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workaround for clang compilation
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parent
1a5a0f5eca
commit
c1de0bc28c
@ -1115,12 +1115,12 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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if (QFile::exists(icon_path))
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{
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actions[static_cast<int>(icon_action::add)]->setVisible(false);
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connect(actions[static_cast<int>(icon_action::replace)], &QAction::triggered, this, [handle_icon, icon_path, type] { handle_icon(icon_path, icon_action::replace, type); });
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connect(actions[static_cast<int>(icon_action::remove)], &QAction::triggered, this, [handle_icon, icon_path, type] { handle_icon(icon_path, icon_action::remove, type); });
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connect(actions[static_cast<int>(icon_action::replace)], &QAction::triggered, this, [handle_icon, icon_path, t = type] { handle_icon(icon_path, icon_action::replace, t); });
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connect(actions[static_cast<int>(icon_action::remove)], &QAction::triggered, this, [handle_icon, icon_path, t = type] { handle_icon(icon_path, icon_action::remove, t); });
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}
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else
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{
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connect(actions[static_cast<int>(icon_action::add)], &QAction::triggered, this, [handle_icon, icon_path, type] { handle_icon(icon_path, icon_action::add, type); });
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connect(actions[static_cast<int>(icon_action::add)], &QAction::triggered, this, [handle_icon, icon_path, t = type] { handle_icon(icon_path, icon_action::add, t); });
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actions[static_cast<int>(icon_action::replace)]->setVisible(false);
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actions[static_cast<int>(icon_action::remove)]->setEnabled(false);
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}
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