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game_list_frame.cpp: Fix progress dialog constructor arguments

This commit is contained in:
JohnHolmesII 2020-02-22 17:07:33 -08:00 committed by Ivan
parent 479a64c4e8
commit b9ee53d82a

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@ -1549,7 +1549,7 @@ void game_list_frame::BatchRemoveSPUCaches()
return; return;
} }
progress_dialog* pdlg = new progress_dialog(tr("SPU Cache Batch Removal"), tr("Removing all SPU caches"), tr("Cancel"), 0, total, this); progress_dialog* pdlg = new progress_dialog(tr("SPU Cache Batch Removal"), tr("Removing all SPU caches"), tr("Cancel"), 0, total, true, this);
pdlg->setAutoClose(false); pdlg->setAutoClose(false);
pdlg->setAutoReset(false); pdlg->setAutoReset(false);
pdlg->show(); pdlg->show();