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soundtouch: fix debug build
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1
3rdparty/SoundTouch/soundtouch.vcxproj
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1
3rdparty/SoundTouch/soundtouch.vcxproj
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@ -69,6 +69,7 @@
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>SOUNDTOUCH_ALLOW_SSE;ST_NO_EXCEPTION_HANDLING;USE_MULTICH_ALWAYS;SOUNDTOUCH_FLOAT_SAMPLES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>./soundtouch/source/SoundTouch;./soundtouch/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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2
3rdparty/zlib/zlib.vcxproj
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2
3rdparty/zlib/zlib.vcxproj
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@ -71,7 +71,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<DisableSpecificWarnings>$(DisableSpecificWarnings);4127;4131;4242;4244</DisableSpecificWarnings>
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<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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