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SCE Decryption: Detect illegal RAP files
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@ -1335,7 +1335,12 @@ bool SELFDecrypter::GetKeyFromRap(u8* content_id, u8* npdrm_key)
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}
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self_log.notice("Loading RAP file %s.rap", ci_str);
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rap_file.read(rap_key, 0x10);
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if (rap_file.read(rap_key, 0x10) != 0x10)
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{
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self_log.fatal("Failed to load %s: RAP file exists but is invalid. Try reinstalling it.", rap_path);
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return false;
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}
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// Convert the RAP key.
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rap_to_rif(rap_key, npdrm_key);
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@ -557,7 +557,7 @@ error_code sceNpDrmVerifyUpgradeLicense(vm::cptr<char> content_id)
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sceNp.warning(u8"sceNpDrmVerifyUpgradeLicense(): content_id=“%s”", content_id);
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if (!fs::is_file(vfs::get("/dev_hdd0/home/" + Emu.GetUsr() + "/exdata/" + content_str + ".rap")))
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if (fs::stat_t s{}; !fs::stat(vfs::get("/dev_hdd0/home/" + Emu.GetUsr() + "/exdata/" + content_str + ".rap"), s) || s.is_directory || s.size < 0x10)
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{
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// Game hasn't been purchased therefore no RAP file present
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return SCE_NP_DRM_ERROR_LICENSE_NOT_FOUND;
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@ -580,7 +580,7 @@ error_code sceNpDrmVerifyUpgradeLicense2(vm::cptr<char> content_id)
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sceNp.warning(u8"sceNpDrmVerifyUpgradeLicense2(): content_id=“%s”", content_id);
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if (!fs::is_file(vfs::get("/dev_hdd0/home/" + Emu.GetUsr() + "/exdata/" + content_str + ".rap")))
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if (fs::stat_t s{}; !fs::stat(vfs::get("/dev_hdd0/home/" + Emu.GetUsr() + "/exdata/" + content_str + ".rap"), s) || s.is_directory || s.size < 0x10)
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{
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// Game hasn't been purchased therefore no RAP file present
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return SCE_NP_DRM_ERROR_LICENSE_NOT_FOUND;
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@ -2587,7 +2587,7 @@ main_window::drop_type main_window::IsValidFile(const QMimeData& md, QStringList
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}
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else if (info.suffix().toLower() == "rap")
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{
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if (drop_type != drop_type::drop_rap && drop_type != drop_type::drop_error)
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if (info.size() < 0x10 || (drop_type != drop_type::drop_rap && drop_type != drop_type::drop_error))
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{
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return drop_type::drop_error;
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}
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