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cellCamera: don't flip qt image vertically by default

This commit is contained in:
Megamouse 2021-10-22 14:51:22 +02:00
parent 354db953e6
commit 9dc6d920ce

View File

@ -116,7 +116,7 @@ bool qt_camera_video_surface::present(const QVideoFrame& frame)
flip_horizontally = !flip_horizontally;
}
bool flip_vertically = true; // It appears games expect this. Might be camera specific.
bool flip_vertically = false;
if (flip_setting == camera_flip::vertical || flip_setting == camera_flip::both)
{
flip_vertically = !flip_vertically;