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https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 18:53:28 +01:00
Qt/overlays: use Argument list for translatable strings
This is somewhat crippled for now. It only takes a single argument in the callback
This commit is contained in:
parent
460a933267
commit
d0ffbbfc4d
@ -128,8 +128,7 @@ namespace rsx
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default: break;
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}
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text_view.set_text(trophy.name);
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text_view.set_text(get_localized_u32string(string_id) + text_view.text);
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text_view.set_text(get_localized_u32string(string_id, trophy.name));
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text_view.auto_resize();
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// Resize background to cover the text
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@ -51,8 +51,8 @@ struct EmuCallbacks
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std::function<std::shared_ptr<class OskDialogBase>()> get_osk_dialog;
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std::function<std::unique_ptr<class SaveDialogBase>()> get_save_dialog;
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std::function<std::unique_ptr<class TrophyNotificationBase>()> get_trophy_notification_dialog;
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std::function<std::string(localized_string_id)> get_localized_string;
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std::function<std::u32string(localized_string_id)> get_localized_u32string;
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std::function<std::string(localized_string_id, const char*)> get_localized_string;
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std::function<std::u32string(localized_string_id, const char*)> get_localized_u32string;
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};
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class Emulator final
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@ -2,12 +2,12 @@
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#include "localized_string.h"
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#include "System.h"
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std::string get_localized_string(localized_string_id id)
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std::string get_localized_string(localized_string_id id, const char* args)
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{
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return Emu.GetCallbacks().get_localized_string(id);
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return Emu.GetCallbacks().get_localized_string(id, args);
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}
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std::u32string get_localized_u32string(localized_string_id id)
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std::u32string get_localized_u32string(localized_string_id id, const char* args)
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{
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return Emu.GetCallbacks().get_localized_u32string(id);
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return Emu.GetCallbacks().get_localized_u32string(id, args);
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}
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@ -30,5 +30,5 @@ enum class localized_string_id
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RSX_OVERLAYS_LIST_CANCEL,
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};
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std::string get_localized_string(localized_string_id id);
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std::u32string get_localized_u32string(localized_string_id id);
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std::string get_localized_string(localized_string_id id, const char* args = "");
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std::u32string get_localized_u32string(localized_string_id id, const char* args = "");
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@ -98,8 +98,8 @@ void headless_application::InitializeCallbacks()
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callbacks.on_stop = []() {};
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callbacks.on_ready = []() {};
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callbacks.get_localized_string = [](localized_string_id) -> std::string { return {}; };
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callbacks.get_localized_u32string = [](localized_string_id) -> std::u32string { return {}; };
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callbacks.get_localized_string = [](localized_string_id, const char*) -> std::string { return {}; };
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callbacks.get_localized_u32string = [](localized_string_id, const char*) -> std::u32string { return {}; };
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Emu.SetCallbacks(std::move(callbacks));
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}
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@ -1575,7 +1575,6 @@
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<ClCompile Include="rpcs3qt\gui_application.cpp" />
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<ClCompile Include="rpcs3qt\input_dialog.cpp" />
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<ClCompile Include="rpcs3qt\localized.cpp" />
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<ClCompile Include="rpcs3qt\localized_emu.cpp" />
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<ClCompile Include="rpcs3qt\microphone_creator.cpp" />
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<ClCompile Include="rpcs3qt\osk_dialog_frame.cpp" />
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<ClCompile Include="rpcs3qt\pad_led_settings_dialog.cpp" />
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@ -1090,9 +1090,6 @@
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<ClCompile Include="QTGeneratedFiles\Debug - LLVM\moc_rpcn_settings_dialog.cpp">
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<Filter>Generated Files\Debug - LLVM</Filter>
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</ClCompile>
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<ClCompile Include="rpcs3qt\localized_emu.cpp">
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<Filter>Gui\settings</Filter>
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</ClCompile>
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<ClCompile Include="QTGeneratedFiles\Release - LLVM\moc_localized_emu.cpp">
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<Filter>Generated Files\Release - LLVM</Filter>
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</ClCompile>
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@ -28,7 +28,6 @@
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instruction_editor_dialog.cpp
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kernel_explorer.cpp
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localized.cpp
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localized_emu.cpp
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log_frame.cpp
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main_window.cpp
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memory_string_searcher.cpp
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@ -359,14 +359,14 @@ void gui_application::InitializeCallbacks()
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}
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};
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callbacks.get_localized_string = [](localized_string_id id) -> std::string
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callbacks.get_localized_string = [](localized_string_id id, const char* args) -> std::string
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{
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return localized_emu::get_string(id);
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return localized_emu::get_string(id, args);
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};
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callbacks.get_localized_u32string = [](localized_string_id id) -> std::u32string
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callbacks.get_localized_u32string = [](localized_string_id id, const char* args) -> std::u32string
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{
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return localized_emu::get_u32string(id);
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return localized_emu::get_u32string(id, args);
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};
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Emu.SetCallbacks(std::move(callbacks));
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@ -1,48 +0,0 @@
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#include <QString>
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#include "localized_emu.h"
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localized_emu::localized_emu()
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{
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}
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QString localized_emu::translated(localized_string_id id)
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{
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switch (id)
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{
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case localized_string_id::RSX_OVERLAYS_TROPHY_BRONZE: return tr("You have earned the bronze trophy\n");
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case localized_string_id::RSX_OVERLAYS_TROPHY_SILVER: return tr("You have earned the silver trophy\n");
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case localized_string_id::RSX_OVERLAYS_TROPHY_GOLD: return tr("You have earned the gold trophy\n");
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case localized_string_id::RSX_OVERLAYS_TROPHY_PLATINUM: return tr("You have earned the platinum trophy\n");
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case localized_string_id::RSX_OVERLAYS_COMPILING_SHADERS: return tr("Compiling shaders");
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case localized_string_id::RSX_OVERLAYS_MSG_DIALOG_YES: return tr("Yes");
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case localized_string_id::RSX_OVERLAYS_MSG_DIALOG_NO: return tr("No");
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case localized_string_id::RSX_OVERLAYS_MSG_DIALOG_CANCEL: return tr("Cancel");
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case localized_string_id::RSX_OVERLAYS_MSG_DIALOG_OK: return tr("OK");
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case localized_string_id::RSX_OVERLAYS_SAVE_DIALOG_TITLE: return tr("Save Dialog");
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case localized_string_id::RSX_OVERLAYS_SAVE_DIALOG_DELETE: return tr("Delete Save");
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case localized_string_id::RSX_OVERLAYS_SAVE_DIALOG_LOAD: return tr("Load Save");
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case localized_string_id::RSX_OVERLAYS_SAVE_DIALOG_SAVE: return tr("Save");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_ACCEPT: return tr("Accept");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_CANCEL: return tr("Cancel");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_SPACE: return tr("Space");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_BACKSPACE: return tr("Backspace");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_SHIFT: return tr("Shift");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_ENTER_TEXT: return tr("[Enter Text]");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_ENTER_PASSWORD: return tr("[Enter Password]");
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case localized_string_id::RSX_OVERLAYS_LIST_SELECT: return tr("Select");
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case localized_string_id::RSX_OVERLAYS_LIST_CANCEL: return tr("Cancel");
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case localized_string_id::INVALID: return tr("Invalid");
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default: return tr("Unknown");
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}
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}
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std::string localized_emu::get_string(localized_string_id id)
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{
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return translated(id).toStdString();
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}
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std::u32string localized_emu::get_u32string(localized_string_id id)
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{
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return translated(id).toStdU32String();
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}
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@ -14,11 +14,51 @@ class localized_emu : public QObject
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Q_OBJECT
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public:
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localized_emu();
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localized_emu() = default;
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static std::string get_string(localized_string_id id);
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static std::u32string get_u32string(localized_string_id id);
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template <typename... Args>
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static std::string get_string(localized_string_id id, Args&&... args)
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{
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return translated(id, std::forward<Args>(args)...).toStdString();
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}
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template <typename... Args>
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static std::u32string get_u32string(localized_string_id id, Args&&... args)
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{
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return translated(id, std::forward<Args>(args)...).toStdU32String();
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}
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private:
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static QString translated(localized_string_id id);
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template <typename... Args>
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static QString translated(localized_string_id id, Args&&... args)
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{
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switch (id)
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{
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case localized_string_id::RSX_OVERLAYS_TROPHY_BRONZE: return tr("You have earned the bronze trophy\n%0").arg(std::forward<Args>(args)...);
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case localized_string_id::RSX_OVERLAYS_TROPHY_SILVER: return tr("You have earned the silver trophy\n%0").arg(std::forward<Args>(args)...);
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case localized_string_id::RSX_OVERLAYS_TROPHY_GOLD: return tr("You have earned the gold trophy\n%0").arg(std::forward<Args>(args)...);
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case localized_string_id::RSX_OVERLAYS_TROPHY_PLATINUM: return tr("You have earned the platinum trophy\n%0").arg(std::forward<Args>(args)...);
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case localized_string_id::RSX_OVERLAYS_COMPILING_SHADERS: return tr("Compiling shaders");
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case localized_string_id::RSX_OVERLAYS_MSG_DIALOG_YES: return tr("Yes");
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case localized_string_id::RSX_OVERLAYS_MSG_DIALOG_NO: return tr("No");
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case localized_string_id::RSX_OVERLAYS_MSG_DIALOG_CANCEL: return tr("Cancel");
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case localized_string_id::RSX_OVERLAYS_MSG_DIALOG_OK: return tr("OK");
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case localized_string_id::RSX_OVERLAYS_SAVE_DIALOG_TITLE: return tr("Save Dialog");
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case localized_string_id::RSX_OVERLAYS_SAVE_DIALOG_DELETE: return tr("Delete Save");
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case localized_string_id::RSX_OVERLAYS_SAVE_DIALOG_LOAD: return tr("Load Save");
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case localized_string_id::RSX_OVERLAYS_SAVE_DIALOG_SAVE: return tr("Save");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_ACCEPT: return tr("Accept");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_CANCEL: return tr("Cancel");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_SPACE: return tr("Space");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_BACKSPACE: return tr("Backspace");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_SHIFT: return tr("Shift");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_ENTER_TEXT: return tr("[Enter Text]");
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case localized_string_id::RSX_OVERLAYS_OSK_DIALOG_ENTER_PASSWORD: return tr("[Enter Password]");
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case localized_string_id::RSX_OVERLAYS_LIST_SELECT: return tr("Select");
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case localized_string_id::RSX_OVERLAYS_LIST_CANCEL: return tr("Cancel");
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case localized_string_id::INVALID: return tr("Invalid");
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default: return tr("Unknown");
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}
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}
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};
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