mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 02:32:36 +01:00
Qt/Overlays: Add home menu shortcut to game window
This commit is contained in:
parent
e4dd957bbc
commit
96e495c61d
@ -42,6 +42,7 @@ namespace pad
|
||||
atomic_t<bool> g_started{false};
|
||||
atomic_t<bool> g_reset{false};
|
||||
atomic_t<bool> g_enabled{true};
|
||||
atomic_t<bool> g_home_menu_requested{false};
|
||||
}
|
||||
|
||||
namespace rsx
|
||||
@ -451,7 +452,7 @@ void pad_thread::operator()()
|
||||
}
|
||||
|
||||
// Make sure we call this function only once per button press
|
||||
if (ps_button_pressed && !m_ps_button_pressed)
|
||||
if ((ps_button_pressed && !m_ps_button_pressed) || pad::g_home_menu_requested.exchange(false))
|
||||
{
|
||||
open_home_menu();
|
||||
}
|
||||
|
@ -76,6 +76,7 @@ namespace pad
|
||||
extern atomic_t<bool> g_enabled;
|
||||
extern atomic_t<bool> g_reset;
|
||||
extern atomic_t<bool> g_started;
|
||||
extern atomic_t<bool> g_home_menu_requested;
|
||||
|
||||
static inline class pad_thread* get_current_handler(bool relaxed = false)
|
||||
{
|
||||
|
@ -57,6 +57,11 @@ extern atomic_t<recording_mode> g_recording_mode;
|
||||
|
||||
atomic_t<bool> g_game_window_focused = false;
|
||||
|
||||
namespace pad
|
||||
{
|
||||
extern atomic_t<bool> g_home_menu_requested;
|
||||
}
|
||||
|
||||
bool is_input_allowed()
|
||||
{
|
||||
return g_game_window_focused || g_cfg.io.background_input_enabled;
|
||||
@ -149,6 +154,7 @@ gs_frame::gs_frame(QScreen* screen, const QRect& geometry, const QIcon& appIcon,
|
||||
gs_frame::~gs_frame()
|
||||
{
|
||||
g_user_asked_for_screenshot = false;
|
||||
pad::g_home_menu_requested = false;
|
||||
|
||||
// Save active screen to gui settings
|
||||
const QScreen* current_screen = screen();
|
||||
@ -349,6 +355,11 @@ void gs_frame::handle_shortcut(gui::shortcuts::shortcut shortcut_key, const QKey
|
||||
input::toggle_mouse_and_keyboard();
|
||||
break;
|
||||
}
|
||||
case gui::shortcuts::shortcut::gw_home_menu:
|
||||
{
|
||||
pad::g_home_menu_requested = true;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
break;
|
||||
|
@ -28,6 +28,7 @@ void fmt_class_string<shortcut>::format(std::string& out, u64 arg)
|
||||
case shortcut::gw_rsx_capture: return "gw_rsx_capture";
|
||||
case shortcut::gw_frame_limit: return "gw_frame_limit";
|
||||
case shortcut::gw_toggle_mouse_and_keyboard: return "gw_toggle_mouse_and_keyboard";
|
||||
case shortcut::gw_home_menu: return "gw_home_menu";
|
||||
case shortcut::count: return "count";
|
||||
}
|
||||
|
||||
@ -71,6 +72,7 @@ shortcut_settings::shortcut_settings()
|
||||
{ shortcut::gw_rsx_capture, shortcut_info{ "game_window_rsx_capture", tr("RSX Capture"), "Alt+C", shortcut_handler_id::game_window } },
|
||||
{ shortcut::gw_frame_limit, shortcut_info{ "game_window_frame_limit", tr("Toggle Framelimit"), "Ctrl+F10", shortcut_handler_id::game_window } },
|
||||
{ shortcut::gw_toggle_mouse_and_keyboard, shortcut_info{ "game_window_toggle_mouse_and_keyboard", tr("Toggle Keyboard"), "Ctrl+F11", shortcut_handler_id::game_window } },
|
||||
{ shortcut::gw_home_menu, shortcut_info{ "gw_home_menu", tr("Open Home Menu"), "Shift+F10", shortcut_handler_id::game_window } },
|
||||
})
|
||||
{
|
||||
}
|
||||
|
@ -36,6 +36,7 @@ namespace gui
|
||||
gw_rsx_capture,
|
||||
gw_frame_limit,
|
||||
gw_toggle_mouse_and_keyboard,
|
||||
gw_home_menu,
|
||||
|
||||
count
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user