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VS: set more O2
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parent
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1
3rdparty/SoundTouch/soundtouch.vcxproj
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3rdparty/SoundTouch/soundtouch.vcxproj
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@ -70,6 +70,7 @@
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<PreprocessorDefinitions>SOUNDTOUCH_ALLOW_SSE;ST_NO_EXCEPTION_HANDLING;USE_MULTICH_ALWAYS;SOUNDTOUCH_FLOAT_SAMPLES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>./soundtouch/source/SoundTouch;./soundtouch/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ProgramDatabase</DebugInformationFormat>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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1
3rdparty/asmjit/asmjit.vcxproj
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3rdparty/asmjit/asmjit.vcxproj
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@ -187,6 +187,7 @@
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PreprocessorDefinitions>ASMJIT_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release'">MaxSpeed</Optimization>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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1
3rdparty/cubeb/libcubeb.vcxproj
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3rdparty/cubeb/libcubeb.vcxproj
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@ -79,6 +79,7 @@
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>OUTSIDE_SPEEX;RANDOM_PREFIX=speex;FLOATING_POINT;_USE_SSE;_USE_SSE2;EXPORT=;USE_WASAPI;USE_WINMM;CUBEB_WASAPI_USE_IAUDIOSTREAMVOLUME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>./cubeb/subprojects/;./extra/;./cubeb/src/;./cubeb/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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1
3rdparty/libsdl-org/SDL.vcxproj
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3rdparty/libsdl-org/SDL.vcxproj
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@ -453,6 +453,7 @@
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<SDLCheck>false</SDLCheck>
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<AdditionalIncludeDirectories>SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ProgramDatabase</DebugInformationFormat>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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