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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 10:42:36 +01:00

Compilation fixes for Mingw64 (MSYS2) (#4899)

fix compilation on mingw
This commit is contained in:
jmatich 2018-08-29 14:27:10 +03:00 committed by kd-11
parent 37ee0a2f55
commit b5dbd44087
11 changed files with 78 additions and 41 deletions

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@ -59,7 +59,7 @@ if(APPLE)
#list(APPEND LIBS hidapi)
elseif(CMAKE_SYSTEM MATCHES "Linux")
add_subdirectory(3rdparty/hidapi/linux EXCLUDE_FROM_ALL)
elseif(MSVC)
elseif(WIN32)
add_subdirectory(3rdparty/hidapi/windows EXCLUDE_FROM_ALL)
else()
add_subdirectory(3rdparty/hidapi/libusb EXCLUDE_FROM_ALL)

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@ -68,6 +68,34 @@ If you're not using precompiled libs, build the projects in *__BUILD_BEFORE* fol
`Build > Build Solution`
## Building on Windows (MinGW):
1) Install packages
- `pacman -S base-devel mingw-w64-x86_64-toolchain mingw-w64-x86_64-cmake mingw-w64-x86_64-yasm mingw-w64-x86_64-python2 mingw-w64-x86_64-ntldd-git mingw-w64-x86_64-qt5 mingw-w64-x86_64-openal mingw-w64-x86_64-glew git`
2) Clone repository
- `git clone https://github.com/RPCS3/rpcs3.git`
3) Update submodules
- `cd rpcs3`
- `git submodule update --init`
- `cd ..`
4) Configure and compile rpcs3
- `mkdir rpcs3_build && cd rpcs3_build`
- `cmake -G "MSYS Makefiles" -DCMAKE_MAKE_PROGRAM=mingw32-make ../rpcs3/`
- `mingw32-make.exe GitVersion && mingw32-make.exe discord-rpc`
- If you use ```-DUSE_SYSTEM_FFMPEG=OFF```, run `mingw32-make ffmpeg-mingw`
5) Build rpcs3
- Run `mingw32-make` or `mingw32-make -jX` where X is your CPU cores.
6) Copy dependencies
- `cd ./bin`
- `for l in $(ntldd.exe -R rpcs3.exe|grep mingw64|sed -e 's/^[ \t]*//'|cut -d' ' -f3);do cp $l .;done`
7) Copy qt plugins
- `mkdir -p ./qt/plugins/{bearer,imageformats,platforms,styles}`
- `cp /mingw64/share/qt5/plugins/bearer/qgenericbearer.dll ./qt/plugins/bearer/`
- `cp /mingw64/share/qt5/plugins/imageformats/{qgif.dll,qicns.dll,qico.dll,qjpeg.dll,qtga.dll,qtiff.dll,qwbmp.dll,qwebp.dll} ./qt/plugins/imageformats/`
- `cp /mingw64/share/qt5/plugins/platforms/qwindows.dll ./qt/plugins/platforms/`
- `cp /mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll ./qt/plugins/styles/`
8) Run RPCS3 with `./rpcs3`
## Building on Linux & Mac OS:

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@ -4,6 +4,7 @@ set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake_modules")
set(RES_FILES "")
set(CMAKE_CXX_STANDARD 17)
include(CheckCXXCompilerFlag)
include(ExternalProject)
# Qt section
find_package(Qt5 5.10 COMPONENTS Widgets Network Qml)
@ -205,6 +206,10 @@ if(NOT WITHOUT_LLVM)
option(LLVM_INCLUDE_UTILS OFF)
option(WITH_POLLY OFF)
if(WIN32 AND NOT MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_FORMAT_MACROS=1")
endif()
# LLVM needs to be built out-of-tree
add_subdirectory(../llvm ../llvm_build EXCLUDE_FROM_ALL)
set(LLVM_DIR "${CMAKE_CURRENT_BINARY_DIR}/../llvm_build/lib/cmake/llvm/")
@ -283,7 +288,31 @@ if(USE_SYSTEM_FFMPEG)
include_directories("${FFMPEG_INCLUDE_DIR}")
else()
message("-- RPCS3: using builtin ffmpeg")
if(MSVC OR NOT WIN32)
include_directories("${RPCS3_SRC_DIR}/../3rdparty/ffmpeg/${PLATFORM_ARCH}/include")
link_directories("${RPCS3_SRC_DIR}/../3rdparty/ffmpeg/${PLATFORM_ARCH}/lib")
else()
ExternalProject_Add(ffmpeg-mingw
DOWNLOAD_COMMAND ""
SOURCE_DIR /e/src/rpcs3/3rdparty/ffmpeg
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/ffmpeg
CONFIGURE_COMMAND /e/src/rpcs3/3rdparty/ffmpeg/configure --prefix=./Windows/x86_64 --arch=x86_64 --disable-avdevice --disable-programs --disable-avfilter --disable-postproc --disable-doc --disable-pthreads --enable-w32threads --disable-network --disable-everything --disable-encoders --disable-muxers --disable-hwaccels --disable-parsers --disable-protocols --enable-dxva2 --enable-static --disable-shared --enable-decoder=aac --enable-decoder=aac_latm --enable-decoder=atrac3 --enable-decoder=atrac3p --enable-decoder=mp3 --enable-decoder=pcm_s16le --enable-decoder=pcm_s8 --enable-decoder=h264 --enable-decoder=mpeg4 --enable-decoder=mpeg2video --enable-decoder=mjpeg --enable-decoder=mjpegb --enable-encoder=pcm_s16le --enable-encoder=ffv1 --enable-encoder=mpeg4 --enable-parser=h264 --enable-parser=mpeg4video --enable-parser=mpegaudio --enable-parser=mpegvideo --enable-parser=mjpeg --enable-parser=aac --enable-parser=aac_latm --enable-muxer=avi --enable-demuxer=h264 --enable-demuxer=m4v --enable-demuxer=mp3 --enable-demuxer=mpegvideo --enable-demuxer=mpegps --enable-demuxer=mjpeg --enable-demuxer=avi --enable-demuxer=aac --enable-demuxer=pmp --enable-demuxer=oma --enable-demuxer=pcm_s16le --enable-demuxer=pcm_s8 --enable-demuxer=wav --enable-hwaccel=h264_dxva2 --enable-indev=dshow --enable-protocol=file
BUILD_COMMAND make -j 4
INSTALL_COMMAND make install
)
include_directories("${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/include")
link_directories("${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/lib")
endif()
endif()
# Build discord-rpc for mingw
if(WIN32 AND NOT MSVC)
ExternalProject_Add(discord-rpc
GIT_REPOSITORY https://github.com/discordapp/discord-rpc
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/discord-rpc
INSTALL_COMMAND ""
)
link_directories(rpcs3 "${CMAKE_CURRENT_BINARY_DIR}/discord-rpc/src/")
endif()
include_directories(
@ -326,12 +355,6 @@ endif()
link_directories("${RPCS3_SRC_DIR}/../3rdparty/minidx12/")
if(NOT USE_SYSTEM_FFMPEG)
if(MSVC OR NOT WIN32)
link_directories("${RPCS3_SRC_DIR}/../3rdparty/ffmpeg/${PLATFORM_ARCH}/lib")
endif()
endif()
get_property(dirs DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY INCLUDE_DIRECTORIES)
foreach (dir ${dirs})
message(STATUS "dir='${dir}'")
@ -406,15 +429,15 @@ target_include_directories(rpcs3 PUBLIC ${ZLIB_INCLUDE_DIRS})
target_link_libraries(rpcs3 ${ZLIB_LIBRARIES})
if(WIN32)
target_link_libraries(rpcs3 ws2_32.lib Winmm.lib Psapi.lib gdi32.lib setupapi.lib hidapi-hid Shlwapi.lib)
if(NOT MSVC)
target_link_libraries(rpcs3 ${OPENGL_LIBRARIES} opengl32.lib glu32.lib)
else()
target_link_libraries(rpcs3 dxgi.lib d2d1.lib dwrite.lib)
endif()
target_link_libraries(rpcs3 avformat.lib avcodec.lib avutil.lib swscale.lib png_static ${OPENAL_LIBRARY} ${ADDITIONAL_LIBS})
target_link_libraries(rpcs3 ws2_32.lib Winmm.lib Psapi.lib gdi32.lib Shlwapi.lib)
if(MSVC)
target_link_libraries(rpcs3 dxgi.lib d2d1.lib dwrite.lib hidapi-hid setupapi.lib)
# Link Discord Rich Presence
target_link_libraries(rpcs3 "${RPCS3_SRC_DIR}/../3rdparty/discord-rpc/lib/discord-rpc.lib")
else()
target_link_libraries(rpcs3 ${OPENGL_LIBRARIES} opengl32.lib glu32.lib hidapi-hid libsetupapi.a libdiscord-rpc.a)
endif()
target_link_libraries(rpcs3 avformat.lib avcodec.lib avutil.lib swscale.lib png_static ${OPENAL_LIBRARY} ${ADDITIONAL_LIBS})
else()
target_link_libraries(rpcs3 ${OPENAL_LIBRARY} ${OPENGL_LIBRARIES})
if(APPLE)

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@ -99,10 +99,8 @@ void fmt_class_string<pad_handler>::format(std::string& out, u64 arg)
case pad_handler::null: return "Null";
case pad_handler::keyboard: return "Keyboard";
case pad_handler::ds4: return "DualShock 4";
#ifdef _MSC_VER
case pad_handler::xinput: return "XInput";
#endif
#ifdef _WIN32
case pad_handler::xinput: return "XInput";
case pad_handler::mm: return "MMJoystick";
#endif
#ifdef HAVE_LIBEVDEV

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@ -62,10 +62,8 @@ enum class pad_handler
null,
keyboard,
ds4,
#ifdef _MSC_VER
xinput,
#endif
#ifdef _WIN32
xinput,
mm,
#endif
#ifdef HAVE_LIBEVDEV

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@ -493,8 +493,8 @@ std::unordered_map<u64, u16> mm_joystick_handler::GetButtonValues(const JOYINFOE
};
float rad = static_cast<float>(js_info.dwPOV / 100 * acos(-1) / 180);
emplacePOVs(std::cosf(rad) * 255.0f, JOY_POVBACKWARD, JOY_POVFORWARD);
emplacePOVs(std::sinf(rad) * 255.0f, JOY_POVLEFT, JOY_POVRIGHT);
emplacePOVs(cosf(rad) * 255.0f, JOY_POVBACKWARD, JOY_POVFORWARD);
emplacePOVs(sinf(rad) * 255.0f, JOY_POVLEFT, JOY_POVRIGHT);
}
}
else if (js_caps.wCaps & JOYCAPS_POV4DIR)

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@ -60,12 +60,10 @@ void pad_thread::Init(const u32 max_connect)
case pad_handler::ds4:
cur_pad_handler = std::make_shared<ds4_pad_handler>();
break;
#ifdef _MSC_VER
#ifdef _WIN32
case pad_handler::xinput:
cur_pad_handler = std::make_shared<xinput_pad_handler>();
break;
#endif
#ifdef _WIN32
case pad_handler::mm:
cur_pad_handler = std::make_shared<mm_joystick_handler>();
break;

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@ -24,10 +24,8 @@
#include "Emu/Io/Null/NullPadHandler.h"
#include "keyboard_pad_handler.h"
#include "ds4_pad_handler.h"
#ifdef _MSC_VER
#include "xinput_pad_handler.h"
#endif
#ifdef _WIN32
#include "xinput_pad_handler.h"
#include "mm_joystick_handler.h"
#endif
#ifdef HAVE_LIBEVDEV

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@ -85,9 +85,7 @@ void gl_gs_frame::delete_context(draw_context_t ctx)
auto gl_ctx = (GLContext*)ctx;
gl_ctx->handle->doneCurrent();
#ifndef _WIN32
delete gl_ctx->handle;
#else
#ifdef _MSC_VER
//AMD driver crashes when executing wglDeleteContext
//Catch with SEH
__try
@ -98,6 +96,8 @@ void gl_gs_frame::delete_context(draw_context_t ctx)
{
LOG_FATAL(RSX, "Your graphics driver just crashed whilst cleaning up. All consumed VRAM should have been released, but you may want to restart the emulator just in case");
}
#else
delete gl_ctx->handle;
#endif
if (gl_ctx->owner)

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@ -16,8 +16,6 @@
#include "ds4_pad_handler.h"
#ifdef _WIN32
#include "xinput_pad_handler.h"
#endif
#ifdef _MSC_VER
#include "mm_joystick_handler.h"
#endif
#ifdef HAVE_LIBEVDEV
@ -673,12 +671,10 @@ std::shared_ptr<PadHandlerBase> pad_settings_dialog::GetHandler(pad_handler type
case pad_handler::ds4:
ret_handler = std::make_unique<ds4_pad_handler>();
break;
#ifdef _MSC_VER
#ifdef _WIN32
case pad_handler::xinput:
ret_handler = std::make_unique<xinput_pad_handler>();
break;
#endif
#ifdef _WIN32
case pad_handler::mm:
ret_handler = std::make_unique<mm_joystick_handler>();
break;
@ -720,7 +716,7 @@ void pad_settings_dialog::ChangeInputType()
// Refill the device combobox with currently available devices
switch (m_handler->m_type)
{
#ifdef _MSC_VER
#ifdef _WIN32
case pad_handler::xinput:
{
const QString name_string = qstr(m_handler->name_string());
@ -819,12 +815,10 @@ void pad_settings_dialog::ChangeProfile()
case pad_handler::ds4:
((ds4_pad_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
break;
#ifdef _MSC_VER
#ifdef _WIN32
case pad_handler::xinput:
((xinput_pad_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
break;
#endif
#ifdef _WIN32
case pad_handler::mm:
((mm_joystick_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
break;

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@ -1,5 +1,5 @@
#ifdef _MSC_VER
#ifdef _WIN32
#include "xinput_pad_handler.h"
xinput_pad_handler::xinput_pad_handler() : PadHandlerBase(pad_handler::xinput)