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https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 18:53:28 +01:00
Utilize idle time to combine blocks
This commit is contained in:
parent
71c12360c7
commit
c12a98510c
@ -4908,41 +4908,70 @@ raw_fd_ostream & RecompilationEngine::Log() {
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}
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void RecompilationEngine::Task() {
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bool work_done_this_iteration = false;
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bool work_done_last_iteration = false;
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std::chrono::nanoseconds idling_time(0);
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std::chrono::nanoseconds recompiling_time(0);
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auto start = std::chrono::high_resolution_clock::now();
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while (!TestDestroy() && !Emu.IsStopped()) {
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// Wait a few ms for something to happen
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auto idling_start = std::chrono::high_resolution_clock::now();
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WaitForAnySignal(250);
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auto idling_end = std::chrono::high_resolution_clock::now();
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idling_time += std::chrono::duration_cast<std::chrono::nanoseconds>(idling_end - idling_start);
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work_done_last_iteration = work_done_this_iteration;
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work_done_this_iteration = false;
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ExecutionTrace * execution_trace = nullptr;
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u32 num_processed = 0;
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while (!TestDestroy() && !Emu.IsStopped()) {
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ExecutionTrace * execution_trace;
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{
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std::lock_guard<std::mutex> lock(m_pending_execution_traces_lock);
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{
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std::lock_guard<std::mutex> lock(m_pending_execution_traces_lock);
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auto i = m_pending_execution_traces.begin();
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if (i != m_pending_execution_traces.end()) {
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execution_trace = *i;
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m_pending_execution_traces.erase(i);
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}
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}
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auto i = m_pending_execution_traces.begin();
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if (i != m_pending_execution_traces.end()) {
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execution_trace = *i;
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m_pending_execution_traces.erase(i);
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} else {
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break;
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if (execution_trace) {
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ProcessExecutionTrace(*execution_trace);
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delete execution_trace;
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work_done_this_iteration = true;
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}
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if (!work_done_this_iteration) {
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// TODO: Reduce the priority of the recompilation engine thread if its set to high priority
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}
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if (!work_done_this_iteration && !work_done_last_iteration) {
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auto recompiling_start = std::chrono::high_resolution_clock::now();
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// Recompile the function with the most number of compiled fragments
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auto candidate = m_function_table.end();
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for (auto function_i = m_function_table.begin(); function_i != m_function_table.end(); function_i++) {
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if ((*function_i)->num_compiled_fragments && (*function_i)->blocks.front()->IsFunction() && (*function_i)->blocks.front()->is_compiled) {
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if (candidate != m_function_table.end()) {
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if ((*function_i)->num_compiled_fragments > (*candidate)->num_compiled_fragments) {
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candidate = function_i;
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}
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} else {
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candidate = function_i;
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}
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}
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}
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ProcessExecutionTrace(*execution_trace);
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delete execution_trace;
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if (candidate != m_function_table.end()) {
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Log() << "Recompiling: " << (*candidate)->ToString() << "\n";
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CompileBlock(*(*candidate), *((*candidate)->blocks.front()));
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work_done_this_iteration = true;
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}
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auto recompiling_end = std::chrono::high_resolution_clock::now();
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recompiling_time += std::chrono::duration_cast<std::chrono::nanoseconds>(recompiling_end - recompiling_start);
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}
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// TODO: Reduce the priority of the recompilation engine thread
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if (num_processed == 0) {
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// If we get here, it means the recompilation engine is idling.
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// We should use this oppurtunity to optimize the code.
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if (!work_done_this_iteration) {
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// Wait a few ms for something to happen
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auto idling_start = std::chrono::high_resolution_clock::now();
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WaitForAnySignal(250);
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auto idling_end = std::chrono::high_resolution_clock::now();
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idling_time += std::chrono::duration_cast<std::chrono::nanoseconds>(idling_end - idling_start);
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}
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}
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@ -4955,6 +4984,7 @@ void RecompilationEngine::Task() {
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Log() << " Time spent building IR = " << compiler_stats.ir_build_time.count() / 1000000 << "ms\n";
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Log() << " Time spent optimizing = " << compiler_stats.optimization_time.count() / 1000000 << "ms\n";
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Log() << " Time spent translating = " << compiler_stats.translation_time.count() / 1000000 << "ms\n";
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Log() << " Time spent recompiling = " << recompiling_time.count() / 1000000 << "ms\n";
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Log() << " Time spent idling = " << idling_time.count() / 1000000 << "ms\n";
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Log() << " Time spent doing misc tasks = " << (total_time.count() - idling_time.count() - compiler_stats.total_time.count()) / 1000000 << "ms\n";
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Log() << "Ordinals allocated = " << m_next_ordinal << "\n";
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@ -4968,6 +4998,8 @@ void RecompilationEngine::Task() {
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}
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void RecompilationEngine::ProcessExecutionTrace(const ExecutionTrace & execution_trace) {
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auto function_i = m_function_table.end();
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auto execution_trace_id = execution_trace.GetId();
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auto processed_execution_trace_i = m_processed_execution_traces.find(execution_trace_id);
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if (processed_execution_trace_i == m_processed_execution_traces.end()) {
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@ -4992,16 +5024,16 @@ void RecompilationEngine::ProcessExecutionTrace(const ExecutionTrace & execution
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if (block_i == m_block_table.end()) {
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block_i = m_block_table.insert(m_block_table.end(), new BlockEntry(key.cfg.start_address, key.cfg.function_address));
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// Update the function to block map
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auto function_to_block_i = m_function_to_blocks.find(execution_trace.function_address);
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if (function_to_block_i == m_function_to_blocks.end()) {
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function_to_block_i = m_function_to_blocks.insert(m_function_to_blocks.end(), std::make_pair(execution_trace.function_address, std::vector<BlockEntry *>()));
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if (function_i == m_function_table.end()) {
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FunctionEntry key(execution_trace.function_address);
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function_i = m_function_table.find(&key);
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if (function_i == m_function_table.end()) {
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function_i = m_function_table.insert(m_function_table.end(), new FunctionEntry(key.address));
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}
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}
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auto i = std::find(function_to_block_i->second.begin(), function_to_block_i->second.end(), *block_i);
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if (i == function_to_block_i->second.end()) {
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function_to_block_i->second.push_back(*block_i);
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}
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// Update the function table
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(*function_i)->AddBlock(*block_i);
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}
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tmp_block_list.push_back(*block_i);
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@ -5024,7 +5056,12 @@ void RecompilationEngine::ProcessExecutionTrace(const ExecutionTrace & execution
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if (!(*i)->is_compiled) {
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(*i)->num_hits++;
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if ((*i)->num_hits >= 1000) { // TODO: Make this configurable
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CompileBlock(*(*i));
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if (function_i == m_function_table.end()) {
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FunctionEntry key(execution_trace.function_address);
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function_i = m_function_table.find(&key);
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}
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CompileBlock(*(*function_i), *(*i));
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(*i)->is_compiled = true;
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}
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}
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@ -5057,17 +5094,16 @@ void RecompilationEngine::UpdateControlFlowGraph(ControlFlowGraph & cfg, const E
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}
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}
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void RecompilationEngine::CompileBlock(BlockEntry & block_entry) {
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void RecompilationEngine::CompileBlock(FunctionEntry & function_entry, BlockEntry & block_entry) {
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#ifdef _DEBUG
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Log() << "Compile: " << block_entry.ToString() << "\n";
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#endif
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ControlFlowGraph * cfg;
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ControlFlowGraph temp_cfg(block_entry.cfg.start_address, block_entry.cfg.function_address);
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ControlFlowGraph * cfg;
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if (block_entry.IsFunction()) {
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// Form a CFG by merging all the blocks in this function
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auto function_to_block_i = m_function_to_blocks.find(block_entry.cfg.function_address);
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for (auto block_i = function_to_block_i->second.begin(); block_i != function_to_block_i->second.end(); block_i++) {
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for (auto block_i = function_entry.blocks.begin(); block_i != function_entry.blocks.end(); block_i++) {
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temp_cfg += (*block_i)->cfg;
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}
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@ -5084,6 +5120,12 @@ void RecompilationEngine::CompileBlock(BlockEntry & block_entry) {
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auto executable = m_compiler.Compile(fmt::Format("fn_0x%08X_%u", block_entry.cfg.start_address, block_entry.revision++), *cfg, true,
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block_entry.IsFunction() ? true : false /*generate_linkable_exits*/);
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m_executable_lookup[ordinal] = executable;
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if (block_entry.IsFunction()) {
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function_entry.num_compiled_fragments = 0;
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} else {
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function_entry.num_compiled_fragments++;
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}
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}
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std::shared_ptr<RecompilationEngine> RecompilationEngine::GetInstance() {
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@ -246,55 +246,6 @@ namespace ppu_recompiler_llvm {
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/// Pointer to an executable
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typedef u32(*Executable)(PPUThread * ppu_state, PPUInterpreter * interpreter, u64 context);
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/// An entry in the block table
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struct BlockEntry {
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/// Number of times this block was hit
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u32 num_hits;
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/// The current revision number of this function
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u32 revision;
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/// The CFG for this block
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ControlFlowGraph cfg;
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/// Indicates whether the block has been compiled or not
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bool is_compiled;
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BlockEntry(u32 start_address, u32 function_address)
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: num_hits(0)
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, revision(0)
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, is_compiled(false)
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, cfg(start_address, function_address) {
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}
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std::string ToString() const {
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return fmt::Format("0x%08X (0x%08X): NumHits=%u, Revision=%u, IsCompiled=%c",
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cfg.start_address, cfg.function_address, num_hits, revision, is_compiled ? 'Y' : 'N');
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}
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bool operator == (const BlockEntry & other) const {
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return cfg.start_address == other.cfg.start_address;
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}
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bool IsFunction() const {
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return cfg.function_address == cfg.start_address;
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}
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struct hash {
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size_t operator()(const BlockEntry * e) const {
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return e->cfg.start_address;
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}
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};
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struct equal_to {
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bool operator()(const BlockEntry * lhs, const BlockEntry * rhs) const {
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return *lhs == *rhs;
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}
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};
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};
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}
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namespace ppu_recompiler_llvm {
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/// PPU compiler that uses LLVM for code generation and optimization
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class Compiler : protected PPUOpcodes, protected PPCDecoder {
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public:
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@ -1008,6 +959,102 @@ namespace ppu_recompiler_llvm {
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static std::shared_ptr<RecompilationEngine> GetInstance();
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private:
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/// An entry in the block table
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struct BlockEntry {
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/// Number of times this block was hit
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u32 num_hits;
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/// The current revision number of this function
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u32 revision;
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/// The CFG for this block
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ControlFlowGraph cfg;
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/// Indicates whether the block has been compiled or not
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bool is_compiled;
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BlockEntry(u32 start_address, u32 function_address)
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: num_hits(0)
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, revision(0)
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, is_compiled(false)
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, cfg(start_address, function_address) {
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}
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std::string ToString() const {
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return fmt::Format("0x%08X (0x%08X): NumHits=%u, Revision=%u, IsCompiled=%c",
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cfg.start_address, cfg.function_address, num_hits, revision, is_compiled ? 'Y' : 'N');
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}
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bool operator == (const BlockEntry & other) const {
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return cfg.start_address == other.cfg.start_address;
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}
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bool IsFunction() const {
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return cfg.function_address == cfg.start_address;
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}
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struct hash {
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size_t operator()(const BlockEntry * e) const {
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return e->cfg.start_address;
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}
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};
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struct equal_to {
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bool operator()(const BlockEntry * lhs, const BlockEntry * rhs) const {
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return *lhs == *rhs;
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}
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};
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};
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/// An entry in the function table
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struct FunctionEntry {
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/// Address of the function
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u32 address;
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/// Number of compiled fragments
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u32 num_compiled_fragments;
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/// Blocks in the function
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std::list<BlockEntry *> blocks;
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FunctionEntry(u32 address)
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: address(address)
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, num_compiled_fragments(0) {
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}
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void AddBlock(BlockEntry * block_entry) {
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auto i = std::find(blocks.begin(), blocks.end(), block_entry);
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if (i == blocks.end()) {
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if (block_entry->IsFunction()) {
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// The first block must be the starting block of the function
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blocks.push_front(block_entry);
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} else {
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blocks.push_back(block_entry);
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}
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}
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}
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std::string ToString() const {
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return fmt::Format("0x%08X: NumCompiledFragments=%u, NumBlocks=%u", address, num_compiled_fragments, blocks.size());
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}
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bool operator == (const FunctionEntry & other) const {
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return address == other.address;
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}
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struct hash {
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size_t operator()(const FunctionEntry * f) const {
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return f->address;
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}
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};
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struct equal_to {
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bool operator()(const FunctionEntry * lhs, const FunctionEntry * rhs) const {
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return *lhs == *rhs;
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}
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};
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};
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/// Lock for accessing m_pending_execution_traces. TODO: Eliminate this and use a lock-free queue.
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std::mutex m_pending_execution_traces_lock;
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@ -1017,8 +1064,8 @@ namespace ppu_recompiler_llvm {
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/// Block table
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std::unordered_set<BlockEntry *, BlockEntry::hash, BlockEntry::equal_to> m_block_table;
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/// Maps a function to the set of all blocks in the function. Key is the address of the function.
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std::unordered_map<u32, std::vector<BlockEntry *>> m_function_to_blocks;
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/// Function table
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std::unordered_set<FunctionEntry *, FunctionEntry::hash, FunctionEntry::equal_to> m_function_table;
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/// Execution traces that have been already encountered. Data is the list of all blocks that this trace includes.
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std::unordered_map<ExecutionTrace::Id, std::vector<BlockEntry *>> m_processed_execution_traces;
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@ -1057,7 +1104,7 @@ namespace ppu_recompiler_llvm {
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void UpdateControlFlowGraph(ControlFlowGraph & cfg, const ExecutionTraceEntry & this_entry, const ExecutionTraceEntry * next_entry);
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/// Compile a block
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void CompileBlock(BlockEntry & block_entry);
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void CompileBlock(FunctionEntry & function_entry, BlockEntry & block_entry);
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/// Mutex used to prevent multiple creation
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static std::mutex s_mutex;
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