mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 02:32:36 +01:00
Fix spelling of IsRunned to IsRunning
This commit is contained in:
parent
d249bfef4d
commit
96c692aefc
@ -161,7 +161,7 @@ wxArrayString PPCThread::ErrorToString(const u32 error)
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void PPCThread::Run()
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void PPCThread::Run()
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{
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{
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if(IsRunned()) Stop();
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if(IsRunning()) Stop();
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if(IsPaused())
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if(IsPaused())
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{
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{
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Resume();
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Resume();
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@ -170,7 +170,7 @@ void PPCThread::Run()
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wxGetApp().SendDbgCommand(DID_START_THREAD, this);
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wxGetApp().SendDbgCommand(DID_START_THREAD, this);
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m_status = Runned;
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m_status = Running;
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SetPc(entry);
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SetPc(entry);
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InitStack();
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InitStack();
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@ -187,7 +187,7 @@ void PPCThread::Resume()
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wxGetApp().SendDbgCommand(DID_RESUME_THREAD, this);
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wxGetApp().SendDbgCommand(DID_RESUME_THREAD, this);
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m_status = Runned;
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m_status = Running;
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DoResume();
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DoResume();
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Emu.CheckStatus();
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Emu.CheckStatus();
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@ -198,7 +198,7 @@ void PPCThread::Resume()
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void PPCThread::Pause()
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void PPCThread::Pause()
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{
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{
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if(!IsRunned()) return;
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if(!IsRunning()) return;
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wxGetApp().SendDbgCommand(DID_PAUSE_THREAD, this);
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wxGetApp().SendDbgCommand(DID_PAUSE_THREAD, this);
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@ -102,7 +102,7 @@ public:
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bool IsSPU() const { return m_type == PPC_THREAD_SPU; }
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bool IsSPU() const { return m_type == PPC_THREAD_SPU; }
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bool IsOk() const { return m_error == 0; }
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bool IsOk() const { return m_error == 0; }
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bool IsRunned() const { return m_status == Runned; }
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bool IsRunning() const { return m_status == Running; }
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bool IsPaused() const { return m_status == Paused; }
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bool IsPaused() const { return m_status == Paused; }
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bool IsStopped() const { return m_status == Stopped; }
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bool IsStopped() const { return m_status == Stopped; }
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@ -132,7 +132,7 @@ void GLRSXThread::Task()
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{
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{
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wxCriticalSectionLocker lock(p.m_cs_main);
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wxCriticalSectionLocker lock(p.m_cs_main);
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if(p.m_ctrl->get == p.m_ctrl->put || !Emu.IsRunned())
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if(p.m_ctrl->get == p.m_ctrl->put || !Emu.IsRunning())
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{
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{
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SemaphorePostAndWait(p.m_sem_flush);
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SemaphorePostAndWait(p.m_sem_flush);
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@ -129,7 +129,7 @@ wxThread::ExitCode NullRSXThread::Entry()
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{
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{
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wxCriticalSectionLocker lock(p.m_cs_main);
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wxCriticalSectionLocker lock(p.m_cs_main);
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if(p.m_ctrl->get == p.m_ctrl->put || !Emu.IsRunned())
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if(p.m_ctrl->get == p.m_ctrl->put || !Emu.IsRunning())
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{
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{
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SemaphorePostAndWait(p.m_sem_flush);
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SemaphorePostAndWait(p.m_sem_flush);
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@ -145,7 +145,7 @@ void Emulator::Run()
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if(!IsReady()) return;
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if(!IsReady()) return;
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}
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}
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if(IsRunned()) Stop();
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if(IsRunning()) Stop();
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if(IsPaused())
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if(IsPaused())
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{
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{
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Resume();
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Resume();
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@ -156,7 +156,7 @@ void Emulator::Run()
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wxCriticalSectionLocker lock(m_cs_status);
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wxCriticalSectionLocker lock(m_cs_status);
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//ConLog.Write("run...");
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//ConLog.Write("run...");
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m_status = Runned;
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m_status = Running;
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m_vfs.Mount("/", vfsDevice::GetRoot(m_path), new vfsLocalFile());
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m_vfs.Mount("/", vfsDevice::GetRoot(m_path), new vfsLocalFile());
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m_vfs.Mount("/dev_hdd0/", wxGetCwd() + "\\dev_hdd0\\", new vfsLocalFile());
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m_vfs.Mount("/dev_hdd0/", wxGetCwd() + "\\dev_hdd0\\", new vfsLocalFile());
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@ -189,7 +189,7 @@ void Emulator::Run()
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void Emulator::Pause()
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void Emulator::Pause()
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{
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{
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if(!IsRunned()) return;
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if(!IsRunning()) return;
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//ConLog.Write("pause...");
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//ConLog.Write("pause...");
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wxGetApp().SendDbgCommand(DID_PAUSE_EMU);
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wxGetApp().SendDbgCommand(DID_PAUSE_EMU);
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@ -205,10 +205,10 @@ void Emulator::Resume()
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wxGetApp().SendDbgCommand(DID_RESUME_EMU);
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wxGetApp().SendDbgCommand(DID_RESUME_EMU);
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wxCriticalSectionLocker lock(m_cs_status);
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wxCriticalSectionLocker lock(m_cs_status);
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m_status = Runned;
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m_status = Running;
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CheckStatus();
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CheckStatus();
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if(IsRunned() && Ini.CPUDecoderMode.GetValue() != 1) GetCPU().Exec();
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if(IsRunning() && Ini.CPUDecoderMode.GetValue() != 1) GetCPU().Exec();
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wxGetApp().SendDbgCommand(DID_RESUMED_EMU);
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wxGetApp().SendDbgCommand(DID_RESUMED_EMU);
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}
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}
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@ -121,7 +121,7 @@ public:
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void SavePoints(const wxString& path);
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void SavePoints(const wxString& path);
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void LoadPoints(const wxString& path);
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void LoadPoints(const wxString& path);
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__forceinline bool IsRunned() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Runned; }
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__forceinline bool IsRunning() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Running; }
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__forceinline bool IsPaused() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Paused; }
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__forceinline bool IsPaused() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Paused; }
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__forceinline bool IsStopped() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Stopped; }
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__forceinline bool IsStopped() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Stopped; }
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__forceinline bool IsReady() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Ready; }
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__forceinline bool IsReady() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Ready; }
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@ -47,7 +47,7 @@ public:
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void OnRun(wxCommandEvent& event)
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void OnRun(wxCommandEvent& event)
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{
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{
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if(Emu.IsRunned())
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if(Emu.IsRunning())
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{
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{
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Emu.Pause();
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Emu.Pause();
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}
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}
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@ -78,14 +78,14 @@ void DisAsmFrame::AddLine(const wxString line)
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{
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{
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static bool finished = false;
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static bool finished = false;
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if(finished && Emu.IsRunned())
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if(finished && Emu.IsRunning())
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{
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{
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count = 0;
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count = 0;
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finished = false;
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finished = false;
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}
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}
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else if(count >= LINES_OPCODES || !Emu.IsRunned())
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else if(count >= LINES_OPCODES || !Emu.IsRunning())
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{
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{
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if(Emu.IsRunned()) Emu.Pause();
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if(Emu.IsRunning()) Emu.Pause();
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finished = true;
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finished = true;
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CPU.PrevPc();
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CPU.PrevPc();
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return;
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return;
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@ -186,7 +186,7 @@ void InterpreterDisAsmFrame::ShowAddr(const u64 addr)
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wxColour colour;
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wxColour colour;
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if((!CPU.IsRunned() || !Emu.IsRunned()) && PC == CPU.PC)
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if((!CPU.IsRunning() || !Emu.IsRunning()) && PC == CPU.PC)
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{
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{
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colour = wxColour("Green");
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colour = wxColour("Green");
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}
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}
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@ -429,7 +429,7 @@ void InterpreterDisAsmFrame::Task()
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{
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{
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CPU.ExecOnce();
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CPU.ExecOnce();
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}
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}
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while(CPU.IsRunned() && Emu.IsRunned() && !TestDestroy() && !IsBreakPoint(CPU.PC) && dump_status == dump_enable);
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while(CPU.IsRunning() && Emu.IsRunning() && !TestDestroy() && !IsBreakPoint(CPU.PC) && dump_status == dump_enable);
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}
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}
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catch(const wxString& e)
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catch(const wxString& e)
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{
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{
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@ -112,7 +112,7 @@ void MainFrame::BootGame(wxCommandEvent& WXUNUSED(event))
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{
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{
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bool stoped = false;
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bool stoped = false;
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if(Emu.IsRunned())
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if(Emu.IsRunning())
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{
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{
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Emu.Pause();
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Emu.Pause();
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stoped = true;
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stoped = true;
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@ -187,7 +187,7 @@ void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))
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{
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{
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bool stoped = false;
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bool stoped = false;
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if(Emu.IsRunned())
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if(Emu.IsRunning())
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{
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{
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Emu.Pause();
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Emu.Pause();
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stoped = true;
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stoped = true;
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@ -216,7 +216,7 @@ void MainFrame::BootSelf(wxCommandEvent& WXUNUSED(event))
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{
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{
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bool stoped = false;
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bool stoped = false;
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if(Emu.IsRunned())
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if(Emu.IsRunning())
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{
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{
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Emu.Pause();
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Emu.Pause();
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stoped = true;
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stoped = true;
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@ -251,7 +251,7 @@ void MainFrame::Pause(wxCommandEvent& WXUNUSED(event))
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{
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{
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Emu.Resume();
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Emu.Resume();
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}
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}
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else if(Emu.IsRunned())
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else if(Emu.IsRunning())
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{
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{
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Emu.Pause();
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Emu.Pause();
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}
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}
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@ -273,7 +273,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
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bool paused = false;
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bool paused = false;
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if(Emu.IsRunned())
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if(Emu.IsRunning())
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{
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{
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Emu.Pause();
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Emu.Pause();
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paused = true;
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paused = true;
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@ -377,7 +377,7 @@ void MainFrame::UpdateUI(wxCommandEvent& event)
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{
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{
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event.Skip();
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event.Skip();
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bool is_runned, is_stopped, is_ready;
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bool is_running, is_stopped, is_ready;
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if(event.GetEventType() == wxEVT_DBG_COMMAND)
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if(event.GetEventType() == wxEVT_DBG_COMMAND)
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{
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{
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@ -385,40 +385,40 @@ void MainFrame::UpdateUI(wxCommandEvent& event)
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{
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{
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case DID_START_EMU:
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case DID_START_EMU:
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case DID_STARTED_EMU:
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case DID_STARTED_EMU:
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is_runned = true;
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is_running = true;
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is_stopped = false;
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is_stopped = false;
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is_ready = false;
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is_ready = false;
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break;
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break;
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case DID_STOP_EMU:
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case DID_STOP_EMU:
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case DID_STOPED_EMU:
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case DID_STOPED_EMU:
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is_runned = false;
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is_running = false;
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is_stopped = true;
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is_stopped = true;
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is_ready = false;
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is_ready = false;
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break;
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break;
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case DID_PAUSE_EMU:
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case DID_PAUSE_EMU:
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case DID_PAUSED_EMU:
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case DID_PAUSED_EMU:
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is_runned = false;
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is_running = false;
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is_stopped = false;
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is_stopped = false;
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is_ready = false;
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is_ready = false;
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break;
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break;
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case DID_RESUME_EMU:
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case DID_RESUME_EMU:
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case DID_RESUMED_EMU:
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case DID_RESUMED_EMU:
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is_runned = true;
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is_running = true;
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is_stopped = false;
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is_stopped = false;
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is_ready = false;
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is_ready = false;
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break;
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break;
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case DID_READY_EMU:
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case DID_READY_EMU:
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is_runned = false;
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is_running = false;
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is_stopped = false;
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is_stopped = false;
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is_ready = true;
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is_ready = true;
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break;
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break;
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default:
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default:
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is_runned = Emu.IsRunned();
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is_running = Emu.IsRunning();
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is_stopped = Emu.IsStopped();
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is_stopped = Emu.IsStopped();
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is_ready = Emu.IsReady();
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is_ready = Emu.IsReady();
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break;
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break;
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@ -426,7 +426,7 @@ void MainFrame::UpdateUI(wxCommandEvent& event)
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}
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}
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else
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else
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{
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{
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is_runned = Emu.IsRunned();
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is_running = Emu.IsRunning();
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is_stopped = Emu.IsStopped();
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is_stopped = Emu.IsStopped();
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is_ready = Emu.IsReady();
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is_ready = Emu.IsReady();
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}
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}
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@ -436,7 +436,7 @@ void MainFrame::UpdateUI(wxCommandEvent& event)
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wxMenuItem& stop = *menubar.FindItem( id_sys_stop );
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wxMenuItem& stop = *menubar.FindItem( id_sys_stop );
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wxMenuItem& send_exit = *menubar.FindItem( id_sys_send_exit );
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wxMenuItem& send_exit = *menubar.FindItem( id_sys_send_exit );
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pause.SetText(is_runned ? "Pause\tCtrl + P" : is_ready ? "Start\tCtrl + C" : "Resume\tCtrl + C");
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pause.SetText(is_running ? "Pause\tCtrl + P" : is_ready ? "Start\tCtrl + C" : "Resume\tCtrl + C");
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pause.Enable(!is_stopped);
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pause.Enable(!is_stopped);
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stop.Enable(!is_stopped);
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stop.Enable(!is_stopped);
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//send_exit.Enable(false);
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//send_exit.Enable(false);
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@ -502,7 +502,7 @@ void MainFrame::OnKeyDown(wxKeyEvent& event)
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switch(event.GetKeyCode())
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switch(event.GetKeyCode())
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{
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{
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case 'C': case 'c': if(Emu.IsPaused()) Emu.Resume(); else if(Emu.IsReady()) Emu.Run(); return;
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case 'C': case 'c': if(Emu.IsPaused()) Emu.Resume(); else if(Emu.IsReady()) Emu.Run(); return;
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case 'P': case 'p': if(Emu.IsRunned()) Emu.Pause(); return;
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case 'P': case 'p': if(Emu.IsRunning()) Emu.Pause(); return;
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case 'S': case 's': if(!Emu.IsStopped()) Emu.Stop(); return;
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case 'S': case 's': if(!Emu.IsStopped()) Emu.Stop(); return;
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case 'R': case 'r': if(!Emu.m_path.IsEmpty()) {Emu.Stop(); Emu.Run();} return;
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case 'R': case 'r': if(!Emu.m_path.IsEmpty()) {Emu.Stop(); Emu.Run();} return;
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}
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}
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@ -179,7 +179,7 @@ static void safe_realloc(T* ptr, uint new_size)
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enum Status
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enum Status
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{
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{
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Runned,
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Running,
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Paused,
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Paused,
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Stopped,
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Stopped,
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Ready,
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Ready,
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