mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 02:32:36 +01:00
parent
37ee0a2f55
commit
b5dbd44087
@ -59,7 +59,7 @@ if(APPLE)
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#list(APPEND LIBS hidapi)
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elseif(CMAKE_SYSTEM MATCHES "Linux")
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add_subdirectory(3rdparty/hidapi/linux EXCLUDE_FROM_ALL)
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elseif(MSVC)
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elseif(WIN32)
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add_subdirectory(3rdparty/hidapi/windows EXCLUDE_FROM_ALL)
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else()
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add_subdirectory(3rdparty/hidapi/libusb EXCLUDE_FROM_ALL)
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28
README.md
28
README.md
@ -68,6 +68,34 @@ If you're not using precompiled libs, build the projects in *__BUILD_BEFORE* fol
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`Build > Build Solution`
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## Building on Windows (MinGW):
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1) Install packages
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- `pacman -S base-devel mingw-w64-x86_64-toolchain mingw-w64-x86_64-cmake mingw-w64-x86_64-yasm mingw-w64-x86_64-python2 mingw-w64-x86_64-ntldd-git mingw-w64-x86_64-qt5 mingw-w64-x86_64-openal mingw-w64-x86_64-glew git`
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2) Clone repository
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- `git clone https://github.com/RPCS3/rpcs3.git`
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3) Update submodules
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- `cd rpcs3`
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- `git submodule update --init`
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- `cd ..`
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4) Configure and compile rpcs3
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- `mkdir rpcs3_build && cd rpcs3_build`
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- `cmake -G "MSYS Makefiles" -DCMAKE_MAKE_PROGRAM=mingw32-make ../rpcs3/`
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- `mingw32-make.exe GitVersion && mingw32-make.exe discord-rpc`
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- If you use ```-DUSE_SYSTEM_FFMPEG=OFF```, run `mingw32-make ffmpeg-mingw`
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5) Build rpcs3
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- Run `mingw32-make` or `mingw32-make -jX` where X is your CPU cores.
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6) Copy dependencies
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- `cd ./bin`
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- `for l in $(ntldd.exe -R rpcs3.exe|grep mingw64|sed -e 's/^[ \t]*//'|cut -d' ' -f3);do cp $l .;done`
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7) Copy qt plugins
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- `mkdir -p ./qt/plugins/{bearer,imageformats,platforms,styles}`
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- `cp /mingw64/share/qt5/plugins/bearer/qgenericbearer.dll ./qt/plugins/bearer/`
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- `cp /mingw64/share/qt5/plugins/imageformats/{qgif.dll,qicns.dll,qico.dll,qjpeg.dll,qtga.dll,qtiff.dll,qwbmp.dll,qwebp.dll} ./qt/plugins/imageformats/`
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- `cp /mingw64/share/qt5/plugins/platforms/qwindows.dll ./qt/plugins/platforms/`
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- `cp /mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll ./qt/plugins/styles/`
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8) Run RPCS3 with `./rpcs3`
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## Building on Linux & Mac OS:
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@ -4,6 +4,7 @@ set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake_modules")
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set(RES_FILES "")
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set(CMAKE_CXX_STANDARD 17)
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include(CheckCXXCompilerFlag)
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include(ExternalProject)
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# Qt section
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find_package(Qt5 5.10 COMPONENTS Widgets Network Qml)
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@ -205,6 +206,10 @@ if(NOT WITHOUT_LLVM)
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option(LLVM_INCLUDE_UTILS OFF)
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option(WITH_POLLY OFF)
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if(WIN32 AND NOT MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_FORMAT_MACROS=1")
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endif()
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# LLVM needs to be built out-of-tree
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add_subdirectory(../llvm ../llvm_build EXCLUDE_FROM_ALL)
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set(LLVM_DIR "${CMAKE_CURRENT_BINARY_DIR}/../llvm_build/lib/cmake/llvm/")
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@ -283,7 +288,31 @@ if(USE_SYSTEM_FFMPEG)
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include_directories("${FFMPEG_INCLUDE_DIR}")
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else()
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message("-- RPCS3: using builtin ffmpeg")
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include_directories("${RPCS3_SRC_DIR}/../3rdparty/ffmpeg/${PLATFORM_ARCH}/include")
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if(MSVC OR NOT WIN32)
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include_directories("${RPCS3_SRC_DIR}/../3rdparty/ffmpeg/${PLATFORM_ARCH}/include")
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link_directories("${RPCS3_SRC_DIR}/../3rdparty/ffmpeg/${PLATFORM_ARCH}/lib")
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else()
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ExternalProject_Add(ffmpeg-mingw
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DOWNLOAD_COMMAND ""
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SOURCE_DIR /e/src/rpcs3/3rdparty/ffmpeg
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BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/ffmpeg
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CONFIGURE_COMMAND /e/src/rpcs3/3rdparty/ffmpeg/configure --prefix=./Windows/x86_64 --arch=x86_64 --disable-avdevice --disable-programs --disable-avfilter --disable-postproc --disable-doc --disable-pthreads --enable-w32threads --disable-network --disable-everything --disable-encoders --disable-muxers --disable-hwaccels --disable-parsers --disable-protocols --enable-dxva2 --enable-static --disable-shared --enable-decoder=aac --enable-decoder=aac_latm --enable-decoder=atrac3 --enable-decoder=atrac3p --enable-decoder=mp3 --enable-decoder=pcm_s16le --enable-decoder=pcm_s8 --enable-decoder=h264 --enable-decoder=mpeg4 --enable-decoder=mpeg2video --enable-decoder=mjpeg --enable-decoder=mjpegb --enable-encoder=pcm_s16le --enable-encoder=ffv1 --enable-encoder=mpeg4 --enable-parser=h264 --enable-parser=mpeg4video --enable-parser=mpegaudio --enable-parser=mpegvideo --enable-parser=mjpeg --enable-parser=aac --enable-parser=aac_latm --enable-muxer=avi --enable-demuxer=h264 --enable-demuxer=m4v --enable-demuxer=mp3 --enable-demuxer=mpegvideo --enable-demuxer=mpegps --enable-demuxer=mjpeg --enable-demuxer=avi --enable-demuxer=aac --enable-demuxer=pmp --enable-demuxer=oma --enable-demuxer=pcm_s16le --enable-demuxer=pcm_s8 --enable-demuxer=wav --enable-hwaccel=h264_dxva2 --enable-indev=dshow --enable-protocol=file
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BUILD_COMMAND make -j 4
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INSTALL_COMMAND make install
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)
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include_directories("${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/include")
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link_directories("${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/lib")
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endif()
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endif()
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# Build discord-rpc for mingw
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if(WIN32 AND NOT MSVC)
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ExternalProject_Add(discord-rpc
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GIT_REPOSITORY https://github.com/discordapp/discord-rpc
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BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/discord-rpc
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INSTALL_COMMAND ""
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)
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link_directories(rpcs3 "${CMAKE_CURRENT_BINARY_DIR}/discord-rpc/src/")
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endif()
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include_directories(
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@ -326,12 +355,6 @@ endif()
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link_directories("${RPCS3_SRC_DIR}/../3rdparty/minidx12/")
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if(NOT USE_SYSTEM_FFMPEG)
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if(MSVC OR NOT WIN32)
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link_directories("${RPCS3_SRC_DIR}/../3rdparty/ffmpeg/${PLATFORM_ARCH}/lib")
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endif()
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endif()
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get_property(dirs DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY INCLUDE_DIRECTORIES)
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foreach (dir ${dirs})
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message(STATUS "dir='${dir}'")
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@ -406,15 +429,15 @@ target_include_directories(rpcs3 PUBLIC ${ZLIB_INCLUDE_DIRS})
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target_link_libraries(rpcs3 ${ZLIB_LIBRARIES})
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if(WIN32)
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target_link_libraries(rpcs3 ws2_32.lib Winmm.lib Psapi.lib gdi32.lib setupapi.lib hidapi-hid Shlwapi.lib)
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if(NOT MSVC)
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target_link_libraries(rpcs3 ${OPENGL_LIBRARIES} opengl32.lib glu32.lib)
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target_link_libraries(rpcs3 ws2_32.lib Winmm.lib Psapi.lib gdi32.lib Shlwapi.lib)
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if(MSVC)
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target_link_libraries(rpcs3 dxgi.lib d2d1.lib dwrite.lib hidapi-hid setupapi.lib)
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# Link Discord Rich Presence
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target_link_libraries(rpcs3 "${RPCS3_SRC_DIR}/../3rdparty/discord-rpc/lib/discord-rpc.lib")
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else()
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target_link_libraries(rpcs3 dxgi.lib d2d1.lib dwrite.lib)
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target_link_libraries(rpcs3 ${OPENGL_LIBRARIES} opengl32.lib glu32.lib hidapi-hid libsetupapi.a libdiscord-rpc.a)
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endif()
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target_link_libraries(rpcs3 avformat.lib avcodec.lib avutil.lib swscale.lib png_static ${OPENAL_LIBRARY} ${ADDITIONAL_LIBS})
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# Link Discord Rich Presence
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target_link_libraries(rpcs3 "${RPCS3_SRC_DIR}/../3rdparty/discord-rpc/lib/discord-rpc.lib")
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else()
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target_link_libraries(rpcs3 ${OPENAL_LIBRARY} ${OPENGL_LIBRARIES})
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if(APPLE)
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@ -99,10 +99,8 @@ void fmt_class_string<pad_handler>::format(std::string& out, u64 arg)
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case pad_handler::null: return "Null";
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case pad_handler::keyboard: return "Keyboard";
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case pad_handler::ds4: return "DualShock 4";
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#ifdef _MSC_VER
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case pad_handler::xinput: return "XInput";
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#endif
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#ifdef _WIN32
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case pad_handler::xinput: return "XInput";
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case pad_handler::mm: return "MMJoystick";
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#endif
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#ifdef HAVE_LIBEVDEV
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@ -62,10 +62,8 @@ enum class pad_handler
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null,
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keyboard,
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ds4,
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#ifdef _MSC_VER
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xinput,
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#endif
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#ifdef _WIN32
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xinput,
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mm,
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#endif
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#ifdef HAVE_LIBEVDEV
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@ -493,8 +493,8 @@ std::unordered_map<u64, u16> mm_joystick_handler::GetButtonValues(const JOYINFOE
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};
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float rad = static_cast<float>(js_info.dwPOV / 100 * acos(-1) / 180);
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emplacePOVs(std::cosf(rad) * 255.0f, JOY_POVBACKWARD, JOY_POVFORWARD);
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emplacePOVs(std::sinf(rad) * 255.0f, JOY_POVLEFT, JOY_POVRIGHT);
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emplacePOVs(cosf(rad) * 255.0f, JOY_POVBACKWARD, JOY_POVFORWARD);
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emplacePOVs(sinf(rad) * 255.0f, JOY_POVLEFT, JOY_POVRIGHT);
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}
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}
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else if (js_caps.wCaps & JOYCAPS_POV4DIR)
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case pad_handler::ds4:
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cur_pad_handler = std::make_shared<ds4_pad_handler>();
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break;
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#ifdef _MSC_VER
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#ifdef _WIN32
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case pad_handler::xinput:
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cur_pad_handler = std::make_shared<xinput_pad_handler>();
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break;
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#endif
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#ifdef _WIN32
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case pad_handler::mm:
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cur_pad_handler = std::make_shared<mm_joystick_handler>();
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break;
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@ -24,10 +24,8 @@
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#include "Emu/Io/Null/NullPadHandler.h"
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#include "keyboard_pad_handler.h"
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#include "ds4_pad_handler.h"
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#ifdef _MSC_VER
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#include "xinput_pad_handler.h"
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#endif
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#ifdef _WIN32
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#include "xinput_pad_handler.h"
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#include "mm_joystick_handler.h"
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#endif
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#ifdef HAVE_LIBEVDEV
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@ -85,9 +85,7 @@ void gl_gs_frame::delete_context(draw_context_t ctx)
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auto gl_ctx = (GLContext*)ctx;
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gl_ctx->handle->doneCurrent();
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#ifndef _WIN32
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delete gl_ctx->handle;
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#else
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#ifdef _MSC_VER
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//AMD driver crashes when executing wglDeleteContext
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//Catch with SEH
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__try
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@ -98,6 +96,8 @@ void gl_gs_frame::delete_context(draw_context_t ctx)
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{
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LOG_FATAL(RSX, "Your graphics driver just crashed whilst cleaning up. All consumed VRAM should have been released, but you may want to restart the emulator just in case");
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}
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#else
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delete gl_ctx->handle;
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#endif
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if (gl_ctx->owner)
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@ -16,8 +16,6 @@
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#include "ds4_pad_handler.h"
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#ifdef _WIN32
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#include "xinput_pad_handler.h"
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#endif
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#ifdef _MSC_VER
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#include "mm_joystick_handler.h"
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#endif
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#ifdef HAVE_LIBEVDEV
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@ -673,12 +671,10 @@ std::shared_ptr<PadHandlerBase> pad_settings_dialog::GetHandler(pad_handler type
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case pad_handler::ds4:
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ret_handler = std::make_unique<ds4_pad_handler>();
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break;
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#ifdef _MSC_VER
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#ifdef _WIN32
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case pad_handler::xinput:
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ret_handler = std::make_unique<xinput_pad_handler>();
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break;
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#endif
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#ifdef _WIN32
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case pad_handler::mm:
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ret_handler = std::make_unique<mm_joystick_handler>();
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break;
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@ -720,7 +716,7 @@ void pad_settings_dialog::ChangeInputType()
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// Refill the device combobox with currently available devices
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switch (m_handler->m_type)
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{
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#ifdef _MSC_VER
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#ifdef _WIN32
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case pad_handler::xinput:
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{
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const QString name_string = qstr(m_handler->name_string());
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@ -819,12 +815,10 @@ void pad_settings_dialog::ChangeProfile()
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case pad_handler::ds4:
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((ds4_pad_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
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break;
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#ifdef _MSC_VER
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#ifdef _WIN32
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case pad_handler::xinput:
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((xinput_pad_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
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break;
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#endif
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#ifdef _WIN32
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case pad_handler::mm:
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((mm_joystick_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
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break;
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@ -1,5 +1,5 @@
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#ifdef _MSC_VER
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#ifdef _WIN32
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#include "xinput_pad_handler.h"
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xinput_pad_handler::xinput_pad_handler() : PadHandlerBase(pad_handler::xinput)
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Block a user