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rsx/vp: Fix SNORM16 vertex decoding
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cd2adbad9a
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@ -267,7 +267,7 @@ namespace glsl
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"vec4 fetch_attribute(const in attribute_desc desc, const in int vertex_id, usamplerBuffer input_stream)\n"
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"vec4 fetch_attribute(const in attribute_desc desc, const in int vertex_id, usamplerBuffer input_stream)\n"
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"{\n"
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"{\n"
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" const int elem_size_table[] = { 2, 4, 2, 1, 2, 4, 1 };\n"
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" const int elem_size_table[] = { 2, 4, 2, 1, 2, 4, 1 };\n"
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" const float scaling_table[] = { 32768., 1., 1., 255., 1., 32767., 1. };\n"
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" const float scaling_table[] = { 65535., 1., 1., 255., 1., 32767., 1. };\n"
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" const int elem_size = elem_size_table[desc.type];\n"
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" const int elem_size = elem_size_table[desc.type];\n"
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" const vec4 scale = scaling_table[desc.type].xxxx;\n\n"
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" const vec4 scale = scaling_table[desc.type].xxxx;\n\n"
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@ -298,6 +298,11 @@ namespace glsl
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" if (desc.type == VTX_FMT_SNORM16 || desc.type == VTX_FMT_SINT16)\n"
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" if (desc.type == VTX_FMT_SNORM16 || desc.type == VTX_FMT_SINT16)\n"
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" {\n"
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" {\n"
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" ret = sext(ivec4(result));\n"
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" ret = sext(ivec4(result));\n"
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" if (desc.type == VTX_FMT_SNORM16)\n"
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" {\n"
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" ret = ret * 2. + 1.;\n"
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" }\n"
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" }\n"
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" }\n"
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" else if (desc.type == VTX_FMT_FLOAT32)\n"
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" else if (desc.type == VTX_FMT_FLOAT32)\n"
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" {\n"
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" {\n"
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