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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 10:42:36 +01:00

perf_overlay: update interval config update

This commit is contained in:
Megamouse 2021-05-22 21:36:45 +02:00 committed by Ivan
parent 7311c161f6
commit ac59073071
3 changed files with 4 additions and 4 deletions

View File

@ -190,7 +190,7 @@ struct cfg_root : cfg::node
cfg::uint<2, 6000> framerate_datapoint_count{ this, "Framerate datapoints", 50, true };
cfg::uint<2, 6000> frametime_datapoint_count{ this, "Frametime datapoints", 170, true };
cfg::_enum<detail_level> level{ this, "Detail level", detail_level::medium, true };
cfg::uint<1, 5000> update_interval{ this, "Metrics update interval (ms)", 350, true };
cfg::uint<1, 1000> update_interval{ this, "Metrics update interval (ms)", 350, true };
cfg::uint<4, 36> font_size{ this, "Font size (px)", 10, true };
cfg::_enum<screen_quadrant> position{ this, "Position", screen_quadrant::top_left, true };
cfg::string font{ this, "Font", "n023055ms.ttf", true };

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@ -9,7 +9,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>753</width>
<width>785</width>
<height>730</height>
</rect>
</property>
@ -39,7 +39,7 @@
</sizepolicy>
</property>
<property name="currentIndex">
<number>9</number>
<number>0</number>
</property>
<widget class="QWidget" name="coreTab">
<attribute name="title">

View File

@ -126,7 +126,7 @@ public:
const QString perf_overlay_frametime_datapoints = tr("Sets the amount of datapoints used in the frametime graph.");
const QString perf_overlay_position = tr("Sets the on-screen position (quadrant) of the performance overlay.");
const QString perf_overlay_detail_level = tr("Controls the amount of information displayed on the performance overlay.");
const QString perf_overlay_update_interval = tr("Sets the time interval in which the performance overlay is being updated (measured in milliseconds).");
const QString perf_overlay_update_interval = tr("Sets the time interval in which the performance overlay is being updated (measured in milliseconds).\nSetting this to 16 milliseconds will refresh the performance overlay at roughly 60Hz.\nThe performance overlay refresh rate does not affect the frame graph statistics and can only be as fast as the current game allows.");
const QString perf_overlay_font_size = tr("Sets the font size of the performance overlay (measured in pixels).");
const QString perf_overlay_opacity = tr("Sets the opacity of the performance overlay (measured in %).");
const QString perf_overlay_margin_x = tr("Sets the horizontal distance to the screen border relative to the screen quadrant (measured in pixels).");