1
0
mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 10:42:36 +01:00

Update rsx_methods.cpp

This commit is contained in:
Elad Ashkenazi 2022-08-02 06:37:39 +03:00 committed by kd-11
parent d2ab3383ad
commit 99730ac4f9

View File

@ -34,16 +34,16 @@ namespace rsx
rsx_log.trace("RSX method 0x%x (arg=0x%x)", reg << 2, arg);
}
template<bool FlushDMA, bool FlushPipe, bool IsImmediate = false>
template <bool FlushDMA, bool FlushPipe, bool ForceUpdate = false>
void write_gcm_label(thread* rsx, u32 address, u32 data)
{
const bool is_flip_sema = (address == (rsx->label_addr + 0x10) || address == (rsx->device_addr + 0x30));
if (!is_flip_sema)
{
// First, queue the GPU work. If it flushes the queue for us, the following routines will be faster.
const bool handled = !IsImmediate && rsx->get_backend_config().supports_host_gpu_labels && rsx->release_GCM_label(address, data);
const bool handled = !ForceUpdate && rsx->get_backend_config().supports_host_gpu_labels && rsx->release_GCM_label(address, data);
if (!IsImmediate && vm::_ref<RsxSemaphore>(address).val == data)
if (!ForceUpdate && vm::_ref<RsxSemaphore>(address).val == data)
{
// It's a no-op to write the same value (although there is a delay in real-hw so it's more accurate to allow GPU label in this case)
return;