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rsx/vk: Use backend configuration to track options that can be modified on a per-device basis
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156b092dc9
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@ -585,6 +585,8 @@ namespace rsx
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bool supports_hw_renormalization; // Should be true on NV hardware which matches PS3 texture renormalization behaviour
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bool supports_hw_a2one; // Alpha to one
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bool supports_hw_conditional_render; // Conditional render
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bool supports_passthrough_dma; // DMA passthrough
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bool supports_asynchronous_compute; // Async compute
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};
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struct sampled_image_descriptor_base;
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@ -687,6 +689,7 @@ namespace rsx
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GcmZcullInfo zculls[limits::zculls_count];
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void capture_frame(const std::string &name);
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const backend_configuration& get_backend_config() const { return backend_config; }
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public:
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std::shared_ptr<named_thread<class ppu_thread>> intr_thread;
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@ -4,6 +4,7 @@
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#include "vkutils/device.h"
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#include "Emu/Memory/vm.h"
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#include "Emu/RSX/RSXThread.h"
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#include "Utilities/mutex.h"
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#include "util/asm.hpp"
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@ -255,30 +256,16 @@ namespace vk
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void create_dma_block(std::unique_ptr<dma_block>& block, u32 base_address, usz expected_length)
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{
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const auto vendor = g_render_device->gpu().get_driver_vendor();
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bool allow_host_buffers = false;
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if (rsx::get_current_renderer()->get_backend_config().supports_passthrough_dma)
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{
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allow_host_buffers =
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#if defined(_WIN32)
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if (g_cfg.video.vk.asynchronous_texture_streaming)
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{
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if (vendor == driver_vendor::NVIDIA)
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{
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allow_host_buffers = (vk::get_chip_family() != chip_class::NV_mobile_kepler) ?
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(vk::get_driver_vendor() == driver_vendor::NVIDIA) ?
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test_host_pointer(base_address, expected_length) :
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false;
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}
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else
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{
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allow_host_buffers = true;
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}
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#elif defined(__linux__)
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// Anything running on AMDGPU kernel driver will not work due to the check for fd-backed memory allocations
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allow_host_buffers = (vendor != driver_vendor::AMD && vendor != driver_vendor::RADV);
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#else
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// Anything running on AMDGPU kernel driver will not work due to the check for fd-backed memory allocations
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// Intel chipsets woulf fail in most cases and DRM_IOCTL_i915_GEM_USERPTR unimplemented
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allow_host_buffers = (vendor != driver_vendor::AMD && vendor != driver_vendor::RADV && vendor != driver_vendor::INTEL);
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#endif
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true;
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if (!allow_host_buffers)
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{
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rsx_log.trace("Requested DMA passthrough for block 0x%x->0x%x but this was not possible.",
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@ -286,7 +273,7 @@ namespace vk
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}
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}
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if (allow_host_buffers && g_render_device->get_external_memory_host_support())
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if (allow_host_buffers)
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{
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block.reset(new dma_block_EXT());
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}
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@ -392,25 +392,6 @@ VKGSRender::VKGSRender() : GSRender()
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m_device = const_cast<vk::render_device*>(&m_swapchain->get_device());
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vk::set_current_renderer(m_swapchain->get_device());
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// Device-specific overrides
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if (g_cfg.video.vk.asynchronous_texture_streaming)
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{
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if (m_device->get_graphics_queue() == m_device->get_transfer_queue())
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{
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rsx_log.error("Cannot run graphics and async transfer in the same queue. Async uploads are disabled. This is a limitation of your GPU");
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g_cfg.video.vk.asynchronous_texture_streaming.set(false);
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}
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if (auto chip_family = vk::get_chip_family();
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chip_family == vk::chip_class::NV_kepler ||
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chip_family == vk::chip_class::NV_mobile_kepler || // TODO: Deprecate this classification, it just complicates things
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chip_family == vk::chip_class::NV_maxwell)
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{
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rsx_log.error("Older NVIDIA cards do not meet requirements for asynchronous compute due to some driver fakery.");
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g_cfg.video.vk.asynchronous_texture_streaming.set(false);
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}
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}
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m_swapchain_dims.width = m_frame->client_width();
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m_swapchain_dims.height = m_frame->client_height();
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@ -522,8 +503,6 @@ VKGSRender::VKGSRender() : GSRender()
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m_shaders_cache = std::make_unique<vk::shader_cache>(*m_prog_buffer, "vulkan", "v1.91");
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g_fxo->init<vk::async_scheduler_thread>();
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open_command_buffer();
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for (u32 i = 0; i < m_swapchain->get_swap_image_count(); ++i)
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@ -567,6 +546,56 @@ VKGSRender::VKGSRender() : GSRender()
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// Relaxed query synchronization
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backend_config.supports_hw_conditional_render = !!g_cfg.video.relaxed_zcull_sync;
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// Async compute and related operations
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if (g_cfg.video.vk.asynchronous_texture_streaming)
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{
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// Optimistic, enable async compute and passthrough DMA
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backend_config.supports_passthrough_dma = m_device->get_external_memory_host_support();
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backend_config.supports_asynchronous_compute = true;
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if (m_device->get_graphics_queue() == m_device->get_transfer_queue())
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{
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rsx_log.error("Cannot run graphics and async transfer in the same queue. Async uploads are disabled. This is a limitation of your GPU");
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backend_config.supports_asynchronous_compute = false;
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}
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switch (vk::get_driver_vendor())
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{
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case vk::driver_vendor::NVIDIA:
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if (auto chip_family = vk::get_chip_family();
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chip_family == vk::chip_class::NV_kepler ||
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chip_family == vk::chip_class::NV_mobile_kepler || // TODO: Deprecate this classification, it just complicates things
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chip_family == vk::chip_class::NV_maxwell)
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{
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rsx_log.error("Older NVIDIA cards do not meet requirements for asynchronous compute due to some driver fakery.");
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backend_config.supports_asynchronous_compute = false;
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}
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break;
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#if !defined(_WIN32)
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// Anything running on AMDGPU kernel driver will not work due to the check for fd-backed memory allocations
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case vk::driver_vendor::RADV:
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case vk::driver_vendor::AMD:
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#if !defined(__linux__)
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// Intel chipsets would fail on BSD in most cases and DRM_IOCTL_i915_GEM_USERPTR unimplemented
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case vk::driver_vendor::INTEL:
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if (backend_config.supports_passthrough_dma)
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{
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rsx_log.error("AMDGPU kernel driver on linux and INTEL driver on some platforms cannot support passthrough DMA buffers.");
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backend_config.supports_passthrough_dma = false;
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}
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#endif
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break;
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#endif
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default: break;
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}
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if (backend_config.supports_asynchronous_compute)
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{
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// Run only if async compute can be used.
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g_fxo->init<vk::async_scheduler_thread>();
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}
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}
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}
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VKGSRender::~VKGSRender()
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@ -578,7 +607,10 @@ VKGSRender::~VKGSRender()
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}
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// Globals. TODO: Refactor lifetime management
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if (backend_config.supports_asynchronous_compute)
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{
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g_fxo->get<vk::async_scheduler_thread>().kill();
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}
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//Wait for device to finish up with resources
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vkDeviceWaitIdle(*m_device);
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@ -50,7 +50,6 @@ namespace vk
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bool fence_reset_disabled();
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bool emulate_conditional_rendering();
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VkFlags get_heap_compatible_buffer_types();
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driver_vendor get_driver_vendor();
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// Sync helpers around vkQueueSubmit
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void acquire_global_submit_lock();
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@ -934,7 +934,7 @@ namespace vk
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}
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rsx::flags32_t upload_command_flags = initialize_image_layout |
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(g_cfg.video.vk.asynchronous_texture_streaming? upload_contents_async : upload_contents_inline);
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(rsx::get_current_renderer()->get_backend_config().supports_asynchronous_compute ? upload_contents_async : upload_contents_inline);
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vk::upload_image(cmd, image, subresource_layout, gcm_format, input_swizzled, mipmaps, image->aspect(),
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*m_texture_upload_heap, upload_heap_align_default, upload_command_flags);
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@ -33,6 +33,8 @@ namespace vk
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INTEL
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};
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driver_vendor get_driver_vendor();
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struct chip_family_table
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{
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chip_class default_ = chip_class::unknown;
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