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vulkan: Optimize memory allocation

This commit is contained in:
kd-11 2017-09-22 18:39:48 +03:00
parent b74cdcde00
commit 9ee21af524
3 changed files with 55 additions and 8 deletions

View File

@ -114,4 +114,17 @@ public:
m_largest_allocated_pool = 0;
m_get_pos = get_current_put_pos_minus_one();
}
// Updates the current_allocated_size metrics
void notify()
{
if (m_get_pos == UINT64_MAX)
m_current_allocated_size = 0;
else if (m_get_pos < m_put_pos)
m_current_allocated_size = (m_put_pos - m_get_pos - 1);
else if (m_get_pos > m_put_pos)
m_current_allocated_size = (m_put_pos + (m_size - m_get_pos - 1));
else
fmt::throw_exception("m_put_pos == m_get_pos!" HERE);
}
};

View File

@ -878,14 +878,41 @@ void VKGSRender::begin()
{
std::chrono::time_point<steady_clock> submit_start = steady_clock::now();
flush_command_queue(true);
m_vertex_cache->purge();
frame_context_t *target_frame = nullptr;
u64 earliest_sync_time = UINT64_MAX;
for (s32 i = 0; i < VK_MAX_ASYNC_FRAMES; ++i)
{
auto ctx = &frame_context_storage[i];
if (ctx->swap_command_buffer)
{
if (ctx->last_frame_sync_time > m_last_heap_sync_time &&
ctx->last_frame_sync_time < earliest_sync_time)
target_frame = ctx;
}
}
m_index_buffer_ring_info.reset_allocation_stats();
m_uniform_buffer_ring_info.reset_allocation_stats();
m_attrib_ring_info.reset_allocation_stats();
m_texture_upload_buffer_ring_info.reset_allocation_stats();
m_current_frame->reset_heap_ptrs();
if (target_frame == nullptr)
{
flush_command_queue(true);
m_vertex_cache->purge();
m_index_buffer_ring_info.reset_allocation_stats();
m_uniform_buffer_ring_info.reset_allocation_stats();
m_attrib_ring_info.reset_allocation_stats();
m_texture_upload_buffer_ring_info.reset_allocation_stats();
m_current_frame->reset_heap_ptrs();
}
else
{
target_frame->swap_command_buffer->poke();
while (target_frame->swap_command_buffer->pending)
{
if (!target_frame->swap_command_buffer->poke())
std::this_thread::yield();
}
process_swap_request(target_frame, true);
}
std::chrono::time_point<steady_clock> submit_end = steady_clock::now();
m_flip_time += std::chrono::duration_cast<std::chrono::microseconds>(submit_end - submit_start).count();
@ -1641,6 +1668,11 @@ void VKGSRender::process_swap_request(frame_context_t *ctx, bool free_resources)
m_uniform_buffer_ring_info.m_get_pos = ctx->ubo_heap_ptr;
m_index_buffer_ring_info.m_get_pos = ctx->index_heap_ptr;
m_texture_upload_buffer_ring_info.m_get_pos = ctx->texture_upload_heap_ptr;
m_attrib_ring_info.notify();
m_uniform_buffer_ring_info.notify();
m_index_buffer_ring_info.notify();
m_texture_upload_buffer_ring_info.notify();
}
}

View File

@ -80,13 +80,15 @@ struct command_buffer_chunk: public vk::command_buffer
vkResetCommandBuffer(commands, 0);
}
void poke()
bool poke()
{
if (vkGetFenceStatus(m_device, submit_fence) == VK_SUCCESS)
{
vkResetFences(m_device, 1, &submit_fence);
pending = false;
}
return !pending;
}
void wait()