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rsx: Do not allow framebuffer surfaces that exceed their allocated pitch dimensions
- Truncate surfaces to forcefully fit inside the declared region
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@ -798,7 +798,7 @@ size_t get_texture_size(const rsx::vertex_texture &texture)
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}
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u32 get_remap_encoding(const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap)
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{
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{
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u32 encode = 0;
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encode |= (remap.first[0] << 0);
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encode |= (remap.first[1] << 2);
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@ -1110,10 +1110,19 @@ namespace rsx
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{
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layout.zeta_address = 0;
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}
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else if (packed_render)
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{
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layout.actual_zeta_pitch = (layout.width * depth_texel_size);
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}
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else
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{
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// Still exists? Unlikely to get discarded
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layout.actual_zeta_pitch = packed_render? (layout.width * depth_texel_size) : layout.zeta_pitch;
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const auto packed_zeta_pitch = (layout.width * depth_texel_size);
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if (packed_zeta_pitch > layout.zeta_pitch)
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{
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layout.width = (layout.zeta_pitch / depth_texel_size);
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}
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layout.actual_zeta_pitch = layout.zeta_pitch;
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}
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for (const auto &index : rsx::utility::get_rtt_indexes(layout.target))
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@ -1159,7 +1168,21 @@ namespace rsx
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verify(HERE), layout.color_addresses[index];
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layout.actual_color_pitch[index] = packed_render? (layout.width * color_texel_size) : layout.color_pitch[index];
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const auto packed_pitch = (layout.width * color_texel_size);
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if (packed_render)
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{
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layout.actual_color_pitch[index] = packed_pitch;
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}
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else
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{
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if (packed_pitch > layout.color_pitch[index])
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{
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layout.width = (layout.color_pitch[index] / color_texel_size);
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}
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layout.actual_color_pitch[index] = layout.color_pitch[index];
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}
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framebuffer_status_valid = true;
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}
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