mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-25 20:22:30 +01:00
vk: Handle out of memory errors that are deferred during texture binding
- Set out-of-memory flag if we have a failure to build a subresource. - Mark textures as requiring reload in case of references to invalid data. - TODO: This is overly complicated and can be handled better with a smart restructure.
This commit is contained in:
parent
e5029c532b
commit
c54ddabe0b
@ -157,6 +157,7 @@ void VKGSRender::load_texture_env()
|
||||
return false;
|
||||
};
|
||||
|
||||
vk::clear_status_interrupt(vk::out_of_memory);
|
||||
std::lock_guard lock(m_sampler_mutex);
|
||||
|
||||
for (u32 textures_ref = current_fp_metadata.referenced_textures_mask, i = 0; textures_ref; textures_ref >>= 1, ++i)
|
||||
@ -382,7 +383,10 @@ void VKGSRender::bind_texture_env()
|
||||
if (view = sampler_state->image_handle; !view)
|
||||
{
|
||||
//Requires update, copy subresource
|
||||
view = m_texture_cache.create_temporary_subresource(*m_current_command_buffer, sampler_state->external_subresource_desc);
|
||||
if (!(view = m_texture_cache.create_temporary_subresource(*m_current_command_buffer, sampler_state->external_subresource_desc)))
|
||||
{
|
||||
vk::raise_status_interrupt(vk::out_of_memory);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -509,8 +513,10 @@ void VKGSRender::bind_texture_env()
|
||||
|
||||
if (!image_ptr && sampler_state->validate())
|
||||
{
|
||||
image_ptr = m_texture_cache.create_temporary_subresource(*m_current_command_buffer, sampler_state->external_subresource_desc);
|
||||
m_vertex_textures_dirty[i] = true;
|
||||
if (!(image_ptr = m_texture_cache.create_temporary_subresource(*m_current_command_buffer, sampler_state->external_subresource_desc)))
|
||||
{
|
||||
vk::raise_status_interrupt(vk::out_of_memory);
|
||||
}
|
||||
}
|
||||
|
||||
if (!image_ptr)
|
||||
@ -630,7 +636,10 @@ void VKGSRender::bind_interpreter_texture_env()
|
||||
if (view = sampler_state->image_handle; !view)
|
||||
{
|
||||
//Requires update, copy subresource
|
||||
view = m_texture_cache.create_temporary_subresource(*m_current_command_buffer, sampler_state->external_subresource_desc);
|
||||
if (!(view = m_texture_cache.create_temporary_subresource(*m_current_command_buffer, sampler_state->external_subresource_desc)))
|
||||
{
|
||||
vk::raise_status_interrupt(vk::out_of_memory);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -975,6 +984,9 @@ void VKGSRender::end()
|
||||
ev->gpu_wait(*m_current_command_buffer);
|
||||
}
|
||||
|
||||
int binding_attempts = 0;
|
||||
while (binding_attempts++ < 3)
|
||||
{
|
||||
if (!m_shader_interpreter.is_interpreter(m_program)) [[likely]]
|
||||
{
|
||||
bind_texture_env();
|
||||
@ -984,6 +996,30 @@ void VKGSRender::end()
|
||||
bind_interpreter_texture_env();
|
||||
}
|
||||
|
||||
// TODO: Replace OOO tracking with ref-counting to simplify the logic
|
||||
if (!vk::test_status_interrupt(vk::out_of_memory))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (!on_vram_exhausted(rsx::problem_severity::fatal))
|
||||
{
|
||||
// It is not possible to free memory. Just use placeholder textures. Can cause graphics glitches but shouldn't crash otherwise
|
||||
break;
|
||||
}
|
||||
|
||||
if (m_samplers_dirty)
|
||||
{
|
||||
// Reload texture env if referenced objects were invalidated during OOO handling.
|
||||
load_texture_env();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Nothing to reload, only texture cache references held. Simply attempt to bind again.
|
||||
vk::clear_status_interrupt(vk::out_of_memory);
|
||||
}
|
||||
}
|
||||
|
||||
m_texture_cache.release_uncached_temporary_subresources();
|
||||
m_frame_stats.textures_upload_time += m_profiler.duration();
|
||||
|
||||
|
@ -838,18 +838,18 @@ bool VKGSRender::on_vram_exhausted(rsx::problem_severity severity)
|
||||
{
|
||||
// Evict some unused textures. Do not evict any active references
|
||||
std::set<u32> exclusion_list;
|
||||
for (auto i = 0; i < rsx::limits::fragment_textures_count; ++i)
|
||||
auto scan_array = [&](const auto& texture_array)
|
||||
{
|
||||
const auto& tex = rsx::method_registers.fragment_textures[i];
|
||||
const auto addr = rsx::get_address(tex.offset(), tex.location());
|
||||
exclusion_list.insert(addr);
|
||||
}
|
||||
for (auto i = 0; i < rsx::limits::vertex_textures_count; ++i)
|
||||
{
|
||||
const auto& tex = rsx::method_registers.vertex_textures[i];
|
||||
for (auto i = 0ull; i < texture_array.size(); ++i)
|
||||
{
|
||||
const auto& tex = texture_array[i];
|
||||
const auto addr = rsx::get_address(tex.offset(), tex.location());
|
||||
exclusion_list.insert(addr);
|
||||
}
|
||||
};
|
||||
|
||||
scan_array(rsx::method_registers.fragment_textures);
|
||||
scan_array(rsx::method_registers.vertex_textures);
|
||||
|
||||
// Hold the secondary lock guard to prevent threads from trying to touch access violation handler stuff
|
||||
std::lock_guard lock(m_secondary_cb_guard);
|
||||
@ -884,6 +884,30 @@ bool VKGSRender::on_vram_exhausted(rsx::problem_severity severity)
|
||||
surface_cache_relieved = true;
|
||||
m_rtts.free_invalidated(*m_current_command_buffer, severity);
|
||||
}
|
||||
|
||||
if (severity >= rsx::problem_severity::fatal && surface_cache_relieved && !m_samplers_dirty)
|
||||
{
|
||||
// If surface cache was modified destructively, then we must reload samplers touching the surface cache.
|
||||
bool invalidate_samplers = false;
|
||||
auto scan_array = [&](const auto& texture_array, const auto& sampler_states)
|
||||
{
|
||||
for (auto i = 0ull; i < texture_array.size() && !invalidate_samplers; ++i)
|
||||
{
|
||||
if (texture_array[i].enabled() && sampler_states[i])
|
||||
{
|
||||
invalidate_samplers = (sampler_states[i]->upload_context == rsx::texture_upload_context::framebuffer_storage);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
scan_array(rsx::method_registers.fragment_textures, fs_sampler_state);
|
||||
scan_array(rsx::method_registers.vertex_textures, vs_sampler_state);
|
||||
|
||||
if (invalidate_samplers)
|
||||
{
|
||||
m_samplers_dirty.store(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const bool any_cache_relieved = (texture_cache_relieved || surface_cache_relieved);
|
||||
|
@ -38,7 +38,8 @@ namespace vk
|
||||
{
|
||||
uninterruptible = 1,
|
||||
heap_dirty = 2,
|
||||
heap_changed = 3
|
||||
heap_changed = 3,
|
||||
out_of_memory = 4
|
||||
};
|
||||
|
||||
const vk::render_device *get_current_renderer();
|
||||
|
Loading…
Reference in New Issue
Block a user