mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-25 20:22:30 +01:00
Overlays: allow ldd input even if len is 0
Rock Band 3 doesn't seem to care about the len. It's always 0.
This commit is contained in:
parent
c0ed56cba0
commit
a3457c29cb
@ -250,7 +250,8 @@ namespace rsx
|
||||
{
|
||||
// LDD pads get passed input data from the game itself.
|
||||
|
||||
if (pad->ldd_data.len > CELL_PAD_BTN_OFFSET_DIGITAL1)
|
||||
// NOTE: Rock Band 3 doesn't seem to care about the len. It's always 0.
|
||||
//if (pad->ldd_data.len > CELL_PAD_BTN_OFFSET_DIGITAL1)
|
||||
{
|
||||
const u16 digital1 = pad->ldd_data.button[CELL_PAD_BTN_OFFSET_DIGITAL1];
|
||||
|
||||
@ -264,7 +265,7 @@ namespace rsx
|
||||
handle_button_press(pad_button::start, !!(digital1 & CELL_PAD_CTRL_START), pad_index);
|
||||
}
|
||||
|
||||
if (pad->ldd_data.len > CELL_PAD_BTN_OFFSET_DIGITAL2)
|
||||
//if (pad->ldd_data.len > CELL_PAD_BTN_OFFSET_DIGITAL2)
|
||||
{
|
||||
const u16 digital2 = pad->ldd_data.button[CELL_PAD_BTN_OFFSET_DIGITAL2];
|
||||
|
||||
@ -281,10 +282,7 @@ namespace rsx
|
||||
|
||||
const auto handle_ldd_stick_input = [&](s32 offset, pad_button id_small, pad_button id_large)
|
||||
{
|
||||
if (pad->ldd_data.len <= offset)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//if (pad->ldd_data.len <= offset) return;
|
||||
|
||||
constexpr u16 threshold = 20; // Let's be careful and use some threshold here
|
||||
const u16 value = pad->ldd_data.button[offset];
|
||||
|
@ -400,7 +400,8 @@ void pad_thread::operator()()
|
||||
continue;
|
||||
|
||||
// Check if an LDD pad pressed the PS button (bit 0 of the first button)
|
||||
if (pad->ldd && pad->ldd_data.len >= 1 && !!(pad->ldd_data.button[0] & CELL_PAD_CTRL_LDD_PS))
|
||||
// NOTE: Rock Band 3 doesn't seem to care about the len. It's always 0.
|
||||
if (pad->ldd /*&& pad->ldd_data.len >= 1 */&& !!(pad->ldd_data.button[0] & CELL_PAD_CTRL_LDD_PS))
|
||||
{
|
||||
ps_button_pressed = true;
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user