1
0
mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 18:53:28 +01:00

Qt: lazy load save data icons

This commit is contained in:
Megamouse 2023-04-24 21:03:47 +02:00
parent 5870dad639
commit c86d221ba5
9 changed files with 312 additions and 202 deletions

View File

@ -31,7 +31,7 @@ void game_list_delegate::paint(QPainter* painter, const QStyleOptionViewItem& op
{
if (!item->icon_loading())
{
item->call_icon_load_func();
item->call_icon_load_func(index.row());
}
}
}

View File

@ -2363,7 +2363,7 @@ void game_list_frame::RepaintIcons(const bool& from_settings)
if (movie_item* item = game->item)
{
item->set_icon_load_func([this, game, cancel = item->icon_loading_aborted()]()
item->set_icon_load_func([this, game, cancel = item->icon_loading_aborted()](int)
{
IconLoadFunction(game, cancel);
});
@ -2795,7 +2795,7 @@ void game_list_frame::PopulateGameGrid(int maxCols, const QSize& image_size, con
ensure(item);
app->item = item;
item->setData(gui::game_role, QVariant::fromValue(app));
item->set_icon_load_func([this, app, cancel = item->icon_loading_aborted()]()
item->set_icon_load_func([this, app, cancel = item->icon_loading_aborted()](int)
{
IconLoadFunction(app, cancel);
});

View File

@ -42,7 +42,7 @@ void game_list_grid_delegate::paint(QPainter* painter, const QStyleOptionViewIte
if (!item->icon_loading())
{
item->call_icon_load_func();
item->call_icon_load_func(index.row());
}
}
}

View File

@ -71,7 +71,7 @@ void movie_item::set_icon_func(const icon_callback_t& func)
call_icon_func();
}
void movie_item::call_icon_load_func()
void movie_item::call_icon_load_func(int index)
{
wait_for_icon_loading(true);
@ -82,11 +82,11 @@ void movie_item::call_icon_load_func()
*m_icon_loading_aborted = false;
m_icon_loading = true;
m_icon_load_thread.reset(QThread::create([this]()
m_icon_load_thread.reset(QThread::create([this, index]()
{
if (m_icon_load_callback)
{
m_icon_load_callback();
m_icon_load_callback(index);
}
}));
m_icon_load_thread->start();

View File

@ -12,7 +12,7 @@
#include <functional>
using icon_callback_t = std::function<void(int)>;
using icon_load_callback_t = std::function<void()>;
using icon_load_callback_t = std::function<void(int)>;
using size_calc_callback_t = std::function<void()>;
class movie_item : public QTableWidgetItem
@ -42,7 +42,7 @@ public:
void call_icon_func() const;
void set_icon_func(const icon_callback_t& func);
void call_icon_load_func();
void call_icon_load_func(int index);
void set_icon_load_func(const icon_load_callback_t& func);
void call_size_calc_func();

View File

@ -4,6 +4,7 @@
#include "qt_utils.h"
#include "gui_settings.h"
#include "persistent_settings.h"
#include "game_list_delegate.h"
#include "Emu/System.h"
#include "Emu/system_utils.hpp"
@ -21,8 +22,10 @@
#include <QPainter>
#include <QScreen>
#include <QScrollBar>
#include <QProgressDialog>
#include "Utilities/File.h"
#include "Utilities/mutex.h"
LOG_CHANNEL(gui_log, "GUI");
@ -39,62 +42,25 @@ namespace
dateTime.setSecsSinceEpoch(time);
return dateTime.toString("yyyy-MM-dd HH:mm:ss");
}
/**
* This certainly isn't ideal for this code, as it essentially copies cellSaveData. But, I have no other choice without adding public methods to cellSaveData.
*/
std::vector<SaveDataEntry> GetSaveEntries(const std::string& base_dir)
{
std::vector<SaveDataEntry> save_entries;
// get the saves matching the supplied prefix
for (const auto& entry : fs::dir(base_dir))
{
if (!entry.is_directory || entry.name == "." || entry.name == "..")
{
continue;
}
// PSF parameters
const auto [psf, errc] = psf::load(base_dir + entry.name + "/PARAM.SFO");
if (psf.empty())
{
gui_log.error("Failed to load savedata: %s (%s)", base_dir + "/" + entry.name, errc);
continue;
}
SaveDataEntry save_entry2;
save_entry2.dirName = psf::get_string(psf, "SAVEDATA_DIRECTORY");
save_entry2.listParam = psf::get_string(psf, "SAVEDATA_LIST_PARAM");
save_entry2.title = psf::get_string(psf, "TITLE");
save_entry2.subtitle = psf::get_string(psf, "SUB_TITLE");
save_entry2.details = psf::get_string(psf, "DETAIL");
save_entry2.size = 0;
for (const auto& entry2 : fs::dir(base_dir + entry.name))
{
save_entry2.size += entry2.size;
}
save_entry2.atime = entry.atime;
save_entry2.mtime = entry.mtime;
save_entry2.ctime = entry.ctime;
if (fs::is_file(base_dir + entry.name + "/ICON0.PNG"))
{
fs::file icon = fs::file(base_dir + entry.name + "/ICON0.PNG");
std::vector<uchar> iconData;
icon.read(iconData, icon.size());
save_entry2.iconBuf = iconData;
}
save_entry2.isNew = false;
save_entries.emplace_back(save_entry2);
}
return save_entries;
}
}
enum SaveColumns
{
Icon = 0,
Name = 1,
Time = 2,
Dir = 3,
Note = 4,
Count
};
enum SaveUserRole
{
Pixmap = Qt::UserRole,
PixmapLoaded
};
save_manager_dialog::save_manager_dialog(std::shared_ptr<gui_settings> gui_settings, std::shared_ptr<persistent_settings> persistent_settings, std::string dir, QWidget* parent)
: QDialog(parent)
, m_dir(dir)
@ -115,12 +81,11 @@ void save_manager_dialog::Init()
{
// Table
m_list = new QTableWidget(this);
//m_list->setItemDelegate(new table_item_delegate(this)); // to get rid of cell selection rectangles include "table_item_delegate.h"
m_list->setItemDelegate(new game_list_delegate(m_list));
m_list->setSelectionMode(QAbstractItemView::SelectionMode::ExtendedSelection);
m_list->setSelectionBehavior(QAbstractItemView::SelectRows);
m_list->setContextMenuPolicy(Qt::CustomContextMenu);
m_list->setColumnCount(5);
m_list->setColumnCount(SaveColumns::Count);
m_list->setVerticalScrollMode(QAbstractItemView::ScrollPerPixel);
m_list->setHorizontalScrollMode(QAbstractItemView::ScrollPerPixel);
m_list->verticalScrollBar()->setSingleStep(20);
@ -131,12 +96,12 @@ void save_manager_dialog::Init()
// Bottom bar
const int icon_size = m_gui_settings->GetValue(gui::sd_icon_size).toInt();
m_icon_size = QSize(icon_size, icon_size);
m_icon_size = QSize(icon_size, icon_size * 176 / 320);
QLabel* label_icon_size = new QLabel(tr("Icon size:"), this);
QSlider* slider_icon_size = new QSlider(Qt::Horizontal, this);
slider_icon_size->setMinimum(60);
slider_icon_size->setMaximum(225);
slider_icon_size->setValue(m_icon_size.height());
slider_icon_size->setValue(icon_size);
QPushButton* push_close = new QPushButton(tr("&Close"), this);
push_close->setAutoDefault(true);
@ -203,13 +168,13 @@ void save_manager_dialog::Init()
connect(m_button_folder, &QAbstractButton::clicked, [this]()
{
const int idx = m_list->currentRow();
QTableWidgetItem* item = m_list->item(idx, 1);
QTableWidgetItem* item = m_list->item(idx, SaveColumns::Name);
if (!item)
{
return;
}
const int idx_real = item->data(Qt::UserRole).toInt();
const QString path = qstr(m_dir + m_save_entries[idx_real].dirName + "/");
const QString path = qstr(m_dir + ::at32(m_save_entries, idx_real).dirName + "/");
gui::utils::open_dir(path);
});
connect(slider_icon_size, &QAbstractSlider::valueChanged, this, &save_manager_dialog::SetIconSize);
@ -217,24 +182,119 @@ void save_manager_dialog::Init()
connect(m_list, &QTableWidget::customContextMenuRequested, this, &save_manager_dialog::ShowContextMenu);
connect(m_list, &QTableWidget::cellChanged, [&](int row, int col)
{
QTableWidgetItem* user_item = m_list->item(row, 1);
QTableWidgetItem* text_item = m_list->item(row, col);
if (col != SaveColumns::Note)
{
return;
}
QTableWidgetItem* user_item = m_list->item(row, SaveColumns::Name);
QTableWidgetItem* text_item = m_list->item(row, SaveColumns::Note);
if (!user_item || !text_item)
{
return;
}
const int original_index = user_item->data(Qt::UserRole).toInt();
const SaveDataEntry originalEntry = m_save_entries[original_index];
const SaveDataEntry originalEntry = ::at32(m_save_entries, original_index);
const QString original_dir_name = qstr(originalEntry.dirName);
QVariantMap notes = m_persistent_settings->GetValue(gui::persistent::save_notes).toMap();
notes[original_dir_name] = text_item->text();
m_persistent_settings->SetValue(gui::persistent::save_notes, notes);
});
connect(m_list, &QTableWidget::itemSelectionChanged, this, &save_manager_dialog::UpdateDetails);
connect(this, &save_manager_dialog::IconReady, this, [this](int index, const QPixmap& pixmap)
{
if (QTableWidgetItem* icon_item = m_list->item(index, SaveColumns::Icon))
{
icon_item->setData(Qt::DecorationRole, pixmap);
}
});
}
/**
* This certainly isn't ideal for this code, as it essentially copies cellSaveData. But, I have no other choice without adding public methods to cellSaveData.
*/
std::vector<SaveDataEntry> save_manager_dialog::GetSaveEntries(const std::string& base_dir)
{
std::vector<SaveDataEntry> save_entries;
std::vector<fs::dir_entry> dir_list;
qRegisterMetaType<QVector<int>>("QVector<int>");
QList<int> indices;
for (const auto& entry : fs::dir(base_dir))
{
if (!entry.is_directory || entry.name == "." || entry.name == "..")
{
continue;
}
indices.append(static_cast<int>(dir_list.size()));
dir_list.emplace_back(entry);
}
if (dir_list.empty())
{
return save_entries;
}
QFutureWatcher<void> future_watcher;
QProgressDialog progress_dialog(tr("Loading save data, please wait..."), tr("Cancel"), 0, 1, this, Qt::Dialog | Qt::WindowTitleHint | Qt::CustomizeWindowHint);
progress_dialog.setWindowTitle(tr("Loading save data"));
connect(&future_watcher, &QFutureWatcher<void>::progressRangeChanged, &progress_dialog, &QProgressDialog::setRange);
connect(&future_watcher, &QFutureWatcher<void>::progressValueChanged, &progress_dialog, &QProgressDialog::setValue);
connect(&progress_dialog, &QProgressDialog::canceled, this, [this, &future_watcher]()
{
future_watcher.cancel();
close(); // It's pointless to show an empty window
});
shared_mutex mutex;
future_watcher.setFuture(QtConcurrent::map(indices, [&](int index)
{
const fs::dir_entry& entry = ::at32(dir_list, index);
gui_log.trace("Loading trophy dir: %s", entry.name);
// PSF parameters
const auto [psf, errc] = psf::load(base_dir + entry.name + "/PARAM.SFO");
if (psf.empty())
{
gui_log.error("Failed to load savedata: %s (%s)", base_dir + "/" + entry.name, errc);
return;
}
SaveDataEntry save_entry2;
save_entry2.dirName = psf::get_string(psf, "SAVEDATA_DIRECTORY");
save_entry2.listParam = psf::get_string(psf, "SAVEDATA_LIST_PARAM");
save_entry2.title = psf::get_string(psf, "TITLE");
save_entry2.subtitle = psf::get_string(psf, "SUB_TITLE");
save_entry2.details = psf::get_string(psf, "DETAIL");
save_entry2.size = 0;
for (const auto& entry2 : fs::dir(base_dir + entry.name))
{
save_entry2.size += entry2.size;
}
save_entry2.atime = entry.atime;
save_entry2.mtime = entry.mtime;
save_entry2.ctime = entry.ctime;
save_entry2.isNew = false;
std::scoped_lock lock(mutex);
save_entries.emplace_back(save_entry2);
}));
progress_dialog.exec();
future_watcher.waitForFinished();
return save_entries;
}
void save_manager_dialog::UpdateList()
{
WaitForRepaintThreads(true);
if (m_dir.empty())
{
m_dir = rpcs3::utils::get_hdd0_dir() + "home/" + Emu.GetUsr() + "/savedata/";
@ -242,6 +302,7 @@ void save_manager_dialog::UpdateList()
m_save_entries = GetSaveEntries(m_dir);
m_list->setSortingEnabled(false); // Disable sorting before using setItem calls
m_list->clearContents();
m_list->setRowCount(static_cast<int>(m_save_entries.size()));
@ -256,50 +317,35 @@ void save_manager_dialog::UpdateList()
m_icon_color = gui::utils::get_label_color("save_manager_icon_background_color");
}
QList<int> indices;
for (usz i = 0; i < m_save_entries.size(); ++i)
indices.append(static_cast<int>(i));
QPixmap placeholder(320, 176);
placeholder.fill(Qt::transparent);
const std::function<QPixmap(const int&)> get_icon = [this](const int& row)
for (int i = 0; i < static_cast<int>(m_save_entries.size()); ++i)
{
const auto& entry = m_save_entries[row];
QPixmap icon = QPixmap(320, 176);
if (!icon.loadFromData(entry.iconBuf.data(), static_cast<uint>(entry.iconBuf.size())))
{
gui_log.warning("Loading icon for save %s failed", entry.dirName);
icon = QPixmap(320, 176);
icon.fill(m_icon_color);
}
return icon;
};
const SaveDataEntry& entry = ::at32(m_save_entries, i);
// NOTE: Due to a Qt bug in Qt 5.15.2, QtConcurrent::blockingMapped has a high risk of deadlocking. So let's just use QtConcurrent::mapped.
const QList<QPixmap> icons = QtConcurrent::mapped(indices, get_icon).results();
for (int i = 0; i < icons.count(); ++i)
{
const auto& entry = m_save_entries[i];
QString title = qstr(entry.title) + QStringLiteral("\n") + qstr(entry.subtitle);
QString dir_name = qstr(entry.dirName);
const QString title = qstr(entry.title) + QStringLiteral("\n") + qstr(entry.subtitle);
const QString dir_name = qstr(entry.dirName);
custom_table_widget_item* iconItem = new custom_table_widget_item;
iconItem->setData(Qt::UserRole, icons[i]);
iconItem->setData(Qt::DecorationRole, placeholder);
iconItem->setData(SaveUserRole::Pixmap, placeholder);
iconItem->setData(SaveUserRole::PixmapLoaded, false);
iconItem->setFlags(iconItem->flags() & ~Qt::ItemIsEditable);
m_list->setItem(i, 0, iconItem);
m_list->setItem(i, SaveColumns::Icon, iconItem);
QTableWidgetItem* titleItem = new QTableWidgetItem(title);
titleItem->setData(Qt::UserRole, i); // For sorting to work properly
titleItem->setFlags(titleItem->flags() & ~Qt::ItemIsEditable);
m_list->setItem(i, 1, titleItem);
m_list->setItem(i, SaveColumns::Name, titleItem);
QTableWidgetItem* timeItem = new QTableWidgetItem(FormatTimestamp(entry.mtime));
timeItem->setFlags(timeItem->flags() & ~Qt::ItemIsEditable);
m_list->setItem(i, 2, timeItem);
m_list->setItem(i, SaveColumns::Time, timeItem);
QTableWidgetItem* dirNameItem = new QTableWidgetItem(dir_name);
dirNameItem->setFlags(dirNameItem->flags() & ~Qt::ItemIsEditable);
m_list->setItem(i, 3, dirNameItem);
m_list->setItem(i, SaveColumns::Dir, dirNameItem);
QTableWidgetItem* noteItem = new QTableWidgetItem();
noteItem->setFlags(noteItem->flags() | Qt::ItemIsEditable);
@ -307,10 +353,10 @@ void save_manager_dialog::UpdateList()
{
noteItem->setText(notes[dir_name].toString());
}
m_list->setItem(i, 4, noteItem);
m_list->setItem(i, SaveColumns::Note, noteItem);
}
UpdateIcons();
m_list->setSortingEnabled(true); // Enable sorting only after using setItem calls
m_list->horizontalHeader()->resizeSections(QHeaderView::ResizeToContents);
m_list->verticalHeader()->resizeSections(QHeaderView::ResizeToContents);
@ -324,6 +370,8 @@ void save_manager_dialog::UpdateList()
const QSize maxSize(preferredSize.width(), static_cast<int>(QGuiApplication::primaryScreen()->geometry().height() * 0.6));
resize(preferredSize.boundedTo(maxSize));
UpdateIcons();
}
void save_manager_dialog::HandleRepaintUiRequest()
@ -337,51 +385,96 @@ void save_manager_dialog::HandleRepaintUiRequest()
resize(window_size);
}
QPixmap save_manager_dialog::GetResizedIcon(int i) const
{
const qreal dpr = devicePixelRatioF();
const int width = m_icon_size.width() * dpr;
const int height = m_icon_size.height() * dpr * 176 / 320;
QTableWidgetItem* item = m_list->item(i, 0);
if (!item)
{
return QPixmap();
}
const QPixmap data = item->data(Qt::UserRole).value<QPixmap>();
QPixmap icon = QPixmap(data.size() * dpr);
icon.setDevicePixelRatio(dpr);
icon.fill(m_icon_color);
QPainter painter(&icon);
painter.setRenderHint(QPainter::SmoothPixmapTransform);
painter.drawPixmap(0, 0, data);
return icon.scaled(width, height, Qt::KeepAspectRatio, Qt::SmoothTransformation);
}
void save_manager_dialog::UpdateIcons()
{
QList<int> indices;
WaitForRepaintThreads(true);
const qreal dpr = devicePixelRatioF();
QPixmap placeholder(m_icon_size);
placeholder.fill(Qt::transparent);
for (int i = 0; i < m_list->rowCount(); ++i)
indices.append(i);
const std::function<QPixmap(const int&)> get_scaled = [this](const int& i)
{
return GetResizedIcon(i);
};
// NOTE: Due to a Qt bug in Qt 5.15.2, QtConcurrent::blockingMapped has a high risk of deadlocking. So let's just use QtConcurrent::mapped.
const QList<QPixmap> scaled = QtConcurrent::mapped(indices, get_scaled).results();
for (int i = 0; i < m_list->rowCount() && i < scaled.count(); ++i)
{
if (QTableWidgetItem* icon_item = m_list->item(i, 0))
icon_item->setData(Qt::DecorationRole, scaled[i]);
if (movie_item* icon_item = static_cast<movie_item*>(m_list->item(i, SaveColumns::Icon)))
{
icon_item->setData(Qt::DecorationRole, placeholder);
}
}
m_list->resizeRowsToContents();
m_list->resizeColumnToContents(0);
m_list->resizeColumnToContents(SaveColumns::Icon);
for (int i = 0; i < m_list->rowCount(); ++i)
{
if (movie_item* icon_item = static_cast<movie_item*>(m_list->item(i, SaveColumns::Icon)))
{
icon_item->set_icon_load_func([this, cancel = icon_item->icon_loading_aborted(), dpr](int index)
{
if (cancel && cancel->load())
{
return;
}
QPixmap icon;
if (movie_item* item = static_cast<movie_item*>(m_list->item(index, SaveColumns::Icon)))
{
if (!item->data(SaveUserRole::PixmapLoaded).toBool())
{
// Load game icon
if (QTableWidgetItem* user_item = m_list->item(index, SaveColumns::Name))
{
const int idx_real = user_item->data(Qt::UserRole).toInt();
const SaveDataEntry& entry = ::at32(m_save_entries, idx_real);
if (!icon.load(QString::fromStdString(m_dir + entry.dirName + "/ICON0.PNG")))
{
gui_log.warning("Loading icon for save %s failed", entry.dirName);
icon = QPixmap(320, 176);
icon.fill(m_icon_color);
}
item->setData(SaveUserRole::PixmapLoaded, true);
item->setData(SaveUserRole::Pixmap, icon);
}
else
{
gui_log.error("Loading icon for save failed (table item is null)");
}
}
else
{
icon = item->data(SaveUserRole::Pixmap).value<QPixmap>();
}
}
if (cancel && cancel->load())
{
return;
}
QPixmap new_icon(icon.size() * dpr);
new_icon.setDevicePixelRatio(dpr);
new_icon.fill(m_icon_color);
if (!icon.isNull())
{
QPainter painter(&new_icon);
painter.setRenderHint(QPainter::SmoothPixmapTransform);
painter.drawPixmap(QPoint(0, 0), icon);
painter.end();
}
new_icon = new_icon.scaled(m_icon_size * dpr, Qt::KeepAspectRatio, Qt::TransformationMode::SmoothTransformation);
if (!cancel || !cancel->load())
{
Q_EMIT IconReady(index, new_icon);
}
});
}
}
}
/**
@ -391,6 +484,8 @@ void save_manager_dialog::OnSort(int logicalIndex)
{
if (logicalIndex >= 0)
{
WaitForRepaintThreads(false);
if (logicalIndex == m_sort_column)
{
m_sort_ascending ^= true;
@ -406,21 +501,17 @@ void save_manager_dialog::OnSort(int logicalIndex)
}
// Remove a save file, need to be confirmed.
void save_manager_dialog::OnEntryRemove()
void save_manager_dialog::OnEntryRemove(int row, bool user_interaction)
{
const int idx = m_list->currentRow();
if (idx != -1)
if (QTableWidgetItem* item = m_list->item(row, SaveColumns::Name))
{
QTableWidgetItem* item = m_list->item(idx, 1);
if (!item)
{
return;
}
const int idx_real = item->data(Qt::UserRole).toInt();
if (QMessageBox::question(this, tr("Delete Confirmation"), tr("Are you sure you want to delete:\n%1?").arg(qstr(m_save_entries[idx_real].title)), QMessageBox::Yes, QMessageBox::No) == QMessageBox::Yes)
const SaveDataEntry& entry = ::at32(m_save_entries, idx_real);
if (!user_interaction || QMessageBox::question(this, tr("Delete Confirmation"), tr("Are you sure you want to delete:\n%1?").arg(qstr(entry.title)), QMessageBox::Yes, QMessageBox::No) == QMessageBox::Yes)
{
fs::remove_all(m_dir + m_save_entries[idx_real].dirName + "/");
m_list->removeRow(idx);
fs::remove_all(m_dir + entry.dirName + "/");
m_list->removeRow(row);
}
}
}
@ -433,9 +524,11 @@ void save_manager_dialog::OnEntriesRemove()
return;
}
WaitForRepaintThreads(false);
if (selection.size() == 1)
{
OnEntryRemove();
OnEntryRemove(selection.first().row(), true);
return;
}
@ -444,14 +537,7 @@ void save_manager_dialog::OnEntriesRemove()
std::sort(selection.rbegin(), selection.rend());
for (const QModelIndex& index : selection)
{
QTableWidgetItem* item = m_list->item(index.row(), 1);
if (!item)
{
continue;
}
const int idx_real = item->data(Qt::UserRole).toInt();
fs::remove_all(m_dir + m_save_entries[idx_real].dirName + "/");
m_list->removeRow(index.row());
OnEntryRemove(index.row(), false);
}
}
}
@ -465,6 +551,8 @@ void save_manager_dialog::ShowContextMenu(const QPoint &pos)
return;
}
WaitForRepaintThreads(false);
const bool selectedItems = m_list->selectionModel()->selectedRows().size() > 1;
QAction* removeAct = new QAction(tr("&Remove"), this);
@ -481,13 +569,13 @@ void save_manager_dialog::ShowContextMenu(const QPoint &pos)
connect(removeAct, &QAction::triggered, this, &save_manager_dialog::OnEntriesRemove); // entriesremove handles case of one as well
connect(showDirAct, &QAction::triggered, [=, this]()
{
QTableWidgetItem* item = m_list->item(idx, 1);
QTableWidgetItem* item = m_list->item(idx, SaveColumns::Name);
if (!item)
{
return;
}
const int idx_real = item->data(Qt::UserRole).toInt();
const QString path = qstr(m_dir + m_save_entries[idx_real].dirName + "/");
const QString path = qstr(m_dir + ::at32(m_save_entries, idx_real).dirName + "/");
gui::utils::open_dir(path);
});
@ -496,7 +584,7 @@ void save_manager_dialog::ShowContextMenu(const QPoint &pos)
void save_manager_dialog::SetIconSize(int size)
{
m_icon_size = QSize(size, size);
m_icon_size = QSize(size, size * 176 / 320);
UpdateIcons();
m_gui_settings->SetValue(gui::sd_icon_size, size);
}
@ -532,9 +620,11 @@ void save_manager_dialog::UpdateDetails()
}
else
{
WaitForRepaintThreads(false);
const int row = m_list->currentRow();
QTableWidgetItem* item = m_list->item(row, 1);
QTableWidgetItem* icon_item = m_list->item(row, 0);
QTableWidgetItem* item = m_list->item(row, SaveColumns::Name);
QTableWidgetItem* icon_item = m_list->item(row, SaveColumns::Icon);
if (!item || !icon_item)
{
@ -542,7 +632,7 @@ void save_manager_dialog::UpdateDetails()
}
const int idx = item->data(Qt::UserRole).toInt();
const SaveDataEntry& save = m_save_entries[idx];
const SaveDataEntry& save = ::at32(m_save_entries, idx);
m_details_icon->setPixmap(icon_item->data(Qt::UserRole).value<QPixmap>());
m_details_title->setText(qstr(save.title));
@ -561,3 +651,14 @@ void save_manager_dialog::UpdateDetails()
m_button_folder->setDisabled(false);
}
}
void save_manager_dialog::WaitForRepaintThreads(bool abort)
{
for (int i = 0; i < m_list->rowCount(); i++)
{
if (movie_item* item = static_cast<movie_item*>(m_list->item(i, SaveColumns::Icon)))
{
item->wait_for_icon_loading(abort);
}
}
}

View File

@ -6,6 +6,7 @@
#include <QLabel>
#include <QPushButton>
#include <QTableWidget>
#include <QPixmap>
class gui_settings;
class persistent_settings;
@ -24,20 +25,26 @@ public:
public Q_SLOTS:
void HandleRepaintUiRequest();
private Q_SLOTS:
void OnEntryRemove();
void OnEntryRemove(int row, bool user_interaction);
void OnEntriesRemove();
void OnSort(int logicalIndex);
void SetIconSize(int size);
void UpdateDetails();
Q_SIGNALS:
void IconReady(int index, const QPixmap& new_icon);
private:
void Init();
void UpdateList();
QPixmap GetResizedIcon(int i) const;
void UpdateIcons();
void ShowContextMenu(const QPoint &pos);
void WaitForRepaintThreads(bool abort);
void closeEvent(QCloseEvent* event) override;
std::vector<SaveDataEntry> GetSaveEntries(const std::string& base_dir);
QTableWidget* m_list = nullptr;
std::string m_dir;
std::vector<SaveDataEntry> m_save_entries;

View File

@ -41,6 +41,35 @@ namespace
inline std::string sstr(const QString& _in) { return _in.toUtf8().toStdString(); }
}
enum TrophyColumns
{
Icon = 0,
Name = 1,
Description = 2,
Type = 3,
IsUnlocked = 4,
Id = 5,
PlatinumLink = 6,
Count
};
enum GameColumns
{
GameIcon = 0,
GameName = 1,
GameProgress = 2,
GameColumnsCount
};
enum GameUserRole
{
GameIndex = Qt::UserRole,
GamePixmapLoaded,
GamePixmap
};
trophy_manager_dialog::trophy_manager_dialog(std::shared_ptr<gui_settings> gui_settings)
: QWidget()
, m_gui_settings(std::move(gui_settings))
@ -518,6 +547,7 @@ void trophy_manager_dialog::ResizeGameIcons()
QPixmap placeholder(m_game_icon_size);
placeholder.fill(Qt::transparent);
qRegisterMetaType<QVector<int>>("QVector<int>");
QList<int> indices;
for (int i = 0; i < m_game_table->rowCount(); ++i)
{
@ -539,7 +569,7 @@ void trophy_manager_dialog::ResizeGameIcons()
const int trophy_index = item->data(GameUserRole::GameIndex).toInt();
const std::string icon_path = m_trophies_db[trophy_index]->path + "ICON0.PNG";
item->set_icon_load_func([this, icon_path, trophy_index, index = i, cancel = item->icon_loading_aborted(), dpr]()
item->set_icon_load_func([this, icon_path, trophy_index, cancel = item->icon_loading_aborted(), dpr](int index)
{
if (cancel && cancel->load())
{
@ -625,7 +655,7 @@ void trophy_manager_dialog::ResizeTrophyIcons()
{
if (movie_item* item = static_cast<movie_item*>(m_trophy_table->item(i, TrophyColumns::Icon)))
{
item->set_icon_load_func([this, data = ::at32(m_trophies_db, db_pos).get(), trophy_id = id_item->text().toInt(), index = i, cancel = item->icon_loading_aborted(), dpr, new_height]()
item->set_icon_load_func([this, data = ::at32(m_trophies_db, db_pos).get(), trophy_id = id_item->text().toInt(), cancel = item->icon_loading_aborted(), dpr, new_height](int index)
{
if (cancel && cancel->load())
{
@ -882,6 +912,7 @@ void trophy_manager_dialog::StartTrophyLoadThreads()
return;
}
qRegisterMetaType<QVector<int>>("QVector<int>");
QList<int> indices;
for (int i = 0; i < count; ++i)
indices.append(i);
@ -923,12 +954,12 @@ void trophy_manager_dialog::PopulateGameTable()
WaitAndAbortGameRepaintThreads();
m_game_table->setSortingEnabled(false); // Disable sorting before using setItem calls
m_game_table->clearContents();
m_game_table->setRowCount(static_cast<int>(m_trophies_db.size()));
m_game_combo->clear();
qRegisterMetaType<QVector<int>>("QVector<int>");
QList<int> indices;
for (usz i = 0; i < m_trophies_db.size(); ++i)
indices.append(static_cast<int>(i));

View File

@ -29,35 +29,6 @@ struct GameTrophiesData
std::string path;
};
enum TrophyColumns
{
Icon = 0,
Name = 1,
Description = 2,
Type = 3,
IsUnlocked = 4,
Id = 5,
PlatinumLink = 6,
Count
};
enum GameColumns
{
GameIcon = 0,
GameName = 1,
GameProgress = 2,
GameColumnsCount
};
enum GameUserRole
{
GameIndex = Qt::UserRole,
GamePixmapLoaded,
GamePixmap
};
class trophy_manager_dialog : public QWidget
{
Q_OBJECT
@ -117,7 +88,7 @@ private:
QLabel* m_game_progress; //! Shows you the current game's progress
QSplitter* m_splitter; //! Contains the game and trophy tables
game_list* m_trophy_table; //! UI element to display trophy stuff.
QTableWidget* m_game_table; //! UI element to display games.
game_list* m_game_table; //! UI element to display games.
bool m_show_hidden_trophies = false;
bool m_show_unlocked_trophies = true;