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cellAudio(Out): properly implement all downmixing modes (#12252)
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@ -136,7 +136,7 @@ public:
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static void normalize(u32 sample_cnt, const f32* src, f32* dst);
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/*
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* Returns the channel count and the downmix mode.
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* Returns the output channel count and downmix mode.
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*/
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static std::pair<AudioChannelCnt, AudioChannelCnt> get_channel_count_and_downmixer(u32 device_index);
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@ -845,17 +845,55 @@ void cell_audio_thread::operator()()
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// Mix
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float* buf = ringbuffer->get_current_buffer();
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switch (cfg.audio_downmix)
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switch (cfg.audio_channels)
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{
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case AudioChannelCnt::STEREO:
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mix<AudioChannelCnt::STEREO>(buf);
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case 2:
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switch (cfg.audio_downmix)
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{
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case AudioChannelCnt::SURROUND_7_1:
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mix<AudioChannelCnt::STEREO, AudioChannelCnt::SURROUND_7_1>(buf);
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break;
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case AudioChannelCnt::STEREO:
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mix<AudioChannelCnt::STEREO, AudioChannelCnt::STEREO>(buf);
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break;
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case AudioChannelCnt::SURROUND_5_1:
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mix<AudioChannelCnt::STEREO, AudioChannelCnt::SURROUND_5_1>(buf);
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break;
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}
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break;
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case AudioChannelCnt::SURROUND_5_1:
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mix<AudioChannelCnt::SURROUND_5_1>(buf);
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case 6:
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switch (cfg.audio_downmix)
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{
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case AudioChannelCnt::SURROUND_7_1:
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mix<AudioChannelCnt::SURROUND_5_1, AudioChannelCnt::SURROUND_7_1>(buf);
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break;
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case AudioChannelCnt::STEREO:
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mix<AudioChannelCnt::SURROUND_5_1, AudioChannelCnt::STEREO>(buf);
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break;
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case AudioChannelCnt::SURROUND_5_1:
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mix<AudioChannelCnt::SURROUND_5_1, AudioChannelCnt::SURROUND_5_1>(buf);
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break;
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}
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break;
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case AudioChannelCnt::SURROUND_7_1:
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mix<AudioChannelCnt::SURROUND_7_1>(buf);
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case 8:
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switch (cfg.audio_downmix)
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{
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case AudioChannelCnt::SURROUND_7_1:
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mix<AudioChannelCnt::SURROUND_7_1, AudioChannelCnt::SURROUND_7_1>(buf);
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break;
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case AudioChannelCnt::STEREO:
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mix<AudioChannelCnt::SURROUND_7_1, AudioChannelCnt::STEREO>(buf);
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break;
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case AudioChannelCnt::SURROUND_5_1:
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mix<AudioChannelCnt::SURROUND_7_1, AudioChannelCnt::SURROUND_5_1>(buf);
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break;
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}
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break;
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default:
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fmt::throw_exception("Unsupported channel count in cell_audio_config: %d", static_cast<u32>(cfg.audio_channels));
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}
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// Enqueue
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@ -882,13 +920,13 @@ audio_port* cell_audio_thread::open_port()
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return nullptr;
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}
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template <AudioChannelCnt downmix>
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template <AudioChannelCnt channels, AudioChannelCnt downmix>
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void cell_audio_thread::mix(float* out_buffer, s32 offset)
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{
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AUDIT(out_buffer != nullptr);
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constexpr u32 channels = static_cast<u32>(downmix);
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constexpr u32 out_buffer_sz = channels * AUDIO_BUFFER_SAMPLES;
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constexpr u32 out_channels = static_cast<u32>(channels);
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constexpr u32 out_buffer_sz = out_channels * AUDIO_BUFFER_SAMPLES;
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const float master_volume = g_cfg.audio.volume / 100.0f;
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@ -928,7 +966,7 @@ void cell_audio_thread::mix(float* out_buffer, s32 offset)
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if (port.num_channels == 2)
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{
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for (u32 out = 0, in = 0; out < out_buffer_sz; out += channels, in += 2)
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for (u32 out = 0, in = 0; out < out_buffer_sz; out += out_channels, in += 2)
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{
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step_volume(port);
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@ -941,7 +979,7 @@ void cell_audio_thread::mix(float* out_buffer, s32 offset)
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}
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else if (port.num_channels == 8)
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{
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for (u32 out = 0, in = 0; out < out_buffer_sz; out += channels, in += 8)
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for (u32 out = 0, in = 0; out < out_buffer_sz; out += out_channels, in += 8)
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{
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step_volume(port);
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@ -965,21 +1003,47 @@ void cell_audio_thread::mix(float* out_buffer, s32 offset)
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{
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out_buffer[out + 0] += left;
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out_buffer[out + 1] += right;
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out_buffer[out + 2] += center;
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out_buffer[out + 3] += low_freq;
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out_buffer[out + 4] += side_left + rear_left;
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out_buffer[out + 5] += side_right + rear_right;
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if constexpr (out_channels >= 6) // Only mix the surround channels into the output if surround output is configured
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{
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out_buffer[out + 2] += center;
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out_buffer[out + 3] += low_freq;
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if constexpr (out_channels == 6)
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{
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out_buffer[out + 4] += side_left + rear_left;
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out_buffer[out + 5] += side_right + rear_right;
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}
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else // When using 7.1 ouput, out_buffer[out + 4] and out_buffer[out + 5] are the rear channels, so the side channels need to be mixed into [out + 6] and [out + 7]
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{
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out_buffer[out + 6] += side_left + rear_left;
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out_buffer[out + 7] += side_right + rear_right;
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}
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}
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}
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else
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{
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out_buffer[out + 0] += left;
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out_buffer[out + 1] += right;
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out_buffer[out + 2] += center;
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out_buffer[out + 3] += low_freq;
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out_buffer[out + 4] += rear_left;
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out_buffer[out + 5] += rear_right;
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out_buffer[out + 6] += side_left;
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out_buffer[out + 7] += side_right;
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if constexpr (out_channels >= 6) // Only mix the surround channels into the output if surround output is configured
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{
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out_buffer[out + 2] += center;
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out_buffer[out + 3] += low_freq;
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if constexpr (out_channels == 6)
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{
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out_buffer[out + 4] += side_left;
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out_buffer[out + 5] += side_right;
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}
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else
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{
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out_buffer[out + 4] += rear_left;
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out_buffer[out + 5] += rear_right;
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out_buffer[out + 6] += side_left;
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out_buffer[out + 7] += side_right;
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}
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}
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}
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}
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}
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@ -348,7 +348,7 @@ private:
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void reset_ports(s32 offset = 0);
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void advance(u64 timestamp);
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std::tuple<u32, u32, u32, u32> count_port_buffer_tags();
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template <AudioChannelCnt downmix>
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template <AudioChannelCnt channels, AudioChannelCnt downmix>
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void mix(float* out_buffer, s32 offset = 0);
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void finish_port_volume_stepping();
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@ -180,42 +180,27 @@ audio_out_configuration::audio_out_configuration()
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std::pair<AudioChannelCnt, AudioChannelCnt> audio_out_configuration::audio_out::get_channel_count_and_downmixer() const
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{
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std::pair<AudioChannelCnt, AudioChannelCnt> ret;
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switch (sound_mode.channel)
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{
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case 2: ret.first = AudioChannelCnt::STEREO; break;
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case 6: ret.first = AudioChannelCnt::SURROUND_5_1; break;
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case 8: ret.first = AudioChannelCnt::SURROUND_7_1; break;
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default:
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fmt::throw_exception("Unsupported channel count in cellAudioOut sound_mode: %d", sound_mode.channel);
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}
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switch (downmixer)
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{
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case CELL_AUDIO_OUT_DOWNMIXER_NONE:
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{
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switch (channels)
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{
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case 2: return { AudioChannelCnt::STEREO, AudioChannelCnt::STEREO };
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case 6: return { AudioChannelCnt::SURROUND_5_1, AudioChannelCnt::SURROUND_5_1 };
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case 8: return { AudioChannelCnt::SURROUND_7_1, AudioChannelCnt::SURROUND_7_1 };
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default:
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fmt::throw_exception("Unsupported channel count in cellAudioOut config: %d", channels);
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}
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}
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case CELL_AUDIO_OUT_DOWNMIXER_TYPE_A:
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{
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switch (channels)
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{
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case 2:
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return { AudioChannelCnt::SURROUND_7_1, AudioChannelCnt::STEREO };
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default:
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fmt::throw_exception("Unsupported channel count for CELL_AUDIO_OUT_DOWNMIXER_TYPE_A in cellAudioOut config: %d", channels);
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}
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}
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case CELL_AUDIO_OUT_DOWNMIXER_TYPE_B:
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{
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switch (channels)
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{
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case 6:
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return { AudioChannelCnt::SURROUND_7_1, AudioChannelCnt::SURROUND_5_1 };
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default:
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fmt::throw_exception("Unsupported channel count for CELL_AUDIO_OUT_DOWNMIXER_TYPE_B in cellAudioOut config: %d", channels);
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}
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}
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case CELL_AUDIO_OUT_DOWNMIXER_NONE: ret.second = AudioChannelCnt::SURROUND_7_1; break;
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case CELL_AUDIO_OUT_DOWNMIXER_TYPE_A: ret.second = AudioChannelCnt::STEREO; break;
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case CELL_AUDIO_OUT_DOWNMIXER_TYPE_B: ret.second = AudioChannelCnt::SURROUND_5_1; break;
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default:
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fmt::throw_exception("Unknown downmixer in cellAudioOut config: %d", downmixer);
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fmt::throw_exception("Unsupported downmixer in cellAudioOut config: %d", downmixer);
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}
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return ret;
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}
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error_code cellAudioOutGetNumberOfDevice(u32 audioOut);
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@ -361,35 +346,27 @@ error_code cellAudioOutConfigure(u32 audioOut, vm::ptr<CellAudioOutConfiguration
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audio_out_configuration::audio_out& out = cfg.out.at(audioOut);
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// Apparently the set config does not necessarily have to exist in the list of sound modes.
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// For example 8 channels are used if the downMixer is set even if the PS3 only supports 2 channel output.
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if (out.channels != config->channel || out.encoder != config->encoder || out.downmixer != config->downMixer)
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{
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out.channels = config->channel;
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out.encoder = config->encoder;
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out.downmixer = config->downMixer;
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if (config->downMixer > CELL_AUDIO_OUT_DOWNMIXER_TYPE_B) // PS3 ignores invalid downMixer values and keeps the previous valid one instead
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{
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cellSysutil.warning("cellAudioOutConfigure: Invalid downmixing mode configured: %d. Keeping old mode: downMixer=%d",
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config->downMixer, out.downmixer);
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}
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else
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{
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out.downmixer = config->downMixer;
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}
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// Try to find the best sound mode for this configuration
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const auto [channels, downmixer] = out.get_channel_count_and_downmixer();
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const auto it = std::find_if(out.sound_modes.cbegin(), out.sound_modes.cend(), [channels = channels, &out](const CellAudioOutSoundMode& mode)
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{
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if (mode.type != out.encoder)
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const auto it = std::find_if(out.sound_modes.cbegin(), out.sound_modes.cend(), [&out](const CellAudioOutSoundMode& mode)
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{
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return false;
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}
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if (out.downmixer == CELL_AUDIO_OUT_DOWNMIXER_TYPE_A)
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{
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return mode.channel == CELL_AUDIO_OUT_CHNUM_2;
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}
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if (out.downmixer == CELL_AUDIO_OUT_DOWNMIXER_TYPE_B)
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{
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return mode.channel == CELL_AUDIO_OUT_CHNUM_6;
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}
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return mode.channel == static_cast<u8>(channels);
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});
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return mode.type == out.encoder && mode.channel == out.channels;
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});
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if (it != out.sound_modes.cend())
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{
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@ -398,7 +375,7 @@ error_code cellAudioOutConfigure(u32 audioOut, vm::ptr<CellAudioOutConfiguration
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else
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{
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cellSysutil.warning("cellAudioOutConfigure: Could not find an ideal sound mode for %d channel output. Keeping old mode: channels=%d, encoder=%d, fs=%d",
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static_cast<u32>(channels), out.sound_mode.channel, out.sound_mode.type, out.sound_mode.fs);
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config->channel, out.sound_mode.channel, out.sound_mode.type, out.sound_mode.fs);
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}
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needs_reset = true;
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