mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-25 12:12:50 +01:00
Improved RSX Debugger
- Fixed crash in debug build. - Implemented texture selection.
This commit is contained in:
parent
40f2e679ec
commit
cbeadcf872
@ -51,6 +51,8 @@ public:
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void Init();
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void Close();
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bool IsInited() const { return m_render != nullptr; }
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GSInfo& GetInfo() { return m_info; }
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GSRender& GetRender() { assert(m_render); return *m_render; }
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@ -16,6 +16,7 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
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: wxFrame(parent, wxID_ANY, "RSX Debugger", wxDefaultPosition, wxSize(700, 450))
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, m_item_count(23)
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, m_addr(0x0)
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, m_cur_texture(0)
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, exit(false)
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{
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this->SetBackgroundColour(wxColour(240,240,240)); //This fix the ugly background color under Windows
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@ -101,8 +102,17 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
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m_list_flags->InsertColumn(1, "Value", 0, 270);
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m_list_lightning->InsertColumn(0, "Name", 0, 170);
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m_list_lightning->InsertColumn(1, "Value", 0, 270);
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m_list_texture->InsertColumn(0, "Name", 0, 170);
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m_list_texture->InsertColumn(1, "Value", 0, 270);
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m_list_texture->InsertColumn(0, "Index");
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m_list_texture->InsertColumn(1, "Address");
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m_list_texture->InsertColumn(2, "Cubemap");
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m_list_texture->InsertColumn(3, "Dimension");
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m_list_texture->InsertColumn(4, "Enabled");
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m_list_texture->InsertColumn(5, "Format");
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m_list_texture->InsertColumn(6, "Mipmap");
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m_list_texture->InsertColumn(7, "Pitch");
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m_list_texture->InsertColumn(8, "Size");
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m_list_settings->InsertColumn(0, "Name", 0, 170);
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m_list_settings->InsertColumn(1, "Value", 0, 270);
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@ -182,22 +192,24 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
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SetSizerAndFit(&s_panel);
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//Events
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Connect(wxID_ANY, wxEVT_KEY_DOWN, wxKeyEventHandler(RSXDebugger::OnKeyDown), NULL, this);
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m_app_connector.Connect(wxID_ANY, wxEVT_KEY_DOWN, wxKeyEventHandler(RSXDebugger::OnKeyDown), nullptr, this);
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Connect(t_addr->GetId(), wxEVT_COMMAND_TEXT_ENTER, wxCommandEventHandler(RSXDebugger::OnChangeToolsAddr));
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Connect(b_goto_get->GetId(), wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(RSXDebugger::GoToGet));
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Connect(b_goto_put->GetId(), wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(RSXDebugger::GoToPut));
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p_buffer_colorA->Connect(wxID_ANY, wxEVT_LEFT_DOWN, wxMouseEventHandler(RSXDebugger::OnClickBuffer), NULL, this);
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p_buffer_colorB->Connect(wxID_ANY, wxEVT_LEFT_DOWN, wxMouseEventHandler(RSXDebugger::OnClickBuffer), NULL, this);
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p_buffer_colorC->Connect(wxID_ANY, wxEVT_LEFT_DOWN, wxMouseEventHandler(RSXDebugger::OnClickBuffer), NULL, this);
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p_buffer_colorD->Connect(wxID_ANY, wxEVT_LEFT_DOWN, wxMouseEventHandler(RSXDebugger::OnClickBuffer), NULL, this);
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p_buffer_colorA->Connect(wxID_ANY, wxEVT_LEFT_DOWN, wxMouseEventHandler(RSXDebugger::OnClickBuffer), nullptr, this);
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p_buffer_colorB->Connect(wxID_ANY, wxEVT_LEFT_DOWN, wxMouseEventHandler(RSXDebugger::OnClickBuffer), nullptr, this);
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p_buffer_colorC->Connect(wxID_ANY, wxEVT_LEFT_DOWN, wxMouseEventHandler(RSXDebugger::OnClickBuffer), nullptr, this);
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p_buffer_colorD->Connect(wxID_ANY, wxEVT_LEFT_DOWN, wxMouseEventHandler(RSXDebugger::OnClickBuffer), nullptr, this);
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//Connect(p_buffer_depth->GetId(), wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(RSXDebugger::OnClickBuffer));
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//Connect(p_buffer_stencil->GetId(), wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(RSXDebugger::OnClickBuffer));
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p_buffer_tex->Connect(wxID_ANY, wxEVT_LEFT_DOWN, wxMouseEventHandler(RSXDebugger::OnClickBuffer), NULL, this);
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p_buffer_tex->Connect(wxID_ANY, wxEVT_LEFT_DOWN, wxMouseEventHandler(RSXDebugger::OnClickBuffer), nullptr, this);
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m_list_commands->Connect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(RSXDebugger::OnScrollMemory), NULL, this);
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m_list_flags->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(RSXDebugger::SetFlags), NULL, this);
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m_list_commands->Connect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(RSXDebugger::OnScrollMemory), nullptr, this);
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m_list_flags->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(RSXDebugger::SetFlags), nullptr, this);
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m_list_texture->Connect(wxID_ANY, wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(RSXDebugger::OnSelectTexture), nullptr, this);
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//Fill the frame
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UpdateInformation();
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@ -205,10 +217,15 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
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void RSXDebugger::OnKeyDown(wxKeyEvent& event)
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{
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switch(event.GetKeyCode())
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if(wxGetActiveWindow() == wxGetTopLevelParent(this))
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{
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case WXK_F5: UpdateInformation(); break;
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switch(event.GetKeyCode())
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{
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case WXK_F5: UpdateInformation(); return;
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}
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}
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event.Skip();
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}
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void RSXDebugger::OnChangeToolsAddr(wxCommandEvent& event)
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@ -221,8 +238,34 @@ void RSXDebugger::OnChangeToolsAddr(wxCommandEvent& event)
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void RSXDebugger::OnScrollMemory(wxMouseEvent& event)
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{
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m_addr -= (event.ControlDown() ? m_item_count : 1) * 4 * (event.GetWheelRotation() / event.GetWheelDelta());
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t_addr->SetValue(wxString::Format("%08x", m_addr));
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if(Memory.IsGoodAddr(m_addr))
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{
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int items = event.ControlDown() ? m_item_count : 1;
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for(int i=0; i<items; ++i)
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{
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u32 offset;
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if(Memory.IsGoodAddr(m_addr))
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{
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u32 cmd = Memory.Read32(m_addr);
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u32 count = (cmd & (CELL_GCM_METHOD_FLAG_JUMP | CELL_GCM_METHOD_FLAG_CALL))
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|| cmd == CELL_GCM_METHOD_FLAG_RETURN ? 0 : (cmd >> 18) & 0x7ff;
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offset = 1 + count;
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}
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else
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{
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offset = 1;
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}
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m_addr -= 4 * offset * (event.GetWheelRotation() / event.GetWheelDelta());
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}
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}
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else
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{
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m_addr -= (event.ControlDown() ? m_item_count : 1) * 4 * (event.GetWheelRotation() / event.GetWheelDelta());
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}
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UpdateInformation();
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event.Skip();
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}
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@ -233,10 +276,17 @@ void RSXDebugger::OnClickBuffer(wxMouseEvent& event)
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const GSRender& render = Emu.GetGSManager().GetRender();
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const mem_ptr_t<gcmBuffer> buffers = render.m_gcm_buffers_addr;
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if(!buffers.IsGood())
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return;
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// TODO: Is there any better way to choose the color buffers
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#define SHOW_BUFFER(id) \
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MemoryViewerPanel::ShowImage(this, render.m_local_mem_addr + re(buffers[id].offset), \
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3, re(buffers[id].width), re(buffers[id].height), true);
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{ \
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u32 addr = render.m_local_mem_addr + re(buffers[id].offset); \
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if(Memory.IsGoodAddr(addr) && buffers[id].width && buffers[id].height) \
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MemoryViewerPanel::ShowImage(this, addr, 3, re(buffers[id].width), re(buffers[id].height), true); \
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return; \
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} \
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if (event.GetId() == p_buffer_colorA->GetId()) SHOW_BUFFER(0);
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if (event.GetId() == p_buffer_colorB->GetId()) SHOW_BUFFER(1);
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@ -244,10 +294,11 @@ void RSXDebugger::OnClickBuffer(wxMouseEvent& event)
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if (event.GetId() == p_buffer_colorD->GetId()) SHOW_BUFFER(3);
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if (event.GetId() == p_buffer_tex->GetId())
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{
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MemoryViewerPanel::ShowImage(this,
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render.m_textures[0].m_offset, 0,
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render.m_textures[0].m_width,
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render.m_textures[0].m_height, false);
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if(Memory.IsGoodAddr(render.m_textures[m_cur_texture].m_offset) && render.m_textures[m_cur_texture].m_width && render.m_textures[m_cur_texture].m_height)
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MemoryViewerPanel::ShowImage(this,
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render.m_textures[m_cur_texture].m_offset, 0,
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render.m_textures[m_cur_texture].m_width,
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render.m_textures[m_cur_texture].m_height, false);
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}
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#undef SHOW_BUFFER
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@ -275,6 +326,7 @@ void RSXDebugger::GoToPut(wxCommandEvent& event)
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void RSXDebugger::UpdateInformation()
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{
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t_addr->SetValue(wxString::Format("%08x", m_addr));
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GetMemory();
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GetBuffers();
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GetFlags();
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@ -289,26 +341,24 @@ void RSXDebugger::GetMemory()
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for(u32 i=0; i<m_item_count; i++)
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m_list_commands->SetItem(i, 2, wxEmptyString);
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u32 ioAddr = RSXReady() ? Emu.GetGSManager().GetRender().m_ioAddress : 0;
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// Write information
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for(u32 i=0; i<m_item_count; i++)
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for(u32 i=0, addr = m_addr; i<m_item_count; i++, addr += 4)
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{
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u32 addr = m_addr + 4*i;
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m_list_commands->SetItem(i, 0, wxString::Format("%08x", addr));
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if (Memory.IsGoodAddr(addr))
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if (ioAddr && Memory.IsGoodAddr(addr))
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{
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u32 cmd = Memory.Read32(addr);
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u32 count = (cmd >> 18) & 0x7ff;
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u32 ioAddr = Emu.GetGSManager().GetRender().m_ioAddress;
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m_list_commands->SetItem(i, 1, wxString::Format("%08x", cmd));
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m_list_commands->SetItem(i, 3, wxString::Format("%d", count));
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if (count > 0)
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m_list_commands->SetItem(i, 2, DisAsmCommand(cmd, count, addr, ioAddr));
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if(!(cmd & (CELL_GCM_METHOD_FLAG_JUMP | CELL_GCM_METHOD_FLAG_CALL)) && cmd != CELL_GCM_METHOD_FLAG_RETURN)
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{
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wxString disasm = DisAsmCommand(cmd, count, addr, ioAddr);
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for (u32 j=0; j<count && i+j<m_item_count; j++)
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{
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m_list_commands->SetItem(i+j, 2, disasm);
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}
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addr += 4 * count;
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}
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}
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else
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@ -327,8 +377,15 @@ void RSXDebugger::GetBuffers()
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// TODO: Currently it only supports color buffers
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for (u32 bufferId=0; bufferId < render.m_gcm_buffers_count; bufferId++)
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{
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if(!Memory.IsGoodAddr(render.m_gcm_buffers_addr))
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continue;
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gcmBuffer* buffers = (gcmBuffer*)Memory.GetMemFromAddr(render.m_gcm_buffers_addr);
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u32 RSXbuffer_addr = render.m_local_mem_addr + re(buffers[bufferId].offset);
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if(!Memory.IsGoodAddr(RSXbuffer_addr))
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continue;
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unsigned char* RSXbuffer = (unsigned char*)Memory.VirtualToRealAddr(RSXbuffer_addr);
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u32 width = re(buffers[bufferId].width);
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@ -361,11 +418,15 @@ void RSXDebugger::GetBuffers()
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}
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// Draw Texture
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u32 TexBuffer_addr = render.m_textures[0].m_offset;
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u32 TexBuffer_addr = render.m_textures[m_cur_texture].m_offset;
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if(!Memory.IsGoodAddr(TexBuffer_addr))
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return;
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unsigned char* TexBuffer = (unsigned char*)Memory.VirtualToRealAddr(TexBuffer_addr);
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u32 width = render.m_textures[0].m_width;
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u32 height = render.m_textures[0].m_height;
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u32 width = render.m_textures[m_cur_texture].m_width;
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u32 height = render.m_textures[m_cur_texture].m_height;
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unsigned char* buffer = (unsigned char*)malloc(width * height * 3);
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memcpy(buffer, TexBuffer, width * height * 3);
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@ -421,24 +482,23 @@ void RSXDebugger::GetTexture()
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if (!RSXReady()) return;
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const GSRender& render = Emu.GetGSManager().GetRender();
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m_list_texture->DeleteAllItems();
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int i=0;
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#define LIST_TEXTURE_ADD(name, value) \
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m_list_texture->InsertItem(i, name); m_list_texture->SetItem(i, 1, value); i++;
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for(uint i=0; i<RSXThread::m_textures_count; ++i)
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{
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m_list_texture->InsertItem(i, wxString::Format("%d", i));
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m_list_texture->SetItem(i, 1, wxString::Format("0x%x", render.m_textures[i].m_offset));
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m_list_texture->SetItem(i, 2, render.m_textures[i].m_cubemap ? "True" : "False");
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m_list_texture->SetItem(i, 3, wxString::Format("%dD", render.m_textures[i].m_dimension));
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m_list_texture->SetItem(i, 4, render.m_textures[i].m_enabled ? "True" : "False");
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m_list_texture->SetItem(i, 5, wxString::Format("0x%x", render.m_textures[i].m_format));
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m_list_texture->SetItem(i, 6, wxString::Format("0x%x", render.m_textures[i].m_mipmap));
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m_list_texture->SetItem(i, 7, wxString::Format("0x%x", render.m_textures[i].m_pitch));
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m_list_texture->SetItem(i, 8, wxString::Format("%d x %d",
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render.m_textures[i].m_width,
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render.m_textures[i].m_height));
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LIST_TEXTURE_ADD("Texture #0 Address:", wxString::Format("0x%x", render.m_textures[0].m_offset));
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LIST_TEXTURE_ADD("Texture #0 Cubemap:", render.m_textures[0].m_cubemap ? "True" : "False");
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LIST_TEXTURE_ADD("Texture #0 Depth:", wxString::Format("0x%x", render.m_textures[0].m_depth));
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LIST_TEXTURE_ADD("Texture #0 Dimension:", wxString::Format("0x%x", render.m_textures[0].m_dimension));
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LIST_TEXTURE_ADD("Texture #0 Enabled:", render.m_textures[0].m_enabled ? "True" : "False");
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LIST_TEXTURE_ADD("Texture #0 Format:", wxString::Format("0x%x", render.m_textures[0].m_format));
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LIST_TEXTURE_ADD("Texture #0 Mipmap:", wxString::Format("0x%x", render.m_textures[0].m_mipmap));
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LIST_TEXTURE_ADD("Texture #0 Pitch:", wxString::Format("0x%x", render.m_textures[0].m_pitch));
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LIST_TEXTURE_ADD("Texture #0 Size:", wxString::Format("%d x %d",
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render.m_textures[0].m_width,
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render.m_textures[0].m_height));
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#undef LIST_TEXTURE_ADD
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m_list_texture->SetItemBackgroundColour(i, wxColour(m_cur_texture == i ? "Wheat" : "White"));
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}
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}
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void RSXDebugger::GetSettings()
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@ -524,6 +584,15 @@ void RSXDebugger::SetFlags(wxListEvent& event)
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case 11: render.m_set_poly_offset_point ^= true; break;
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case 12: render.m_set_stencil_test ^= true; break;
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}
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UpdateInformation();
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}
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void RSXDebugger::OnSelectTexture(wxListEvent& event)
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{
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if(event.GetIndex() >= 0)
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m_cur_texture = event.GetIndex();
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UpdateInformation();
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}
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@ -616,117 +685,135 @@ wxString RSXDebugger::ParseGCMEnum(u32 value, u32 type)
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wxString RSXDebugger::DisAsmCommand(u32 cmd, u32 count, u32 currentAddr, u32 ioAddr)
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{
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wxString disasm = wxEmptyString;
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#define DISASM(string, ...) if(disasm.IsEmpty()) disasm = wxString::Format((string), ##__VA_ARGS__); else disasm += (wxString(' ') + wxString::Format((string), ##__VA_ARGS__))
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if(cmd & CELL_GCM_METHOD_FLAG_JUMP)
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{
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u32 jumpAddr = cmd & ~(CELL_GCM_METHOD_FLAG_JUMP | CELL_GCM_METHOD_FLAG_NON_INCREMENT);
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disasm = wxString::Format("JUMP: %08x -> %08x", currentAddr, ioAddr+jumpAddr);
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DISASM("JUMP: %08x -> %08x", currentAddr, ioAddr+jumpAddr);
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}
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if(cmd & CELL_GCM_METHOD_FLAG_CALL)
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else if(cmd & CELL_GCM_METHOD_FLAG_CALL)
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{
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u32 callAddr = cmd & ~CELL_GCM_METHOD_FLAG_CALL;
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disasm = wxString::Format("CALL: %08x -> %08x", currentAddr, ioAddr+callAddr);
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DISASM("CALL: %08x -> %08x", currentAddr, ioAddr+callAddr);
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}
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if(cmd == CELL_GCM_METHOD_FLAG_RETURN)
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{
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disasm = "RETURN";
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}
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if(cmd & CELL_GCM_METHOD_FLAG_NON_INCREMENT)
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{
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disasm = "Non Increment cmd";
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DISASM("RETURN");
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}
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if(cmd == 0)
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{
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disasm = "Null cmd";
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DISASM("Null cmd");
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}
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u32 index = 0;
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mem32_ptr_t args(currentAddr + 4);
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switch(cmd & 0x3ffff)
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else if(!(cmd & (CELL_GCM_METHOD_FLAG_JUMP | CELL_GCM_METHOD_FLAG_CALL)) && cmd != CELL_GCM_METHOD_FLAG_RETURN)
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{
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case 0x3fead:
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disasm = "???"; break;
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case NV4097_NO_OPERATION:
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disasm = "NOP"; break;
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case NV406E_SET_REFERENCE:
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disasm = "???"; break;
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mem32_ptr_t args(currentAddr + 4);
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case_16(NV4097_SET_TEXTURE_OFFSET, 0x20):
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disasm = wxString::Format(" Texture Offset: %08x", args[0]);
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switch ((args[1] & 0x3) - 1)
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u32 index = 0;
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switch(cmd & 0x3ffff)
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{
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case CELL_GCM_LOCATION_LOCAL: disasm += " (Local memory);"; break;
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case CELL_GCM_LOCATION_MAIN: disasm += " (Main memory);"; break;
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default: disasm += " (Bad location!);"; break;
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}
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disasm += wxString::Format(" Cubemap:%s; Dimension:0x%x; Format:0x%x; Mipmap:0x%x",
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((args[1] >> 2) & 0x1) ? "True" : "False",
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((args[1] >> 4) & 0xf),
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((args[1] >> 8) & 0xff),
|
||||
((args[1] >> 16) & 0xffff));
|
||||
break;
|
||||
|
||||
case NV4097_SET_COLOR_MASK:
|
||||
disasm = wxString::Format(" Color mask: True (A:%d, R:%d, G:%d, B:%d)",
|
||||
args[0] & 0x1000000 ? "1" : "0",
|
||||
args[0] & 0x0010000 ? "1" : "0",
|
||||
args[0] & 0x0000100 ? "1" : "0",
|
||||
args[0] & 0x0000001 ? "1" : "0");
|
||||
break;
|
||||
|
||||
case NV4097_SET_ALPHA_TEST_ENABLE:
|
||||
disasm = args[0] ? "Alpha test: Enable" : "Alpha test: Disable";
|
||||
break;
|
||||
|
||||
case NV4097_SET_BLEND_ENABLE:
|
||||
disasm = args[0] ? "Blend: Enable" : "Blend: Disable";
|
||||
break;
|
||||
|
||||
case NV4097_SET_DEPTH_BOUNDS_TEST_ENABLE:
|
||||
disasm = args[0] ? "Depth bounds test: Enable" : "Depth bounds test: Disable";
|
||||
break;
|
||||
|
||||
case NV4097_SET_CONTEXT_DMA_COLOR_A:
|
||||
disasm = wxString::Format("Context DMA Color A: 0x%x", args[0]);
|
||||
break;
|
||||
|
||||
case NV4097_SET_CONTEXT_DMA_COLOR_B:
|
||||
disasm = wxString::Format("Context DMA Color B: 0x%x", args[0]);
|
||||
break;
|
||||
|
||||
case NV4097_SET_CONTEXT_DMA_COLOR_C:
|
||||
disasm = wxString::Format("Context DMA Color C: 0x%x", args[0]);
|
||||
if(count > 1)
|
||||
disasm = wxString::Format("Context DMA Color C: 0x%x", args[1]);
|
||||
break;
|
||||
|
||||
case NV4097_SET_CONTEXT_DMA_ZETA:
|
||||
disasm = wxString::Format("Context DMA Zeta: 0x%x", args[0]);
|
||||
break;
|
||||
|
||||
case NV4097_SET_SURFACE_PITCH_C:
|
||||
disasm = wxString::Format("Surface Pitch C: 0x%x; ", args[0]);
|
||||
disasm += wxString::Format("Surface Pitch D: 0x%x; ", args[1]);
|
||||
disasm += wxString::Format("Surface Offset C: 0x%x; ", args[2]);
|
||||
disasm += wxString::Format("Surface Offset D: 0x%x", args[3]);
|
||||
break;
|
||||
|
||||
case NV4097_SET_SURFACE_PITCH_Z:
|
||||
disasm = wxString::Format("Surface Pitch Z: 0x%x; ", args[0]);
|
||||
break;
|
||||
|
||||
default:
|
||||
case 0x3fead:
|
||||
DISASM("Flip and change current buffer: %d", args[0]);
|
||||
break;
|
||||
|
||||
case NV4097_NO_OPERATION:
|
||||
DISASM("NOP");
|
||||
break;
|
||||
|
||||
case NV406E_SET_REFERENCE:
|
||||
DISASM("Set reference: 0x%x", args[0]);
|
||||
break;
|
||||
|
||||
case_16(NV4097_SET_TEXTURE_OFFSET, 0x20):
|
||||
DISASM("Texture Offset[%d]: %08x", index, args[0]);
|
||||
switch ((args[1] & 0x3) - 1)
|
||||
{
|
||||
case CELL_GCM_LOCATION_LOCAL: DISASM("(Local memory);"); break;
|
||||
case CELL_GCM_LOCATION_MAIN: DISASM("(Main memory);"); break;
|
||||
default: DISASM("(Bad location!);"); break;
|
||||
}
|
||||
DISASM(" Cubemap:%s; Dimension:0x%x; Format:0x%x; Mipmap:0x%x",
|
||||
((args[1] >> 2) & 0x1) ? "True" : "False",
|
||||
((args[1] >> 4) & 0xf),
|
||||
((args[1] >> 8) & 0xff),
|
||||
((args[1] >> 16) & 0xffff));
|
||||
break;
|
||||
|
||||
case NV4097_SET_COLOR_MASK:
|
||||
DISASM(" Color mask: True (A:%c, R:%c, G:%c, B:%c)",
|
||||
args[0] & 0x1000000 ? '1' : '0',
|
||||
args[0] & 0x0010000 ? '1' : '0',
|
||||
args[0] & 0x0000100 ? '1' : '0',
|
||||
args[0] & 0x0000001 ? '1' : '0');
|
||||
break;
|
||||
|
||||
case NV4097_SET_ALPHA_TEST_ENABLE:
|
||||
DISASM(args[0] ? "Alpha test: Enable" : "Alpha test: Disable");
|
||||
break;
|
||||
|
||||
case NV4097_SET_BLEND_ENABLE:
|
||||
DISASM(args[0] ? "Blend: Enable" : "Blend: Disable");
|
||||
break;
|
||||
|
||||
case NV4097_SET_DEPTH_BOUNDS_TEST_ENABLE:
|
||||
DISASM(args[0] ? "Depth bounds test: Enable" : "Depth bounds test: Disable");
|
||||
break;
|
||||
|
||||
case NV4097_SET_CONTEXT_DMA_COLOR_A:
|
||||
DISASM("Context DMA Color A: 0x%x", args[0]);
|
||||
break;
|
||||
|
||||
case NV4097_SET_CONTEXT_DMA_COLOR_B:
|
||||
DISASM("Context DMA Color B: 0x%x", args[0]);
|
||||
break;
|
||||
|
||||
case NV4097_SET_CONTEXT_DMA_COLOR_C:
|
||||
DISASM("Context DMA Color C: 0x%x", args[0]);
|
||||
if(count > 1)
|
||||
DISASM("0x%x", args[1]);
|
||||
break;
|
||||
|
||||
case NV4097_SET_CONTEXT_DMA_ZETA:
|
||||
DISASM("Context DMA Zeta: 0x%x", args[0]);
|
||||
break;
|
||||
|
||||
case NV4097_SET_SURFACE_PITCH_C:
|
||||
DISASM("Surface Pitch C: 0x%x;", args[0]);
|
||||
DISASM("Surface Pitch D: 0x%x;", args[1]);
|
||||
DISASM("Surface Offset C: 0x%x;", args[2]);
|
||||
DISASM("Surface Offset D: 0x%x", args[3]);
|
||||
break;
|
||||
|
||||
case NV4097_SET_SURFACE_PITCH_Z:
|
||||
DISASM("Surface Pitch Z: 0x%x;", args[0]);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if(cmd & CELL_GCM_METHOD_FLAG_NON_INCREMENT)
|
||||
{
|
||||
DISASM("Non Increment cmd");
|
||||
}
|
||||
|
||||
DISASM("[0x%08x(", cmd);
|
||||
|
||||
for(uint i=0; i<count; ++i)
|
||||
{
|
||||
if(i != 0) disasm += ", ";
|
||||
disasm += wxString::Format("0x%x", args[i]);
|
||||
}
|
||||
|
||||
disasm += ")]";
|
||||
}
|
||||
#undef DISASM
|
||||
|
||||
return disasm;
|
||||
}
|
||||
|
||||
bool RSXDebugger::RSXReady()
|
||||
{
|
||||
// TODO: This is a *very* ugly way of checking if m_render was initialized. It throws an error while debugging in VS
|
||||
const GSRender& render = Emu.GetGSManager().GetRender();
|
||||
if (!&render)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return Emu.GetGSManager().IsInited();
|
||||
}
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
class RSXDebugger : public wxFrame
|
||||
{
|
||||
AppConnector m_app_connector;
|
||||
|
||||
u32 m_addr;
|
||||
|
||||
u32 m_panel_width;
|
||||
@ -28,6 +30,8 @@ class RSXDebugger : public wxFrame
|
||||
wxPanel* p_buffer_stencil;
|
||||
wxPanel* p_buffer_tex;
|
||||
|
||||
uint m_cur_texture;
|
||||
|
||||
public:
|
||||
bool exit;
|
||||
RSXDebugger(wxWindow* parent);
|
||||
@ -53,7 +57,8 @@ public:
|
||||
virtual void GetSettings();
|
||||
|
||||
virtual void SetFlags(wxListEvent& event);
|
||||
|
||||
virtual void OnSelectTexture(wxListEvent& event);
|
||||
|
||||
wxString ParseGCMEnum(u32 value, u32 type);
|
||||
wxString DisAsmCommand(u32 cmd, u32 count, u32 currentAddr, u32 ioAddr);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user