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https://github.com/RPCS3/rpcs3.git
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d3d12: Fix build with latest master
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parent
6fcd0e0421
commit
9b10895c38
@ -244,7 +244,7 @@ ID3D12Resource *createVertexBuffer(const VertexBufferFormat &vbf, const RSXVerte
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{
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const u16* c_src = (const u16*)src;
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u16* c_dst = (u16*)dst;
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for (u32 j = 0; j < size; ++j) *c_dst++ = re16(*c_src++);
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for (u32 j = 0; j < size; ++j) *c_dst++ = _byteswap_ushort(*c_src++);
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break;
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}
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@ -252,7 +252,7 @@ ID3D12Resource *createVertexBuffer(const VertexBufferFormat &vbf, const RSXVerte
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{
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const u32* c_src = (const u32*)src;
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u32* c_dst = (u32*)dst;
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for (u32 j = 0; j < size; ++j) *c_dst++ = re32(*c_src++);
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for (u32 j = 0; j < size; ++j) *c_dst++ = _byteswap_ulong(*c_src++);
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break;
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}
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}
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@ -375,8 +375,15 @@ D3D12GSRender::~D3D12GSRender()
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void D3D12GSRender::Close()
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{
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Stop();
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m_frame->Hide();
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if (joinable())
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{
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join();
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}
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if (m_frame->IsShown())
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{
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m_frame->Hide();
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}
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}
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void D3D12GSRender::OnInit()
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@ -645,6 +645,7 @@
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<PropertyGroup Label="Globals">
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<ProjectGuid>{C4A10229-4712-4BD2-B63E-50D93C67A038}</ProjectGuid>
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<RootNamespace>emucore</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.10240.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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@ -18,6 +18,7 @@
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<ProjectGuid>{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>rpcs3</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.10240.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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