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Fix LLVM build by changing variable to appropriate type

This commit is contained in:
kd-11 2016-02-05 18:57:57 +03:00
parent 020d282868
commit d3405da5c4

View File

@ -555,7 +555,7 @@ void GLGSRender::end()
{
const u32 element_size = rsx::get_vertex_type_size_on_host(vertex_info.type, vertex_info.size);
const u32 gl_type = to_gl_internal_type(vertex_info.type, vertex_info.size);
const u32 data_size = vertex_data.size();
const size_t data_size = vertex_data.size();
auto &buffer = m_gl_attrib_buffers[index].buffer;
auto &texture = m_gl_attrib_buffers[index].texture;