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Remove obsolete shader compilation hint settings
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@ -221,15 +221,6 @@ struct cfg_root : cfg::node
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} perf_overlay{ this };
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struct node_shader_compilation_hint : cfg::node
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{
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node_shader_compilation_hint(cfg::node* _this) : cfg::node(_this, "Shader Compilation Hint") {}
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cfg::_int<0, 1280> pos_x{ this, "Position X (px)", 20, true }; // horizontal position starting from the upper border in px
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cfg::_int<0, 720> pos_y{ this, "Position Y (px)", 690, true }; // vertical position starting from the left border in px
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} shader_compilation_hint{ this };
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struct node_shader_preloading_dialog : cfg::node
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{
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node_shader_preloading_dialog(cfg::node* _this) : cfg::node(_this, "Shader Loading Dialog") {}
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