wxString& from, const wxString& to)
|
||||
{
|
||||
return m_stream->Rename(from, to);
|
||||
}
|
||||
|
||||
bool vfsFile::Remove(const wxString& path)
|
||||
{
|
||||
return m_stream->Remove(path);
|
||||
}
|
||||
|
||||
bool vfsFile::Close()
|
||||
{
|
||||
if(m_stream)
|
||||
{
|
||||
delete m_stream;
|
||||
m_stream = nullptr;
|
||||
return vfsFileBase::Close();
|
||||
}
|
||||
|
||||
return false;
|
||||
m_stream.reset();
|
||||
return vfsFileBase::Close();
|
||||
}
|
||||
|
||||
u64 vfsFile::GetSize()
|
||||
|
@ -4,17 +4,17 @@
|
||||
class vfsFile : public vfsFileBase
|
||||
{
|
||||
private:
|
||||
vfsStream* m_stream;
|
||||
std::shared_ptr<vfsFileBase> m_stream;
|
||||
|
||||
public:
|
||||
vfsFile();
|
||||
vfsFile(const wxString path, vfsOpenMode mode = vfsRead);
|
||||
~vfsFile();
|
||||
|
||||
virtual vfsDevice* GetNew() override;
|
||||
|
||||
virtual bool Open(const wxString& path, vfsOpenMode mode = vfsRead) override;
|
||||
virtual bool Create(const wxString& path) override;
|
||||
virtual bool Exists(const wxString& path) override;
|
||||
virtual bool Rename(const wxString& from, const wxString& to) override;
|
||||
virtual bool Remove(const wxString& path) override;
|
||||
virtual bool Close() override;
|
||||
|
||||
virtual u64 GetSize() override;
|
||||
|
@ -1,7 +1,9 @@
|
||||
#include "stdafx.h"
|
||||
#include "vfsFileBase.h"
|
||||
|
||||
vfsFileBase::vfsFileBase() : vfsDevice()
|
||||
vfsFileBase::vfsFileBase(vfsDevice* device)
|
||||
: vfsStream()
|
||||
, m_device(device)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -1,24 +1,37 @@
|
||||
#pragma once
|
||||
#include "vfsDevice.h"
|
||||
#include "vfsStream.h"
|
||||
|
||||
struct vfsFileBase : public vfsDevice
|
||||
enum vfsOpenMode
|
||||
{
|
||||
vfsRead = 0x1,
|
||||
vfsWrite = 0x2,
|
||||
vfsExcl = 0x4,
|
||||
vfsAppend = 0x8,
|
||||
vfsReadWrite = vfsRead | vfsWrite,
|
||||
vfsWriteExcl = vfsWrite | vfsExcl,
|
||||
vfsWriteAppend = vfsWrite | vfsAppend,
|
||||
};
|
||||
|
||||
class vfsDevice;
|
||||
|
||||
struct vfsFileBase : public vfsStream
|
||||
{
|
||||
protected:
|
||||
wxString m_path;
|
||||
vfsOpenMode m_mode;
|
||||
vfsDevice* m_device;
|
||||
|
||||
public:
|
||||
vfsFileBase();
|
||||
vfsFileBase(vfsDevice* device);
|
||||
virtual ~vfsFileBase();
|
||||
|
||||
virtual bool Open(const wxString& path, vfsOpenMode mode) override;
|
||||
virtual bool Open(const wxString& path, vfsOpenMode mode);
|
||||
virtual bool Close() override;
|
||||
/*
|
||||
virtual bool Create(const wxString& path)=0;
|
||||
virtual bool Exists(const wxString& path)=0;
|
||||
virtual bool Rename(const wxString& from, const wxString& to)=0;
|
||||
virtual bool Remove(const wxString& path)=0;
|
||||
*/
|
||||
virtual bool Create(const wxString& path) { return false; }
|
||||
virtual bool Exists(const wxString& path) { return false; }
|
||||
virtual bool Rename(const wxString& from, const wxString& to) { return false; }
|
||||
virtual bool Remove(const wxString& path) { return false; }
|
||||
|
||||
wxString GetPath() const;
|
||||
vfsOpenMode GetOpenMode() const;
|
||||
};
|
||||
|
@ -2,9 +2,7 @@
|
||||
#include "vfsLocalDir.h"
|
||||
#include <direct.h>
|
||||
|
||||
vfsLocalDir::vfsLocalDir(const wxString& path)
|
||||
: vfsDirBase(path)
|
||||
, m_pos(0)
|
||||
vfsLocalDir::vfsLocalDir(vfsDevice* device) : vfsDirBase(device)
|
||||
{
|
||||
}
|
||||
|
||||
@ -39,14 +37,6 @@ bool vfsLocalDir::Open(const wxString& path)
|
||||
return true;
|
||||
}
|
||||
|
||||
const DirEntryInfo* vfsLocalDir::Read()
|
||||
{
|
||||
if (m_pos >= m_entries.GetCount())
|
||||
return 0;
|
||||
|
||||
return &m_entries[m_pos++];
|
||||
}
|
||||
|
||||
bool vfsLocalDir::Create(const wxString& path)
|
||||
{
|
||||
return wxFileName::Mkdir(path, 0777, wxPATH_MKDIR_FULL);
|
||||
|
@ -7,11 +7,10 @@ private:
|
||||
u32 m_pos;
|
||||
|
||||
public:
|
||||
vfsLocalDir(const wxString& path = wxEmptyString);
|
||||
vfsLocalDir(vfsDevice* device);
|
||||
virtual ~vfsLocalDir();
|
||||
|
||||
virtual bool Open(const wxString& path) override;
|
||||
const DirEntryInfo* Read();
|
||||
|
||||
virtual bool Create(const wxString& path) override;
|
||||
virtual bool Rename(const wxString& from, const wxString& to) override;
|
||||
|
@ -27,28 +27,27 @@ static const wxSeekMode vfs2wx_seek(vfsSeekMode mode)
|
||||
return wxFromStart;
|
||||
}
|
||||
|
||||
vfsLocalFile::vfsLocalFile() : vfsFileBase()
|
||||
vfsLocalFile::vfsLocalFile(vfsDevice* device) : vfsFileBase(device)
|
||||
{
|
||||
}
|
||||
|
||||
vfsLocalFile::vfsLocalFile(const wxString path, vfsOpenMode mode) : vfsFileBase()
|
||||
{
|
||||
Open(path, mode);
|
||||
}
|
||||
|
||||
vfsDevice* vfsLocalFile::GetNew()
|
||||
{
|
||||
return new vfsLocalFile();
|
||||
}
|
||||
|
||||
bool vfsLocalFile::Open(const wxString& path, vfsOpenMode mode)
|
||||
{
|
||||
Close();
|
||||
|
||||
if(!m_file.Access(vfsDevice::GetWinPath(GetLocalPath(), path), vfs2wx_mode(mode))) return false;
|
||||
if(m_device)
|
||||
{
|
||||
if(!m_file.Access(vfsDevice::GetWinPath(m_device->GetLocalPath(), path), vfs2wx_mode(mode))) return false;
|
||||
|
||||
return m_file.Open(vfsDevice::GetWinPath(GetLocalPath(), path), vfs2wx_mode(mode)) &&
|
||||
vfsFileBase::Open(vfsDevice::GetPs3Path(GetPs3Path(), path), mode);
|
||||
return m_file.Open(vfsDevice::GetWinPath(m_device->GetLocalPath(), path), vfs2wx_mode(mode)) &&
|
||||
vfsFileBase::Open(vfsDevice::GetPs3Path(m_device->GetPs3Path(), path), mode);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!m_file.Access(path, vfs2wx_mode(mode))) return false;
|
||||
|
||||
return m_file.Open(path, vfs2wx_mode(mode)) && vfsFileBase::Open(path, mode);
|
||||
}
|
||||
}
|
||||
|
||||
bool vfsLocalFile::Create(const wxString& path)
|
||||
|
@ -7,9 +7,7 @@ private:
|
||||
wxFile m_file;
|
||||
|
||||
public:
|
||||
vfsLocalFile();
|
||||
vfsLocalFile(const wxString path, vfsOpenMode mode = vfsRead);
|
||||
vfsDevice* GetNew();
|
||||
vfsLocalFile(vfsDevice* device);
|
||||
|
||||
virtual bool Open(const wxString& path, vfsOpenMode mode = vfsRead) override;
|
||||
virtual bool Create(const wxString& path) override;
|
||||
|
@ -12,6 +12,7 @@
|
||||
#endif
|
||||
|
||||
gcmBuffer gcmBuffers[8];
|
||||
GLuint flipTex;
|
||||
|
||||
int last_width = 0, last_height = 0, last_depth_format = 0;
|
||||
|
||||
@ -85,12 +86,15 @@ GLGSRender::GLGSRender()
|
||||
, m_context(nullptr)
|
||||
{
|
||||
m_frame = new GLGSFrame();
|
||||
|
||||
glGenTextures(1, &flipTex);
|
||||
}
|
||||
|
||||
GLGSRender::~GLGSRender()
|
||||
{
|
||||
m_frame->Close();
|
||||
delete m_context;
|
||||
glDeleteTextures(1, &flipTex);
|
||||
}
|
||||
|
||||
void GLGSRender::Enable(bool enable, const u32 cap)
|
||||
@ -304,17 +308,39 @@ void GLGSRender::DisableVertexData()
|
||||
|
||||
void GLGSRender::InitVertexData()
|
||||
{
|
||||
GLfloat scaleOffsetMat[16] = {1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f};
|
||||
int l;
|
||||
|
||||
for(u32 i=0; i<m_transform_constants.GetCount(); ++i)
|
||||
{
|
||||
const RSXTransformConstant& c = m_transform_constants[i];
|
||||
const wxString name = wxString::Format("vc%u", c.id);
|
||||
const int l = m_program.GetLocation(name);
|
||||
l = m_program.GetLocation(name);
|
||||
checkForGlError("glGetUniformLocation " + name);
|
||||
|
||||
//ConLog.Write(name + " x: %.02f y: %.02f z: %.02f w: %.02f", c.x, c.y, c.z, c.w);
|
||||
glUniform4f(l, c.x, c.y, c.z, c.w);
|
||||
checkForGlError("glUniform4f " + name + wxString::Format(" %d [%f %f %f %f]", l, c.x, c.y, c.z, c.w));
|
||||
}
|
||||
|
||||
// Scale
|
||||
scaleOffsetMat[0] = (GLfloat&)methodRegisters[NV4097_SET_VIEWPORT_SCALE + (0x4*0)] / (m_width / 2.0f);
|
||||
scaleOffsetMat[5] = (GLfloat&)methodRegisters[NV4097_SET_VIEWPORT_SCALE + (0x4*1)] / (m_height / 2.0f);
|
||||
scaleOffsetMat[10] = (GLfloat&)methodRegisters[NV4097_SET_VIEWPORT_SCALE + (0x4*2)];
|
||||
|
||||
// Offset
|
||||
scaleOffsetMat[3] = (GLfloat&)methodRegisters[NV4097_SET_VIEWPORT_OFFSET + (0x4*0)] - (m_width / 2.0f);
|
||||
scaleOffsetMat[7] = (GLfloat&)methodRegisters[NV4097_SET_VIEWPORT_OFFSET + (0x4*1)] - (m_height / 2.0f);
|
||||
scaleOffsetMat[11] = (GLfloat&)methodRegisters[NV4097_SET_VIEWPORT_OFFSET + (0x4*2)] - 1/2.0f;
|
||||
|
||||
scaleOffsetMat[3] /= m_width / 2.0f;
|
||||
scaleOffsetMat[7] /= m_height / 2.0f;
|
||||
|
||||
l = m_program.GetLocation("scaleOffsetMat");
|
||||
glUniformMatrix4fv(l, 1, false, scaleOffsetMat);
|
||||
}
|
||||
|
||||
void GLGSRender::InitFragmentData()
|
||||
@ -736,13 +762,13 @@ void GLGSRender::ExecCMD()
|
||||
|
||||
if(m_set_viewport_horizontal && m_set_viewport_vertical)
|
||||
{
|
||||
glViewport(m_viewport_x, RSXThread::m_height-m_viewport_y-m_viewport_h, m_viewport_w, m_viewport_h);
|
||||
//glViewport(m_viewport_x, m_viewport_y, m_viewport_w, m_viewport_h);
|
||||
checkForGlError("glViewport");
|
||||
}
|
||||
|
||||
if(m_set_scissor_horizontal && m_set_scissor_vertical)
|
||||
{
|
||||
glScissor(m_scissor_x, RSXThread::m_height-m_scissor_y-m_scissor_h, m_scissor_w, m_scissor_h);
|
||||
glScissor(m_scissor_x, m_scissor_y, m_scissor_w, m_scissor_h);
|
||||
checkForGlError("glScissor");
|
||||
}
|
||||
|
||||
@ -1029,6 +1055,12 @@ void GLGSRender::ExecCMD()
|
||||
|
||||
void GLGSRender::Flip()
|
||||
{
|
||||
if(m_set_scissor_horizontal && m_set_scissor_vertical)
|
||||
{
|
||||
glScissor(0, 0, RSXThread::m_width, RSXThread::m_height);
|
||||
checkForGlError("glScissor");
|
||||
}
|
||||
|
||||
if(m_read_buffer)
|
||||
{
|
||||
gcmBuffer* buffers = (gcmBuffer*)Memory.GetMemFromAddr(m_gcm_buffers_addr);
|
||||
@ -1054,12 +1086,47 @@ void GLGSRender::Flip()
|
||||
}
|
||||
else if(m_fbo.IsCreated())
|
||||
{
|
||||
Array<u8> pixels;
|
||||
pixels.SetCount(m_width * m_height * 4);
|
||||
|
||||
m_fbo.Bind(GL_READ_FRAMEBUFFER);
|
||||
glReadPixels(0, 0, m_width, m_height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, pixels.GetPtr());
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, flipTex);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_width, m_height, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, pixels.GetPtr());
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0, 1, 0, 1, 0, 1);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
GLfbo::Bind(GL_DRAW_FRAMEBUFFER, 0);
|
||||
|
||||
m_program.UnUse();
|
||||
m_program.Use();
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_ACCUM_BUFFER_BIT);
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2i(0, 1);
|
||||
glVertex2i(0, 0);
|
||||
|
||||
glTexCoord2i(1, 1);
|
||||
glVertex2i(1, 0);
|
||||
|
||||
glTexCoord2i(1, 0);
|
||||
glVertex2i(1, 1);
|
||||
|
||||
glTexCoord2i(0, 0);
|
||||
glVertex2i(0, 1);
|
||||
glEnd();
|
||||
|
||||
/*GLfbo::Bind(GL_DRAW_FRAMEBUFFER, 0);
|
||||
GLfbo::Blit(
|
||||
m_surface_clip_x, m_surface_clip_y, m_surface_clip_x + m_surface_clip_w, m_surface_clip_y + m_surface_clip_h,
|
||||
m_surface_clip_x, m_surface_clip_y, m_surface_clip_x + m_surface_clip_w, m_surface_clip_y + m_surface_clip_h,
|
||||
GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_NEAREST);
|
||||
GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_NEAREST);*/
|
||||
m_fbo.Bind();
|
||||
}
|
||||
|
||||
@ -1072,4 +1139,39 @@ void GLGSRender::Flip()
|
||||
|
||||
if(m_fbo.IsCreated())
|
||||
m_fbo.Bind();
|
||||
|
||||
if(m_set_scissor_horizontal && m_set_scissor_vertical)
|
||||
{
|
||||
glScissor(m_scissor_x, m_scissor_y, m_scissor_w, m_scissor_h);
|
||||
checkForGlError("glScissor");
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t LinearToSwizzleAddress(
|
||||
uint32_t x, uint32_t y, uint32_t z,
|
||||
uint32_t log2_width, uint32_t log2_height, uint32_t log2_depth)
|
||||
{
|
||||
uint32_t offset = 0;
|
||||
uint32_t shift_count = 0;
|
||||
while(log2_width | log2_height | log2_depth){
|
||||
if(log2_width){
|
||||
offset |= (x & 0x01) << shift_count;
|
||||
x >>= 1;
|
||||
++shift_count;
|
||||
--log2_width;
|
||||
}
|
||||
if(log2_height){
|
||||
offset |= (y & 0x01) << shift_count;
|
||||
y >>= 1;
|
||||
++shift_count;
|
||||
--log2_height;
|
||||
}
|
||||
if(log2_depth){
|
||||
offset |= (z & 0x01) << shift_count;
|
||||
z >>= 1;
|
||||
++shift_count;
|
||||
--log2_depth;
|
||||
}
|
||||
}
|
||||
return offset;
|
||||
}
|
||||
|
@ -13,6 +13,9 @@
|
||||
|
||||
extern GLenum g_last_gl_error;
|
||||
void printGlError(GLenum err, const char* situation);
|
||||
uint32_t LinearToSwizzleAddress(
|
||||
uint32_t x, uint32_t y, uint32_t z,
|
||||
uint32_t log2_width, uint32_t log2_height, uint32_t log2_depth);
|
||||
|
||||
#if RSX_DEBUG
|
||||
#define checkForGlError(sit) if((g_last_gl_error = glGetError()) != GL_NO_ERROR) printGlError(g_last_gl_error, sit)
|
||||
@ -51,9 +54,11 @@ public:
|
||||
case 1: return GL_REPEAT;
|
||||
case 2: return GL_MIRRORED_REPEAT;
|
||||
case 3: return GL_CLAMP_TO_EDGE;
|
||||
case 4: return GL_TEXTURE_BORDER;
|
||||
case 5: return GL_CLAMP_TO_EDGE;//GL_CLAMP;
|
||||
//case 6: return GL_MIRROR_CLAMP_TO_EDGE_EXT;
|
||||
case 4: return GL_CLAMP_TO_BORDER;
|
||||
case 5: return GL_CLAMP_TO_EDGE;
|
||||
case 6: return GL_MIRROR_CLAMP_TO_EDGE_EXT;
|
||||
case 7: return GL_MIRROR_CLAMP_TO_BORDER_EXT;
|
||||
case 8: return GL_MIRROR_CLAMP_EXT;
|
||||
}
|
||||
|
||||
ConLog.Error("Texture wrap error: bad wrap (%d).", wrap);
|
||||
@ -63,9 +68,9 @@ public:
|
||||
void Init(RSXTexture& tex)
|
||||
{
|
||||
Bind();
|
||||
if(!Memory.IsGoodAddr(tex.GetOffset()))
|
||||
if(!Memory.IsGoodAddr(GetAddress(tex.GetOffset(), tex.GetLocation())))
|
||||
{
|
||||
ConLog.Error("Bad texture address=0x%x", tex.GetOffset());
|
||||
ConLog.Error("Bad texture address=0x%x", GetAddress(tex.GetOffset(), tex.GetLocation()));
|
||||
return;
|
||||
}
|
||||
//ConLog.Warning("texture addr = 0x%x, width = %d, height = %d, max_aniso=%d, mipmap=%d, remap=0x%x, zfunc=0x%x, wraps=0x%x, wrapt=0x%x, wrapr=0x%x, minlod=0x%x, maxlod=0x%x",
|
||||
@ -77,12 +82,13 @@ public:
|
||||
bool is_swizzled = (tex.GetFormat() & 0x20) == 0;
|
||||
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, tex.m_pitch);
|
||||
char* pixels = (char*)Memory.GetMemFromAddr(tex.GetOffset());
|
||||
char* pixels = (char*)Memory.GetMemFromAddr(GetAddress(tex.GetOffset(), tex.GetLocation()));
|
||||
char* unswizzledPixels;
|
||||
|
||||
switch(format)
|
||||
{
|
||||
case 0x81:
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.m_width, tex.m_height, 0, GL_BLUE, GL_UNSIGNED_BYTE, pixels);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.GetWidth(), tex.GetHeight(), 0, GL_BLUE, GL_UNSIGNED_BYTE, pixels);
|
||||
checkForGlError("GLTexture::Init() -> glTexImage2D");
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
|
||||
@ -94,39 +100,60 @@ public:
|
||||
break;
|
||||
|
||||
case 0x85:
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.m_width, tex.m_height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, pixels);
|
||||
if(is_swizzled)
|
||||
{
|
||||
uint32_t *src, *dst;
|
||||
uint32_t log2width, log2height;
|
||||
|
||||
unswizzledPixels = (char*)malloc(tex.GetWidth() * tex.GetHeight() * 4);
|
||||
src = (uint32_t*)pixels;
|
||||
dst = (uint32_t*)unswizzledPixels;
|
||||
|
||||
log2width = log(tex.GetWidth())/log(2);
|
||||
log2height = log(tex.GetHeight())/log(2);
|
||||
|
||||
for(int i=0; i<tex.GetHeight(); i++)
|
||||
{
|
||||
for(int j=0; j<tex.GetWidth(); j++)
|
||||
{
|
||||
dst[(i*tex.GetHeight()) + j] = src[LinearToSwizzleAddress(j, i, 0, log2width, log2height, 0)];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.GetWidth(), tex.GetHeight(), 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, is_swizzled ? unswizzledPixels : pixels);
|
||||
checkForGlError("GLTexture::Init() -> glTexImage2D");
|
||||
break;
|
||||
|
||||
case 0x86:
|
||||
{
|
||||
u32 size = ((tex.m_width + 3) / 4) * ((tex.m_height + 3) / 4) * 8;
|
||||
u32 size = ((tex.GetWidth() + 3) / 4) * ((tex.GetHeight() + 3) / 4) * 8;
|
||||
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, tex.m_width, tex.m_height, 0, size, pixels);
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, tex.GetWidth(), tex.GetHeight(), 0, size, pixels);
|
||||
checkForGlError("GLTexture::Init() -> glCompressedTexImage2D");
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x87:
|
||||
{
|
||||
u32 size = ((tex.m_width + 3) / 4) * ((tex.m_height + 3) / 4) * 16;
|
||||
u32 size = ((tex.GetWidth() + 3) / 4) * ((tex.GetHeight() + 3) / 4) * 16;
|
||||
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, tex.m_width, tex.m_height, 0, size, pixels);
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, tex.GetWidth(), tex.GetHeight(), 0, size, pixels);
|
||||
checkForGlError("GLTexture::Init() -> glCompressedTexImage2D");
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x88:
|
||||
{
|
||||
u32 size = ((tex.m_width + 3) / 4) * ((tex.m_height + 3) / 4) * 16;
|
||||
u32 size = ((tex.GetWidth() + 3) / 4) * ((tex.GetHeight() + 3) / 4) * 16;
|
||||
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, tex.m_width, tex.m_height, 0, size, pixels);
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, tex.GetWidth(), tex.GetHeight(), 0, size, pixels);
|
||||
checkForGlError("GLTexture::Init() -> glCompressedTexImage2D");
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x94:
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.m_width, tex.m_height, 0, GL_RED, GL_SHORT, pixels);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.GetWidth(), tex.GetHeight(), 0, GL_RED, GL_SHORT, pixels);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_ONE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_ONE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_ONE);
|
||||
@ -135,30 +162,30 @@ public:
|
||||
break;
|
||||
|
||||
case 0x9a:
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.m_width, tex.m_height, 0, GL_BGRA, GL_HALF_FLOAT, pixels);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.GetWidth(), tex.GetHeight(), 0, GL_BGRA, GL_HALF_FLOAT, pixels);
|
||||
checkForGlError("GLTexture::Init() -> glTexImage2D");
|
||||
break;
|
||||
|
||||
case 0x9e:
|
||||
{
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.m_width, tex.m_height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, pixels);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.GetWidth(), tex.GetHeight(), 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, pixels);
|
||||
checkForGlError("GLTexture::Init() -> glTexImage2D");
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ONE);
|
||||
}
|
||||
break;
|
||||
|
||||
default: ConLog.Error("Init tex error: Bad tex format (0x%x | 0x%x | 0x%x)", format, tex.GetFormat() & 0x20, tex.GetFormat() & 0x40); break;
|
||||
default: ConLog.Error("Init tex error: Bad tex format (0x%x | %s | 0x%x)", format, is_swizzled ? "swizzled" : "linear", tex.GetFormat() & 0x40); break;
|
||||
}
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, tex.m_mipmap - 1);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, tex.m_mipmap > 1);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, tex.Getmipmap() - 1);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, tex.Getmipmap() > 1);
|
||||
|
||||
if(format != 0x81 && format != 0x94)
|
||||
{
|
||||
u8 remap_a = tex.m_remap & 0x3;
|
||||
u8 remap_r = (tex.m_remap >> 2) & 0x3;
|
||||
u8 remap_g = (tex.m_remap >> 4) & 0x3;
|
||||
u8 remap_b = (tex.m_remap >> 6) & 0x3;
|
||||
u8 remap_a = tex.GetRemap() & 0x3;
|
||||
u8 remap_r = (tex.GetRemap() >> 2) & 0x3;
|
||||
u8 remap_g = (tex.GetRemap() >> 4) & 0x3;
|
||||
u8 remap_b = (tex.GetRemap() >> 6) & 0x3;
|
||||
|
||||
static const int gl_remap[] =
|
||||
{
|
||||
@ -174,6 +201,8 @@ public:
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, gl_remap[remap_b]);
|
||||
}
|
||||
|
||||
checkForGlError("GLTexture::Init() -> remap");
|
||||
|
||||
static const int gl_tex_zfunc[] =
|
||||
{
|
||||
GL_NEVER,
|
||||
@ -186,14 +215,18 @@ public:
|
||||
GL_ALWAYS,
|
||||
};
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GetGlWrap(tex.m_wraps));
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GetGlWrap(tex.m_wrapt));
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GetGlWrap(tex.m_wrapr));
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, gl_tex_zfunc[tex.m_zfunc]);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GetGlWrap(tex.GetWrapS()));
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GetGlWrap(tex.GetWrapT()));
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GetGlWrap(tex.GetWrapR()));
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, gl_tex_zfunc[tex.GetZfunc()]);
|
||||
|
||||
checkForGlError("GLTexture::Init() -> parameters1");
|
||||
|
||||
glTexEnvi(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, tex.m_bias);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, tex.m_minlod);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, tex.m_maxlod);
|
||||
glTexEnvi(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, tex.GetBias());
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, (tex.GetMinLOD() >> 8));
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, (tex.GetMaxLOD() >> 8));
|
||||
|
||||
checkForGlError("GLTexture::Init() -> parameters2");
|
||||
|
||||
static const int gl_tex_filter[] =
|
||||
{
|
||||
@ -207,20 +240,28 @@ public:
|
||||
GL_NEAREST,
|
||||
};
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_tex_filter[tex.m_min_filter]);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_tex_filter[tex.m_mag_filter]);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_tex_filter[tex.GetMinFilter()]);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_tex_filter[tex.GetMagFilter()]);
|
||||
|
||||
checkForGlError("GLTexture::Init() -> filters");
|
||||
|
||||
//Unbind();
|
||||
|
||||
if(is_swizzled && format == 0x85)
|
||||
{
|
||||
free(unswizzledPixels);
|
||||
}
|
||||
}
|
||||
|
||||
void Save(RSXTexture& tex, const wxString& name)
|
||||
{
|
||||
if(!m_id || !tex.m_offset || !tex.m_width || !tex.m_height) return;
|
||||
if(!m_id || !tex.GetOffset() || !tex.GetWidth() || !tex.GetHeight()) return;
|
||||
|
||||
u32* alldata = new u32[tex.m_width * tex.m_height];
|
||||
u32* alldata = new u32[tex.GetWidth() * tex.GetHeight()];
|
||||
|
||||
Bind();
|
||||
|
||||
switch(tex.m_format & ~(0x20 | 0x40))
|
||||
switch(tex.GetFormat() & ~(0x20 | 0x40))
|
||||
{
|
||||
case 0x81:
|
||||
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, alldata);
|
||||
@ -237,15 +278,15 @@ public:
|
||||
|
||||
{
|
||||
wxFile f(name + ".raw", wxFile::write);
|
||||
f.Write(alldata, tex.m_width * tex.m_height * 4);
|
||||
f.Write(alldata, tex.GetWidth() * tex.GetHeight() * 4);
|
||||
}
|
||||
u8* data = new u8[tex.m_width * tex.m_height * 3];
|
||||
u8* alpha = new u8[tex.m_width * tex.m_height];
|
||||
u8* data = new u8[tex.GetWidth() * tex.GetHeight() * 3];
|
||||
u8* alpha = new u8[tex.GetWidth() * tex.GetHeight()];
|
||||
|
||||
u8* src = (u8*)alldata;
|
||||
u8* dst_d = data;
|
||||
u8* dst_a = alpha;
|
||||
for(u32 i=0; i<tex.m_width*tex.m_height;i++)
|
||||
for(u32 i=0; i<tex.GetWidth()*tex.GetHeight();i++)
|
||||
{
|
||||
*dst_d++ = *src++;
|
||||
*dst_d++ = *src++;
|
||||
@ -254,7 +295,7 @@ public:
|
||||
}
|
||||
|
||||
wxImage out;
|
||||
out.Create(tex.m_width, tex.m_height, data, alpha);
|
||||
out.Create(tex.GetWidth(), tex.GetHeight(), data, alpha);
|
||||
out.SaveFile(name, wxBITMAP_TYPE_PNG);
|
||||
|
||||
free(alldata);
|
||||
|
@ -319,7 +319,7 @@ wxString GLVertexDecompilerThread::BuildCode()
|
||||
|
||||
wxString f = wxEmptyString;
|
||||
|
||||
f += wxString::Format("void %s()\n{\n\tgl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);\n%s}\n", m_funcs[0].name.wx_str(), BuildFuncBody(m_funcs[0]).wx_str());
|
||||
f += wxString::Format("void %s()\n{\n\tgl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);\n%sgl_Position = gl_Position * scaleOffsetMat;\n}\n", m_funcs[0].name.wx_str(), BuildFuncBody(m_funcs[0]).wx_str());
|
||||
|
||||
for(uint i=1; i<m_funcs.GetCount(); ++i)
|
||||
{
|
||||
@ -329,6 +329,7 @@ wxString GLVertexDecompilerThread::BuildCode()
|
||||
static const wxString& prot =
|
||||
"#version 330\n"
|
||||
"\n"
|
||||
"uniform mat4 scaleOffsetMat = mat4(1.0);\n"
|
||||
"%s\n"
|
||||
"%s\n"
|
||||
"%s";
|
||||
|
202
rpcs3/Emu/GS/RSXTexture.cpp
Normal file
202
rpcs3/Emu/GS/RSXTexture.cpp
Normal file
@ -0,0 +1,202 @@
|
||||
#include "stdafx.h"
|
||||
#include "RSXThread.h"
|
||||
|
||||
RSXTexture::RSXTexture()
|
||||
{
|
||||
m_index = 0;
|
||||
}
|
||||
|
||||
RSXTexture::RSXTexture(u8 index)
|
||||
{
|
||||
m_index = index;
|
||||
}
|
||||
|
||||
void RSXTexture::Init()
|
||||
{
|
||||
// Offset
|
||||
methodRegisters[NV4097_SET_TEXTURE_OFFSET + (m_index*32)] = 0;
|
||||
|
||||
// Format
|
||||
methodRegisters[NV4097_SET_TEXTURE_FORMAT + (m_index*32)] = 0;
|
||||
|
||||
// Address
|
||||
methodRegisters[NV4097_SET_TEXTURE_ADDRESS + (m_index*32)] =
|
||||
((/*wraps*/1) | ((/*anisoBias*/0) << 4) | ((/*wrapt*/1) << 8) | ((/*unsignedRemap*/0) << 12) |
|
||||
((/*wrapr*/2) << 16) | ((/*gamma*/0) << 20) |((/*signedRemap*/0) << 24) | ((/*zfunc*/0) << 28));
|
||||
|
||||
// Control0
|
||||
methodRegisters[NV4097_SET_TEXTURE_CONTROL0 + (m_index*32)] =
|
||||
(((/*alphakill*/0) << 2) | (/*maxaniso*/0) << 4) | ((/*maxlod*/0xc00) << 7) | ((/*minlod*/0) << 19) | ((/*enable*/0) << 31);
|
||||
|
||||
// Control1
|
||||
methodRegisters[NV4097_SET_TEXTURE_CONTROL1 + (m_index*32)] = 0xE4;
|
||||
|
||||
// Filter
|
||||
methodRegisters[NV4097_SET_TEXTURE_FILTER + (m_index*32)] =
|
||||
((/*bias*/0) | ((/*conv*/1) << 13) | ((/*min*/5) << 16) | ((/*mag*/2) << 24)
|
||||
| ((/*as*/0) << 28) | ((/*rs*/0) << 29) | ((/*gs*/0) << 30) | ((/*bs*/0) << 31) );
|
||||
|
||||
// Image Rect
|
||||
methodRegisters[NV4097_SET_TEXTURE_IMAGE_RECT + (m_index*32)] = (/*height*/1) | ((/*width*/1) << 16);
|
||||
}
|
||||
|
||||
u32 RSXTexture::GetOffset() const
|
||||
{
|
||||
return methodRegisters[NV4097_SET_TEXTURE_OFFSET + (m_index*32)];
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetLocation() const
|
||||
{
|
||||
return (methodRegisters[NV4097_SET_TEXTURE_FORMAT + (m_index*32)] & 0x3) - 1;
|
||||
}
|
||||
|
||||
bool RSXTexture::isCubemap() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FORMAT + (m_index*32)] >> 2) & 0x1);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetBorderType() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FORMAT + (m_index*32)] >> 3) & 0x1);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetDimension() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FORMAT + (m_index*32)] >> 4) & 0xf);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetFormat() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FORMAT + (m_index*32)] >> 8) & 0xff);
|
||||
}
|
||||
|
||||
u16 RSXTexture::Getmipmap() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FORMAT + (m_index*32)] >> 16) & 0xffff);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetWrapS() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_ADDRESS + (m_index*32)]) & 0xf);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetWrapT() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_ADDRESS + (m_index*32)] >> 8) & 0xf);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetWrapR() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_ADDRESS + (m_index*32)] >> 16) & 0xf);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetUnsignedRemap() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_ADDRESS + (m_index*32)] >> 12) & 0xf);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetZfunc() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_ADDRESS + (m_index*32)] >> 28) & 0xf);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetGamma() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_ADDRESS + (m_index*32)] >> 20) & 0xf);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetAnisoBias() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_ADDRESS + (m_index*32)] >> 4) & 0xf);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetSignedRemap() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_ADDRESS + (m_index*32)] >> 24) & 0xf);
|
||||
}
|
||||
|
||||
bool RSXTexture::IsEnabled() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_CONTROL0 + (m_index*32)] >> 31) & 0x1);
|
||||
}
|
||||
|
||||
u16 RSXTexture::GetMinLOD() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_CONTROL0 + (m_index*32)] >> 19) & 0xfff);
|
||||
}
|
||||
|
||||
u16 RSXTexture::GetMaxLOD() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_CONTROL0 + (m_index*32)] >> 7) & 0xfff);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetMaxAniso() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_CONTROL0 + (m_index*32)] >> 4) & 0x7);
|
||||
}
|
||||
|
||||
bool RSXTexture::IsAlphaKillEnabled() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_CONTROL0 + (m_index*32)] >> 2) & 0x1);
|
||||
}
|
||||
|
||||
u32 RSXTexture::GetRemap() const
|
||||
{
|
||||
return (methodRegisters[NV4097_SET_TEXTURE_CONTROL1 + (m_index*32)]);
|
||||
}
|
||||
|
||||
u16 RSXTexture::GetBias() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FILTER + (m_index*32)]) & 0x1fff);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetMinFilter() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FILTER + (m_index*32)] >> 16) & 0x7);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetMagFilter() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FILTER + (m_index*32)] >> 24) & 0x7);
|
||||
}
|
||||
|
||||
u8 RSXTexture::GetConvolutionFilter() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FILTER + (m_index*32)] >> 13) & 0xf);
|
||||
}
|
||||
|
||||
bool RSXTexture::isASigned() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FILTER + (m_index*32)] >> 28) & 0x1);
|
||||
}
|
||||
|
||||
bool RSXTexture::isRSigned() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FILTER + (m_index*32)] >> 29) & 0x1);
|
||||
}
|
||||
|
||||
bool RSXTexture::isGSigned() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FILTER + (m_index*32)] >> 30) & 0x1);
|
||||
}
|
||||
|
||||
bool RSXTexture::isBSigned() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_FILTER + (m_index*32)] >> 31) & 0x1);
|
||||
}
|
||||
|
||||
u16 RSXTexture::GetWidth() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_IMAGE_RECT + (m_index*32)] >> 16) & 0xffff);
|
||||
}
|
||||
|
||||
u16 RSXTexture::GetHeight() const
|
||||
{
|
||||
return ((methodRegisters[NV4097_SET_TEXTURE_IMAGE_RECT + (m_index*32)]) & 0xffff);
|
||||
}
|
||||
|
||||
void RSXTexture::SetControl3(u16 depth, u32 pitch)
|
||||
{
|
||||
m_depth = depth;
|
||||
m_pitch = pitch;
|
||||
}
|
@ -3,6 +3,21 @@
|
||||
|
||||
#define ARGS(x) (Memory.Read32(Memory.RSXIOMem.GetStartAddr() + re(m_ctrl->get) + (4*(x+1))))
|
||||
|
||||
u32 methodRegisters[0xffff];
|
||||
|
||||
u32 GetAddress(u32 offset, u8 location)
|
||||
{
|
||||
switch(location)
|
||||
{
|
||||
case CELL_GCM_LOCATION_LOCAL: return Memory.RSXFBMem.GetStartAddr() + offset;
|
||||
case CELL_GCM_LOCATION_MAIN: return Memory.RSXIOMem.getRealAddr(Memory.RSXIOMem.GetStartAddr() + offset);
|
||||
}
|
||||
|
||||
ConLog.Error("GetAddress(offset=0x%x, location=0x%x)", location);
|
||||
assert(0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
RSXVertexData::RSXVertexData()
|
||||
: frequency(0)
|
||||
, stride(0)
|
||||
@ -185,47 +200,11 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u3
|
||||
|
||||
case_16(NV4097_SET_TEXTURE_OFFSET, 0x20):
|
||||
{
|
||||
RSXTexture& tex = m_textures[index];
|
||||
const u32 offset = ARGS(0);
|
||||
u32 a1 = ARGS(1);
|
||||
u8 location = (a1 & 0x3) - 1;
|
||||
const bool cubemap = (a1 >> 2) & 0x1;
|
||||
const u8 dimension = (a1 >> 4) & 0xf;
|
||||
const u8 format = (a1 >> 8) & 0xff;
|
||||
const u16 mipmap = (a1 >> 16) & 0xffff;
|
||||
CMD_LOG("index = %d, offset=0x%x, location=0x%x, cubemap=0x%x, dimension=0x%x, format=0x%x, mipmap=0x%x",
|
||||
index, offset, location, cubemap, dimension, format, mipmap);
|
||||
|
||||
if(location == 2)
|
||||
{
|
||||
ConLog.Error("Bad texture location.");
|
||||
location = 1;
|
||||
}
|
||||
u32 tex_addr = GetAddress(offset, location);
|
||||
if(!Memory.IsGoodAddr(tex_addr))
|
||||
ConLog.Error("Bad texture[%d] addr = 0x%x #offset = 0x%x, location=%d", index, tex_addr, offset, location);
|
||||
//ConLog.Warning("texture addr = 0x%x #offset = 0x%x, location=%d", tex_addr, offset, location);
|
||||
tex.SetOffset(tex_addr);
|
||||
tex.SetFormat(cubemap, dimension, format, mipmap);
|
||||
|
||||
if(!tex.m_width || !tex.m_height)
|
||||
{
|
||||
gcmBuffer* buffers = (gcmBuffer*)Memory.GetMemFromAddr(m_gcm_buffers_addr);
|
||||
if(!tex.m_width) tex.m_width = re(buffers[m_gcm_current_buffer].width);
|
||||
if(!tex.m_height) tex.m_height = re(buffers[m_gcm_current_buffer].height);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case_16(NV4097_SET_TEXTURE_CONTROL0, 0x20):
|
||||
{
|
||||
RSXTexture& tex = m_textures[index];
|
||||
u32 a0 = ARGS(0);
|
||||
bool enable = a0 >> 31 ? true : false;
|
||||
u16 minlod = (a0 >> 19) & 0xfff;
|
||||
u16 maxlod = (a0 >> 7) & 0xfff;
|
||||
u8 maxaniso = (a0 >> 2) & 0x7;
|
||||
tex.SetControl0(enable, minlod, maxlod, maxaniso);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -294,8 +273,6 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u3
|
||||
|
||||
case_16(NV4097_SET_TEXTURE_CONTROL1, 0x20):
|
||||
{
|
||||
RSXTexture& tex = m_textures[index];
|
||||
tex.SetControl1(ARGS(0));
|
||||
}
|
||||
break;
|
||||
|
||||
@ -311,36 +288,11 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u3
|
||||
|
||||
case_16(NV4097_SET_TEXTURE_FILTER, 0x20):
|
||||
{
|
||||
RSXTexture& tex = m_textures[index];
|
||||
u32 a0 = ARGS(0);
|
||||
u16 bias = a0 & 0x1fff;
|
||||
u8 conv = (a0 >> 13) & 0xf;
|
||||
u8 min = (a0 >> 16) & 0x7;
|
||||
u8 mag = (a0 >> 24) & 0x7;
|
||||
u8 a_signed = (a0 >> 28) & 0x1;
|
||||
u8 r_signed = (a0 >> 29) & 0x1;
|
||||
u8 g_signed = (a0 >> 30) & 0x1;
|
||||
u8 b_signed = (a0 >> 31) & 0x1;
|
||||
|
||||
tex.SetFilter(bias, min, mag, conv, a_signed, r_signed, g_signed, b_signed);
|
||||
}
|
||||
break;
|
||||
|
||||
case_16(NV4097_SET_TEXTURE_ADDRESS, 0x20):
|
||||
{
|
||||
RSXTexture& tex = m_textures[index];
|
||||
|
||||
u32 a0 = ARGS(0);
|
||||
u8 wraps = a0 & 0xf;
|
||||
u8 aniso_bias = (a0 >> 4) & 0xf;
|
||||
u8 wrapt = (a0 >> 8) & 0xf;
|
||||
u8 unsigned_remap = (a0 >> 12) & 0xf;
|
||||
u8 wrapr = (a0 >> 16) & 0xf;
|
||||
u8 gamma = (a0 >> 20) & 0xf;
|
||||
u8 signed_remap = (a0 >> 24) & 0xf;
|
||||
u8 zfunc = a0 >> 28;
|
||||
|
||||
tex.SetAddress(wraps, wrapt, wrapr, unsigned_remap, zfunc, gamma, aniso_bias, signed_remap);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -350,26 +302,6 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u3
|
||||
|
||||
case_16(NV4097_SET_TEXTURE_IMAGE_RECT, 32):
|
||||
{
|
||||
RSXTexture& tex = m_textures[index];
|
||||
|
||||
u16 height = ARGS(0) & 0xffff;
|
||||
u16 width = ARGS(0) >> 16;
|
||||
CMD_LOG("width=%d, height=%d", width, height);
|
||||
|
||||
if(!width || !height)
|
||||
{
|
||||
ConLog.Warning("Bad texture rect: %dx%d (%dx%d)", width, height, tex.m_width, tex.m_height);
|
||||
for(int i=0; i<count; ++i)
|
||||
{
|
||||
ConLog.Warning("*** 0x%x", ARGS(i));
|
||||
}
|
||||
|
||||
if(!width) width = tex.m_width;
|
||||
if(!height) height = tex.m_height;
|
||||
}
|
||||
tex.SetRect(width, height);
|
||||
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
@ -1391,6 +1323,11 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u3
|
||||
m_fog_param1 = (float&)a1;
|
||||
}
|
||||
break;
|
||||
case NV4097_SET_VIEWPORT_SCALE:
|
||||
{
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
{
|
||||
@ -1427,11 +1364,6 @@ void RSXThread::End()
|
||||
//Emu.GetCallbackManager().m_exit_callback.Handle(0x0122, 0);
|
||||
}
|
||||
|
||||
for(uint i=0; i<m_textures_count; ++i)
|
||||
{
|
||||
m_textures[i].m_enabled = false;
|
||||
}
|
||||
|
||||
m_indexed_array.Reset();
|
||||
m_fragment_constants.Clear();
|
||||
m_transform_constants.Clear();
|
||||
@ -1446,6 +1378,7 @@ void RSXThread::End()
|
||||
|
||||
void RSXThread::Task()
|
||||
{
|
||||
u8 inc;
|
||||
ConLog.Write("RSX thread entry");
|
||||
|
||||
OnInitThread();
|
||||
@ -1454,6 +1387,8 @@ void RSXThread::Task()
|
||||
{
|
||||
wxCriticalSectionLocker lock(m_cs_main);
|
||||
|
||||
inc=1;
|
||||
|
||||
u32 put, get;
|
||||
se_t<u32>::func(put, std::atomic_load((volatile std::atomic<u32>*)((u8*)m_ctrl + offsetof(CellGcmControl, put))));
|
||||
se_t<u32>::func(get, std::atomic_load((volatile std::atomic<u32>*)((u8*)m_ctrl + offsetof(CellGcmControl, get))));
|
||||
@ -1504,6 +1439,7 @@ void RSXThread::Task()
|
||||
if(cmd & CELL_GCM_METHOD_FLAG_NON_INCREMENT)
|
||||
{
|
||||
//ConLog.Warning("non increment cmd! 0x%x", cmd);
|
||||
inc=0;
|
||||
}
|
||||
|
||||
if(cmd == 0)
|
||||
@ -1513,6 +1449,11 @@ void RSXThread::Task()
|
||||
continue;
|
||||
}
|
||||
|
||||
for(int i=0; i<count; i++)
|
||||
{
|
||||
methodRegisters[(cmd & 0xffff) + (i*4*inc)] = ARGS(i);
|
||||
}
|
||||
|
||||
mem32_ptr_t args(Memory.RSXIOMem.GetStartAddr() + get + 4);
|
||||
DoCmd(cmd, cmd & 0x3ffff, args, count);
|
||||
|
||||
|
@ -12,144 +12,67 @@ enum Method
|
||||
CELL_GCM_METHOD_FLAG_RETURN = 0x00020000,
|
||||
};
|
||||
|
||||
extern u32 methodRegisters[0xffff];
|
||||
u32 GetAddress(u32 offset, u8 location);
|
||||
|
||||
class RSXTexture
|
||||
{
|
||||
u8 m_index;
|
||||
public:
|
||||
bool m_enabled;
|
||||
|
||||
u32 m_width, m_height;
|
||||
u32 m_offset;
|
||||
|
||||
bool m_cubemap;
|
||||
u8 m_dimension;
|
||||
u32 m_format;
|
||||
u16 m_mipmap;
|
||||
|
||||
u32 m_pitch;
|
||||
u16 m_depth;
|
||||
|
||||
u16 m_minlod;
|
||||
u16 m_maxlod;
|
||||
u8 m_maxaniso;
|
||||
|
||||
u8 m_wraps;
|
||||
u8 m_wrapt;
|
||||
u8 m_wrapr;
|
||||
u8 m_unsigned_remap;
|
||||
u8 m_zfunc;
|
||||
u8 m_gamma;
|
||||
u8 m_aniso_bias;
|
||||
u8 m_signed_remap;
|
||||
|
||||
u16 m_bias;
|
||||
u8 m_min_filter;
|
||||
u8 m_mag_filter;
|
||||
u8 m_conv;
|
||||
u8 m_a_signed;
|
||||
u8 m_r_signed;
|
||||
u8 m_g_signed;
|
||||
u8 m_b_signed;
|
||||
|
||||
u32 m_remap;
|
||||
|
||||
public:
|
||||
RSXTexture()
|
||||
: m_width(0), m_height(0)
|
||||
, m_offset(0)
|
||||
, m_enabled(false)
|
||||
RSXTexture();
|
||||
RSXTexture(u8 index);
|
||||
void Init();
|
||||
|
||||
, m_cubemap(false)
|
||||
, m_dimension(0)
|
||||
, m_format(0)
|
||||
, m_mipmap(0)
|
||||
, m_minlod(0)
|
||||
, m_maxlod(1000)
|
||||
, m_maxaniso(0)
|
||||
{
|
||||
}
|
||||
// Offset
|
||||
u32 GetOffset() const;
|
||||
|
||||
void SetRect(const u32 width, const u32 height)
|
||||
{
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
}
|
||||
// Format
|
||||
u8 GetLocation() const;
|
||||
bool isCubemap() const;
|
||||
u8 GetBorderType() const;
|
||||
u8 GetDimension() const;
|
||||
u8 GetFormat() const;
|
||||
u16 Getmipmap() const;
|
||||
|
||||
void SetFormat(const bool cubemap, const u8 dimension, const u32 format, const u16 mipmap)
|
||||
{
|
||||
m_cubemap = cubemap;
|
||||
m_dimension = dimension;
|
||||
m_format = format;
|
||||
m_mipmap = mipmap;
|
||||
}
|
||||
// Address
|
||||
u8 GetWrapS() const;
|
||||
u8 GetWrapT() const;
|
||||
u8 GetWrapR() const;
|
||||
u8 GetUnsignedRemap() const;
|
||||
u8 GetZfunc() const;
|
||||
u8 GetGamma() const;
|
||||
u8 GetAnisoBias() const;
|
||||
u8 GetSignedRemap() const;
|
||||
|
||||
void SetAddress(u8 wraps, u8 wrapt, u8 wrapr, u8 unsigned_remap, u8 zfunc, u8 gamma, u8 aniso_bias, u8 signed_remap)
|
||||
{
|
||||
m_wraps = wraps;
|
||||
m_wrapt = wrapt;
|
||||
m_wrapr = wrapr;
|
||||
m_unsigned_remap = unsigned_remap;
|
||||
m_zfunc = zfunc;
|
||||
m_gamma = gamma;
|
||||
m_aniso_bias = aniso_bias;
|
||||
m_signed_remap = signed_remap;
|
||||
}
|
||||
// Control0
|
||||
bool IsEnabled() const;
|
||||
u16 GetMinLOD() const;
|
||||
u16 GetMaxLOD() const;
|
||||
u8 GetMaxAniso() const;
|
||||
bool IsAlphaKillEnabled() const;
|
||||
|
||||
void SetControl0(const bool enable, const u16 minlod, const u16 maxlod, const u8 maxaniso)
|
||||
{
|
||||
m_enabled = enable;
|
||||
m_minlod = minlod;
|
||||
m_maxlod = maxlod;
|
||||
m_maxaniso = maxaniso;
|
||||
}
|
||||
// Control1
|
||||
u32 GetRemap() const;
|
||||
|
||||
void SetControl1(u32 remap)
|
||||
{
|
||||
m_remap = remap;
|
||||
}
|
||||
// Filter
|
||||
u16 GetBias() const;
|
||||
u8 GetMinFilter() const;
|
||||
u8 GetMagFilter() const;
|
||||
u8 GetConvolutionFilter() const;
|
||||
bool isASigned() const;
|
||||
bool isRSigned() const;
|
||||
bool isGSigned() const;
|
||||
bool isBSigned() const;
|
||||
|
||||
void SetControl3(u16 depth, u32 pitch)
|
||||
{
|
||||
m_depth = depth;
|
||||
m_pitch = pitch;
|
||||
}
|
||||
// Image Rect
|
||||
u16 GetWidth() const;
|
||||
u16 GetHeight() const;
|
||||
|
||||
void SetFilter(u16 bias, u8 min, u8 mag, u8 conv, u8 a_signed, u8 r_signed, u8 g_signed, u8 b_signed)
|
||||
{
|
||||
m_bias = bias;
|
||||
m_min_filter = min;
|
||||
m_mag_filter = mag;
|
||||
m_conv = conv;
|
||||
m_a_signed = a_signed;
|
||||
m_r_signed = r_signed;
|
||||
m_g_signed = g_signed;
|
||||
m_b_signed = b_signed;
|
||||
}
|
||||
|
||||
u32 GetFormat() const
|
||||
{
|
||||
return m_format;
|
||||
}
|
||||
|
||||
void SetOffset(const u32 offset)
|
||||
{
|
||||
m_offset = offset;
|
||||
}
|
||||
|
||||
wxSize GetRect() const
|
||||
{
|
||||
return wxSize(m_width, m_height);
|
||||
}
|
||||
|
||||
bool IsEnabled() const
|
||||
{
|
||||
return m_enabled;
|
||||
}
|
||||
|
||||
u32 GetOffset() const
|
||||
{
|
||||
return m_offset;
|
||||
}
|
||||
void SetControl3(u16 depth, u32 pitch);
|
||||
};
|
||||
|
||||
struct RSXVertexData
|
||||
@ -561,6 +484,12 @@ protected:
|
||||
m_point_x = 0;
|
||||
m_point_y = 0;
|
||||
|
||||
// Construct Textures
|
||||
for(int i=0; i<16; i++)
|
||||
{
|
||||
m_textures[i] = RSXTexture(i);
|
||||
}
|
||||
|
||||
Reset();
|
||||
}
|
||||
|
||||
@ -619,6 +548,11 @@ protected:
|
||||
|
||||
m_clear_surface_mask = 0;
|
||||
m_begin_end = 0;
|
||||
|
||||
for(uint i=0; i<m_textures_count; ++i)
|
||||
{
|
||||
m_textures[i].Init();
|
||||
}
|
||||
}
|
||||
|
||||
void Begin(u32 draw_mode);
|
||||
@ -633,19 +567,6 @@ protected:
|
||||
virtual void ExecCMD() = 0;
|
||||
virtual void Flip() = 0;
|
||||
|
||||
u32 GetAddress(u32 offset, u8 location)
|
||||
{
|
||||
switch(location)
|
||||
{
|
||||
case CELL_GCM_LOCATION_LOCAL: return m_local_mem_addr + offset;
|
||||
case CELL_GCM_LOCATION_MAIN: return Memory.RSXIOMem.getRealAddr(Memory.RSXIOMem.GetStartAddr() + offset);
|
||||
}
|
||||
|
||||
ConLog.Error("GetAddress(offset=0x%x, location=0x%x)", location);
|
||||
assert(0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void LoadVertexData(u32 first, u32 count)
|
||||
{
|
||||
for(u32 i=0; i<m_vertex_count; ++i)
|
||||
|
@ -1,3 +1,16 @@
|
||||
#include "stdafx.h"
|
||||
#include "HDD.h"
|
||||
|
||||
vfsDeviceHDD::vfsDeviceHDD(const std::string& hdd_path) : m_hdd_path(hdd_path)
|
||||
{
|
||||
}
|
||||
|
||||
vfsFileBase* vfsDeviceHDD::GetNewFileStream()
|
||||
{
|
||||
return new vfsHDD(this, m_hdd_path);
|
||||
}
|
||||
|
||||
vfsDirBase* vfsDeviceHDD::GetNewDirStream()
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -262,7 +262,7 @@ public:
|
||||
if(!size)
|
||||
return 0;
|
||||
|
||||
vfsDeviceLocker lock(m_hdd);
|
||||
//vfsDeviceLocker lock(m_hdd);
|
||||
|
||||
const u32 block_size = m_hdd_info.block_size - sizeof(vfsHDD_Block);
|
||||
u64 rsize = min<u64>(block_size - m_position, size);
|
||||
@ -310,7 +310,7 @@ public:
|
||||
if(!size)
|
||||
return 0;
|
||||
|
||||
vfsDeviceLocker lock(m_hdd);
|
||||
//vfsDeviceLocker lock(m_hdd);
|
||||
|
||||
const u32 block_size = m_hdd_info.block_size - sizeof(vfsHDD_Block);
|
||||
|
||||
@ -409,6 +409,17 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class vfsDeviceHDD : public vfsDevice
|
||||
{
|
||||
std::string m_hdd_path;
|
||||
|
||||
public:
|
||||
vfsDeviceHDD(const std::string& hdd_path);
|
||||
|
||||
virtual vfsFileBase* GetNewFileStream() override;
|
||||
virtual vfsDirBase* GetNewDirStream() override;
|
||||
};
|
||||
|
||||
class vfsHDD : public vfsFileBase
|
||||
{
|
||||
vfsHDD_Hdr m_hdd_info;
|
||||
@ -419,11 +430,13 @@ class vfsHDD : public vfsFileBase
|
||||
const wxString& m_hdd_path;
|
||||
|
||||
public:
|
||||
vfsHDD(const wxString& hdd_path)
|
||||
: m_hdd_file(hdd_path, vfsReadWrite)
|
||||
vfsHDD(vfsDevice* device, const wxString& hdd_path)
|
||||
: m_hdd_file(device)
|
||||
, m_file(m_hdd_file, m_hdd_info)
|
||||
, m_hdd_path(hdd_path)
|
||||
, vfsFileBase(device)
|
||||
{
|
||||
m_hdd_file.Open(hdd_path, vfsReadWrite);
|
||||
m_hdd_file.Read(&m_hdd_info, sizeof(vfsHDD_Hdr));
|
||||
m_cur_dir_block = m_hdd_info.next_block;
|
||||
if(!m_hdd_info.block_size)
|
||||
@ -435,11 +448,6 @@ public:
|
||||
m_hdd_file.Read(&m_cur_dir, sizeof(vfsHDD_Entry));
|
||||
}
|
||||
|
||||
virtual vfsDevice* GetNew()
|
||||
{
|
||||
return new vfsHDD(m_hdd_path);
|
||||
}
|
||||
|
||||
__forceinline u32 GetMaxNameLen() const
|
||||
{
|
||||
return m_hdd_info.block_size - sizeof(vfsHDD_Entry);
|
||||
@ -861,4 +869,4 @@ public:
|
||||
{
|
||||
return m_file.GetSize();
|
||||
}
|
||||
};
|
||||
};
|
@ -450,7 +450,7 @@ int cellAudioPortStart(u32 portNum)
|
||||
|
||||
const u32 block_size = port.m_param.nChannel * 256 * sizeof(float);
|
||||
|
||||
u32 buffer[32*256]; // buffer for max channel count (8)
|
||||
float buffer[32*256]; // buffer for max channel count (8)
|
||||
|
||||
while (port.m_is_audio_port_started)
|
||||
{
|
||||
@ -471,7 +471,8 @@ int cellAudioPortStart(u32 portNum)
|
||||
|
||||
for (u32 i = 0; i < block_size; i++)
|
||||
{
|
||||
buffer[i] = re(buffer[i]); // reverse byte order
|
||||
// reverse byte order (TODO: use port.m_param.level)
|
||||
buffer[i] = re(buffer[i]);
|
||||
}
|
||||
|
||||
output.Write(&buffer, block_size); // write file data
|
||||
@ -480,7 +481,7 @@ int cellAudioPortStart(u32 portNum)
|
||||
|
||||
if (Emu.IsStopped())
|
||||
{
|
||||
ConLog.Warning("Port aborted");
|
||||
ConLog.Write("Port aborted");
|
||||
goto abort;
|
||||
}
|
||||
}
|
||||
|
@ -509,7 +509,7 @@ int cellFontBindRenderer(mem_ptr_t<CellFont> font, mem_ptr_t<CellFontRenderer> r
|
||||
cellFont.Warning("cellFontBindRenderer(font_addr=0x%x, renderer_addr=0x%x)",
|
||||
font.GetAddr(), renderer.GetAddr());
|
||||
|
||||
if (!font.IsGood() || !renderer.GetAddr())
|
||||
if (!font.IsGood() || !renderer.IsGood())
|
||||
return CELL_FONT_ERROR_INVALID_PARAMETER;
|
||||
if (font->renderer_addr)
|
||||
return CELL_FONT_ERROR_RENDERER_ALREADY_BIND;
|
||||
@ -592,11 +592,11 @@ int cellFontRenderCharGlyphImage(mem_ptr_t<CellFont> font, u32 code, mem_ptr_t<C
|
||||
|
||||
// Move the rendered character to the surface
|
||||
unsigned char* buffer = (unsigned char*)Memory.VirtualToRealAddr(surface->buffer_addr);
|
||||
for (u32 ypos = 0; ypos < height; ypos++){
|
||||
for (u32 ypos = 0; ypos < (u32)height; ypos++){
|
||||
if ((u32)y + ypos + yoff + baseLineY >= surface->height)
|
||||
break;
|
||||
|
||||
for (u32 xpos = 0; xpos < width; xpos++){
|
||||
for (u32 xpos = 0; xpos < (u32)width; xpos++){
|
||||
if ((u32)x + xpos >= surface->width)
|
||||
break;
|
||||
|
||||
|
@ -123,7 +123,7 @@ int cellGameBootCheck(mem32_t type, mem32_t attributes, mem_ptr_t<CellGameConten
|
||||
type = CELL_GAME_GAMETYPE_DISC;
|
||||
attributes = 0;
|
||||
size->hddFreeSizeKB = 40000000; //40 GB, TODO: Use the free space of the computer's HDD where RPCS3 is being run.
|
||||
size->sizeKB = 0;
|
||||
size->sizeKB = CELL_GAME_SIZEKB_NOTCALC;
|
||||
size->sysSizeKB = 0;
|
||||
Memory.WriteString(dirName.GetAddr(), dir);
|
||||
|
||||
@ -150,8 +150,6 @@ int cellGameContentPermit(mem_list_ptr_t<u8> contentInfoPath, mem_list_ptr_t<u8
|
||||
if (!contentInfoPath.IsGood() || !usrdirPath.IsGood())
|
||||
return CELL_GAME_ERROR_PARAM;
|
||||
|
||||
Memory.WriteString(contentInfoPath.GetAddr(), "/dev_bdvd/PS3_GAME");
|
||||
Memory.WriteString(usrdirPath.GetAddr(), "/dev_bdvd/PS3_GAME/USRDIR");
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
|
@ -609,9 +609,9 @@ int cellRescGetBufferSize(mem32_t colorBuffers, mem32_t vertexArray, mem32_t fra
|
||||
fragmentUcodeSize = 0x300;
|
||||
}
|
||||
|
||||
if(colorBuffers.GetAddr()) colorBuffers = colorBuffersSize;
|
||||
if(vertexArray.GetAddr()) vertexArray = vertexArraySize;
|
||||
if(fragmentShader.GetAddr()) fragmentShader = fragmentUcodeSize;
|
||||
if(colorBuffers.IsGood()) colorBuffers = colorBuffersSize;
|
||||
if(vertexArray.IsGood()) vertexArray = vertexArraySize;
|
||||
if(fragmentShader.IsGood()) fragmentShader = fragmentUcodeSize;
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
|
@ -117,6 +117,20 @@ enum
|
||||
CELL_MSGDIALOG_BUTTON_ESCAPE = 3,
|
||||
};
|
||||
|
||||
enum{
|
||||
CELL_SYSCACHE_RET_OK_CLEARED = 0,
|
||||
CELL_SYSCACHE_RET_OK_RELAYED = 1,
|
||||
|
||||
CELL_SYSCACHE_ID_SIZE = 32,
|
||||
CELL_SYSCACHE_PATH_MAX = 1055,
|
||||
|
||||
CELL_SYSCACHE_ERROR_ACCESS_ERROR = 0x8002bc01,//I don't think we need this
|
||||
CELL_SYSCACHE_ERROR_INTERNAL = 0x8002bc02,//not really useful, if we run out of HD space sysfs should handle that
|
||||
|
||||
CELL_SYSCACHE_ERROR_PARAM = 0x8002bc03,
|
||||
CELL_SYSCACHE_ERROR_NOTMOUNTED = 0x8002bc04,//we don't really need to simulate the mounting, so this is probably useless
|
||||
};
|
||||
|
||||
enum CellMsgDialogType
|
||||
{
|
||||
CELL_MSGDIALOG_DIALOG_TYPE_ERROR = 0x00000000,
|
||||
@ -894,6 +908,73 @@ int cellAudioOutSetCopyControl(u32 audioOut, u32 control)
|
||||
return CELL_AUDIO_OUT_SUCCEEDED;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
typedef struct{
|
||||
char cacheId[CELL_SYSCACHE_ID_SIZE];
|
||||
char getCachePath[CELL_SYSCACHE_PATH_MAX];
|
||||
mem_ptr_t<void> reserved;
|
||||
} CellSysCacheParam;
|
||||
|
||||
|
||||
class WxDirDeleteTraverser : public wxDirTraverser
|
||||
{
|
||||
public:
|
||||
virtual wxDirTraverseResult OnFile(const wxString& filename)
|
||||
{
|
||||
if (!wxRemoveFile(filename)){
|
||||
cellSysutil.Error("Couldn't delete File: %s", filename.wx_str());
|
||||
}
|
||||
return wxDIR_CONTINUE;
|
||||
}
|
||||
virtual wxDirTraverseResult OnDir(const wxString& dirname)
|
||||
{
|
||||
wxDir dir(dirname);
|
||||
dir.Traverse(*this);
|
||||
if (!wxRmDir(dirname)){
|
||||
//this get triggered a few times while clearing folders
|
||||
//but if this gets reimplented we should probably warn
|
||||
//if directories can't be removed
|
||||
}
|
||||
return wxDIR_CONTINUE;
|
||||
}
|
||||
};
|
||||
|
||||
int cellSysCacheClear(void)
|
||||
{
|
||||
//if some software expects CELL_SYSCACHE_ERROR_NOTMOUNTED we need to check whether
|
||||
//it was mounted before, for that we would need to save the state which I don't know
|
||||
//where to put
|
||||
wxString localPath;
|
||||
Emu.GetVFS().GetDevice(wxString("/dev_hdd1/cache/"), localPath);
|
||||
if (wxDirExists(localPath)){
|
||||
WxDirDeleteTraverser deleter;
|
||||
wxString f = wxFindFirstFile(localPath+"\\*",wxDIR);
|
||||
while (!f.empty())
|
||||
{
|
||||
wxDir dir(f);
|
||||
dir.Traverse(deleter);
|
||||
f = wxFindNextFile();
|
||||
}
|
||||
return CELL_SYSCACHE_RET_OK_CLEARED;
|
||||
}
|
||||
else{
|
||||
return CELL_SYSCACHE_ERROR_ACCESS_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
int cellSysCacheMount(mem_ptr_t<CellSysCacheParam> param)
|
||||
{
|
||||
//TODO: implement
|
||||
char id[CELL_SYSCACHE_ID_SIZE];
|
||||
strncpy(id, param->cacheId, CELL_SYSCACHE_ID_SIZE);
|
||||
strncpy(param->getCachePath, ("/dev_hdd1/cache/" + std::string(id) + "/").c_str(), CELL_SYSCACHE_PATH_MAX);
|
||||
Emu.GetVFS().CreateFile(wxString(param->getCachePath));
|
||||
|
||||
return CELL_SYSCACHE_RET_OK_RELAYED;
|
||||
}
|
||||
|
||||
void cellSysutil_init()
|
||||
{
|
||||
cellSysutil.AddFunc(0x40e895d3, cellSysutilGetSystemParamInt);
|
||||
@ -922,4 +1003,8 @@ void cellSysutil_init()
|
||||
cellSysutil.AddFunc(0xe5e2b09d, cellAudioOutGetNumberOfDevice);
|
||||
cellSysutil.AddFunc(0xed5d96af, cellAudioOutGetConfiguration);
|
||||
cellSysutil.AddFunc(0xc96e89e9, cellAudioOutSetCopyControl);
|
||||
|
||||
cellSysutil.AddFunc(0x1e7bff94, cellSysCacheMount);
|
||||
cellSysutil.AddFunc(0x744c1544, cellSysCacheClear);
|
||||
|
||||
}
|
12
rpcs3/Emu/SysCalls/Modules/sceNp.cpp
Normal file
12
rpcs3/Emu/SysCalls/Modules/sceNp.cpp
Normal file
@ -0,0 +1,12 @@
|
||||
#include "stdafx.h"
|
||||
#include "Emu/SysCalls/SysCalls.h"
|
||||
#include "Emu/SysCalls/SC_FUNC.h"
|
||||
|
||||
#include "sceNp.h"
|
||||
|
||||
void sceNp_init();
|
||||
Module sceNp(0x0016, sceNpTrophy_init);
|
||||
|
||||
void sceNpTrophy_init()
|
||||
{
|
||||
}
|
26
rpcs3/Emu/SysCalls/Modules/sceNp.h
Normal file
26
rpcs3/Emu/SysCalls/Modules/sceNp.h
Normal file
@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
// Return Codes
|
||||
enum
|
||||
{
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
SCE_NP_COMMUNICATION_SIGNATURE_SIZE = 160,
|
||||
SCE_NET_NP_COMMUNICATION_PASSPHRASE_SIZE = 128,
|
||||
};
|
||||
|
||||
// Structs
|
||||
struct SceNpCommunicationId
|
||||
{
|
||||
char data[9];
|
||||
char term;
|
||||
u8 num;
|
||||
char dummy;
|
||||
};
|
||||
|
||||
struct SceNpCommunicationSignature
|
||||
{
|
||||
uint8_t data[SCE_NP_COMMUNICATION_SIGNATURE_SIZE];
|
||||
};
|
281
rpcs3/Emu/SysCalls/Modules/sceNpTrophy.cpp
Normal file
281
rpcs3/Emu/SysCalls/Modules/sceNpTrophy.cpp
Normal file
@ -0,0 +1,281 @@
|
||||
#include "stdafx.h"
|
||||
#include "Emu/SysCalls/SysCalls.h"
|
||||
#include "Emu/SysCalls/SC_FUNC.h"
|
||||
|
||||
#include "sceNp.h"
|
||||
#include "Loader/TRP.h"
|
||||
|
||||
void sceNpTrophy_unload();
|
||||
void sceNpTrophy_init();
|
||||
Module sceNpTrophy(0xf035, sceNpTrophy_init, nullptr, sceNpTrophy_unload);
|
||||
|
||||
enum
|
||||
{
|
||||
SCE_NP_TROPHY_ERROR_ALREADY_INITIALIZED = 0x80022901,
|
||||
SCE_NP_TROPHY_ERROR_NOT_INITIALIZED = 0x80022902,
|
||||
SCE_NP_TROPHY_ERROR_NOT_SUPPORTED = 0x80022903,
|
||||
SCE_NP_TROPHY_ERROR_CONTEXT_NOT_REGISTERED = 0x80022904,
|
||||
SCE_NP_TROPHY_ERROR_OUT_OF_MEMORY = 0x80022905,
|
||||
SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT = 0x80022906,
|
||||
SCE_NP_TROPHY_ERROR_EXCEEDS_MAX = 0x80022907,
|
||||
SCE_NP_TROPHY_ERROR_INSUFFICIENT = 0x80022909,
|
||||
SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT = 0x8002290a,
|
||||
SCE_NP_TROPHY_ERROR_INVALID_FORMAT = 0x8002290b,
|
||||
SCE_NP_TROPHY_ERROR_BAD_RESPONSE = 0x8002290c,
|
||||
SCE_NP_TROPHY_ERROR_INVALID_GRADE = 0x8002290d,
|
||||
SCE_NP_TROPHY_ERROR_INVALID_CONTEXT = 0x8002290e,
|
||||
SCE_NP_TROPHY_ERROR_PROCESSING_ABORTED = 0x8002290f,
|
||||
SCE_NP_TROPHY_ERROR_ABORT = 0x80022910,
|
||||
SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE = 0x80022911,
|
||||
SCE_NP_TROPHY_ERROR_LOCKED = 0x80022912,
|
||||
SCE_NP_TROPHY_ERROR_HIDDEN = 0x80022913,
|
||||
SCE_NP_TROPHY_ERROR_CANNOT_UNLOCK_PLATINUM = 0x80022914,
|
||||
SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED = 0x80022915,
|
||||
SCE_NP_TROPHY_ERROR_INVALID_TYPE = 0x80022916,
|
||||
SCE_NP_TROPHY_ERROR_INVALID_HANDLE = 0x80022917,
|
||||
SCE_NP_TROPHY_ERROR_INVALID_NP_COMM_ID = 0x80022918,
|
||||
SCE_NP_TROPHY_ERROR_UNKNOWN_NP_COMM_ID = 0x80022919,
|
||||
SCE_NP_TROPHY_ERROR_DISC_IO = 0x8002291a,
|
||||
SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST = 0x8002291b,
|
||||
SCE_NP_TROPHY_ERROR_UNSUPPORTED_FORMAT = 0x8002291c,
|
||||
SCE_NP_TROPHY_ERROR_ALREADY_INSTALLED = 0x8002291d,
|
||||
SCE_NP_TROPHY_ERROR_BROKEN_DATA = 0x8002291e,
|
||||
SCE_NP_TROPHY_ERROR_VERIFICATION_FAILURE = 0x8002291f,
|
||||
SCE_NP_TROPHY_ERROR_INVALID_TROPHY_ID = 0x80022920,
|
||||
SCE_NP_TROPHY_ERROR_UNKNOWN_TROPHY_ID = 0x80022921,
|
||||
SCE_NP_TROPHY_ERROR_UNKNOWN_TITLE = 0x80022922,
|
||||
SCE_NP_TROPHY_ERROR_UNKNOWN_FILE = 0x80022923,
|
||||
SCE_NP_TROPHY_ERROR_DISC_NOT_MOUNTED = 0x80022924,
|
||||
SCE_NP_TROPHY_ERROR_SHUTDOWN = 0x80022925,
|
||||
SCE_NP_TROPHY_ERROR_TITLE_ICON_NOT_FOUND = 0x80022926,
|
||||
SCE_NP_TROPHY_ERROR_TROPHY_ICON_NOT_FOUND = 0x80022927,
|
||||
SCE_NP_TROPHY_ERROR_INSUFFICIENT_DISK_SPACE = 0x80022928,
|
||||
SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE = 0x8002292a,
|
||||
SCE_NP_TROPHY_ERROR_SAVEDATA_USER_DOES_NOT_MATCH = 0x8002292b,
|
||||
SCE_NP_TROPHY_ERROR_TROPHY_ID_DOES_NOT_EXIST = 0x8002292c,
|
||||
SCE_NP_TROPHY_ERROR_SERVICE_UNAVAILABLE = 0x8002292d,
|
||||
SCE_NP_TROPHY_ERROR_UNKNOWN = 0x800229ff,
|
||||
};
|
||||
|
||||
|
||||
struct sceNpTrophyInternalContext
|
||||
{
|
||||
// TODO
|
||||
std::string trp_name;
|
||||
vfsStream* trp_stream;
|
||||
};
|
||||
|
||||
struct sceNpTrophyInternal
|
||||
{
|
||||
bool m_bInitialized;
|
||||
std::vector<sceNpTrophyInternalContext> contexts;
|
||||
|
||||
sceNpTrophyInternal()
|
||||
: m_bInitialized(false)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
sceNpTrophyInternal s_npTrophyInstance;
|
||||
|
||||
// Functions
|
||||
int sceNpTrophyInit(u32 pool_addr, u32 poolSize, u32 containerId, u64 options)
|
||||
{
|
||||
sceNpTrophy.Log("sceNpTrophyInit(pool_addr=0x%x, poolSize=%d, containerId=%d, options=0x%llx)", pool_addr, poolSize, containerId, options);
|
||||
|
||||
if (s_npTrophyInstance.m_bInitialized)
|
||||
return SCE_NP_TROPHY_ERROR_ALREADY_INITIALIZED;
|
||||
if (options)
|
||||
return SCE_NP_TROPHY_ERROR_NOT_SUPPORTED;
|
||||
|
||||
s_npTrophyInstance.m_bInitialized = true;
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyCreateContext(mem32_t context, mem_ptr_t<SceNpCommunicationId> commID, mem_ptr_t<SceNpCommunicationSignature> commSign, u64 options)
|
||||
{
|
||||
sceNpTrophy.Warning("sceNpTrophyCreateContext(context_addr=0x%x, commID_addr=0x%x, commSign_addr=0x%x, options=0x%llx)",
|
||||
context.GetAddr(), commID.GetAddr(), commSign.GetAddr(), options);
|
||||
|
||||
if (!s_npTrophyInstance.m_bInitialized)
|
||||
return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
|
||||
if (!context.IsGood())
|
||||
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
|
||||
if (options & (~(u64)1))
|
||||
SCE_NP_TROPHY_ERROR_NOT_SUPPORTED;
|
||||
// TODO: There are other possible errors
|
||||
|
||||
// TODO: Is the TROPHY.TRP file necessarily located in this path?
|
||||
vfsDir dir("/app_home/TROPDIR/");
|
||||
if(!dir.IsOpened())
|
||||
return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
|
||||
|
||||
// TODO: Following method will retrieve the TROPHY.TRP of the first folder that contains such file
|
||||
for(const DirEntryInfo* entry = dir.Read(); entry; entry = dir.Read())
|
||||
{
|
||||
if (entry->flags & DirEntry_TypeDir)
|
||||
{
|
||||
std::shared_ptr<vfsFileBase> f(Emu.GetVFS().OpenFile("/app_home/TROPDIR/" + entry->name + "/TROPHY.TRP", vfsRead));
|
||||
|
||||
if (f && f->IsOpened())
|
||||
{
|
||||
sceNpTrophyInternalContext ctxt;
|
||||
ctxt.trp_stream = f.get();
|
||||
ctxt.trp_name = entry->name;
|
||||
s_npTrophyInstance.contexts.push_back(ctxt);
|
||||
f = nullptr;
|
||||
return CELL_OK;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
|
||||
}
|
||||
|
||||
int sceNpTrophyCreateHandle(mem32_t handle)
|
||||
{
|
||||
sceNpTrophy.Warning("sceNpTrophyCreateHandle(handle_addr=0x%x)", handle.GetAddr());
|
||||
|
||||
if (!s_npTrophyInstance.m_bInitialized)
|
||||
return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
|
||||
if (!handle.IsGood())
|
||||
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
|
||||
// TODO: There are other possible errors
|
||||
|
||||
// TODO: ?
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyRegisterContext(u32 context, u32 handle, u32 statusCb_addr, u32 arg_addr, u64 options)
|
||||
{
|
||||
sceNpTrophy.Warning("sceNpTrophyRegisterContext(context=%d, handle=%d, statusCb_addr=0x%x, arg_addr=0x%x, options=0x%llx)",
|
||||
context, handle, statusCb_addr, arg_addr, options);
|
||||
|
||||
if (!(s_npTrophyInstance.m_bInitialized))
|
||||
return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
|
||||
if (!Memory.IsGoodAddr(statusCb_addr))
|
||||
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
|
||||
if (options & (~(u64)1))
|
||||
SCE_NP_TROPHY_ERROR_NOT_SUPPORTED;
|
||||
// TODO: There are other possible errors
|
||||
|
||||
int ret;
|
||||
sceNpTrophyInternalContext& ctxt = s_npTrophyInstance.contexts[context];
|
||||
TRPLoader trp(*(ctxt.trp_stream));
|
||||
|
||||
// TODO: Get the path of the current user
|
||||
if (trp.Install("/dev_hdd0/home/00000001/trophy/" + ctxt.trp_name))
|
||||
ret = CELL_OK;
|
||||
else
|
||||
ret = SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
|
||||
|
||||
// TODO: Callbacks
|
||||
|
||||
trp.Close();
|
||||
return ret;
|
||||
}
|
||||
|
||||
int sceNpTrophyGetGameProgress()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophySetSoundLevel()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyGetRequiredDiskSpace()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyDestroyContext()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyAbortHandle()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyGetGameInfo()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyDestroyHandle()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyUnlockTrophy()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyTerm()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyGetTrophyUnlockState()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyGetTrophyIcon()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyGetTrophyInfo()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sceNpTrophyGetGameIcon()
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(sceNpTrophy);
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
void sceNpTrophy_unload()
|
||||
{
|
||||
s_npTrophyInstance.m_bInitialized = false;
|
||||
}
|
||||
|
||||
void sceNpTrophy_init()
|
||||
{
|
||||
sceNpTrophy.AddFunc(0x079f0e87, sceNpTrophyGetGameProgress);
|
||||
sceNpTrophy.AddFunc(0x1197b52c, sceNpTrophyRegisterContext);
|
||||
sceNpTrophy.AddFunc(0x1c25470d, sceNpTrophyCreateHandle);
|
||||
sceNpTrophy.AddFunc(0x27deda93, sceNpTrophySetSoundLevel);
|
||||
sceNpTrophy.AddFunc(0x370136fe, sceNpTrophyGetRequiredDiskSpace);
|
||||
sceNpTrophy.AddFunc(0x3741ecc7, sceNpTrophyDestroyContext);
|
||||
sceNpTrophy.AddFunc(0x39567781, sceNpTrophyInit);
|
||||
sceNpTrophy.AddFunc(0x48bd97c7, sceNpTrophyAbortHandle);
|
||||
sceNpTrophy.AddFunc(0x49d18217, sceNpTrophyGetGameInfo);
|
||||
sceNpTrophy.AddFunc(0x623cd2dc, sceNpTrophyDestroyHandle);
|
||||
sceNpTrophy.AddFunc(0x8ceedd21, sceNpTrophyUnlockTrophy);
|
||||
sceNpTrophy.AddFunc(0xa7fabf4d, sceNpTrophyTerm);
|
||||
sceNpTrophy.AddFunc(0xb3ac3478, sceNpTrophyGetTrophyUnlockState);
|
||||
sceNpTrophy.AddFunc(0xbaedf689, sceNpTrophyGetTrophyIcon);
|
||||
sceNpTrophy.AddFunc(0xe3bf9a28, sceNpTrophyCreateContext);
|
||||
sceNpTrophy.AddFunc(0xfce6d30a, sceNpTrophyGetTrophyInfo);
|
||||
sceNpTrophy.AddFunc(0xff299e03, sceNpTrophyGetGameIcon);
|
||||
}
|
@ -183,4 +183,8 @@ void sysPrxForUser_init()
|
||||
sysPrxForUser.AddFunc(0xe9a1bd84, sys_lwcond_signal_all);
|
||||
sysPrxForUser.AddFunc(0x52aadadf, sys_lwcond_signal_to);
|
||||
sysPrxForUser.AddFunc(0x2a6d9d51, sys_lwcond_wait);
|
||||
|
||||
sysPrxForUser.AddFunc(0x67f9fedb, sys_game_process_exitspawn2);
|
||||
sysPrxForUser.AddFunc(0xfc52a7a9, sys_game_process_exitspawn);
|
||||
|
||||
}
|
||||
|
@ -33,20 +33,18 @@ bool sdata_check(u32 version, u32 flags, u64 filesizeInput, u64 filesizeTmp)
|
||||
|
||||
int sdata_unpack(wxString packed_file, wxString unpacked_file)
|
||||
{
|
||||
vfsStream* packed_stream = Emu.GetVFS().Open(packed_file, vfsRead);
|
||||
vfsStream* unpacked_stream = Emu.GetVFS().Open(unpacked_file, vfsWrite);
|
||||
std::shared_ptr<vfsFileBase> packed_stream(Emu.GetVFS().OpenFile(packed_file, vfsRead));
|
||||
std::shared_ptr<vfsFileBase> unpacked_stream(Emu.GetVFS().OpenFile(unpacked_file, vfsWrite));
|
||||
|
||||
if(!packed_stream || !packed_stream->IsOpened())
|
||||
{
|
||||
sys_fs.Error("'%s' not found! flags: 0x%08x", packed_file.wx_str(), vfsRead);
|
||||
delete packed_stream;
|
||||
return CELL_ENOENT;
|
||||
}
|
||||
|
||||
if(!unpacked_stream || !unpacked_stream->IsOpened())
|
||||
{
|
||||
sys_fs.Error("'%s' couldn't be created! flags: 0x%08x", unpacked_file.wx_str(), vfsWrite);
|
||||
delete unpacked_stream;
|
||||
return CELL_ENOENT;
|
||||
}
|
||||
|
||||
@ -103,9 +101,6 @@ int sdata_unpack(wxString packed_file, wxString unpacked_file)
|
||||
}
|
||||
}
|
||||
|
||||
packed_stream->Close();
|
||||
unpacked_stream->Close();
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
@ -129,8 +124,7 @@ int cellFsSdataOpen(u32 path_addr, int flags, mem32_t fd, mem32_t arg, u64 size)
|
||||
int ret = sdata_unpack(path, unpacked_path);
|
||||
if (ret) return ret;
|
||||
|
||||
vfsStream* stream = Emu.GetVFS().Open(unpacked_path, vfsRead);
|
||||
fd = sys_fs.GetNewId(stream, flags);
|
||||
fd = sys_fs.GetNewId(Emu.GetVFS().OpenFile(unpacked_path, vfsRead), flags);
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
@ -265,5 +259,6 @@ void sys_fs_init()
|
||||
sys_fs.AddFunc(0xc1c507e7, cellFsAioRead);
|
||||
sys_fs.AddFunc(0xdb869f20, cellFsAioInit);
|
||||
sys_fs.AddFunc(0x9f951810, cellFsAioFinish);
|
||||
sys_fs.AddFunc(0x1a108ab7, cellFsGetBlockSize);
|
||||
aio_init = false;
|
||||
}
|
||||
|
@ -122,8 +122,10 @@ extern int sys_process_get_number_of_object(u32 object, mem32_t nump);
|
||||
extern int sys_process_get_id(u32 object, mem8_ptr_t buffer, u32 size, mem32_t set_size);
|
||||
extern int sys_process_get_paramsfo(mem8_ptr_t buffer);
|
||||
extern int sys_process_exit(int errorcode);
|
||||
extern int sys_game_process_exitspawn(u32 path_addr, u32 argv_addr, u32 envp_addr,
|
||||
u32 data, u32 data_size, int prio, u64 flags );
|
||||
extern void sys_game_process_exitspawn(u32 path_addr, u32 argv_addr, u32 envp_addr,
|
||||
u32 data_addr, u32 data_size, u32 prio, u64 flags );
|
||||
extern void sys_game_process_exitspawn2(u32 path_addr, u32 argv_addr, u32 envp_addr,
|
||||
u32 data_addr, u32 data_size, u32 prio, u64 flags);
|
||||
|
||||
//sys_event
|
||||
extern int sys_event_queue_create(mem32_t equeue_id, mem_ptr_t<sys_event_queue_attr> attr, u64 event_queue_key, int size);
|
||||
@ -254,6 +256,7 @@ extern int cellFsLseek(u32 fd, s64 offset, u32 whence, mem64_t pos);
|
||||
extern int cellFsFtruncate(u32 fd, u64 size);
|
||||
extern int cellFsTruncate(u32 path_addr, u64 size);
|
||||
extern int cellFsFGetBlockSize(u32 fd, mem64_t sector_size, mem64_t block_size);
|
||||
extern int cellFsGetBlockSize(u32 path_addr, mem64_t sector_size, mem64_t block_size);
|
||||
|
||||
//cellVideo
|
||||
extern int cellVideoOutGetState(u32 videoOut, u32 deviceIndex, u32 state_addr);
|
||||
@ -304,8 +307,8 @@ extern int cellMouseGetRawData(u32 port_no, mem_class_t data);
|
||||
extern int cellGcmCallback(u32 context_addr, u32 count);
|
||||
|
||||
//sys_tty
|
||||
extern int sys_tty_read(s32 ch, u64 buf_addr, u32 len, u64 preadlen_addr);
|
||||
extern int sys_tty_write(s32 ch, u64 buf_addr, u32 len, u64 pwritelen_addr);
|
||||
extern int sys_tty_read(u32 ch, u64 buf_addr, u32 len, u64 preadlen_addr);
|
||||
extern int sys_tty_write(u32 ch, u64 buf_addr, u32 len, u64 pwritelen_addr);
|
||||
|
||||
//sys_heap
|
||||
extern int sys_heap_create_heap(const u32 heap_addr, const u32 start_addr, const u32 size);
|
||||
|
@ -17,7 +17,7 @@ int cellFsOpen(u32 path_addr, int flags, mem32_t fd, mem32_t arg, u64 size)
|
||||
if(flags & CELL_O_CREAT)
|
||||
{
|
||||
_oflags &= ~CELL_O_CREAT;
|
||||
Emu.GetVFS().Create(ppath);
|
||||
Emu.GetVFS().CreateFile(ppath);
|
||||
}
|
||||
|
||||
vfsOpenMode o_mode;
|
||||
@ -42,7 +42,7 @@ int cellFsOpen(u32 path_addr, int flags, mem32_t fd, mem32_t arg, u64 size)
|
||||
_oflags &= ~CELL_O_EXCL;
|
||||
o_mode = vfsWriteExcl;
|
||||
}
|
||||
else //if(flags & CELL_O_TRUNC)
|
||||
else //if (flags & CELL_O_TRUNC)
|
||||
{
|
||||
_oflags &= ~CELL_O_TRUNC;
|
||||
o_mode = vfsWrite;
|
||||
@ -51,6 +51,12 @@ int cellFsOpen(u32 path_addr, int flags, mem32_t fd, mem32_t arg, u64 size)
|
||||
|
||||
case CELL_O_RDWR:
|
||||
_oflags &= ~CELL_O_RDWR;
|
||||
if (flags & CELL_O_TRUNC)
|
||||
{
|
||||
_oflags &= ~CELL_O_TRUNC;
|
||||
//truncate file before opening it as read/write
|
||||
Emu.GetVFS().OpenFile(ppath, vfsWrite);
|
||||
}
|
||||
o_mode = vfsReadWrite;
|
||||
break;
|
||||
}
|
||||
@ -61,13 +67,11 @@ int cellFsOpen(u32 path_addr, int flags, mem32_t fd, mem32_t arg, u64 size)
|
||||
return CELL_EINVAL;
|
||||
}
|
||||
|
||||
vfsStream* stream = Emu.GetVFS().Open(ppath, o_mode);
|
||||
vfsFileBase* stream = Emu.GetVFS().OpenFile(ppath, o_mode);
|
||||
|
||||
if(!stream || !stream->IsOpened())
|
||||
{
|
||||
sys_fs.Error("\"%s\" not found! flags: 0x%08x", ppath.wx_str(), flags);
|
||||
delete stream;
|
||||
|
||||
return CELL_ENOENT;
|
||||
}
|
||||
|
||||
@ -137,11 +141,12 @@ int cellFsOpendir(u32 path_addr, mem32_t fd)
|
||||
if(!Memory.IsGoodAddr(path_addr) || !fd.IsGood())
|
||||
return CELL_EFAULT;
|
||||
|
||||
wxString localPath;
|
||||
Emu.GetVFS().GetDevice(path, localPath);
|
||||
vfsLocalDir* dir = new vfsLocalDir(localPath);
|
||||
if(!dir->Open(localPath))
|
||||
vfsDirBase* dir = Emu.GetVFS().OpenDir(path);
|
||||
if(!dir || !dir->IsOpened())
|
||||
{
|
||||
delete dir;
|
||||
return CELL_ENOENT;
|
||||
}
|
||||
|
||||
fd = sys_fs.GetNewId(dir);
|
||||
return CELL_OK;
|
||||
@ -163,7 +168,7 @@ int cellFsReaddir(u32 fd, mem_ptr_t<CellFsDirent> dir, mem64_t nread)
|
||||
nread = 1;
|
||||
Memory.WriteString(dir.GetAddr()+2, info->name.wx_str());
|
||||
dir->d_namlen = info->name.Length();
|
||||
dir->d_type = (info->flags & 0x1) ? CELL_FS_TYPE_REGULAR : CELL_FS_TYPE_DIRECTORY;
|
||||
dir->d_type = (info->flags & DirEntry_TypeFile) ? CELL_FS_TYPE_REGULAR : CELL_FS_TYPE_DIRECTORY;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -397,3 +402,13 @@ int cellFsFGetBlockSize(u32 fd, mem64_t sector_size, mem64_t block_size)
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int cellFsGetBlockSize(u32 path_addr, mem64_t sector_size, mem64_t block_size)
|
||||
{
|
||||
sys_fs.Log("cellFsGetBlockSize(file: %s, sector_size_addr: 0x%x, block_size_addr: 0x%x)", Memory.ReadString(path_addr).wx_str(), sector_size.GetAddr(), block_size.GetAddr());
|
||||
|
||||
sector_size = 4096; // ?
|
||||
block_size = 4096; // ?
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
|
@ -45,20 +45,103 @@ int sys_process_exit(int errorcode)
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sys_game_process_exitspawn( u32 path_addr, u32 argv_addr, u32 envp_addr,
|
||||
u32 data, u32 data_size, int prio, u64 flags )
|
||||
void sys_game_process_exitspawn(
|
||||
u32 path_addr,
|
||||
u32 argv_addr,
|
||||
u32 envp_addr,
|
||||
u32 data_addr,
|
||||
u32 data_size,
|
||||
u32 prio,
|
||||
u64 flags )
|
||||
{
|
||||
sc_p.Log("sys_game_process_exitspawn: ");
|
||||
sc_p.Log("path: %s", Memory.ReadString(path_addr).wx_str());
|
||||
sc_p.Log("argv: 0x%x", Memory.Read32(argv_addr));
|
||||
sc_p.Log("envp: 0x%x", Memory.Read32(envp_addr));
|
||||
sc_p.Log("data: 0x%x", data);
|
||||
sc_p.Log("data_size: 0x%x", data_size);
|
||||
sc_p.Log("prio: %d", prio);
|
||||
sc_p.Log("flags: %d", flags);
|
||||
return CELL_OK;
|
||||
sc_p.Error("sys_game_process_exitspawn UNIMPLEMENTED");
|
||||
sc_p.Warning("path: %s", Memory.ReadString(path_addr).wx_str());
|
||||
sc_p.Warning("argv: 0x%x", argv_addr);
|
||||
sc_p.Warning("envp: 0x%x", envp_addr);
|
||||
sc_p.Warning("data: 0x%x", data_addr);
|
||||
sc_p.Warning("data_size: 0x%x", data_size);
|
||||
sc_p.Warning("prio: %d", prio);
|
||||
sc_p.Warning("flags: %d", flags);
|
||||
|
||||
wxString path = Memory.ReadString(path_addr);
|
||||
std::vector<wxString> argv;
|
||||
std::vector<wxString> env;
|
||||
|
||||
mem_ptr_t<u32> argvp(argv_addr);
|
||||
while (argvp.GetAddr() && argvp.IsGood() && *argvp)
|
||||
{
|
||||
argv.push_back(Memory.ReadString(Memory.Read32(argvp.GetAddr())));
|
||||
argvp++;
|
||||
}
|
||||
mem_ptr_t<u32> envp(envp_addr);
|
||||
while (envp.GetAddr() && envp.IsGood() && *envp)
|
||||
{
|
||||
env.push_back(Memory.ReadString(Memory.Read32(envp.GetAddr())));
|
||||
envp++;
|
||||
}
|
||||
|
||||
for (auto &arg : argv){
|
||||
sc_p.Log("argument: %s", arg.wx_str());
|
||||
}
|
||||
for (auto &en : env){
|
||||
sc_p.Log("env_argument: %s", en.wx_str());
|
||||
}
|
||||
//TODO: execute the file in <path> with the args in argv
|
||||
//and the environment parameters in envp and copy the data
|
||||
//from data_addr into the adress space of the new process
|
||||
//then kill the current process
|
||||
return;
|
||||
}
|
||||
|
||||
void sys_game_process_exitspawn2(
|
||||
u32 path_addr,
|
||||
u32 argv_addr,
|
||||
u32 envp_addr,
|
||||
u32 data_addr,
|
||||
u32 data_size,
|
||||
u32 prio,
|
||||
u64 flags)
|
||||
{
|
||||
sc_p.Error("sys_game_process_exitspawn2 UNIMPLEMENTED");
|
||||
sc_p.Warning("path: %s", Memory.ReadString(path_addr).wx_str());
|
||||
sc_p.Warning("argv: 0x%x", argv_addr);
|
||||
sc_p.Warning("envp: 0x%x", envp_addr);
|
||||
sc_p.Warning("data: 0x%x", data_addr);
|
||||
sc_p.Warning("data_size: 0x%x", data_size);
|
||||
sc_p.Warning("prio: %d", prio);
|
||||
sc_p.Warning("flags: %d", flags);
|
||||
|
||||
wxString path = Memory.ReadString(path_addr);
|
||||
std::vector<wxString> argv;
|
||||
std::vector<wxString> env;
|
||||
|
||||
mem_ptr_t<u32> argvp(argv_addr);
|
||||
while (argvp.GetAddr() && argvp.IsGood() && *argvp)
|
||||
{
|
||||
argv.push_back(Memory.ReadString(Memory.Read32(argvp.GetAddr())));
|
||||
argvp++;
|
||||
}
|
||||
mem_ptr_t<u32> envp(envp_addr);
|
||||
while (envp.GetAddr() && envp.IsGood() && *envp)
|
||||
{
|
||||
env.push_back(Memory.ReadString(Memory.Read32(envp.GetAddr())));
|
||||
envp++;
|
||||
}
|
||||
|
||||
for (auto &arg : argv){
|
||||
sc_p.Log("argument: %s", arg.wx_str());
|
||||
}
|
||||
for (auto &en : env){
|
||||
sc_p.Log("env_argument: %s", en.wx_str());
|
||||
}
|
||||
//TODO: execute the file in <path> with the args in argv
|
||||
//and the environment parameters in envp and copy the data
|
||||
//from data_addr into the adress space of the new process
|
||||
//then kill the current process
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
int sys_process_get_number_of_object(u32 object, mem32_t nump)
|
||||
{
|
||||
sc_p.Warning("TODO: sys_process_get_number_of_object(object=%d, nump_addr=0x%x)",
|
||||
|
@ -1,17 +1,18 @@
|
||||
#include "stdafx.h"
|
||||
#include "Emu/SysCalls/SysCalls.h"
|
||||
|
||||
int sys_tty_read(s32 ch, u64 buf_addr, u32 len, u64 preadlen_addr)
|
||||
int sys_tty_read(u32 ch, u64 buf_addr, u32 len, u64 preadlen_addr)
|
||||
{
|
||||
ConLog.Warning("sys_tty_read: ch: %d, buf addr: %llx, len: %d", ch, buf_addr, len);
|
||||
Memory.Write32NN(preadlen_addr, len);
|
||||
Emu.Pause();
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
int sys_tty_write(s32 ch, u64 buf_addr, u32 len, u64 pwritelen_addr)
|
||||
int sys_tty_write(u32 ch, u64 buf_addr, u32 len, u64 pwritelen_addr)
|
||||
{
|
||||
if(ch < 0 || ch > 15 || (s32)len <= 0) return CELL_EINVAL;
|
||||
if(ch > 15 || (s32)len <= 0) return CELL_EINVAL;
|
||||
if(!Memory.IsGoodAddr(buf_addr)) return CELL_EFAULT;
|
||||
|
||||
Emu.GetDbgCon().Write(ch, Memory.ReadString(buf_addr, len));
|
||||
|
@ -92,9 +92,9 @@ void Emulator::CheckStatus()
|
||||
|
||||
bool Emulator::IsSelf(const std::string& path)
|
||||
{
|
||||
vfsLocalFile f(path);
|
||||
vfsLocalFile f(nullptr);
|
||||
|
||||
if(!f.IsOpened())
|
||||
if(!f.Open(path))
|
||||
return false;
|
||||
|
||||
SceHeader hdr;
|
||||
@ -238,7 +238,7 @@ void Emulator::Load()
|
||||
|
||||
try
|
||||
{
|
||||
if(!(is_error = !l.Analyze() || l.GetMachine() == MACHINE_Unknown))
|
||||
if(!(is_error = !l.Analyze()) && l.GetMachine() != MACHINE_Unknown)
|
||||
{
|
||||
switch(l.GetMachine())
|
||||
{
|
||||
|
@ -107,16 +107,6 @@ public:
|
||||
void SetPath(const wxString& path, const wxString& elf_path = wxEmptyString);
|
||||
void SetTitleID(const wxString& id);
|
||||
|
||||
std::shared_ptr<vfsFileBase> OpenFile(const wxString& path, vfsOpenMode mode = vfsRead)
|
||||
{
|
||||
return std::shared_ptr<vfsFileBase>((vfsFileBase*)m_vfs.Open(path, mode));
|
||||
}
|
||||
|
||||
std::shared_ptr<vfsStream> OpenStream(const wxString& path, vfsOpenMode mode = vfsRead)
|
||||
{
|
||||
return std::shared_ptr<vfsStream>(m_vfs.Open(path, mode));
|
||||
}
|
||||
|
||||
CPUThreadManager& GetCPU() { return m_thread_manager; }
|
||||
PadManager& GetPadManager() { return m_pad_manager; }
|
||||
KeyboardManager& GetKeyboardManager() { return m_keyboard_manager; }
|
||||
|
@ -12,7 +12,7 @@ enum CompilerIDs
|
||||
|
||||
wxFont GetFont(int size)
|
||||
{
|
||||
return wxFont(size, wxMODERN, wxNORMAL, wxNORMAL);
|
||||
return wxFont(size, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
|
||||
}
|
||||
|
||||
CompilerELF::CompilerELF(wxWindow* parent)
|
||||
|
@ -294,7 +294,9 @@ void DisAsmFrame::Dump(wxCommandEvent& WXUNUSED(event))
|
||||
|
||||
if(ctrl.ShowModal() == wxID_CANCEL) return;
|
||||
|
||||
vfsStream& f_elf = *new vfsLocalFile(Emu.m_path);
|
||||
vfsLocalFile& f_elf = *new vfsLocalFile(nullptr);
|
||||
f_elf.Open(Emu.m_path);
|
||||
|
||||
ConLog.Write("path: %s", Emu.m_path.wx_str());
|
||||
Elf_Ehdr ehdr;
|
||||
ehdr.Load(f_elf);
|
||||
|
@ -50,8 +50,10 @@ void GameViewer::LoadPSF()
|
||||
for(uint i=0; i<m_games.GetCount(); ++i)
|
||||
{
|
||||
const wxString& path = m_path + m_games[i] + "\\PARAM.SFO";
|
||||
if(!wxFileExists(path)) continue;
|
||||
vfsLocalFile f(path);
|
||||
vfsLocalFile f(nullptr);
|
||||
if(!f.Open(path))
|
||||
continue;
|
||||
|
||||
PSFLoader psf(f);
|
||||
if(!psf.Load(false)) continue;
|
||||
psf.m_info.root = m_games[i];
|
||||
|
@ -293,11 +293,13 @@ void RSXDebugger::OnClickBuffer(wxMouseEvent& event)
|
||||
if (event.GetId() == p_buffer_colorD->GetId()) SHOW_BUFFER(3);
|
||||
if (event.GetId() == p_buffer_tex->GetId())
|
||||
{
|
||||
if(Memory.IsGoodAddr(render.m_textures[m_cur_texture].m_offset) && render.m_textures[m_cur_texture].m_width && render.m_textures[m_cur_texture].m_height)
|
||||
u8 location = render.m_textures[m_cur_texture].GetLocation();
|
||||
if(location <= 1 && Memory.IsGoodAddr(GetAddress(render.m_textures[m_cur_texture].GetOffset(), location))
|
||||
&& render.m_textures[m_cur_texture].GetWidth() && render.m_textures[m_cur_texture].GetHeight())
|
||||
MemoryViewerPanel::ShowImage(this,
|
||||
render.m_textures[m_cur_texture].m_offset, 0,
|
||||
render.m_textures[m_cur_texture].m_width,
|
||||
render.m_textures[m_cur_texture].m_height, false);
|
||||
GetAddress(render.m_textures[m_cur_texture].GetOffset(), location), 1,
|
||||
render.m_textures[m_cur_texture].GetWidth(),
|
||||
render.m_textures[m_cur_texture].GetHeight(), false);
|
||||
}
|
||||
|
||||
#undef SHOW_BUFFER
|
||||
@ -417,15 +419,28 @@ void RSXDebugger::GetBuffers()
|
||||
}
|
||||
|
||||
// Draw Texture
|
||||
u32 TexBuffer_addr = render.m_textures[m_cur_texture].m_offset;
|
||||
if(!render.m_textures[m_cur_texture].IsEnabled())
|
||||
return;
|
||||
|
||||
u32 offset = render.m_textures[m_cur_texture].GetOffset();
|
||||
|
||||
if(!offset)
|
||||
return;
|
||||
|
||||
u8 location = render.m_textures[m_cur_texture].GetLocation();
|
||||
|
||||
if(location > 1)
|
||||
return;
|
||||
|
||||
u32 TexBuffer_addr = GetAddress(offset, location);
|
||||
|
||||
if(!Memory.IsGoodAddr(TexBuffer_addr))
|
||||
return;
|
||||
|
||||
unsigned char* TexBuffer = (unsigned char*)Memory.VirtualToRealAddr(TexBuffer_addr);
|
||||
|
||||
u32 width = render.m_textures[m_cur_texture].m_width;
|
||||
u32 height = render.m_textures[m_cur_texture].m_height;
|
||||
u32 width = render.m_textures[m_cur_texture].GetWidth();
|
||||
u32 height = render.m_textures[m_cur_texture].GetHeight();
|
||||
unsigned char* buffer = (unsigned char*)malloc(width * height * 3);
|
||||
memcpy(buffer, TexBuffer, width * height * 3);
|
||||
|
||||
@ -484,19 +499,32 @@ void RSXDebugger::GetTexture()
|
||||
|
||||
for(uint i=0; i<RSXThread::m_textures_count; ++i)
|
||||
{
|
||||
m_list_texture->InsertItem(i, wxString::Format("%d", i));
|
||||
m_list_texture->SetItem(i, 1, wxString::Format("0x%x", render.m_textures[i].m_offset));
|
||||
m_list_texture->SetItem(i, 2, render.m_textures[i].m_cubemap ? "True" : "False");
|
||||
m_list_texture->SetItem(i, 3, wxString::Format("%dD", render.m_textures[i].m_dimension));
|
||||
m_list_texture->SetItem(i, 4, render.m_textures[i].m_enabled ? "True" : "False");
|
||||
m_list_texture->SetItem(i, 5, wxString::Format("0x%x", render.m_textures[i].m_format));
|
||||
m_list_texture->SetItem(i, 6, wxString::Format("0x%x", render.m_textures[i].m_mipmap));
|
||||
m_list_texture->SetItem(i, 7, wxString::Format("0x%x", render.m_textures[i].m_pitch));
|
||||
m_list_texture->SetItem(i, 8, wxString::Format("%dx%d",
|
||||
render.m_textures[i].m_width,
|
||||
render.m_textures[i].m_height));
|
||||
if(render.m_textures[i].IsEnabled())
|
||||
{
|
||||
m_list_texture->InsertItem(i, wxString::Format("%d", i));
|
||||
u8 location = render.m_textures[i].GetLocation();
|
||||
if(location > 1)
|
||||
{
|
||||
m_list_texture->SetItem(i, 1,
|
||||
wxString::Format("Bad address (offset=0x%x, location=%d)", render.m_textures[i].GetOffset(), location));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_list_texture->SetItem(i, 1, wxString::Format("0x%x", GetAddress(render.m_textures[i].GetOffset(), location)));
|
||||
}
|
||||
|
||||
m_list_texture->SetItemBackgroundColour(i, wxColour(m_cur_texture == i ? "Wheat" : "White"));
|
||||
m_list_texture->SetItem(i, 2, render.m_textures[i].isCubemap() ? "True" : "False");
|
||||
m_list_texture->SetItem(i, 3, wxString::Format("%dD", render.m_textures[i].GetDimension()));
|
||||
m_list_texture->SetItem(i, 4, render.m_textures[i].IsEnabled() ? "True" : "False");
|
||||
m_list_texture->SetItem(i, 5, wxString::Format("0x%x", render.m_textures[i].GetFormat()));
|
||||
m_list_texture->SetItem(i, 6, wxString::Format("0x%x", render.m_textures[i].Getmipmap()));
|
||||
m_list_texture->SetItem(i, 7, wxString::Format("0x%x", render.m_textures[i].m_pitch));
|
||||
m_list_texture->SetItem(i, 8, wxString::Format("%dx%d",
|
||||
render.m_textures[i].GetWidth(),
|
||||
render.m_textures[i].GetHeight()));
|
||||
|
||||
m_list_texture->SetItemBackgroundColour(i, wxColour(m_cur_texture == i ? "Wheat" : "White"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -67,7 +67,7 @@ VHDDExplorer::VHDDExplorer(wxWindow* parent, const wxString& hdd_path) : wxDialo
|
||||
m_list->InsertColumn(2, "Size");
|
||||
m_list->InsertColumn(3, "Creation time");
|
||||
|
||||
m_hdd = new vfsHDD(hdd_path);
|
||||
m_hdd = new vfsHDD(nullptr, hdd_path);
|
||||
UpdateList();
|
||||
Connect(m_list->GetId(), wxEVT_COMMAND_LIST_BEGIN_DRAG, wxListEventHandler(VHDDExplorer::OnListDrag));
|
||||
Connect(m_list->GetId(), wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(VHDDExplorer::DClick));
|
||||
|
@ -162,11 +162,13 @@ bool Loader::Load()
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
const wxString& root = wxFileName(wxFileName(m_stream->GetPath()).GetPath()).GetPath();
|
||||
wxString ps3_path;
|
||||
const wxString& psf_path = root + "\\" + "PARAM.SFO";
|
||||
if(wxFileExists(psf_path))
|
||||
vfsFile f(psf_path);
|
||||
if(f.IsOpened())
|
||||
{
|
||||
vfsLocalFile f(psf_path);
|
||||
PSFLoader psf_l(f);
|
||||
if(psf_l.Load())
|
||||
{
|
||||
@ -175,6 +177,6 @@ bool Loader::Load()
|
||||
psf_l.Close();
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
return true;
|
||||
}
|
||||
|
61
rpcs3/Loader/TRP.cpp
Normal file
61
rpcs3/Loader/TRP.cpp
Normal file
@ -0,0 +1,61 @@
|
||||
#include "stdafx.h"
|
||||
#include "TRP.h"
|
||||
|
||||
TRPLoader::TRPLoader(vfsStream& f) : trp_f(f)
|
||||
{
|
||||
}
|
||||
|
||||
bool TRPLoader::Install(std::string dest, bool show)
|
||||
{
|
||||
if(!trp_f.IsOpened()) return false;
|
||||
if(!LoadHeader(show)) return false;
|
||||
|
||||
if (!dest.empty() && dest.back() != '/')
|
||||
dest += '/';
|
||||
|
||||
for (const TRPEntry& entry : m_entries)
|
||||
{
|
||||
char* buffer = new char [entry.size];
|
||||
Emu.GetVFS().CreateFile(dest+entry.name);
|
||||
vfsFile file(dest+entry.name, vfsWrite);
|
||||
trp_f.Seek(entry.offset);
|
||||
trp_f.Read(buffer, entry.size);
|
||||
file.Write(buffer, entry.size);
|
||||
file.Close();
|
||||
delete[] buffer;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TRPLoader::Close()
|
||||
{
|
||||
return trp_f.Close();
|
||||
}
|
||||
|
||||
bool TRPLoader::LoadHeader(bool show)
|
||||
{
|
||||
trp_f.Seek(0);
|
||||
if (trp_f.Read(&m_header, sizeof(TRPHeader)) != sizeof(TRPHeader))
|
||||
return false;
|
||||
|
||||
if (m_header.trp_magic != 0xDCA24D00)
|
||||
return false;
|
||||
|
||||
if (show)
|
||||
ConLog.Write("TRP version: %x", m_header.trp_version);
|
||||
|
||||
m_entries.clear();
|
||||
m_entries.resize(m_header.trp_files_count);
|
||||
|
||||
for(u32 i=0; i<m_header.trp_files_count; i++)
|
||||
{
|
||||
if (trp_f.Read(&m_entries[i], sizeof(TRPEntry)) != sizeof(TRPEntry))
|
||||
return false;
|
||||
|
||||
if (show)
|
||||
ConLog.Write("TRP entry #%d: %s", wxString(m_entries[i].name).wx_str());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
36
rpcs3/Loader/TRP.h
Normal file
36
rpcs3/Loader/TRP.h
Normal file
@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
#include "Loader.h"
|
||||
|
||||
struct TRPHeader
|
||||
{
|
||||
be_t<u32> trp_magic;
|
||||
be_t<u32> trp_version;
|
||||
be_t<u64> trp_file_size;
|
||||
be_t<u32> trp_files_count;
|
||||
be_t<u32> trp_element_size;
|
||||
be_t<u32> trp_unknown;
|
||||
unsigned char sha1[20];
|
||||
unsigned char padding[16];
|
||||
};
|
||||
|
||||
struct TRPEntry
|
||||
{
|
||||
char name[32];
|
||||
be_t<u64> offset;
|
||||
be_t<u64> size;
|
||||
be_t<u32> unknown;
|
||||
char padding[12];
|
||||
};
|
||||
|
||||
class TRPLoader
|
||||
{
|
||||
vfsStream& trp_f;
|
||||
TRPHeader m_header;
|
||||
std::vector<TRPEntry> m_entries;
|
||||
|
||||
public:
|
||||
TRPLoader(vfsStream& f);
|
||||
virtual bool Install(std::string dest, bool show = false);
|
||||
virtual bool LoadHeader(bool show = false);
|
||||
virtual bool Close();
|
||||
};
|
@ -227,6 +227,8 @@
|
||||
<ClCompile Include="Emu\Event.cpp" />
|
||||
<ClCompile Include="Emu\FS\VFS.cpp" />
|
||||
<ClCompile Include="Emu\FS\vfsDevice.cpp" />
|
||||
<ClCompile Include="Emu\FS\vfsDeviceLocalFile.cpp" />
|
||||
<ClCompile Include="Emu\FS\vfsDir.cpp" />
|
||||
<ClCompile Include="Emu\FS\vfsDirBase.cpp" />
|
||||
<ClCompile Include="Emu\FS\vfsFile.cpp" />
|
||||
<ClCompile Include="Emu\FS\vfsFileBase.cpp" />
|
||||
@ -243,6 +245,7 @@
|
||||
<ClCompile Include="Emu\GS\GL\OpenGL.cpp" />
|
||||
<ClCompile Include="Emu\GS\GSManager.cpp" />
|
||||
<ClCompile Include="Emu\GS\GSRender.cpp" />
|
||||
<ClCompile Include="Emu\GS\RSXTexture.cpp" />
|
||||
<ClCompile Include="Emu\GS\RSXThread.cpp" />
|
||||
<ClCompile Include="Emu\HDD\HDD.cpp" />
|
||||
<ClCompile Include="Emu\Io\Keyboard.cpp" />
|
||||
@ -292,6 +295,7 @@
|
||||
<ClCompile Include="Emu\SysCalls\Modules\cellSysmodule.cpp" />
|
||||
<ClCompile Include="Emu\SysCalls\Modules\cellSysutil.cpp" />
|
||||
<ClCompile Include="Emu\SysCalls\Modules\cellSysutilAp.cpp" />
|
||||
<ClCompile Include="Emu\SysCalls\Modules\sceNpTrophy.cpp" />
|
||||
<ClCompile Include="Emu\SysCalls\Modules\sysPrxForUser.cpp" />
|
||||
<ClCompile Include="Emu\SysCalls\Modules\sys_fs.cpp" />
|
||||
<ClCompile Include="Emu\SysCalls\Modules\sys_io.cpp" />
|
||||
@ -316,6 +320,7 @@
|
||||
<ClCompile Include="Loader\Loader.cpp" />
|
||||
<ClCompile Include="Loader\PSF.cpp" />
|
||||
<ClCompile Include="Loader\SELF.cpp" />
|
||||
<ClCompile Include="Loader\TRP.cpp" />
|
||||
<ClCompile Include="rpcs3.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
|
@ -391,6 +391,21 @@
|
||||
<ClCompile Include="Emu\Event.cpp">
|
||||
<Filter>Emu\SysCalls</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Loader\TRP.cpp">
|
||||
<Filter>Loader</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Emu\GS\RSXTexture.cpp">
|
||||
<Filter>Emu\GS</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Emu\SysCalls\Modules\sceNpTrophy.cpp">
|
||||
<Filter>Emu\SysCalls\Modules</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Emu\FS\vfsDeviceLocalFile.cpp">
|
||||
<Filter>Emu\FS</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Emu\FS\vfsDir.cpp">
|
||||
<Filter>Emu\FS</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="rpcs3.rc" />
|
||||
|
@ -210,9 +210,10 @@ enum Status
|
||||
#include "Emu/FS/vfsFileBase.h"
|
||||
#include "Emu/FS/vfsLocalDir.h"
|
||||
#include "Emu/FS/vfsLocalFile.h"
|
||||
#include "Emu/FS/vfsFile.h"
|
||||
#include "Emu/FS/vfsStream.h"
|
||||
#include "Emu/FS/vfsStreamMemory.h"
|
||||
#include "Emu/FS/vfsFile.h"
|
||||
#include "Emu/FS/vfsDir.h"
|
||||
#include "rpcs3.h"
|
||||
|
||||
#define _PRGNAME_ "RPCS3"
|
||||
|
Loading…
Reference in New Issue
Block a user