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Interpret negative values in game patches
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b5db0d0397
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@ -496,6 +496,11 @@ bool patch_engine::add_patch_data(YAML::Node node, patch_info& info, u32 modifie
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default:
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{
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p_data.value.long_value = get_yaml_node_value<u64>(value_node, error_message);
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if (error_message.find("bad conversion") != std::string::npos)
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{
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error_message = "";
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p_data.value.long_value = get_yaml_node_value<s64>(value_node, error_message);
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}
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break;
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}
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}
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@ -78,5 +78,6 @@ std::string get_yaml_node_location(YAML::Node node)
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template u32 get_yaml_node_value<u32>(YAML::Node, std::string&);
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template u64 get_yaml_node_value<u64>(YAML::Node, std::string&);
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template s64 get_yaml_node_value<s64>(YAML::Node, std::string&);
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template f64 get_yaml_node_value<f64>(YAML::Node, std::string&);
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template cheat_info get_yaml_node_value<cheat_info>(YAML::Node, std::string&);
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