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Fix stupid mistake I made with rebasing.

Accidentally overwrote the Pad handler stuff for windows. Should be fixed now.
This commit is contained in:
Lioncash 2014-04-06 23:45:11 -04:00
parent 3c5e3fa853
commit d36da21d6f

View File

@ -40,27 +40,27 @@ public:
CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE,
CELL_PAD_DEV_TYPE_STANDARD);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, static_cast<char>(Ini.PadHandlerLeft.GetValue()), CELL_PAD_CTRL_LEFT);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, static_cast<char>(Ini.PadHandlerDown.GetValue()), CELL_PAD_CTRL_DOWN);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, static_cast<char>(Ini.PadHandlerRight.GetValue()), CELL_PAD_CTRL_RIGHT);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, static_cast<char>(Ini.PadHandlerUp.GetValue()), CELL_PAD_CTRL_UP);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, WXK_RETURN, CELL_PAD_CTRL_START);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, static_cast<char>(Ini.PadHandlerR3.GetValue()), CELL_PAD_CTRL_R3);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, static_cast<char>(Ini.PadHandlerL3.GetValue()), CELL_PAD_CTRL_L3);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, WXK_SPACE, CELL_PAD_CTRL_SELECT);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, Ini.PadHandlerLeft.GetValue(), CELL_PAD_CTRL_LEFT);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, Ini.PadHandlerDown.GetValue(), CELL_PAD_CTRL_DOWN);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, Ini.PadHandlerRight.GetValue(), CELL_PAD_CTRL_RIGHT);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, Ini.PadHandlerUp.GetValue(), CELL_PAD_CTRL_UP);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, Ini.PadHandlerStart.GetValue(), CELL_PAD_CTRL_START);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, Ini.PadHandlerR3.GetValue(), CELL_PAD_CTRL_R3);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, Ini.PadHandlerL3.GetValue(), CELL_PAD_CTRL_L3);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, Ini.PadHandlerSelect.GetValue(), CELL_PAD_CTRL_SELECT);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, static_cast<char>(Ini.PadHandlerSquare.GetValue()), CELL_PAD_CTRL_SQUARE);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, static_cast<char>(Ini.PadHandlerCross.GetValue()), CELL_PAD_CTRL_CROSS);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, static_cast<char>(Ini.PadHandlerCircle.GetValue()), CELL_PAD_CTRL_CIRCLE);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, static_cast<char>(Ini.PadHandlerTriangle.GetValue()), CELL_PAD_CTRL_TRIANGLE);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, static_cast<char>(Ini.PadHandlerR1.GetValue()), CELL_PAD_CTRL_R1);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, static_cast<char>(Ini.PadHandlerL1.GetValue()), CELL_PAD_CTRL_L1);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, static_cast<char>(Ini.PadHandlerR2.GetValue()), CELL_PAD_CTRL_R2);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, static_cast<char>(Ini.PadHandlerL2.GetValue()), CELL_PAD_CTRL_L2);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, Ini.PadHandlerSquare.GetValue(), CELL_PAD_CTRL_SQUARE);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, Ini.PadHandlerCross.GetValue(), CELL_PAD_CTRL_CROSS);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, Ini.PadHandlerCircle.GetValue(), CELL_PAD_CTRL_CIRCLE);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, Ini.PadHandlerTriangle.GetValue(), CELL_PAD_CTRL_TRIANGLE);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, Ini.PadHandlerR1.GetValue(), CELL_PAD_CTRL_R1);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, Ini.PadHandlerL1.GetValue(), CELL_PAD_CTRL_L1);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, Ini.PadHandlerR2.GetValue(), CELL_PAD_CTRL_R2);
m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, Ini.PadHandlerL2.GetValue(), CELL_PAD_CTRL_L2);
m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, WXK_LEFT, WXK_RIGHT);
m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, WXK_UP, WXK_DOWN);
m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, WXK_HOME, WXK_END);
m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, WXK_PAGEUP, WXK_PAGEDOWN);
m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, Ini.PadHandlerLStickLeft.GetValue(), Ini.PadHandlerLStickRight.GetValue());
m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, Ini.PadHandlerLStickUp.GetValue(), Ini.PadHandlerLStickDown.GetValue());
m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, Ini.PadHandlerRStickLeft.GetValue(), Ini.PadHandlerRStickRight.GetValue());
m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, Ini.PadHandlerRStickUp.GetValue(), Ini.PadHandlerRStickDown.GetValue());
}
};