mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-25 12:12:50 +01:00
commit
9d1208bf95
3
.gitmodules
vendored
3
.gitmodules
vendored
@ -19,3 +19,6 @@
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[submodule "rsx_program_decompiler"]
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path = rsx_program_decompiler
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url = https://github.com/RPCS3/rsx_program_decompiler
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[submodule "GSL"]
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path = GSL
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url = https://github.com/Microsoft/GSL.git
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@ -37,7 +37,7 @@ before_install:
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sudo apt-get install libwxgtk3.0-dev;
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fi;
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- if [ "$TRAVIS_OS_NAME" = "linux" ] && [ "$CXX" = "g++" ]; then
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export CXX="g++-4.9" CC="gcc-4.9" CXXFLAGS="-Wno-format-security";
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export CXX="g++-5" CC="gcc-5" CXXFLAGS="-Wno-format-security";
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export GCC_COLORS='error=01;31:warning=01;35:note=01;36:caret=01;32:locus=01:quote=01';
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elif [ "$TRAVIS_OS_NAME" = "linux" ]; then
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export CXX="clang++-3.6" CC="clang-3.6";
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@ -51,7 +51,7 @@ before_install:
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fi;
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before_script:
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- git submodule update --init asmjit ffmpeg rsx_program_decompiler
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- git submodule update --init asmjit ffmpeg rsx_program_decompiler GSL
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- mkdir build
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- cd build
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- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cmake ..; else cmake .. -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake; fi
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@ -78,7 +78,8 @@ addons:
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- llvm-3.6
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- llvm-3.6-dev
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- libedit-dev
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- g++-4.9
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- g++-5
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- gcc-5
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- clang-3.6
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- libstdc++-4.8-dev
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- lib32stdc++6
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1
GSL
Submodule
1
GSL
Submodule
@ -0,0 +1 @@
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Subproject commit fc5fce4f4f8d64fbda523d1b0d55115f5ca68774
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@ -25,7 +25,7 @@ __Windows__
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* [Python](https://www.python.org/downloads/) (optional, required only for LLVM build; add to PATH)
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__Linux__
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* GCC 4.9.0+ or Clang 3.5.0+
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* GCC 5.1+ or Clang 3.5.0+
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* Debian & Ubuntu: `sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential libglew-dev`
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* Arch: `sudo pacman -S glew openal wxgtk cmake llvm`
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@ -14,7 +14,7 @@ branches:
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before_build:
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# until git for win 2.5 release with commit checkout
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- git submodule update --init ffmpeg asmjit minidx9 rsx_program_decompiler
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- git submodule update --init ffmpeg asmjit minidx9 rsx_program_decompiler GSL
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- 7z x wxWidgets.7z -aos -oC:\rpcs3\wxWidgets > null
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- if %configuration%==Release (cmake -G "Visual Studio 14 Win64")
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else (7z x llvmlibs.7z -aos -oC:\rpcs3 > null && cmake -G "Visual Studio 14 Win64" -DLLVM_DIR=C:/rpcs3/llvm_build/share/llvm/cmake)
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@ -47,12 +47,12 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)bin\</OutDir>
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<IncludePath>.\;..\;..\asmjit\src\asmjit;..\wxWidgets\include\msvc;..\wxWidgets\include;.\OpenAL\include;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);..\llvm\include;..\llvm_build\include;$(UniversalCRT_IncludePath);..\minidx9\Include;..\minidx12\Include</IncludePath>
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<IncludePath>.\;..\;..\asmjit\src\asmjit;..\wxWidgets\include\msvc;..\wxWidgets\include;.\OpenAL\include;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);..\llvm\include;..\llvm_build\include;$(UniversalCRT_IncludePath);..\minidx9\Include;..\minidx12\Include;..\GSL\include</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)bin\</OutDir>
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<IncludePath>.\;..\;..\asmjit\src\asmjit;..\wxWidgets\include\msvc;..\wxWidgets\include;.\OpenAL\include;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);..\llvm\include;..\llvm_build\include;$(UniversalCRT_IncludePath);..\minidx9\Include;..\minidx12\Include</IncludePath>
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<IncludePath>.\;..\;..\asmjit\src\asmjit;..\wxWidgets\include\msvc;..\wxWidgets\include;.\OpenAL\include;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);..\llvm\include;..\llvm_build\include;$(UniversalCRT_IncludePath);..\minidx9\Include;..\minidx12\Include;..\GSL\include</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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@ -112,6 +112,7 @@ ${LLVM_INCLUDE_DIRS}
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"${RPCS3_SRC_DIR}/.."
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"${RPCS3_SRC_DIR}/../asmjit/src/asmjit"
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"${RPCS3_SRC_DIR}/../glm"
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"${RPCS3_SRC_DIR}/../GSL/include"
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"${RPCS3_SRC_DIR}/../rsx_program_decompiler/rsx_decompiler"
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"${RPCS3_SRC_DIR}/../rsx_program_decompiler/shader_code"
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)
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@ -46,6 +46,7 @@
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#include <typeindex>
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#include <future>
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#include <chrono>
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#include <gsl.h>
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using namespace std::string_literals;
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using namespace std::chrono_literals;
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@ -6,7 +6,7 @@
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<ItemDefinitionGroup>
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<ClCompile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<AdditionalIncludeDirectories>.\;..\;..\asmjit\src\asmjit;..\wxWidgets\include\msvc;..\wxWidgets\include;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);..\llvm\include;..\llvm_build\include;$(UniversalCRT_IncludePath);..\minidx12\Include;..\glm</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>.\;..\;..\asmjit\src\asmjit;..\wxWidgets\include\msvc;..\wxWidgets\include;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);..\llvm\include;..\llvm_build\include;$(UniversalCRT_IncludePath);..\minidx12\Include;..\glm;..\GSL\include</AdditionalIncludeDirectories>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>false</SDLCheck>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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